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SuperCallouts 4.0.0.2

(63 reviews)

1 Screenshot

qibFcnz.png

Any Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!

 

 

9C6i8wX.png

SuperCallouts is a plugin for LSPDFR to add more callouts. Currently adds 36 new callouts!

 

With SuperCallouts I aim to add more unique callouts to LSPDFR with a uniform feel. I add both realistic and crazy new calls that will be played randomly. You are also able to disable and enable any features you choose. I recommend pairing this plugin with my other plugins DeadlyWeapons and SuperEvents to completely change how the game feels.

MEE3wC3.png

*SWAT Related Callouts*

(Dangerous!)

FIB Reports known armed mafia members spotted at the casino.

FIB Reports known armed mafia members spotted in Sandy Shores.

FIB Raid mafia drug smugglers found at the harbor.

Police Reports mafia planted large bomb in Los Santos.

FIB Raid, wanted gang members spotted involved in a police officer murder.

Sheriff under attack by a biker gang.

 

 

*Realistic Callouts*

Traffic report, stolen super car spotted.

Traffic report, vehicle belonging to a possible kidnapper spotted.

911 call of someone being held at gunpoint.

911 call of a car accident.

911 call of someone being attacked by an animal.

911 call of a hit and run.

911 call of an alien sighting.

911 call of a suspicious car.

911 call of a vehicle fire.

911 call of a police impersonator.

911 call of someone walking around with a gun.

911 call of a car blocking traffic!

911 call of an illegally parked car!

911 call of a knife attack at the subway!

911 call of a drunk driver.

911 call of someone not breathing.

911 call hang-up with no details.

911 call of someone trespassing.

911 call of a stolen construction vehicle.

911 call of someone vandalizing property.

911 call of someone wandering outside naked.

911 call of a fight in the street.

Correction Department Backup, multiple prisoners escaping.

Correction Department Backup, prisoner escaping transport.

Police Backup, officer under fire.

Police Backup, manhunt for a fugitive.

Police Backup, medical supplies theft.

Police Backup, stolen police vehicle.

Police Backup, officer not responding.

EMS requests police escort.

 

Many of the callouts have multiple outcomes! I try to make sure they are not too repetitive!

 

Any Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!

Policing Redefined is recommended for this plugin!

Superior StopThePed and UltimateBackup replacement.

Some callouts or features may be disabled without it.

 

 

 

Edited by SuperPyroManiac
Cuz

What's New in Version 4.0.0.2

Released

UPDATE 4.0.0.2

 

PR Support

 

Any Issues or Ideas?

Please leave bug reports and ideas in my Discord!
Join my Discord server!
Click Me!

 

 


Changes:

  • Added support for Policing Redefined.
  • Removed tipped over dump truck and stolen cleaning supplies callouts.
  • Overhauled actions for most callouts when using PR.
  • Remade the vehicle fire callout.
  • Remade the fight callout.
  • Remade the dropped call callout.
  • Remade the angry animal callout.
  • All other callouts will slowly be remade with new interactions and better immersion in mind.
  • Fixed an issue where errors are logged when ending a callout with another tool such as Grammar Police.
  • PR is strongly recommended, but not required. STP/UB and Vanilla are still fully supported.
  • HOTFIX 4.0.0.1: Fixed the crash on launch due to typing fire instead of vehiclefire when setting up callouts. Im stupid. Thanks for the reports!
  • HOTFIX 4.0.0.2: Fixed an issue related to permits with the PR API.

    I've done an immense amount of work with this, not worth putting in the change log. I plan a lot more work in the future for every existing and new callout. Join my Discord to help me test new versions.

 

Config:

  • N/A

 

Known Bugs:

  • If you get the vehicle failed to spawn issue, please report it to me as I want to ensure this bug is squashed forever.

Short Description

SuperCallouts - 36 new detailed and uniform callouts.

User Feedback

Recommended Comments

(edited)

  • Community Team
On 10/25/2023 at 8:02 PM, SuperPyroManiac said:

Interesting, that's the LSPDFR pursuit behavior. Can force end the pursuit by hitting N, or maybe in M but one of those keys.

 

On 11/13/2023 at 5:45 PM, unitedOrange66 said:

The red/blue blip was generated by this callout. There was no active pursuit so it wasn't "LSPDFR pursuit behavior," therefore we can't "end" it. 

 

I've noticed this bug for other calls included in this pack as well, if left unanswered, the red/blue flashing blip remains in the area where the call was created. 

 

On 11/14/2023 at 5:50 PM, OfficerMorrison said:

best bet is to ignore them. 

 

18 hours ago, AlOutlaw said:

hey i am having the same issue with the blip after callout  just wanted to let u know but if u have any tips i would appreciate it but other then that good callout thanks god bless

 

Could contain: outdoor, person, car, land vehicle, clothing, vehicle, ground, text, wheel, tire, hole

 

I have found the sneaky cause of this issue. There will be a fix for it in a day or two.
It can only happen with the shots fired and knife attack callouts.

Edited by SuperPyroManiac

Riley606

Members

Not working for me. Game kept crashing when trying to go on duty, put my log in an auto reader, said there was an update but I have the newest version. Took Super Callouts out and it works fine. I also have Super Events and Its not giving me any issues.

  • Community Team
Just now, Riley606 said:

Not working for me. Game kept crashing when trying to go on duty, put my log in an auto reader, said there was an update but I have the newest version. Took Super Callouts out and it works fine. I also have Super Events and Its not giving me any issues.

Reproduce the crash. Then send the RPH Log. It's a txt file in the Main Directory either called RagePluginHook or RagePluginHook.log. It is NOT in the Logs folder.

Heisenberg456

Members

there is a problem Unhandled exception occurred in console command "ForceDuty'' when ı go on duty my log file below

RagePluginHook.log

  • Community Team

Couple of things:
1. Update: Urban Callouts
2. Remove: Callout Manager, JM Callouts Remastered, MoreRadioChatter, Regular Callouts, Station 19 Callouts, and University Callouts.
3. Move: CalloutInterfaceAPI from Plugins/LSPDFR to the Main Directory.
4. As per your issue. Delete PyroCommon from the Main Directory and re-install Super Callouts.

Riley606

Members

6 hours ago, UnknownBastion said:

Reproduce the crash. Then send the RPH Log. It's a txt file in the Main Directory either called RagePluginHook or RagePluginHook.log. It is NOT in the Logs folder.

I'm just not gonna use it cause I'd like to play my game. I can send you the log I put in the auto log reader.

6 hours ago, UnknownBastion said:

Reproduce the crash. Then send the RPH Log. It's a txt file in the Main Directory either called RagePluginHook or RagePluginHook.log. It is NOT in the Logs folder.

 

RagePluginHook.log

  • Community Team
3 hours ago, Riley606 said:

I'm just not gonna use it cause I'd like to play my game. I can send you the log I put in the auto log reader.

 

RagePluginHook.log 232.72 kB · 1 download


You're using an outdated version of SuperCallouts but the updated SuperEvents. These files require PyroCommon. The outdated SuperCallouts cannot communicate correctly with the updated PyroCommon from SuperEvents as there were changes to it.

Update SuperCallouts with the correct PyroCommon as mentioned in the changelog and your issue will be fixed.

Heisenberg456

Members

10 hours ago, UnknownBastion said:

Couple of things:
1. Update: Urban Callouts
2. Remove: Callout Manager, JM Callouts Remastered, MoreRadioChatter, Regular Callouts, Station 19 Callouts, and University Callouts.
3. Move: CalloutInterfaceAPI from Plugins/LSPDFR to the Main Directory.
4. As per your issue. Delete PyroCommon from the Main Directory and re-install Super Callouts.

ı reinstall pyrocommon dll for this new update and problem is solved thx

StrongWilled

Members

No matter what I do, this plugin now crashes LSPDFR entirely. I even tried installing it bare bones with just ELS and vehicles that I know are perfect. EUP installed but that doesn't cause any issues. I'm sure I installed it correctly as I've done it 25 times already. Worked perfect up until 3.9.2.

  • Community Team
28 minutes ago, StrongWilled said:

No matter what I do, this plugin now crashes LSPDFR entirely. I even tried installing it bare bones with just ELS and vehicles that I know are perfect. EUP installed but that doesn't cause any issues. I'm sure I installed it correctly as I've done it 25 times already. Worked perfect up until 3.9.2.

Send your RagePluginHook.log and I can help you see what the issue is.

Abema

Members

где инструкция,как его качать?

 

VRDog

Members

19 hours ago, SuperPyroManiac said:

Send your RagePluginHook.log and I can help you see what the issue is.

Hey I just wanted to let you know I'm getting crashes as well with the latest update. Someone told me in the forums that it was related to the pyrocommon.dll

Latest version, and RPH linked below.

RagePluginHook.log

  • Community Team
9 minutes ago, VRDog said:

Hey I just wanted to let you know I'm getting crashes as well with the latest update. Someone told me in the forums that it was related to the pyrocommon.dll

Latest version, and RPH linked below.

RagePluginHook.log 348.43 kB · 0 downloads

Looks like an issue with an animation from the "CarAccident2" callout. I will look into this further. Shouldn't be a common error though. Thank you for the log.

Riley606

Members

On 12/8/2023 at 8:53 PM, SuperPyroManiac said:


You're using an outdated version of SuperCallouts but the updated SuperEvents. These files require PyroCommon. The outdated SuperCallouts cannot communicate correctly with the updated PyroCommon from SuperEvents as there were changes to it.

Update SuperCallouts with the correct PyroCommon as mentioned in the changelog and your issue will be fixed.

thats the thing, I updated them both at the same time. when I was getting the crash, I even came back and redownloaded super callouts and it was the same one I already had.

maksimilian

Members

Hello, I encountered a problem, immediately after accepting a call the “Code 4” window appears, and there were 6 calls in a row, what should I do?

 

  • Community Team
8 hours ago, maksimilian said:
Hello, I encountered a problem, immediately after accepting a call the “Code 4” window appears, and there were 6 calls in a row, what should I do?

 

Send a RagePluginHook.log and I can see.
Also please don't post with giant text. Looks awful.

Pegaso

Members

Is there any way to deactivate the bomb or is it with another plugin?

JM Modifications

Insiders

12 minutes ago, Pegaso said:

Is there any way to deactivate the bomb or is it with another plugin?

You have to approach the bomb and it should prompt you with options on which wire to cut. You have to choose the right one. Cut the wrong one, you're f*cked. 

  • Community Team
2 hours ago, Pegaso said:

Is there any way to deactivate the bomb or is it with another plugin?

To disable the bomb all the suspects need to be dead or in cuffs.

NedasLTU112

Members

I have a problem with my callouts. When I respond to a call for example: Code 1 Abandoned vehicles. And all other ones too, I open the call out menu "Press Y to open the callout menu" and all I get is: Callout suspect and End callout. I'm pretty sure that's not normal because callout suspect doesn't work on every event.

 

Hammarkids678

Members

What are the dependencies of this plugin? when I load the game up it says I don't have the required dependencies and the plugin is disabled.

  • Community Team
13 hours ago, Hammarkids678 said:

What are the dependencies of this plugin? when I load the game up it says I don't have the required dependencies and the plugin is disabled.

They're all included. I also have a Readme.txt file that explains where they all go.

Frankly just dragging and dropping the contents into your main GTA folder will also correctly place everything.

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