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Deadly Weapons 4.0.0.7

(55 reviews)
Message added by SuperPyroManiac,

This mod is not causing tasers to be deadly. Likely something else effecting your game.

1 Screenshot

9w7HilW.png

Any Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!

 

 

9C6i8wX.png

Deadly Weapons is a plugin for LSPDFR to add a more dangerous feel to guns. GTA makes people sponges for gameplay, but LSPDFR aims for a more realistic approach.

 

With deadly weapons I increase damage taken by weapons for both the player and AI. Damage varies between limbs and whether the ped is wearing armor or not. It also introduces new auto panic button behavior for when the player fires their weapons.

 

Reduce AI's aimbot with this mod:

 

 

 

 

 

 

DamageTrackingFramework by @Vari

 

 

 

Any Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!

 

 

Edited by SuperPyroManiac
Cuz

What's New in Version 4.0.0.7

Released

UPDATE 4.0.0.7

 

PR Support

 

Any Issues or Ideas?

Please leave bug reports and ideas in my Discord!
Join my Discord server!
Click Me!

 

 

Changes:

  • Added support for Policing Redefined backup when using the panic system.
  • HOTFIX: PR backup API changes - Fixed crash

 

Config:

  • N/A

 

Known Bugs:

  • N/A

Short Description

Deadly Weapons - Makes guns dangerous!

User Feedback

Recommended Comments

Total70

Members

1 hour ago, SuperPyroManiac said:

Now where in the world do you get that idea? DeadlyWeapons does not touch any of the games files. Please don't spread false information about it.

Sorry, I explained it incorrectly. It doesn't replace it or anything, but as stated by Echooo in the "Improved Ai Accuracy mod", changing the pedaccuracy.meta file to make AI less accurate has no effect on the AI's accuracy whilst Deadly Weapons is enabled ("NOTE: This mod likely will not have any effect if you use deadly weapons (at least as far as I can tell) because deadly weapons has its own built in accuracy system, however there shouldn't be any compatibility issues if you still choose to use deadly weapons in combination with this mod.").

  • Community Team
2 hours ago, Total70 said:

("NOTE: This mod likely will not have any effect if you use deadly weapons (at least as far as I can tell) because deadly weapons has its own built in accuracy system, however there shouldn't be any compatibility issues if you still choose to use deadly weapons in combination with this mod.").

@Echooo This is false. Deadly Weapons does not modify or change AI accuracy at all.
 

Echooo

Members

5 minutes ago, SuperPyroManiac said:

@Echooo This is false. Deadly Weapons does not modify or change AI accuracy at all.
 

I think that may have been for an old version, I swear it had an accuracy system at some point. Ill update the description though and remove that. 

OnyxWarlord

Members

A little unrealistic? Got punched 1 time and i died of that.. Would be nice to configure values of damage if that would be possible.

  • Community Team
4 hours ago, OnyxWarlord said:

A little unrealistic? Got punched 1 time and i died of that.. Would be nice to configure values of damage if that would be possible.

Punching is ignored by this.

OnyxWarlord

Members

10 hours ago, SuperPyroManiac said:

Punching is ignored by this.

Hmm could it be that he hit me with his gun?

  • Community Team
2 hours ago, OnyxWarlord said:

Hmm could it be that he hit me with his gun?

Unless it's a bullet, it's not tracked.
 

if (damageInfo.WeaponInfo.Group != DamageGroup.Bullet) return;

 

OnyxWarlord

Members

1 hour ago, SuperPyroManiac said:

Unless it's a bullet, it's not tracked.
 

if (damageInfo.WeaponInfo.Group != DamageGroup.Bullet) return;

 

Hmm thats weird.Then i dont know what happened. All i know is that i got hit once and died xD

iceatli

Members

loved your plugin when it first came out, since recent updates, however, ai seem to have god aim bot again. There is hardly any callout that involes a shooting suspect where I don't die before exiting my car. I didn't change any settings, so the one-shot-kills are set to false as it comes.

 

MythicalMonkey

Members

On 9/9/2023 at 8:13 PM, iceatli said:

loved your plugin when it first came out, since recent updates, however, ai seem to have god aim bot again. There is hardly any callout that involes a shooting suspect where I don't die before exiting my car. I didn't change any settings, so the one-shot-kills are set to false as it comes.

 

 

Ditto - just been killed by a single shot within 0.1 seconds of activiating emergency lights for a traffic stop. Going to try Echoo's AI accuracy mod because unfortunately peds are way too accurate at the moment.

  • Community Team
On 9/9/2023 at 1:13 PM, iceatli said:

loved your plugin when it first came out, since recent updates, however, ai seem to have god aim bot again. There is hardly any callout that involes a shooting suspect where I don't die before exiting my car. I didn't change any settings, so the one-shot-kills are set to false as it comes.

 

 

5 hours ago, MythicalMonkey said:

 

Ditto - just been killed by a single shot within 0.1 seconds of activiating emergency lights for a traffic stop. Going to try Echoo's AI accuracy mod because unfortunately peds are way too accurate at the moment.

Sadly I cannot change the ped's accuracy from their vanilla values with this plugin. You can alter it with actual mods, but it does not seem to work from scripts.

MythicalMonkey

Members

I appreciate that, I love the plugin but unfortunately I feel that it's not a true reflection of realism without being able to modify AI accuracy by other means. I'll give it a try and see what happens.

bondi9mm

Members

will this update itself or do i need to reinstall 

  • Community Team
1 hour ago, bondi9mm said:

will this update itself or do i need to reinstall 

You need to manually re-install any updates from this site.

RPBeefyBoii

Members

If only my partner would cover when I get shot... I mean he just stands there 😂 Great mod nonetheless!

  • Community Team
On 9/20/2023 at 2:48 PM, GeoffreyGamer said:

You know I had to do a video on it!

 

I love it! Never realized how bad my plugin description looks with the light theme though haha

TrooperTrash

Members

Love this! Sometimes I get the living hell scared out of me when I'm walking up to a car and then all of a sudden a loud gunshot and then dead. Not all my altercations end that way though, just make sure to have that body armor to give you a little extra chance to fight back. It gets deep quick

Hogman

Members

love the mod boss. its pretty much essential..just wondering if in the future you could add the option to disable the weapon spotted notification but still get the other benefits of using BetterPulloverAi. just a thought..

  • Community Team
8 hours ago, Hogman said:

love the mod boss. its pretty much essential..just wondering if in the future you could add the option to disable the weapon spotted notification but still get the other benefits of using BetterPulloverAi. just a thought..

Yeah that's something I can do in the future

B3nny

Members

Hey,
I have two questions:
1. Wasn't there once an .ini file where you could change the accuracy of the AI? In the current one you can only set the various features "on/off".
2. what exactly is this "Alternate Damage Method" all about? I haven't quite understood what it's for.

  • Community Team
7 hours ago, B3nny said:

1. Wasn't there once an .ini file where you could change the accuracy of the AI? In the current one you can only set the various features "on/off"

Maybe at one point. But currently, all the possible difficulty settings can be found in the current ini for Deadly Weapons.
 

7 hours ago, B3nny said:

2. what exactly is this "Alternate Damage Method" all about? I haven't quite understood what it's for.

believe this is so you can switch between the OG damage method and the one that uses Variapolis' Damage Tracker Framework.

  • Community Team
8 hours ago, B3nny said:

Hey,
I have two questions:
1. Wasn't there once an .ini file where you could change the accuracy of the AI? In the current one you can only set the various features "on/off".
2. what exactly is this "Alternate Damage Method" all about? I haven't quite understood what it's for.

There was a setting, and it did not work. I am unable to change it from this script so I just removed it.

Alternate damage is just that, alternate damage. Its basically vanilla damage X whatever% you put in the ini.

muskokacat

Members

I had to uninstall this plugin bc it made my game crash, do u know why it might be making it crash?

  • Community Team
1 hour ago, muskokacat said:

I had to uninstall this plugin bc it made my game crash, do u know why it might be making it crash?

How am I supposed to know? I would need a log. Though I suspect DW is not the reason for your crash.

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