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This file has been reported as outdated or no longer maintained. For further information, see the file comments.

SimpleCTRL [Outdated] 1.0.6

(16 reviews)

2 Screenshots

SimpleCTRL Plugin for GTA V

A friendly, feature-packed plugin that brings realistic vehicle control and immersive driving mechanics to Grand Theft Auto V.

 

 🚘 Features

  • Tire Retainment | Keeps the wheels in the direction they were last turned when parked.
  • Brake Overheating | Adds realistic brake overheating mechanics, encouraging smarter and more cautious driving.
  • Prevent Seat Shuffle | Prevents automatically switching to the driver seat when entering from the passenger side.
  • Automatic Brake Lights | Activates brake lights automatically when the vehicle slows or stops.
  • Prevent Automatic ReversingStops the vehicle from automatically shifting into reverse after braking from forward motion.
  • Leave Engine Running on Exit | Allows the engine to stay on when exiting the vehicle.
  • Realistic Vehicle Damage System | Implements detailed damage mechanics for more immersive and believable crashes.
  • Prevent Vehicle Rollover Recovery | Disables the ability to flip the vehicle back over using keyboard controls after a rollover.
  • Enhanced Speedometer Functionality Adds a speed indicator to the map, showing how fast you're currently going.

 

⚙ Requirements

  • RageNativeUI | Please make sure RageNativeUI is installed and up to date.

 

📥 Installation  

  1. Navigate to your GTA V directory  *(e.g. `C:\Program Files (x86)\SteamLibrary\steamapps\common\Grand Theft Auto V\`)*  
  2. Create a folder called `plugins` if it doesn't already exist.  
  3. Drop the `SimpleCTRL.dll` file into the `plugins` folder.  
  4. Launch GTA V!
     

🛠 Support & Feedback

Need help or want to share your thoughts? We’d love to hear from you!

  • Join our Discord: Venoxity Network | Create a support ticket and someone from our team will assist you.
  • Found a bug or have suggestions? | Let us know in Discord—your feedback helps us make SimpleCTRL even better!\

 

Thank You!

Thanks for using SimpleCTRL! We hope you enjoy the added realism and control. Drive safe, and have fun!

 

⚖️ Legal

© 2023 Venoxity Development. All rights reserved. SimpleCTRL is protected by copyright law. Redistribution or modification is prohibited without written consent from Venoxity Development.

Edited by Venoxity
Rework Description

What's New in Version 1.0.6

Released

[1.0.6] - 04/5/2024

Spoiler

• Resolved a persistent issue where brake lights remained illuminated while in park mode.
• Corrected modifier key functionality while in park mode.
• Made user interface enhancements including color adjustments and capitalization of MPH and KMH.
• Implemented a class check during foot repairs to prevent crashes with certain vehicle types, notably motorcycles.
• Introduced a configurable SpeedometerFormat option in the [DISPLAY] section of the ini file, allowing users to choose between MPH and KMH.
• Expanded repair shop locations for added convenience.
• Addressed a problem with gas station props failing to spawn, attributed to a minor issue with the game engine.
• Temporarily fixed the park mode setting when swapping vehicles, with plans for a more comprehensive solution in the future.
• Optimized repair button behavior to disappear upon reaching 100% vehicle health, enhancing user experience.
 Overhauled UI elements, eliminating the dependency on RageNativeUI 1.9.3 by integrating all components directly into the user interface.

• Adjusted the RandomizeFuelLevel method to increase the likelihood of spawning vehicles with full tanks, now set at a 75% probability for optimal gameplay experience.
• Rebalanced aircraft fuel consumption rates, ensuring longer flight times before requiring refueling. Users can adjust settings in the AircraftSpecs.json file located in the SimpleCTRL/data directory.
• Fixed a critical issue where the aircraft refueling system failed to recognize controller input, ensuring seamless refueling operations.
• Addressed a controller-specific bug where the refueling animation failed to halt upon releasing the gas station trigger, ensuring smooth user interactions during refueling.

[1.0.5.1] - 03/3/2024 

Spoiler

• Resolved an issue where the UI appeared on bicycles.
• Corrected an issue where specific audio playback caused a reduction in volume within the mixer.
• Addressed an issue where certain vehicles were incorrectly entering park mode despite not being intended to do so.


[1.0.5] - 03/2/2024

Spoiler

• Removed Engine Modifier Key to streamline refuel support, eliminating conflicts by requiring key hold down.
• Fuel button now automatically hides when the fuel tank is full, enhancing user interface.
• All notifications are now enabled by default, ensuring a more informed user experience.
• Removed repair shop locations at LSC Burton, LSC by airport, LSC La Mesa, LSC Haramony, and LSC Paleto Bay.
• Reorganized JSON files into a "data" folder within the SimpleCTRL directory for improved management.
• Adjusted distances between repair shops, introducing New RepairShops.json file for easy customization.
• Updated Common.dll & renamed to Venoxity.Common.dll.
• Added RefuelKey option for [CONTROLS] and [BUTTONS] in the .ini file.
• Introduced AllowShuffle ini option within [IMMERSION], preventing automatic switching from passenger to driver when set to false.
• Added ShuffleKey for [CONTROLS], enabling seamless seat swapping on double-tap.
• Introduced ParkingMode ini option inside [IMMERSION].
• Added ParkKey and ParkModifierKey, ELSKey inside [CONTROLS].
• Implemented new indicator mode system with options for Normal and TurnOffAtTurn. (AutomaticTurn feature coming soon) Configurable option: VehicleIndicatorMode.
• Indicator sounds can now be toggled off by setting VehicleIndicatorSounds to false.
• New options LicensePlateEnabled and EngStatusEnabled,  ParkModeIndicatorEnabled added to the [DISPLAY] settings.
• Added VehicleParkSirenKill, LeaveDoorOpenWhenEngineOn to [OTHER] ini.
 

Bug Fixes:

• Rectified repair shop interaction help messages and subtitles displaying outside of the vehicle.
• Fixed issue allowing infinite attempts to fix the car while on foot.
• Addressed fuel bar disappearance when the minimap is not on-screen.
• Fixed issue allowing exit with seatbelt on. (Thanks to Faya for guidance!)


[1.0.4.1] - 12/13/2023

Spoiler

• Patch - Should Fix Invalid handle, or not a handle to an entity


[1.0.4] - 12/12/2023

Spoiler

======================
• New [NOTIFICATIONS] Section in INI
• Keybind System Overhaul
   • Complete revamp of the keybind system.
   • Now supports the "NONE" keyword for enhanced customization.
• Improved Logging and Error Handling
   • Work in progress for enhanced error catching and logging.
   • Completed updates for ConfigHandler, UIHandler.
• Internal Configuration Changes
• New [IMMERSION] Section in INI
• Common DLL Update
• Bug Fixes
   • Resolved Vehicle.GetHealth crash.
   • Fixed text flickering issue during repair on foot.
   • Addressed compatibility issues with LSPDFR.
   • Rectified leave engine running display on aircrafts.
• Fuel System (Beta)
   • Introduction of a beta version of the fuel system
   • Note: Removed engine enable option due to conflicts with the new fuel system.
• Improved Vehicle Exiting
   • Fixed the issue of the engine staying on with a single press during vehicle exit.
   • Adjusted repair speed for vehicles at shops.
• Enhanced Action Controls
   • Resolved an issue where holding down the key was necessary to turn off an action.
   • Engine control now requires holding the key to turn off.
• Added GPS feature for improved navigation.
• Menu Redesign
   • Completely rewritten menu with migration to Rage Native UI for a more streamlined experience.
• The README file has been rewritten to provide clearer instructions and information. Please refer to the README for a user-friendly guide.

 


Short Description

Simplifying Vehicle Functions: Control, Customize, Conquer with SimpleCTRL.

User Feedback

Recommended Comments

Venoxity

Members Author

Just now, T1m said:

You're missing customization (change keys). Also there is no documentation, what the standard keys are. I would really appreciate these two things

Yes, this is the Initial Release. I wanted to get some feedback from the community. This is currently only 1.0.0, there will be alot of other things. I am also currently working on documentation and getting the page setup. There will be a ini file in the future, just tryna think of variables, etc. but currently,. I think its J for cruise control. correct me if I am wrong. Engine Control will be T. I also would love to hear the keybinds you guys have in mind to help not conflict. Some features arent not available yet, but the main is thing is there.

Venoxity

Members Author

1 minute ago, Gelse16 said:

any controller support? (xbox)

I have yet to include that in the library. so eventually when I get time, I will code controller support. when I get a chance. I have future plans to account for controllers, etc.

Gelse16

Members

(edited)

very nice! with controller support and an ini to define the keys/buttons as we like to this will be an amazing tool! very promising! 👍

Edited by Gelse16

Venoxity

Members Author

(edited)

5 minutes ago, Gelse16 said:

very nice! with controller support and an ini to define the keys/buttons as we like to this will be an amazing tool! very promising! 👍

Appreciate it. Also if your curious this was actually the second release. its to pair with one of my other mods.  Even tho yes, I know it was a bad release time. as its like 2AM for me haha but I was like might as well release it now. been working on it sense April then got very busy. I recently had the time to stop lacking and yk work on it. so I could get some more mods out there that I personally love it myself. hope people feel the same haha. A lot in store, that I cant say quite yet. I am currently working on it more rn tho. 

 

 

Edited by Venoxity

LukasMarks09

Members

On 10/13/2023 at 5:06 AM, Venoxity said:

Yes, this is the Initial Release. I wanted to get some feedback from the community. This is currently only 1.0.0, there will be alot of other things. I am also currently working on documentation and getting the page setup. There will be a ini file in the future, just tryna think of variables, etc. but currently,. I think its J for cruise control. correct me if I am wrong. Engine Control will be T. I also would love to hear the keybinds you guys have in mind to help not conflict. Some features arent not available yet, but the main is thing is there.

You could make a menu for the controls or use other keys like Numpads, +, -, *, point(.) etc

IDK why but the plugin is not workin for me

Venoxity

Members Author

12 minutes ago, LukasMarks09 said:

You could make a menu for the controls or use other keys like Numpads, +, -, *, point(.) etc

IDK why but the plugin is not workin for me

Create a ticket on our discord

gavyne02

Members

I cant see a speedometer nor can I pull up the menu for simple hud tho I see everything else such as engine oil etc. Anyone know what it could be?

GamingWithMarty

Members

Great addition to your SimpleMods, and this is currently usable with a controller but with no ini. support it conflicts with my inputs. Will redownload once a ini is added.

JankModding

Members

Would love to see more out of this! I understand it's an initial release, but I figure a large majority of us would appreciate keybind customization.

Venoxity

Members Author

4 hours ago, gavyne02 said:

I cant see a speedometer nor can I pull up the menu for simple hud tho I see everything else such as engine oil etc. Anyone know what it could be?

Hmm thats odd can you open a ticket

2 hours ago, GamingWithMarty said:

Great addition to your SimpleMods, and this is currently usable with a controller but with no ini. support it conflicts with my inputs. Will redownload once a ini is added.

Thank you, this will probably the last iteration of the SimpleMods, and it is? I have noticed that a bit. Cruise control is a bit weird with controller so I am still working on that haha. Controller support hasnt been fully added yet. I am currently working on the new version as we speak. just gotta give me time. Its a big update

2 hours ago, JankModding said:

Would love to see more out of this! I understand it's an initial release, but I figure a large majority of us would appreciate keybind customization.

Yup, I am currently working on more features as we speak. I started on it yesterday, I am completely aware people are waiting for keybind so I might just release a hotfix. 

JankModding

Members

8 hours ago, Venoxity said:

Hmm thats odd can you open a ticket

Thank you, this will probably the last iteration of the SimpleMods, and it is? I have noticed that a bit. Cruise control is a bit weird with controller so I am still working on that haha. Controller support hasnt been fully added yet. I am currently working on the new version as we speak. just gotta give me time. Its a big update

Yup, I am currently working on more features as we speak. I started on it yesterday, I am completely aware people are waiting for keybind so I might just release a hotfix. 

 

Where can we open a ticket at for the speedometer issue? I mine isn't visible only thing I can see is the stuff above the minimap.

gavyne02

Members

17 minutes ago, JankModding said:

 

Where can we open a ticket at for the speedometer issue? I mine isn't visible only thing I can see is the stuff above the minimap.

Discord, I made a ticket no response yet.

JankModding

Members

1 minute ago, gavyne02 said:

Discord, I made a ticket no response yet.

Whats his discord?

Just now, JankModding said:

Whats his discord?

wait im blind

Venoxity

Members Author

4 hours ago, JankModding said:

Whats his discord?

wait im blind

It’s in the description 

if everything goes as plan, the huge update will  be today. I truly do appericate all the support as we have reached #1 trending which is honestly amazing to see

gavyne02

Members

32 minutes ago, Venoxity said:

It’s in the description 

if everything goes as plan, the huge update will  be today. I truly do appericate all the support as we have reached #1 trending which is honestly amazing to see

Huge update as in for this?

Venoxity

Members Author

3 minutes ago, gavyne02 said:

Huge update as in for this?

Well its part one of the update, but technically its not related to the trending status. I been working on this version for a couple of days now. Maybe I do a trending update tho to thank you

gavyne02

Members

Definitely one of the best additions to my game and that's not brown nosing, I couldn't find a speed limit or any of that anywhere not to mention speedometer and roads all in one, Kicking ass for sure. 💯

Venoxity

Members Author

26 minutes ago, gavyne02 said:

Definitely one of the best additions to my game and that's not brown nosing, I couldn't find a speed limit or any of that anywhere not to mention speedometer and roads all in one, Kicking ass for sure. 💯

What does brown nosing mean? I looked it up and it was not a pleasant experience 

JM Modifications

Insiders

27 minutes ago, gavyne02 said:

Definitely one of the best additions to my game and that's not brown nosing, I couldn't find a speed limit or any of that anywhere not to mention speedometer and roads all in one, Kicking ass for sure. 💯

Do you even know what brown nosing means? You are sick, dude. XD

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