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Radio Realism FR (1.9.2.9)

(24 reviews)

9 Screenshots

CUT.thumb.png.487a323b67276afc25019dab78f3cf83.png

 

 

More Realism To The Game

 

Discord for support: https://discord.gg/M8FwNY6JuD

 

 

 

 

 

 

READ THE "IMPORTANT.txt" file BEFORE INSTALLING

 

This plugin adds small but detailed enhancements to LSPDFR to improve your gameplay experience.

 

PUBLIC FEATURES:

Spoiler

 

  • Officer Responds with radio animation and voice ( fast selection of officer's male voice by pressing Alt +  Y )
  • Added Officer reports suspect killed on live taking down (during pursuits)
  • Added animations on ped's  ID look up 
  • Now the animation can be finally stopped with also B key (instead the previous only Back & Esc keys)
  • Added officer respond animation from police vehicle (only in police vehicles)
  • Added voice report with radio animation when suspect visual is lost longer
  • Added the "heli have no visual" radio reporting while in helicopter when suspect is lost longer.
  • Improved Suspect Escaped event radio update by dispatch.
  • Added "Code 4 adam" in audio folder when a suspect escape.
  • For those who use UB partner: Added Copilot's helmet (latest EUP public release) spawn when in helicopter (pressing Alt +  Y )
  • For those who use UB partner: Added a fix to avoid UB partner to be reported by default LSPDFR crime report/call in pursuit. This avoid your UB partner, turned into a suspect, flees from you.
  • Added possibility to stop multiple peds on foot by flashing the badge.
  • Added Fort Zancudo alarm + music (auto trigger) when a pursuit starts inside the military base.
  • [CALLOUT] Callout based on Hydra GTA Online mission.
  • Added Lethal Force auto trigger + dispatch audio played while in pursuit of armed and dangerous suspects.
  • [EA RELEASED (new)]  Ped's beg reaction on arrest while you aim at him with a gun (ONLY in pursuit).
  • [EA RELEASED (new)]  Helicopter megaphone quote at higher flight level (LShift in pursuit as default).

                                                       

MAIN FEATURE

 

 

  • Enhanced Pursuit Updates (car model, speed, heading and position , suspect killed or arrested), no more silent pursuits.

     

  • [IMPORTANT] You need to UPDATE the scanner audio folder with ones given in the download for a correct audio reproduction while in game.

     

  • "Suspect Visual Lost" and "Suspect Killed" report system (dispatcher replies to player when visual is lost, improved gameplay).

     

  • Air Unit auto dispatched when visual is lost, to help the player in the search without manually require air support (works only while playing as land unit).

     

  • Copilot helmet in heli also for female partner (ALT+Y while in helicopter with UB partner male or female).

 

 

 

 

If you encounter a missing audio file while playing

E.g. => file not found: MODEL_ELEGY2 => you can made a copy from MODEL_ELEGY_01 an rename it to MODEL_ELEGY2_01, creating a new audio file named like the missing one.

 

 

 

 

 

To report any bug, write on DISCORD. I'll be glad to help you as soon as possible.

 

 

REQUIRED and suggested contents:

Spoiler

 REQUIRED to play all street names (100% existing streets of SA):

 

 

 (optional):

 

 

(optional):

                                                  

 

 

 

MINOR PUBLIC FEATURES SHOWCASE

Spoiler

 

 

A special big thanks to Vincentsgm, Rich and others to help me in the making of.

Don't forget to subscrive his discord server:   https://discord.gg/g82638j

 

"Please do NOT use REVIEWS to ask for support or suggest ideas, use comments or my discord https://discord.gg/M8FwNY6JuD"

 

DON' T STEAL AND/OR REUPLOAD THIS CONTENT WITHOUT PERMISSIONS.

 

 

 

 

 

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⚠️ NOTICE! ⚠️

 

 "If you're updating to the new version named RadioRealism FR, remember to remove the old version named OfficerporciPlugin (all files). "

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Edited by Officerporci

What's New in Version (1.9.2.9)

Released

Version 1.9.2.9 :

- General code improvement

- Changed file name to RRfr

- Added option to disable Hydra callout

- Improved pursuit updates system's response time (HIGLY RECOMENDED to disable any other pursuit's update feature given by other plugins)

- Updated to newest LSPDFR version

 

 

Version 1.9.2.8 : Minor fixes

 

Version 1.9.2.7 : Removed plugin's automatic deactivation when a new update is available.

 

Version 1.9.2.6 :

Added Danger Zone (Kenny Loggins) music event to dog fight (fighter jets battle) in VTOL stolen aircraft callout and fixed some mission bugs.

- Fixed Lethal Force auto trigger + radio update audio on armed suspects during pursuits.

 

 

Version 1.9.2.5 :

- [EA feature released]  Ped's beg reaction on arrest (ONLY in pursuit).

- [EA feature released]  Helicopter megaphone quote at higher flight level (LShift in pursuit as default).

- Removed "Partner detected" notification.

- Fixed Fort Zancudo alarm and pursuit music trigger.

- Renamed onduty notification main title from "OfficerporciPlugin" to "Radio Realism FR" (when going onduty).

 

 

 

 


Short Description

LSPDFR's enhanced pursuits updates (dispatch overhaul) and much more... No more silent pursuits.

User Feedback

Recommended Comments

SnakeBite

Members

I love it! Ive been waiting for a mod like this forever! It really gives a feeling or realistic. 

Officerporci

Members Author

2 hours ago, SnakeBite said:

I love it! Ive been waiting for a mod like this forever! It really gives a feeling or realistic. 

I feel like you, it was time to take a small step to add immersion to the game, I'm glad you like it.

Vincentsgm

Friends of LSPDFR

(edited)

Glad to have helped on this, next update custom key? And controller support 😉

Edited by Vincentsgm

Officerporci

Members Author

5 minutes ago, Vincentsgm said:

Glad to have helped on this, next update custom key? And controller support 😉

exactly

jeff doug

Members

(edited)


it already exists in the game

Edited by jeff doug

Officerporci

Members Author

57 minutes ago, jeff doug said:

it already exists in the game

what do you mean?

 

ericcelrosu

Members

That's amazing,but I've got an idea to make it even greater: did you know there's a more complex animation of contacting dispatch which was cut and seen in lspdfr and your mod instead? You can easily find it by using simple trainer at police investigate animation. How about making a custom cut where(only while the shoulder animation is selected) besides grabbing the radio to also gesticulate with his other hand as seen there. And also if we don't close the menu the animation will loop until it's manually closed. It would be the one of best addition to improve realism 😉 

20200523123759_1.jpg

20200523123756_1.jpg

Vincentsgm

Friends of LSPDFR

3 hours ago, ericcelrosu said:

That's amazing,but I've got an idea to make it even greater: did you know there's a more complex animation of contacting dispatch which was cut and seen in lspdfr and your mod instead? You can easily find it by using simple trainer at police investigate animation. How about making a custom cut where(only while the shoulder animation is selected) besides grabbing the radio to also gesticulate with his other hand as seen there. And also if we don't close the menu the animation will loop until it's manually closed. It would be the one of best addition to improve realism 😉 

 

 

He's using the default LSPDFR animations from the menu, the access to them for developers has been added in LSPDFR 0.4.8. They're prebuilt animations so he can't change them. But there's a workaround for it that he can feel free to ask me how to do it.

OfficerMod

Members

Do the animations work in cover, while you're getting shot at? Just wondering.

Officerporci

Members Author

3 hours ago, OfficerMod said:

Do the animations work in cover, while you're getting shot at? Just wondering.

yes , but not for the helded radio

Officerporci

Members Author

(edited)

On 10/10/2020 at 4:01 PM, ericcelrosu said:

That's amazing,but I've got an idea to make it even greater: did you know there's a more complex animation of contacting dispatch which was cut and seen in lspdfr and your mod instead? You can easily find it by using simple trainer at police investigate animation. How about making a custom cut where(only while the shoulder animation is selected) besides grabbing the radio to also gesticulate with his other hand as seen there. And also if we don't close the menu the animation will loop until it's manually closed. It would be the one of best addition to improve realism 😉 

20200523123759_1.jpg

20200523123756_1.jpg

I tried to do something similar, I've done my best for now

Edited by Officerporci

SnakeBite

Members

The one thing I dont like, not sure if its fixable, when you are hiding behind a car or anything crouched and you call for backup you stand up and do the radio animation. I wish you could stay crouched when doing the radio animation instead of having stand up then crouching back down. Same when running when you call for back up if you are running you stop for a second. 

Officerporci

Members Author

58 minutes ago, SnakeBite said:

The one thing I dont like, not sure if its fixable, when you are hiding behind a car or anything crouched and you call for backup you stand up and do the radio animation. I wish you could stay crouched when doing the radio animation instead of having stand up then crouching back down. Same when running when you call for back up if you are running you stop for a second. 

Unfortunately the pre-built animations don't permit me to change them, i know that it would  be awsome 

This is awesome. I just have one question is there a way we could use our shoulder mic while point gun with one hand? For example we have a person with a knife or gun held at gunpoint we need to radio in backup officers can hold gun with one hand and use shoulder mic to radio in backup. 

  • Community Team
3 hours ago, NYPDDetectiveODonnell said:

This is awesome. I just have one question is there a way we could use our shoulder mic while point gun with one hand? For example we have a person with a knife or gun held at gunpoint we need to radio in backup officers can hold gun with one hand and use shoulder mic to radio in backup. 

There is an animation for that from GTA V game trailer. I'm not sure if it exists in the actual game.  

Officerporci

Members Author

5 hours ago, NYPDDetectiveODonnell said:

This is awesome. I just have one question is there a way we could use our shoulder mic while point gun with one hand? For example we have a person with a knife or gun held at gunpoint we need to radio in backup officers can hold gun with one hand and use shoulder mic to radio in backup. 

yes , this is possible, you have to select "shoulder" radio action, press B and aim with the pistol

4 hours ago, NYPDDetectiveODonnell said:

can I get this update on your discord?

i have not my own discord

40 minutes ago, Officerporci said:

yes , this is possible, you have to select "shoulder" radio action, press B and aim with the pistol

i have not my own discord

awesome thank you 

ericcelrosu

Members

On 10/11/2020 at 6:23 PM, Officerporci said:

I tried to do something similar, I've done my best for now

Very nice, just a little thing need to be added: if you're moving while you open the menu to not engage the police investigate animation mainly because it might not be as fluid as some people want while running(like the first radio animation of policesmartradio plugin, running was silly with your hand on shoulder)

JohanB

Members

Looks awesome, definetly gonna try this out. Is there any chance you can make this work with ultimatebackup as well?

Officerporci

Members Author

(edited)

29 minutes ago, ericcelrosu said:

Very nice, just a little thing need to be added: if you're moving while you open the menu to not engage the police investigate animation mainly because it might not be as fluid as some people want while running(like the first radio animation of policesmartradio plugin, running was silly with your hand on shoulder)

mainly the police investigate animation has been added to open it while idle or while  you are just walking, not for running. And unfortunately i can't change a prebuilt-in animation, but i can see what to do.

 

Edited by Officerporci

Officerporci

Members Author

(edited)

37 minutes ago, JohanB said:

Looks awesome, definetly gonna try this out. Is there any chance you can make this work with ultimatebackup as well?

Thank you so much, i apreciate it. Mainly the plugin idea aims to the exclusive usage of LSPDFR default backup menu to promote LSPDFR modification ny G17 Media in all it's immerivity, but there is a little  truth : until i make a ini file to change the animation's key , the animation is still played pressing the default lspdfr B key. So you'd try to disable the default menu and replace it with UB , but the animations will be overlapped.

Maybe in  a future update i could make some changes.

Edited by Officerporci

awesome mod I only have one issue. When I get callouts he's not using mike and voice responding. 

Officerporci

Members Author

(edited)

1 hour ago, NYPDDetectiveODonnell said:

awesome mod I only have one issue. When I get callouts he's not using mike and voice responding. 

you have to set the animation in the radio menu, the "none" position is empty, the police investigate anim is played only for Backup menu and not for respond animation

 

 

Edited by Officerporci

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