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LPCallouts 0.3.0.0

(75 reviews)

13 Screenshots

 

I wished that I have more time to develop the callouts further, but its simply not possible. Therefore I make my callouts public for everybody who wants to enhance their callout experience

 

If you use code from my Repo or Clone it for further dev, please keep the credits.

 

Thanks LowRid3R!

 

https://github.com/CK-Paradox/LPCallouts

 

 

 

LowRid3Rs Police Callouts (LPC) is a callout pack that provides various hand-placed callouts.

This pack aims to add more realism to your LSPDFR experience. These callouts spawn around the San Andreas area.

 

Requirements:
Rage Plugin Hook (RPH) version 1.86 or later

- RageNativeUI Version 1.7.0 ( included in archive )
- LSPDFR 0.4.9

- A legal copy of GTAV

 

Support Features:

- Custom/Addon Model Support ( possibility to customize the scenery with the cars / peds you want )

 

Installation:

To install, simply copy the files from the archive into your GTAV directory.

If you want to modify the Unit, Beat, Division, Jurisdiction, Action Key, Menu Key or the Backup-units Unit, Beat, Division and the callout spawn radius then

Travel to: GTAV > plugins > LSPDFR and edit LPCallouts.ini with a text editor, like Notepad++

 

If an older version of LPCallouts is installed, then please delete the LPCallouts.ini file.

You will be able to set the jurisdiction directly ingame. ( F11 default Key )

 

Currently featured callouts:
Assistance required: (Hit and Run)

  • Arrive on scene and assist the first responders in finding a hit and run suspect. Talk to other officers, the victim, and witnesses in order to get the information needed to make a proper arrest.

Disturbance: (Noise Complaint)

  • A citizen has filed a noise complaint. Respond to the scene and make contact with the caller. Investigate the noise and deal with it as you see it.

 

Thankyou notes:

 

If you find errors or bugs please report in this topic:

THIS DOWNLOAD IS EXCLUSIVE TO LSPDFR.COM - DON´T UPLOAD ANYWHERE ELSE!

 

Edited by LowRid3R
End of development - source code repo added

What's New in Version 0.3.0.0

Released

- Updated to LSPFR 0.4.9.0
- Updated to Rage 1.86.1288.16169
- Updated to RageNativeUI 1.7
- Changed to .NET 4.7.2
- Changed name of user from ini to LSPDFR Character
- Changed smoking ped from animation to world scenario
- Removed support for ComputerPlus (Plugin no longer supported), was introduced in 0.2.7.0
- Removed support for Realism Dispatch Enhanced, was introduced in 0.2.6.2
- Removed LPC Editor, direct editing of values in ini are now required
- Added possiblity to set individual backup unit names in ini file
- Added animation when dispatch is called
- Fixed a memory leak that could crash the game client


Short Description

Callout based on real life events

User Feedback

Recommended Comments

billiarboy

Members

Ok I will look for it,I will try to recreate the problem and get this and post it on the support link.THANKS!!!!!

12 minutes ago, GGN Crazy said:

Main gta v directory: http://prntscr.com/dkt62c

 

Denny

Members

(edited)

I installed the mod and when I run the configuration exe it always says gta.exe not found. Please specify correct folder. Even though im choosing the right one. When I launch the game it says its going to use the default settings since it cant detect the configuration file.

Edited by Denny

LowRid3R

Members Author

@Denny

Please try the new version 0.2.5.0, I removed the XML File and added back the Ini File, so you can now choose between editing the INI file with a text editor 

or the supplied one in the archive

Denny

Members

3 hours ago, LowRid3R said:

@Denny

Please try the new version 0.2.5.0, I removed the XML File and added back the Ini File, so you can now choose between editing the INI file with a text editor 

or the supplied one in the archive

Works fine, thanks.

PoliceWomen

Members

Freeway Assist Callout 106   Crash my Lspdfr

Kilyin

Members

11 minutes ago, PoliceWomen said:

Freeway Assist Callout 106   Crash my Lspdfr

 

That's absolutely worthless without a log.

Kilyin

Members

@LowRid3R need a modifer key for the menu in the new version when you get a chance. key conflicts and what not.

Lop

Members

(edited)

Any reason why when I accept an Assistance Required call, it pops up with the route to take on my minimap and then the callout ends on its own?

Edited by Hashbrown

zxDrugsxBunnyxz

Members

ass

12 minutes ago, Hashbrown said:

Any reason why when I accept an Assistance Required call, it pops up with the route to take on my minimap and then the callout ends on its own?

happens to me as well my lspdfr crashes

LowRid3R

Members Author

(edited)

@Hashbrown Please provide the logfile, otherwise i can't help you.

 

@zxDrugsxBunnyxz Same to you, please provide logfile

 

@Kilyin Modifier Key is F11, but it can be changed to F1-F12 in the ini ( or the editor )

 

In generel it seems the ELS is causing some issue with the callouts. try to disable it and test it. I'm still investigating the conflicts with ELS...

 

BR

Edited by LowRid3R

Kilyin

Members

6 hours ago, LowRid3R said:

 

@Kilyin Modifier Key is F11, but it can be changed to F1-F12 in the ini ( or the editor )

 

In generel it seems the ELS is causing some issue with the callouts. try to disable it and test it. I'm still investigating the conflicts with ELS...

 

BR

 

Nah I mean a key to press in conjunction with F11, like control or shift.

LowRid3R

Members Author

@Kilyin now i get it :) .. sure i will prepare an update next week were you will be able to set an additional modifier key to the F buttons...

Lop

Members

On 1/7/2017 at 1:39 AM, LowRid3R said:

@Hashbrown Please provide the logfile, otherwise i can't help you.

 

 

I apologise for the late reply. I have been out of town.

 

Sometimes when the plugin ends on its own, it crashes LSPDFR as well. Not too sure if this is something on my end or a problem with your callout.

 

I hope this is the right log file too lol.

@LowRid3R

RagePluginHook_01012017_025652.log

LowRid3R

Members Author


@Hashbrown sorry but this is not the correct logfile. Try looking for one with a lot of lines.... or delete the logfiles, start a new game and complete the cycle until the error appears.. then end the game and post the logfile. 

Chris B.

Members

@LowRid3R

Bro.. i just got the highway collision callout. Fucking amazing dude. Well done. That was class. With that kinda realism, you should expand and make a highway traffic collision callout pack. Not just hit and runs but any kinda highway collision that needs police fire and ems response with immersion line this.. well done man.. well done...

Firstyminator

Members

(edited)

Hello sir! :) Unsure if this is related to the plugin. But LSPDFR crashes when and request transport for the reckless douche causing the Freeway accident :) 

(gutted the log after the cuffing part. All seems fine before)

edit: Looks to be that the backup cant find the position for the transport?
 

[14.01.2017 21:02:15.974] [TRACE] Instance cleaned ( #28)
[14.01.2017 21:02:15.976] LSPD First Response: Contains key after add
[14.01.2017 21:02:15.976] LSPD First Response: Weapon Dropped
[14.01.2017 21:02:15.976] LSPD First Response: LSPDFR+ Ped arrested
[14.01.2017 21:02:15.999] [TRACE] Assigned ped to PlayerSuspectTransport #9 (Blocker)
[14.01.2017 21:02:15.999] [TRACE] Thread PlayerSuspectTransport #9 initialized
[14.01.2017 21:02:16.791] 14.01.2017 21:02:16 - released
[14.01.2017 21:02:22.877] LSPD First Response: Transport region(s) not available
[14.01.2017 21:02:22.880] LSPD First Response: Recruited Officer
[14.01.2017 21:02:22.907] LSPD First Response: 
[14.01.2017 21:02:22.907] LSPD First Response: ==============================
[14.01.2017 21:02:22.907] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[14.01.2017 21:02:22.907] LSPD First Response: ------------------------------
[14.01.2017 21:02:22.907] LSPD First Response: Origin: Game fiber "Custom Backup En Route".
[14.01.2017 21:02:22.907] LSPD First Response: ------------------------------
[14.01.2017 21:02:22.908] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[14.01.2017 21:02:22.908] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Task is invalid.
[14.01.2017 21:02:22.908] LSPD First Response: ------------------------------
[14.01.2017 21:02:22.908] LSPD First Response: Inner exceptions:
[14.01.2017 21:02:22.908] LSPD First Response: ------------------------------
[14.01.2017 21:02:22.908] LSPD First Response: Stack trace:
[14.01.2017 21:02:22.909] LSPD First Response: at Rage.Task.get_Status()
[14.01.2017 21:02:22.909] at ????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????()
[14.01.2017 21:02:22.909] at Rage.GameFiber.Main()
[14.01.2017 21:02:22.909] LSPD First Response: ==============================
[14.01.2017 21:02:22.909] LSPD First Response: 
[14.01.2017 21:02:23.265] LSPD First Response: All signs removed



 

Edited by Firstyminator

0sc4r

Members

yeeh new upload

Yard1

Friends of LSPDFR

Hey man, great pack! Would it be somehow possible to expose the models that spawn at each location (ped and vehicle) to an XML file? I think it would be great if people were able to set what kind of units spawns where - it would allow for the plugin to take advantage of Realism Dispatch Enhanced's vehicles and peds (SAHP, BCSO, LSSD, etc.) in their correct jurisdictions.

PoliceWomen

Members

(edited)

LPCallouts 0.2.5.1 works fine thx for the new version

Edited by PoliceWomen

0sc4r

Members

6 hours ago, Yard1 said:

Hey man, great pack! Would it be somehow possible to expose the models that spawn at each location (ped and vehicle) to an XML file? I think it would be great if people were able to set what kind of units spawns where - it would allow for the plugin to take advantage of Realism Dispatch Enhanced's vehicles and peds (SAHP, BCSO, LSSD, etc.) in their correct jurisdictions.

that is a great suggest @Yard1 hope @LowRid3R notice this and make changes

gp

Members

There is an error that appears whenever the plugin loads:

 

"LPCallouts ini file error: Menu Modifier Key value is invalid, default value 'NONE' loaded".

 

Steps to reproduce:

 

1. Install the mod

2. Run it

 

It doesn't actually affect anything in-game, but it's not really an error, so it should probably be fixed.

 

Your callouts are really involved, well scripted and cool to play. I hope you keep working on LSPDFR stuff. Thank you!

Kilyin

Members

2 minutes ago, gp said:

There is an error that appears whenever the plugin loads:

 

"LPCallouts ini file error: Menu Modifier Key value is invalid, default value 'NONE' loaded".

 

Steps to reproduce:

 

1. Install the mod

2. Run it

 

It doesn't actually affect anything in-game, but it's not really an error, so it should probably be fixed.

 

Your callouts are really involved, well scripted and cool to play. I hope you keep working on LSPDFR stuff. Thank you!

 

In LPCallouts.ini

 

do you have the following:

 

//
//Modifier Key for LPCallouts Menu. Default=NONE
//Possible Values: LeftCtrl, RightCtrl, LeftAlt, RightAlt, LeftShift, RightShift, NONE
//
MenuModifier=NONE
 

if you do and it's still doing that, might be a problem with the callout or .ini.

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