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pdComp - Police Computer 0.2.2

(10 reviews)

11 Screenshots

Plugin is in beta. There will be bugs. Let me know down in the comments and I will do my best to get them addressed in a timely manner

New Discord Community for tech support and updates

Plugin Showcase Video(0.2.0): https://www.youtube.com/watch?v=7gFaa2k0Nfc

pdComp — Police Computer for LSPDFR

A modern, immersive police computer for LSPDFR with deep Policing Redefined integration.

pdComp transforms police roleplay in GTA V with a fully interactive MDT/CAD system featuring a simulated police-computer desktop, draggable applications, persistent records, evidence-aware court systems, and integrated PR support.

Built from the ground up for immersion, pdComp replaces outdated menu-driven police computers with a realistic in-game operating system complete with:

  • Rugged police laptop interface

  • Draggable and resizable windows

  • Desktop wallpaper and app icons

  • Window snapping

  • On-foot patrol tablet

  • ALPR/BOLO notifications

  • Persistent criminal justice records

New in v0.2.0

  • Full simulated police-computer desktop experience

  • On-foot tablet for quick lookups and citations

  • Persistent BOLO system with ALPR-style hit alerts

  • New Report Center for incident, OIS, and vehicle damage reports

  • Optional callout integration support

  • Persistent officer profiles

  • Warning system for ped records

  • Improved mugshots, ID cards, and lookup history

  • Custom desktop wallpapers and app icons

  • Major UI polish and controller improvements

Deep Policing Redefined Integration

PR is now a required dependency for this plugin as of version 0.2.0

When used with Policing Redefined + CDF, pdComp becomes part of a connected policing ecosystem:

  • Pulls synchronized suspect and vehicle records directly from PR

  • Supports evidence-linked arrest reports

  • Integrates with PR citation workflows

  • Tracks warrants, suspended licenses, insurance status, registrations, permits, and more

  • Uses tested evidence and relevance checks in court outcomes

Core Features

  • Pedestrian & vehicle lookup

  • Citation issuing

  • Arrest reports

  • Court docket & hearings

  • Evidence-aware case outcomes

  • Prior stop and citation history

  • Persistent case database

  • Mouse, keyboard, and controller support

  • Full-screen immersive UI

Current Version

v0.2.1

Edited by CossackGames
Version Bump

What's New in Version 0.2.2

Released

pdComp v0.2.2 Changelog

pdComp v0.2.2 focuses on court depth, California-style charge coverage, customization, and a cleaner MDT/tablet experience.

Court System

  • Reworked court outcomes with more factors behind the scenes, including repeat history, charge count, evidence quality, defense counsel, and case context.

  • Added automatic fictional court personnel assignment, including judges, prosecutors, and defense counsel with different styles and tendencies.

  • Added richer court result notes so outcomes feel less repetitive and more like case-specific rulings.

  • Polished the Court Docket UI to present case information in a more user-friendly way, with less visible “dev logic” and better detail readability.

  • Updated case labels to use State v. Suspect.

Charges & Citations

  • Expanded the California-inspired charge and citation catalogs with broader coverage and richer notes.

  • Added user-facing notes to charges and citations to explain when each item should be applied.

  • Improved modifier/enhancement support so users can keep base charges simple while still adding aggravating facts like weapons, protected victims, priors, injury, and similar factors.

Customization

  • Added localization support through an editable localization file for UI translation.

  • Added support documentation for custom charge, citation, and court personnel catalogs.

  • Added optional config settings for ID and license plate autopopulation.

  • Changed officer “badge” terminology to editable callsign.

UI & Quality Of Life

  • Dark mode is now the default.

  • Polished light and dark mode colors across the interface.

  • Added help buttons to the arrest and citation workflows with quick explanations of terms like wobblers, enhancements, appearance-required citations, and related concepts.

  • Improved snapped/resized window layouts, especially ped lookup fields.

  • Improved scrolling behavior across major pages so content stays inside the visible window bounds.

  • Updated desktop background and bundled app icons.

Fixes & Stability

  • Improved ped photo cutout behavior and reduced cases where UI layers could obscure the image.

  • Cleaned up unused/dead code and removed stale config references.

  • General performance and UI snappiness cleanup.

plugin is WIP and features will change/evolve/disappear throughout development as I strive more maximum stability and functionality


Short Description

pdComp is an in-game police computer for LSPDFR featuring citations, arrest reports, court hearings, persistent records, and CDF

AI disclosure

The author has disclosed that AI tools were used in creating the following aspects of this file:

  • Description
  • Images
  • Mod and Mod Content (Minor)

Some agentic coding was used in the scaffolding and execution of this mod.

User Feedback

Recommended Comments

CossackGames

Members Author

8 hours ago, mitchyd said:

Awesome stuff. Have noticed the controller inputs are opposite. So if you put DPadUp to open the MDT, its actully DPadDown. And scrolling up is down and vice versa. other than a tiny thing that's easily manageable. I'm loving this.

This should be fixed now. Please update

nova2727

Members

Great mod. Now we don’t need to tab out of game….any chance in future we can have custom backgrounds

YRG.Sun492

Members

I love this mod do you think you add a feature where it pauses the game like compulite? Bc whenever I type someone's name in I'm turning off my emergency lights and messing up the traffic stop.

CossackGames

Members Author

1 hour ago, nova2727 said:

Great mod. Now we don’t need to tab out of game….any chance in future we can have custom backgrounds

I'm sure I can add that feature. Are you thinking like a png or photo that you add in to serve as a background?

2 minutes ago, YRG.Sun492 said:

I love this mod do you think you add a feature where it pauses the game like compulite? Bc whenever I type someone's name in I'm turning off my emergency lights and messing up the traffic stop.

This mod doesn't play nice with ELS at the moment if that is what you have installed because it listens to keyboard inputs separately from the actual game. The keybinds don't effect the actual game commands but will still register in ELS.

My philosophy with not pausing the game like Compulite is to be able to have backup units / tow truck / transport units still be able to show up while I do the paperwork side of things instead of having everything freeze while I am in the computer. I may add the pause feature or at least an option for it in the config depending on how the community feels about it. For now the best solution is to go into your ELS config and bind the ELS key lockout to the same key you use to open the computer so that ELS gets locked while you are in the computer.

BlueLineJaycob

Members

This is nice dude great job! Is there by chance when interacting with the narrative response for Arrest Report anyway you can try and disable keys that wont turn on sirens for example and horn

SCJesse

Members

incredible plugin, i really like how it's integrated into the game when using policing redefined and not an browser based database

● Can you please make the vehicle lookup auto populate and appear in vehicle lookup when checking for plates on foot using policing redefined

CossackGames

Members Author

7 minutes ago, BlueLineJaycob said:

This is nice dude great job! Is there by chance when interacting with the narrative response for Arrest Report anyway you can try and disable keys that wont turn on sirens for example and horn

This mod doesn't play nice with ELS at the moment if that is what you have installed because it listens to keyboard inputs separately from the actual game. The keybinds don't effect the actual game commands but will still register in ELS.

My philosophy with not pausing the game like Compulite is to be able to have backup units / tow truck / transport units still be able to show up while I do the paperwork side of things instead of having everything freeze while I am in the computer. I may add the pause feature or at least an option for it in the config depending on how the community feels about it. For now the best solution is to go into your ELS config and bind the ELS key lockout to the same key you use to open the computer so that ELS gets locked while you are in the computer.

2 minutes ago, SCJesse said:

incredible plugin, i really like how it's integrated into the game when using policing redefined and not an browser based database

● Can you please make the vehicle lookup auto populate and appear in vehicle lookup when checking for plates on foot using policing redefined

That's a great idea, I'll add the function to "tag" the plate in the computer when you do a vehicle check through PR

mitchyd

Members

6 hours ago, CossackGames said:

This should be fixed now. Please update

Awesome, will update. Also, would it be possible to be able to use it outside the car like a tablet

Unamedking

Members

(edited)

Pdcomp is perfect especially with report plus does not give you the option to give citations through it with PR. Pdcomp is a good alternative only complaint I may have when looking up a ped you can see the details a bit better and more detail questions or where we can lookup information similar to report plus. Thank you for making this!

Edited by Unamedking

Razeruser04

Members

So i seem to be having a HUGE issue with your computer in game as its literally messing with my actual game side while its open. I had someone pulled over for a huge offense and it let them go while i was typing in their name

bravo six seven

Members

hey Cossack - very nice improvements!! Well it's much appreciated.

If I may some feedback:

  • mouse improvement in-menu very nice

  • scaling and graphics improved with ID nice

  • stable and correct

  • love the naming of reports possible

feedback

I like the menus to stay open when filing a report instead of getting up and down with clicks, a resizable version instead of all screen menu for various resolution.

thanks a lot for your effort and creation.

10-42

occoz

Members

On 5/11/2026 at 11:33 PM, CossackGames said:

It should not interact with your in game keybinds while the computer is active.

I was very much focusing on functionality for initial release to get it out there, UI upgrades and nice to have features are coming in future updates!

It does interact with my in game keybinds actually, i have to press ESC to pause the game and then open the computer

6 hours ago, Razeruser04 said:

So i seem to be having a HUGE issue with your computer in game as its literally messing with my actual game side while its open. I had someone pulled over for a huge offense and it let them go while i was typing in their name

happend to me also

CafeRacer

Members

Hey just want to say great mdt/cad! exactly what we need especially to work along side PR and NPCAI. As previously mentioned by others if you do not pause the game first then while typing whatever keys you press interact with the game. I saw that you are trying to not make it so the game does not pause so that you can wait for tow/coroner etc while writing your report but maybe somehow have it as block keys while the mdt is open. Other than that it works great sync perfect with ped ID and vehicles. Keep up the great work!

bravo six seven

Members

Love the tablet option and the big layout - very handy and easy access. Playing 4k so the car comp is a bit small. Works fine, thanks

CossackGames

Members Author

2 hours ago, CafeRacer said:

Hey just want to say great mdt/cad! exactly what we need especially to work along side PR and NPCAI. As previously mentioned by others if you do not pause the game first then while typing whatever keys you press interact with the game. I saw that you are trying to not make it so the game does not pause so that you can wait for tow/coroner etc while writing your report but maybe somehow have it as block keys while the mdt is open. Other than that it works great sync perfect with ped ID and vehicles. Keep up the great work!

5 hours ago, occoz said:

It does interact with my in game keybinds actually, i have to press ESC to pause the game and then open the computer

happend to me also

12 hours ago, Razeruser04 said:

So i seem to be having a HUGE issue with your computer in game as its literally messing with my actual game side while its open. I had someone pulled over for a huge offense and it let them go while i was typing in their name

I have tried to recreate this problem any way that I could but have been unsuccessful. The only thing I can think of is that you guys have another plugin installed that I don't and that plugin is overriding pdComps's hotkey blocking.

That being said, I have added the option for you to enable pause while pdComp is active in the config file of version 0.1.4. Please update and try it out.

1 hour ago, bravo six seven said:

Love the tablet option and the big layout - very handy and easy access. Playing 4k so the car comp is a bit small. Works fine, thanks

11 hours ago, bravo six seven said:

hey Cossack - very nice improvements!! Well it's much appreciated.

If I may some feedback:

  • mouse improvement in-menu very nice

  • scaling and graphics improved with ID nice

  • stable and correct

  • love the naming of reports possible

feedback

I like the menus to stay open when filing a report instead of getting up and down with clicks, a resizable version instead of all screen menu for various resolution.

thanks a lot for your effort and creation.

10-42

I have improved UI scaling in version 0.1.4 so it will now look better on 2k and 4k displays. Please update.

Trooper Mack

Members

Have been using police menu with policing redefined…. Huge fan of this! I personally would love to see the ability to fill in the citation information manually. Citations and charges being customizable is amazing work. I have already customized my charges and citations for Texas where I live. Not pressed about the photos of cars and pedestrians as that would only show with a previous record. Would also love to see a bigger comment/notes section where you can type what happened and observations of the specific case/stop.

Unamedking

Members

Do anyone know which citations and charges are better to replace for PDcomp?

JQ Gaming YT

Members

I actually really like this computer. I'm really weird about how in depth I actually want to go with LSPD:FR, sometimes I want to go all the way and use something like ReportsPlus or EPC, but this is nice for the times that I just feel like keeping it simple, especially for traffic enforcement. I will say one thing I would love to see that those other options do have is a bit more information about priors. Citations and arrests are just numbered but there's no information about when or what those charges or infractions were, and that would help immerse us a bit when it comes to discretion and building storylines for repeat offenders. Just a suggestion, otherwise great job

nova2727

Members

Adding custom backgrounds like a png or JPEG would be welcome so can add custom backgrounds for immersion also in update have the lookup peds and vehicles with pictures would be amazing with any prior offences to that vehicle or ped adding a bolo system too might be cool

walker787

Members

hey, i really liked the plugin, is it possible to translate it into another language?

CossackGames

Members Author

36 minutes ago, walker787 said:

hey, i really liked the plugin, is it possible to translate it into another language?

Which Language? I am pretty much limited to english

walker787

Members

11 minutes ago, CossackGames said:

Which Language? I am pretty much limited to english

In Russian, I would really like to immerse myself in the game, but my English is bad

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