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Security+ Beta 1.2

(13 reviews)

3 Screenshots

ATTENTION!

This mod is no longer in active development!

Development of this mod has been taken over here

What does this mean? Well, simply put, I can no longer handle it. School and work has to take priority, and I just don't have the time for it anymore. I'm very sorry to those of you who were looking forward to new updates, bugfixes, your suggestions and more. I wanted to say thank you to everyone for your incredible amounts of support along the journey of this plugin.

 

I first submitted this over 3 years ago, way back in 2019, as just a couple of vaguely security related callouts. Since then, nearly 50,000 people have downloaded it. I can't even picture that many people in my mind, it truly blows me away, so thank you.

 

For anyone interested, I've decided to open-source the entirety of Beta 1.2, along with all unreleased WIP Beta 1.3 code here on GitHub. It's a GPL license, so go crazy. Unfortunately I no longer have the original code for the older versions, but if you really need them for some reason you can always just decompile them, as they're all still available here as .dll files. Thank you all again for your support over the years, and happy modding.

 

 

Security+ is now in Beta!

After a very long wait (sorry haha) the major update is finally here.

I won't spoil too much, but some of the new features include:

    - A brand new code base for maximum optimization

    - Remastered or Remade all existing callouts!

    - Now supporting 50 locations across San Andreas!

    - 36 Unique security scenarios!

    - A custom security dispatcher!

    - And much more

 

I've done my best to remove all existing bugs, and everything should work smoothly, however, if you find a bug please don't hesitate to leave a comment or send me a message 🙂

 

 

If you've got a suggestion for the mod, leave a comment or join the discord to let me know!

Want to help shape a fantastic new community? Talk about all things LSPDFR, GTA, Programming, Or whatever is on your mind? Join our Discord Server today: https://discord.gg/6p9yby4

 

Want to support development of this mod? You can donate today below the download button or by joining my Patreon: https://www.patreon.com/sneakysteve .

 

Check out the SecurityPlus.ini file for configuration! If you continuously get a "Code 4 - Disregard" message, try disabling the distance check!

 

How to uninstall the plugin (callouts):
1. Navigate to Grand Theft Auto V\plugins\LSPDFR\ and delete both "SecurityPlus.dll", and "SecurityPlus.ini"
2. Navigate to Grand Theft Auto V\LSPDFR\audio\scanner\ and delete the folder "SECURITYPLUS"

3. Navigate to Grand Theft Auto V\LSPDFR\data\custom\ and delete "agency_gru.xml", "duty_selection_gru.xml", "inventory_gru.xml", "outfits_gru.xml", and "stations_gru.xml"
------------------------------
How to uninstall the mod (vehicles):
1. With OpenIV Navigate to Grand Theft Auto V\mods\update\x64\dlcpacks\ and delete the folder "gspack"
2. With OpenIV Navigate to Grand Theft Auto V\mods\update\update.rpf\common\data\ and edit "dlclist.xml"
    Inside this file find the line that says "<item>dlcpacks:/gspack/</item>" and delete it, then save "dlclist.xml"
3. With OpenIV Navigate to Grand Theft Auto V\mods\update\update.rpf\common\data\ and edit "extratitleupdatedata.meta"
    Inside this file find the set of lines that says: 
    <Item type="SExtraTitleUpdateMount">
        <deviceName>dlc_gspack:/</deviceName>
        <path>update:/dlc_patch/gspack/</path>
    </Item> 
    and delete that section of code, then save "extratitleupdatedata.meta"

 

A very special thank you to my patrons 🙂

  • Swedsson
  • CallMeJ
  • Russell Roxburgh
  • Billie Frog
  • Bendaya Amine

 

External Requirements:

Open All Interiors: https://www.gta5-mods.com/scripts/open-all-interiors

 

Required for EUP version:

 

 

OPTIONAL BUT HIGHLY RECOMMENDED: Traffic Policer by @Albo1125

 

OPTIONAL BUT HIGHLY RECOMMENDED: https://www.bejoijo.com/post/ultimate-backup by @BejoIjo

 

 

Credits:

  • SneakySteve
  • @Albo1125 for Traffic Policer Integration
  • @3T12 for Callout Writing

security.png

Edited by SteveOhByte
Mod is no longer being developed

What's New in Version Beta 1.2

Released

- Updated ini file to allow for modification of vehicles used by callouts

- Removed Herobrine


Short Description

Become a security guard!

User Feedback

Recommended Comments

SteveOhByte

Insiders Author

4 hours ago, GreatGrandpaJohn said:

Steve, this is amazing for your first mod, congratulations I really like this.

Thanks for your support! I'm hoping to very soon release a major update.

DOZOR

Members

When callout come, pressing Y displays the message "Code 4 - disregard"

Officerporci

Members

Why Casino Armoured Transport Call give me always Code 4 Disregard?

gta.michigan

Members

On 8/4/2021 at 6:25 AM, DOZOR said:

When callout come, pressing Y displays the message "Code 4 - disregard"

It only says this if your too far from the callout.

2 hours ago, Officerporci said:

Why Casino Armoured Transport Call give me always Code 4 Disregard?

It only says that when your too far from the call.

DOZOR

Members

45 minutes ago, gta.michigan said:

It only says this if your too far from the callout.

It only says that when your too far from the call.

😞

Officerporci

Members

(edited)

4 hours ago, gta.michigan said:

It only says this if your too far from the callout.

It only says that when your too far from the call.

yeah ok, but i have disabled the distance parameter in the ini file.... and it still give Disregard for the casino call only

Edited by Officerporci

Officerporci

Members

[8/6/2021 3:59:17 PM.906] LSPD First Response: [FATAL] OnCalloutAccepted crashed: System.InvalidOperationException: Cannot load invalid model with hash 0xf82ee4dd.
[8/6/2021 3:59:17 PM.906] at Rage.Model.LoadAndWait()
[8/6/2021 3:59:17 PM.906] at Rage.Vehicle.HandleVehicleCreation(Model model, Vector3 position, Single heading)
[8/6/2021 3:59:17 PM.906] at Rage.Vehicle..ctor(Model model, Vector3 position, Single heading)
[8/6/2021 3:59:17 PM.906] at SecurityPlus.Callouts.LS.ArmouredCarEscortCasino.OnCalloutAccepted()
[8/6/2021 3:59:17 PM.906] at BFSyfDYTRxcCsILzsCDPARzNYxhq.zBBlMIqpSCBCQBxrsmsIHQVePbCCA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 454
[8/6/2021 3:59:17 PM.906] LSPD First Response: EndCurrentCallout: Finishing...
[8/6/2021 3:59:17 PM.906] LSPD First Response: [TRACE] Cleaning UI
[8/6/2021 3:59:17 PM.906] LSPD First Response: [TRACE] Released 0 entities from  #34 Content Manager
[8/6/2021 3:59:17 PM.906] LSPD First Response: [TRACE] Instance cleaned ( #34)
[8/6/2021 3:59:17 PM.906] LSPD First Response: Security+ ArmouredCarEscortCasino callout has been cleaned up

 

 

 

 

 

 

Why this happens?

SteveOhByte

Insiders Author

6 hours ago, Officerporci said:

[8/6/2021 3:59:17 PM.906] LSPD First Response: [FATAL] OnCalloutAccepted crashed: System.InvalidOperationException: Cannot load invalid model with hash 0xf82ee4dd.
[8/6/2021 3:59:17 PM.906] at Rage.Model.LoadAndWait()
[8/6/2021 3:59:17 PM.906] at Rage.Vehicle.HandleVehicleCreation(Model model, Vector3 position, Single heading)
[8/6/2021 3:59:17 PM.906] at Rage.Vehicle..ctor(Model model, Vector3 position, Single heading)
[8/6/2021 3:59:17 PM.906] at SecurityPlus.Callouts.LS.ArmouredCarEscortCasino.OnCalloutAccepted()
[8/6/2021 3:59:17 PM.906] at BFSyfDYTRxcCsILzsCDPARzNYxhq.zBBlMIqpSCBCQBxrsmsIHQVePbCCA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 454
[8/6/2021 3:59:17 PM.906] LSPD First Response: EndCurrentCallout: Finishing...
[8/6/2021 3:59:17 PM.906] LSPD First Response: [TRACE] Cleaning UI
[8/6/2021 3:59:17 PM.906] LSPD First Response: [TRACE] Released 0 entities from  #34 Content Manager
[8/6/2021 3:59:17 PM.906] LSPD First Response: [TRACE] Instance cleaned ( #34)
[8/6/2021 3:59:17 PM.906] LSPD First Response: Security+ ArmouredCarEscortCasino callout has been cleaned up

 

 

 

 

 

 

Why this happens?

Did you install the .oiv? It looks to me like the callout is trying to spawn the vehicle "armouredcar" but you don't have that vehicle installed.

Officerporci

Members

(edited)

16 hours ago, SneakySteve said:

Did you install the .oiv? It looks to me like the callout is trying to spawn the vehicle "armouredcar" but you don't have that vehicle installed.

 @SneakyStevein a next update, can u add in the ini file the possibility to change the armoured transport van? to allow  us  choosing the prefered van (like stockade)

Edited by Officerporci

Br0ken0reo

Members

So the call outs aren't working. Can you fix that or help me out

SteveOhByte

Insiders Author

22 hours ago, Br0ken0reo said:

So the call outs aren't working. Can you fix that or help me out

Happy to help, send me a message with the specifics of your problem and I can try to fix it!

spyros5678

Members

(edited)

The majority of the calls are not opening and there is the "Code 4 Disregard" messege on screen.

Edited by spyros5678

SteveOhByte

Insiders Author

3 hours ago, spyros5678 said:

The majority of the calls are not opening and there is the "Code 4 Disregard" messege on screen.

It only says this if your too far from the callout, you can disable that in the ini file

spyros5678

Members

Thank you very much! I thought that this file was not opening because i was trying to open the dll file.

WMFong

Members

On 9/1/2021 at 1:51 AM, SneakySteve said:

It only says this if your too far from the callout, you can disable that in the ini file

Emmm. Not really. I am standing right in the university Campus and received a callout. However, it appears Code 4 disregard when I accept the callout

WMFong

Members

(edited)

15 minutes ago, WMFong said:

Emmm. Not really. I am standing right in the university Campus and received a callout. However, it appears Code 4 disregard when I accept the callout

Nevermind, standing too close

 

Edited by WMFong

SomeponyNopony

Members

When I enable the sirens, it's only headlight are flashing, but not the flashers on the roof.

SteveOhByte

Insiders Author

16 minutes ago, SomeponyNopony said:

When I enable the sirens, it's only headlight are flashing, but not the flashers on the roof.

Are you sure you installed ELS correctly? If so, it may be something to do with a visualsettings.dat mod, and you may need to install something like brighter lights.

THEPASS

Members

Feature suggestion. 
The ability to operate one of the many security gates across the map and maybe a system to check if the person is listed as staff or visitor. 
I don’t know anything about scripts and modding so I don’t know if it’s possible but it could be a pretty unique feature. 

Jasonrellet

Members

Is it possible to play as other security companies, I believe EUP serve and rescue 3.2?? Has 4 or so security companies 

SteveOhByte

Insiders Author

42 minutes ago, Jasonrellet said:

Is it possible to play as other security companies, I believe EUP serve and rescue 3.2?? Has 4 or so security companies 

For the time being the mod is limited to whatever features EUP has released, since their Beta features require a Patreon pledge. Honestly I wasn't aware that Serve & Rescue 2.2 had more agencies, but I'll definitely be incorporating those once 2.2 releases fully.

On 9/24/2021 at 12:36 AM, THEPASS said:

Feature suggestion. 
The ability to operate one of the many security gates across the map and maybe a system to check if the person is listed as staff or visitor. 
I don’t know anything about scripts and modding so I don’t know if it’s possible but it could be a pretty unique feature. 

That's a great idea! Honestly off the top of my head I'm not sure how to go about implementing that, but I will 100% look into it!

leifjt

Members

How do I spawn the vehicles, the mod works fine I just cant find the vehicles anywhere.

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