Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Better EMS 4.1b

(85 reviews)

7 Screenshots

Better EMS brings a whole new level of medical response to LSPDFR. And given how often you crazy officers run people over, shoot them down, beat them up, and otherwise put their lives in danger... it's about time the medics in Los Santos picked up their game. 

Packed with features to give your casualties their best chance of survival, Better EMS has several key benefits:

  • Integration with popular mods including Arrest Manager, Patrol Toolkit, LSPDFR+, Police Smart Radio, PeterU Callouts, and more!
  • Realistic response units: A fire truck will dispatch from the nearest fire station, and an ambulance will dispatch from the nearest hospital.
  • Customize your backup units and spawn points. Life guards respond near the beach, park rangers respond in the mountains. Use any vehicle as a response unit. 
  • Dynamic dispatch audio based on the injuries detected. 
  • Revival probability is dynamically adjusted based on injury type, body part hurt, and how long it took for EMS to arrive. 
  • Custom revival probabilities - edit the survival chances for any combination of injury and body part!
  • Revived patients are taken to the ambulance and driven to the hospital, not just left to wander off!
  • If more people get hurt while EMS is on scene, they will quickly tend to the new casualties. 
  • Detailed incident report tells you the name and status of each patient. 
  • Developer API allows plugin creators to call for EMS, or for an ambulance to transport a single ped. 

 

Full instructions are included in the README file; please read it carefully! 

This mod requires LSPDFR 0.4.6 or later. There are no other external dependencies besides LSPDFR and the files included with the download. 

If you have crashes, bug reports, etc, please post in the forum thread and upload a copy of your RagePluginHook.log, your EMSUnits.xml file, and your INI file. No support can be provided for problems reported in reviews, or not providing the required files listed above

A big thank you to everybody who helped with the development of this mod! 

  • @fiskey111 for helping figure out CPR animations
  • @Albo1125, @alexguirre, and many others for their help with coding questions
  • @Darkmyre for particularly helpful beta testing and other help
  • @LtFlash and @Fiskey111 for advice on medical realism
  • All beta testers! Original release beta team members included: darkmyre, fireboy6117, bardo2014, requies, alexguirre, frosty19, aler360, vampyre, unison, mazednik, SoUThPHiLLY20, OfficerEight, McAwesome6934, Lawdy, TmBB101TheUniT, DroidRZRLover, ScottehBoyy, IndianaJoe, Steiger4044 , Code5x, luminouscarcass, Quakex64
  • And of course, the whole LSPDFR and RPH teams for the awesome platform this was built on!

 

SPECIAL THANK YOU to members of the Parks Benefactor Program who have supported my mod development! Their generous donations have helped to make continued updates to my modifications possible. Particular thanks to the Old Faithful donors who have supported me with noteworthy donations: AcePilot2k7, magiobiwan, Gallonman20, saman, Drixize, Neil H, 3-Poseidon, Mr Santos, FutureMedic96, Lestat1995, NickTragic, Swatteam911, Flynn40, h3killa, eboost, apearce91. You can join the Parks Benefactor Program by donating to support my mods, and to get early beta access to new modifications and updates to my existing modifications.

 

Please do not re-upload, reverse engineer, modify, redistribute, or in any other way violate the copyright of this modification. Additionally, you MAY NOT advertise commercial installation/troubleshooting/support services for Better EMS or other mods by PNWParksFan.

What's New in Version 4.1b

Released

New in 4.1b:

  • Fixed bug which would cause LSPDFR to hang indefinitely when RPH was configured to load LSPDFR immediately at startup

 

New in 4.1:

  • Added compatibility for new version of ParksTools.dll
  • Added INI option to enable/disable advanced parking task on arrival at scene
  • Fixed bug which caused Visual Studio to crash when using Better EMS API

 

Previous changelogs:
 

Spoiler

New in 2.1:

 

  • Now requires RPH 0.45+, compatible with any more recent version. 
  • If the player health is below 80% (configurable in INI), medics come over to the player, give them a health kit, clean their clothes, and armor and health will be set to 100%. 
  • Fixed ped spawning so components and texture selection works. Updated default XML file accordingly so firefighters spawn with helmet but without SCBA gear. 
  • Added responder ambient speech. 
  • Fixed various bugs which were causing responders to get stuck on scene. 
  • Fixed bug causing crash when coroner removes a body that EMS is in the middle of trying to fix. 
  • Some improvements to vehicle spawning and warping code. 
  • Added a ambient actions for responders who are on scene and finished dealing with patients - e.g. walking around, looking at any dead bodies, taking notes, playing with their phone, etc. 
  • Miscellaneous other changes. 

 

New in 2.0:

  • Ambulance-only mode, where you can dispatch just an ambulance by default. Comes with numerous options to automatically dispatch a firetruck/first responder in certain circumstances like MVAs, multiple injuries, or if the first responder is closer. Includes new keybindings to manually choose whether to dispatch just an ambulance, let the plugin decide based on your options, or dispatch both. If the first responder didn't dispatch but you change your mind, you can press the dispatch key again to manually add them to the response. 
  • Impatient mode, especially for all you YouTubers out there whose viewers apparently can't be bothered to wait a realistic amount of time for EMS to show up. Now, you can configure a maximum driving distance, and if the units spawn further away than that, they'll automatically be warped to a closer distance which you can also configure. 
  • Improved warping, now units will automatically warp on a street facing the correct direction, and they will appear almost exactly the driving distance away that you specify in the INI file. Woohoo!
  • Unbelievably better driving AI. Responders will now drive much faster on the freeway, will slow down on dirt roads, and will slow down near the scene. Their ability to avoid obstacles and drive sanely has been improved. 
  • Automatic speed zone around scene will slow down traffic to a configurable speed when they are near the scene you called EMS to. The speed zone is automatically created when you call EMS, and automatically removed when the last EMS unit departs. 
  • Improved tracking between EMS calls will ensure that if a ped gets checked by EMS and doesn't make it, that if you call EMS again to the same area, they will remain dead and will have their original time and cause of death. 
  • Park rangers added to the EMS response units XML file, by popular request! 
  • Lots of API additions for developers to use, check out the included documentation. 
  • Tons of internal improvements which will make Better EMS run smoother, faster, and more reliably. 
  • Improved dependency checking, to get rid of those annoying pop-ups every time RPH updates. 

 

New in 3.0:

 

  • Requires RPH 0.45+, recommended for use with RPH 0.51
  • Added configurable survival rates. Check survivability.csv in GTA V\Plugins\LSPDFR\EMSMod. Make sure to save and close this file before going on duty.
  • Improved detection of nearby dead peds.
  • Various API enhancements for plugin developer integration.
  • Added support for Police Smart Radio integration. You can call or cancel EMS response using Smart Radio, and Smart Radio also integrates with Better EMS to determine ped cause of death for its coroner feature.
  • Fixed bugs that occasionally caused some peds to not be treated or appear in the EMS report twice.
  • Fixed bug that caused medics to wait forever when using hospital pickup feature and player walks far away from the patient. 
  • Other miscellaneous bug fixes and internal improvements.

 

New in 4.0:

  • Added compatibility with new versions of LSPDFR and ParksTools.dll, and with Coastal Callouts
  • Added Better EMS menu (bound to | key by default)
  • Added option to disable automatic ambient fire/ambulance response
  • Other minor bug fixes

 

 

User Feedback

Recommended Comments

Findus

Members

Hello,

I've got a problem, I don't know if I'm missing something but I can't call for EMS with ; key but it's working with the Arrest Manager menu (transport ped to hospital) ...

Can you help me please?

Thanks

PNWParksFan

Insiders Author

18 minutes ago, Findus said:

Hello,

I've got a problem, I don't know if I'm missing something but I can't call for EMS with ; key but it's working with the Arrest Manager menu (transport ped to hospital) ...

Can you help me please?

Thanks

Check your INI file to make sure it's set correctly. 

Findus

Members

(edited)

11 minutes ago, PNWParksFan said:

Check your INI file to make sure it's set correctly. 

betteremsini.png

Here is my ini file, I don't know if I did something wrong ...

Edited by Findus

PNWParksFan

Insiders Author

2 minutes ago, Findus said:

betteremsini.png

Here is my ini file

Looks like it should work normally. Try uploading your ragepluginhook.log file as an attachment. 

Findus

Members

(edited)

20 minutes ago, PNWParksFan said:

Looks like it should work normally. Try uploading your ragepluginhook.log file as an attachment. 

Here it is :

RagePluginHook.log

Edited by Findus

Findus

Members

I can see in the log :

"ragepluginhook.exe" version matches: false" and "[Better EMS] : Dependency versions do not match expected values"

Is the mod compatible with RPH 0.40?

 

PNWParksFan

Insiders Author

5 hours ago, Findus said:

I can see in the log :

"ragepluginhook.exe" version matches: false" and "[Better EMS] : Dependency versions do not match expected values"

Is the mod compatible with RPH 0.40?

 

It works fine with RPH 0.40, it just expects 0.39 because that's what it was compiled with. 

Findus

Members

33 minutes ago, PNWParksFan said:

It works fine with RPH 0.40, it just expects 0.39 because that's what it was compiled with. 

But how can I make it working ... it's working with Arrest Manager ped management menu but not with the ; key. Maybe is it because I have a french keyboard?

PNWParksFan

Insiders Author

25 minutes ago, Findus said:

But how can I make it working ... it's working with Arrest Manager ped management menu but not with the ; key. Maybe is it because I have a french keyboard?

Ah perhaps that is so. Try binding it to a different key, or try setting it to "OEM1"... apparently "OemSemicolon" is an English keyboard specific key code? Not entirely sure. See https://msdn.microsoft.com/en-us/library/system.windows.forms.keys(v=vs.110).aspx

FireD2726

Members

(edited)

This may be a stupid question, but where do the XML files go that come in the zip file?

 

Edited by FireD2726

PNWParksFan

Insiders Author

26 minutes ago, FireD2726 said:

This may be a stupid question, but where do the XML files go that come in the zip file?

 

Just copy everything from the "GTA V Folder" folder into your GTA V folder. 

FireD2726

Members

I've done that, the mod works. I want to edit my locations, units, etc... still learning.. 

PNWParksFan

Insiders Author

54 minutes ago, FireD2726 said:

I've done that, the mod works. I want to edit my locations, units, etc... still learning.. 

The XML file is in Plugins\LSPDFR\EMSMod\EMSUnits.xml. 

FireD2726

Members

12 minutes ago, PNWParksFan said:

The XML file is in Plugins\LSPDFR\EMSMod\EMSUnits.xml. 

Duh, there it is. Thanks very much!! 

Ravalli

Members

(edited)

I've had 2 crashes now with the EMS, the first time didn't look into it, but got another one today. The were called in to clean up a robbery callout (Albo's) and were treating them and got the crash. It doesn't crash all the time. Here is the game log. Hope this helps.

Spoiler

[6/26/2016 12:24:31 AM.187] Started new log on 6/26/2016 12:24:31 AM.187
[6/26/2016 12:24:31 AM.188] ====================================================================================================
[6/26/2016 12:24:31 AM.164] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[6/26/2016 12:24:31 AM.188] Log verbosity: Verbose
[6/26/2016 12:24:31 AM.189] Initializing input system
[6/26/2016 12:24:31 AM.191] Initializing game console
[6/26/2016 12:24:31 AM.196] Console key has been set to F4 (key code: 115)
[6/26/2016 12:24:31 AM.233] Initializing console variable "SkipGameIntro".
[6/26/2016 12:24:31 AM.234] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[6/26/2016 12:24:31 AM.236] Read value: <null>
[6/26/2016 12:24:31 AM.237] Initializing console variable "DisableRenderVersionText".
[6/26/2016 12:24:31 AM.237] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[6/26/2016 12:24:31 AM.240] Read value: True
[6/26/2016 12:24:31 AM.240] Setting value of console variable "DisableRenderVersionText" to stored value.
[6/26/2016 12:24:31 AM.241] Initializing console variable "ConsoleKey".
[6/26/2016 12:24:31 AM.241] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[6/26/2016 12:24:31 AM.241] Read value: F1
[6/26/2016 12:24:31 AM.243] Setting value of console variable "ConsoleKey" to stored value.
[6/26/2016 12:24:31 AM.243] Console key has been set to F1 (key code: 112)
[6/26/2016 12:24:31 AM.243] Initializing console variable "PluginTimeoutThreshold".
[6/26/2016 12:24:31 AM.243] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[6/26/2016 12:24:31 AM.243] Read value: 10000
[6/26/2016 12:24:31 AM.243] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[6/26/2016 12:24:31 AM.243] Initializing console variable "AlwaysShowConsoleOutput".
[6/26/2016 12:24:31 AM.244] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[6/26/2016 12:24:31 AM.244] Read value: <null>
[6/26/2016 12:24:31 AM.244] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[6/26/2016 12:24:31 AM.244] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[6/26/2016 12:24:31 AM.245] Read value: False
[6/26/2016 12:24:31 AM.245] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[6/26/2016 12:24:31 AM.245] Initializing console variable "ShowOnScreenWarnings".
[6/26/2016 12:24:31 AM.245] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[6/26/2016 12:24:31 AM.245] Read value: <null>
[6/26/2016 12:24:31 AM.245] Console initialized
[6/26/2016 12:24:31 AM.245] Initializing forms manager
[6/26/2016 12:24:31 AM.248] Version: RAGE Plugin Hook v0.40.952.8173 PUBLIC ALPHA for Grand Theft Auto V
[6/26/2016 12:24:31 AM.253] ================ RAGE Plugin Hook ================
[6/26/2016 12:24:31 AM.257] Checking game support
[6/26/2016 12:24:31 AM.436] Product name: Grand Theft Auto V
[6/26/2016 12:24:31 AM.437] Product version: 1.0.757.4
[6/26/2016 12:24:31 AM.437] Is steam version: True
[6/26/2016 12:24:31 AM.437] Initializing DirectX
[6/26/2016 12:24:31 AM.439] Initializing Direct3D
[6/26/2016 12:24:31 AM.439] Loading C:\WINDOWS\system32\d3d11.dll
[6/26/2016 12:24:31 AM.439] Loaded at 0x7FFCA76D0000
[6/26/2016 12:24:31 AM.440] D3D11CreateDeviceAndSwapChain at 0x7FFCA76EA190
[6/26/2016 12:24:31 AM.440] Creating Direct3D 11 device and swap chain
[6/26/2016 12:24:31 AM.474] Swap Chain created: 0x1DDE6AD6AA0
[6/26/2016 12:24:31 AM.474] Swap Chain VTable: 0x1DDE6AD6AA0
[6/26/2016 12:24:31 AM.474] Swap Chain VTable_2: 0x7FFCA72A2D58
[6/26/2016 12:24:31 AM.474] 0x5756550488FDE5E9;0x5741564155415441;0xEC8148D9246C8D48
[6/26/2016 12:24:31 AM.474] D3D11Present: 0x7FFCA72411A0
[6/26/2016 12:24:31 AM.474] D3D11ResizeBuffers: 0x7FFCA7259910
[6/26/2016 12:24:31 AM.474] D3D11ResizeTarget: 0x7FFCA7291F50
[6/26/2016 12:24:31 AM.475] D3D11SetFullscreenState: 0x7FFCA7259580
[6/26/2016 12:24:31 AM.482] Direct3D initialized
[6/26/2016 12:24:31 AM.482] Initialized DirectX
[6/26/2016 12:24:31 AM.482] Direct3D watcher thread spawned
[6/26/2016 12:24:31 AM.484] Detected Windows 10.0 Windows 8 (64-bit) (10.0.10586.0)!
[6/26/2016 12:24:32 AM.154] Getting device
[6/26/2016 12:24:32 AM.155] Retrieved device
[6/26/2016 12:24:32 AM.155] Creating wrapper
[6/26/2016 12:24:32 AM.212] Wrapper created
[6/26/2016 12:24:32 AM.216] Effect created
[6/26/2016 12:24:32 AM.217] Creating buffer
[6/26/2016 12:24:32 AM.217] Created buffer
[6/26/2016 12:24:32 AM.217] Creating blend state
[6/26/2016 12:24:32 AM.217] Created blend state
[6/26/2016 12:24:32 AM.217] Done with creation
[6/26/2016 12:24:32 AM.246] Initializing texture system.
[6/26/2016 12:24:32 AM.246] Initializing texture system; phase 1
[6/26/2016 12:24:32 AM.246] Initializing texture system; phase 2
[6/26/2016 12:24:32 AM.253] Initializing texture system; phase 3
[6/26/2016 12:24:32 AM.254] Initializing texture system; phase 4
[6/26/2016 12:24:32 AM.264] Initializing texture system; phase 5
[6/26/2016 12:24:32 AM.266] Initializing texture system; phase 6
[6/26/2016 12:24:32 AM.267] Initializing texture system; phase 7
[6/26/2016 12:24:32 AM.269] Initializing texture system; phase 8
[6/26/2016 12:24:32 AM.270] Initializing texture system; phase 9
[6/26/2016 12:24:32 AM.271] Initializing texture system; phase 10
[6/26/2016 12:24:32 AM.274] Initializing texture system; phase 11
[6/26/2016 12:24:32 AM.274] Initializing texture system; phase 12
[6/26/2016 12:24:32 AM.276] Initializing texture system; phase 13
[6/26/2016 12:24:32 AM.276] Initializing texture system; phase 14
[6/26/2016 12:24:36 AM.484] Direct3D watcher thread ended
[6/26/2016 12:24:51 AM.134] LoadingScreenMsg: Initializing game support
[6/26/2016 12:24:51 AM.386] Initializing game support
[6/26/2016 12:24:51 AM.917] LoadingScreenMsg: Velocity limit removed
[6/26/2016 12:24:52 AM.168] Compatibility level: 0
[6/26/2016 12:24:52 AM.168] Supported version detected
[6/26/2016 12:24:52 AM.169] ==================================================
[6/26/2016 12:24:52 AM.169] LoadingScreenMsg: Patching code
[6/26/2016 12:24:52 AM.420] LoadingScreenMsg: Waiting for game initialization
[6/26/2016 12:24:52 AM.671] Waiting for game initialization
[6/26/2016 12:24:52 AM.773] LoadingScreenMsg: Initializing core
[6/26/2016 12:24:53 AM.024] Initializing hook
[6/26/2016 12:24:53 AM.024] LoadingScreenMsg: Completing interoperability
[6/26/2016 12:24:53 AM.275] Completing interoperability
[6/26/2016 12:24:53 AM.276] Initialization code 1.
[6/26/2016 12:24:53 AM.276] Initialization code 2.
[6/26/2016 12:24:53 AM.277] Initialization code 3.
[6/26/2016 12:24:53 AM.284] 1 Address: 0x00007FF70D416B9C
[6/26/2016 12:24:53 AM.285] Calling func 1
[6/26/2016 12:24:53 AM.300] 2 Address: 0x00007FF70DED4316
[6/26/2016 12:24:53 AM.301] 3 Address: 0x00007FF70CA45D3E
[6/26/2016 12:24:53 AM.327] Address: 0x00007FF70DED42B4
[6/26/2016 12:24:53 AM.328] Unknown var: 0x00007FF70EDC3B10
[6/26/2016 12:24:53 AM.328] Initialization code 4.
[6/26/2016 12:24:53 AM.328] Completing interoperability, phase 1
[6/26/2016 12:24:53 AM.329] Completing interoperability, phase 2
[6/26/2016 12:24:53 AM.329] Completing interoperability, phase 3
[6/26/2016 12:24:53 AM.330] Completing interoperability, phase 4
[6/26/2016 12:24:53 AM.330] Completing interoperability, phase 5
[6/26/2016 12:24:53 AM.330] Completing interoperability, phase 6
[6/26/2016 12:24:53 AM.330] Completing interoperability, phase 7
[6/26/2016 12:24:53 AM.330] LoadingScreenMsg: 
[6/26/2016 12:24:53 AM.581] LoadingScreenMsg: Loading Story Mode
[6/26/2016 12:25:07 AM.724] LoadingScreenMsg: Loading and Populating Game World
[6/26/2016 12:25:07 AM.975] LoadingScreenMsg: 
[6/26/2016 12:25:12 AM.463] Initializing console variable "IsDeveloperModeEnabled".
[6/26/2016 12:25:12 AM.464] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[6/26/2016 12:25:12 AM.465] Read value: False
[6/26/2016 12:25:12 AM.465] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[6/26/2016 12:25:12 AM.467] Initializing console variable "TimeScale".
[6/26/2016 12:25:12 AM.467] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[6/26/2016 12:25:12 AM.468] Read value: <null>
[6/26/2016 12:25:13 AM.889] <UNLOADED PLUGIN>: Initializing input system
[6/26/2016 12:25:13 AM.890] <UNLOADED PLUGIN>: Initializing game console
[6/26/2016 12:25:13 AM.891] <UNLOADED PLUGIN>: Initializing forms manager
[6/26/2016 12:25:15 AM.192] <UNLOADED PLUGIN>: Initializing input system
[6/26/2016 12:25:15 AM.194] <UNLOADED PLUGIN>: Initializing game console
[6/26/2016 12:25:15 AM.195] <UNLOADED PLUGIN>: Initializing forms manager
[6/26/2016 12:25:16 AM.463] <UNLOADED PLUGIN>: Initializing input system
[6/26/2016 12:25:16 AM.464] <UNLOADED PLUGIN>: Initializing game console
[6/26/2016 12:25:16 AM.466] <UNLOADED PLUGIN>: Initializing forms manager
[6/26/2016 12:25:17 AM.832] <UNLOADED PLUGIN>: Initializing input system
[6/26/2016 12:25:17 AM.833] <UNLOADED PLUGIN>: Initializing game console
[6/26/2016 12:25:17 AM.835] <UNLOADED PLUGIN>: Initializing forms manager
[6/26/2016 12:25:19 AM.108] <UNLOADED PLUGIN>: Initializing input system
[6/26/2016 12:25:19 AM.109] <UNLOADED PLUGIN>: Initializing game console
[6/26/2016 12:25:19 AM.110] <UNLOADED PLUGIN>: Initializing forms manager
[6/26/2016 12:25:20 AM.451] <UNLOADED PLUGIN>: Initializing input system
[6/26/2016 12:25:20 AM.452] <UNLOADED PLUGIN>: Initializing game console
[6/26/2016 12:25:20 AM.453] <UNLOADED PLUGIN>: Initializing forms manager
[6/26/2016 12:25:21 AM.788] <UNLOADED PLUGIN>: Initializing input system
[6/26/2016 12:25:21 AM.788] <UNLOADED PLUGIN>: Initializing game console
[6/26/2016 12:25:21 AM.789] <UNLOADED PLUGIN>: Initializing forms manager
[6/26/2016 12:25:23 AM.108] <UNLOADED PLUGIN>: Initializing input system
[6/26/2016 12:25:23 AM.109] <UNLOADED PLUGIN>: Initializing game console
[6/26/2016 12:25:23 AM.110] <UNLOADED PLUGIN>: Initializing forms manager
[6/26/2016 12:25:24 AM.455] <UNLOADED PLUGIN>: Initializing input system
[6/26/2016 12:25:24 AM.457] <UNLOADED PLUGIN>: Initializing game console
[6/26/2016 12:25:24 AM.458] <UNLOADED PLUGIN>: Initializing forms manager
[6/26/2016 12:25:25 AM.744] <UNLOADED PLUGIN>: Initializing input system
[6/26/2016 12:25:25 AM.745] <UNLOADED PLUGIN>: Initializing game console
[6/26/2016 12:25:25 AM.747] <UNLOADED PLUGIN>: Initializing forms manager
[6/26/2016 12:25:27 AM.089] <UNLOADED PLUGIN>: Initializing input system
[6/26/2016 12:25:27 AM.091] <UNLOADED PLUGIN>: Initializing game console
[6/26/2016 12:25:27 AM.092] <UNLOADED PLUGIN>: Initializing forms manager
[6/26/2016 12:25:28 AM.381] <UNLOADED PLUGIN>: Initializing input system
[6/26/2016 12:25:28 AM.383] <UNLOADED PLUGIN>: Initializing game console
[6/26/2016 12:25:28 AM.384] <UNLOADED PLUGIN>: Initializing forms manager
[6/26/2016 12:25:28 AM.944] FootPursuitAid: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Foot Pursuit Aid
[6/26/2016 12:25:28 AM.955] FootPursuitAid: Albo1125.Common detected RAGEPluginHook version: 0.4
[6/26/2016 12:25:28 AM.955] FootPursuitAid: Dependency check for Foot Pursuit Aid successful.
[6/26/2016 12:25:28 AM.957] FootPursuitAid: Foot Pursuit Aid 2.2.0.2 by Albo1125 has been loaded successfully.
[6/26/2016 12:25:29 AM.324] Keep Calm: [Keep Calm] v0.8.2.0 Loaded
[6/26/2016 12:25:29 AM.816] ---------------------------------------------------------------------
[6/26/2016 12:25:29 AM.816] LSPD FIRST RESPONSE
[6/26/2016 12:25:29 AM.816] Version 0.3.1
[6/26/2016 12:25:29 AM.816] A G17 Media Modification
[6/26/2016 12:25:29 AM.816] - Developed by LMS & Sam
[6/26/2016 12:25:29 AM.816] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[6/26/2016 12:25:29 AM.816] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[6/26/2016 12:25:29 AM.816] ---------------------------------------------------------------------
[6/26/2016 12:25:29 AM.816] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[6/26/2016 12:25:29 AM.816] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[6/26/2016 12:25:29 AM.891] 
[6/26/2016 12:25:29 AM.988] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[6/26/2016 12:25:29 AM.988] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[6/26/2016 12:25:29 AM.990] Callouts: 350
[6/26/2016 12:25:30 AM.150] RageShowMyLocation: RageShowMyLocation 0.171.19.1955 : Plugin loaded !
[6/26/2016 12:25:30 AM.151] RageShowMyLocation: RageShowMyLocation 0.171.19.1955 : Added event handler for FrameRender
[6/26/2016 12:25:30 AM.158] RageShowMyLocation: RageShowMyLocation 0.171.19.1955 : found settings file, adjusting settings.
[6/26/2016 12:25:30 AM.159] RageShowMyLocation: RageShowMyLocation 0.171.19.1955 : Settings File path : C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\RageShowMyLocation.ini
[6/26/2016 12:25:30 AM.613] Traffic Control: [Traffic Control] v1.0.1.0 Loaded
[6/26/2016 12:25:31 AM.656] FootPursuitAid: Checking Albo1125.Common for updates.
[6/26/2016 12:25:31 AM.731] [TRACE] Thread CopManager #1 initialized
[6/26/2016 12:25:32 AM.698] FootPursuitAid: Albo1125.Common is up to date.
[6/26/2016 12:25:38 AM.202] ================================================= Spike Strips V =================================================
[6/26/2016 12:25:38 AM.202] Created by:  alexguirre
[6/26/2016 12:25:38 AM.207] Version:  0.7.2.22161
[6/26/2016 12:25:38 AM.208] RPH Version:  0.40.952.8173
[6/26/2016 12:25:38 AM.208] 
[6/26/2016 12:25:38 AM.208] Report any issues you have in the comments section and include the RagePluginHook.log
[6/26/2016 12:25:38 AM.208] Enjoy!
[6/26/2016 12:25:38 AM.208] ================================================= Spike Strips V =================================================
[6/26/2016 12:26:01 AM.715] GTA Comes Alive!: Exception in GTA Comes Alive (event 2) Index was outside the bounds of the array.
[6/26/2016 12:26:04 AM.366] Update Manager: Checked Update Manager: v1.0.0.2 installed, v1.0.0.2 available.
[6/26/2016 12:26:05 AM.365] Update Manager: Checked Agency Callouts: v2.2.0.0 installed, v2.2.0.0 available.
[6/26/2016 12:26:06 AM.365] Update Manager: Checked GTA Comes Alive: v1.1.0.0 installed, v1.1.0.0 available.
[6/26/2016 12:26:07 AM.370] Update Manager: Checked Passive Radar: v1.1.0.0 installed, v1.1.0.0 available.
[6/26/2016 12:26:08 AM.365] Update Manager: Checked Police Partner: v0.11.0.0 installed, v0.11.0.0 available.
[6/26/2016 12:26:09 AM.367] Update Manager: Checked Search Warrant: v2.1.1.1 installed, v2.1.1.1 available.
[6/26/2016 12:26:09 AM.484] Update Manager: Skipping Secondary Callouts: Couldn't find Plugins/LSPDFR/Secondary Callouts.dll, plugin not installed.
[6/26/2016 12:26:10 AM.372] Update Manager: Checked Better EMS: v1.0.0.0 installed, v1.0.0.0 available.
[6/26/2016 12:26:10 AM.480] Update Manager: Skipping Custom Backup: Couldn't find Plugins/LSPDFR/CustomBackupLocations.dll, plugin not installed.
[6/26/2016 12:26:10 AM.593] Update Manager: Skipping RAGETrainerV: Couldn't find Plugins/RAGETrainerV.dll, plugin not installed.
[6/26/2016 12:26:10 AM.706] Update Manager: Skipping Generic Callouts: Couldn't find Plugins/LSPDFR/Generic Callouts.dll, plugin not installed.
[6/26/2016 12:28:43 AM.291] s_m_y_cop_01_white_full_01
[6/26/2016 12:28:43 AM.293] INIT
[6/26/2016 12:28:43 AM.307] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[6/26/2016 12:28:43 AM.430] LSPD First Response: AgencyCallouts, Version=2.2.0.0, Culture=neutral, PublicKeyToken=null
[6/26/2016 12:28:43 AM.439] LSPD First Response: Arrest Manager, Version=7.1.1.0, Culture=neutral, PublicKeyToken=null
[6/26/2016 12:28:43 AM.441] LSPD First Response: AssortedCallouts, Version=0.4.3.1, Culture=neutral, PublicKeyToken=null
[6/26/2016 12:28:43 AM.444] LSPD First Response: AutoPursuitBackupDisabler, Version=1.6.0.0, Culture=neutral, PublicKeyToken=null
[6/26/2016 12:28:43 AM.445] LSPD First Response: BetterEMS, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/26/2016 12:28:43 AM.446] LSPD First Response: ClearTheWayPOLV, Version=1.0.0.17, Culture=neutral, PublicKeyToken=null
[6/26/2016 12:28:43 AM.447] LSPD First Response: Code 3 Callouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[6/26/2016 12:28:43 AM.454] LSPD First Response: ComputerPlus, Version=1.3.2.1, Culture=neutral, PublicKeyToken=null
[6/26/2016 12:28:43 AM.456] LSPD First Response: PassiveRadar, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[6/26/2016 12:28:43 AM.457] LSPD First Response: PeterUCallouts, Version=0.5.1.0, Culture=neutral, PublicKeyToken=null
[6/26/2016 12:28:43 AM.458] LSPD First Response: PolicePartner, Version=0.11.0.0, Culture=neutral, PublicKeyToken=null
[6/26/2016 12:28:43 AM.458] LSPD First Response: PoliceRadio, Version=0.55.2.0, Culture=neutral, PublicKeyToken=null
[6/26/2016 12:28:43 AM.460] LSPD First Response: SaferChasesRPH, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/26/2016 12:28:43 AM.461] LSPD First Response: SearchWarrant, Version=2.1.1.1, Culture=neutral, PublicKeyToken=null
[6/26/2016 12:28:43 AM.461] LSPD First Response: SirenKey, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[6/26/2016 12:28:43 AM.462] LSPD First Response: Traffic Policer, Version=6.9.8.1, Culture=neutral, PublicKeyToken=null
[6/26/2016 12:28:43 AM.464] LSPD First Response: Creating plugin: AgencyCallouts.Main
[6/26/2016 12:28:43 AM.465] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[6/26/2016 12:28:43 AM.565] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[6/26/2016 12:28:43 AM.608] LSPD First Response: Creating plugin: AutoPursuitBackupDisabler.Main
[6/26/2016 12:28:43 AM.693] LSPD First Response: Creating plugin: s
[6/26/2016 12:28:43 AM.693] LSPD First Response: Creating plugin: ClearTheWayPOLV.EntryPoint
[6/26/2016 12:28:43 AM.774] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[6/26/2016 12:28:43 AM.816] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint
[6/26/2016 12:28:43 AM.817] LSPD First Response: Creating plugin: PassiveRadar.Main
[6/26/2016 12:28:43 AM.818] LSPD First Response: Creating plugin: PeterUCallouts.Main
[6/26/2016 12:28:43 AM.818] LSPD First Response: Creating plugin: PolicePartner.Main
[6/26/2016 12:28:43 AM.835] LSPD First Response: Police Partner was unable to find Plugins/EUP/wardrobe.ini - only default uniforms are available
[6/26/2016 12:28:43 AM.843] LSPD First Response: Creating plugin: PoliceRadio.Main
[6/26/2016 12:28:43 AM.877] LSPD First Response: Creating plugin: RAGEComputer.PortedAI
[6/26/2016 12:28:43 AM.878] LSPD First Response: Creating plugin: SearchWarrant.Main
[6/26/2016 12:28:43 AM.879] LSPD First Response: Creating plugin: SirenKey.Main
[6/26/2016 12:28:43 AM.880] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[6/26/2016 12:28:43 AM.932] LSPD First Response: Creating Traffic Policer.Main.
[6/26/2016 12:28:43 AM.934] LSPD First Response: Done with Traffic Policer.Main.
[6/26/2016 12:28:43 AM.956] LSPD First Response: Arrest Manager 7.1.1.0, developed by Albo1125, loaded successfully!
[6/26/2016 12:28:43 AM.957] LSPD First Response: Please go on duty to start Arrest Manager.
[6/26/2016 12:28:43 AM.958] LSPD First Response: Assorted Callouts 0.4.3.1, developed by Albo1125, has been initialised.
[6/26/2016 12:28:43 AM.958] LSPD First Response: Go on duty to start Assorted Callouts.
[6/26/2016 12:28:43 AM.960] LSPD First Response: Auto Pursuit Backup Disabler 1.6.0.0, developed by Albo1125, has been initialised.
[6/26/2016 12:28:43 AM.960] LSPD First Response: Go on duty to start Auto Pursuit Backup Disabler.
[6/26/2016 12:28:44 AM.417] LSPD First Response: [Better EMS]: Loading station Fire Station Headquarters
[6/26/2016 12:28:44 AM.418] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/26/2016 12:28:44 AM.418] LSPD First Response: [Better EMS]: Adding station point: in front
[6/26/2016 12:28:44 AM.445] LSPD First Response: [Better EMS]: Loading station El Burro Heights Fire Station
[6/26/2016 12:28:44 AM.446] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/26/2016 12:28:44 AM.446] LSPD First Response: [Better EMS]: Adding station point: inside bay
[6/26/2016 12:28:44 AM.447] LSPD First Response: [Better EMS]: Adding station point: in front of left door
[6/26/2016 12:28:44 AM.447] LSPD First Response: [Better EMS]: Loading station Davis Fire Station
[6/26/2016 12:28:44 AM.447] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/26/2016 12:28:44 AM.447] LSPD First Response: [Better EMS]: Adding station point: middle bay
[6/26/2016 12:28:44 AM.448] LSPD First Response: [Better EMS]: Adding station point: right bay
[6/26/2016 12:28:44 AM.448] LSPD First Response: [Better EMS]: Loading station Davis hospital
[6/26/2016 12:28:44 AM.448] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/26/2016 12:28:44 AM.448] LSPD First Response: [Better EMS]: Adding station point: parking lot 1
[6/26/2016 12:28:44 AM.448] LSPD First Response: [Better EMS]: Adding station point: parking lot 2
[6/26/2016 12:28:44 AM.449] LSPD First Response: [Better EMS]: Adding station point: parking lot 3
[6/26/2016 12:28:44 AM.449] LSPD First Response: [Better EMS]: Adding station point: parking lot 4
[6/26/2016 12:28:44 AM.449] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[6/26/2016 12:28:44 AM.449] LSPD First Response: [Better EMS]: Station has delivery zone
[6/26/2016 12:28:44 AM.449] LSPD First Response: [Better EMS]: Adding station point: delivery zone emergency
[6/26/2016 12:28:44 AM.450] LSPD First Response: [Better EMS]: Station has delivery zone
[6/26/2016 12:28:44 AM.450] LSPD First Response: [Better EMS]: Loading station Pillbox Hill Hospital
[6/26/2016 12:28:44 AM.450] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/26/2016 12:28:44 AM.450] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[6/26/2016 12:28:44 AM.451] LSPD First Response: [Better EMS]: Station has delivery zone
[6/26/2016 12:28:44 AM.451] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[6/26/2016 12:28:44 AM.451] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[6/26/2016 12:28:44 AM.451] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[6/26/2016 12:28:44 AM.451] LSPD First Response: [Better EMS]: Station has delivery zone
[6/26/2016 12:28:44 AM.452] LSPD First Response: [Better EMS]: Loading station Mount Josiah Medical Center
[6/26/2016 12:28:44 AM.452] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/26/2016 12:28:44 AM.452] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[6/26/2016 12:28:44 AM.452] LSPD First Response: [Better EMS]: Station has delivery zone
[6/26/2016 12:28:44 AM.452] LSPD First Response: [Better EMS]: Adding station point: emergency delivery 2
[6/26/2016 12:28:44 AM.452] LSPD First Response: [Better EMS]: Station has delivery zone
[6/26/2016 12:28:44 AM.453] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[6/26/2016 12:28:44 AM.453] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[6/26/2016 12:28:44 AM.453] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[6/26/2016 12:28:44 AM.453] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/26/2016 12:28:44 AM.454] LSPD First Response: [Better EMS]: Adding station point: bay 4
[6/26/2016 12:28:44 AM.454] LSPD First Response: [Better EMS]: Adding station point: bay 3
[6/26/2016 12:28:44 AM.454] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[6/26/2016 12:28:44 AM.454] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/26/2016 12:28:44 AM.454] LSPD First Response: [Better EMS]: Adding station point: bay 2
[6/26/2016 12:28:44 AM.455] LSPD First Response: [Better EMS]: Adding station point: bay 1
[6/26/2016 12:28:44 AM.455] LSPD First Response: [Better EMS]: Loading station Fort Zancudo Fire Station
[6/26/2016 12:28:44 AM.455] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/26/2016 12:28:44 AM.455] LSPD First Response: [Better EMS]: Adding station point: bay 1
[6/26/2016 12:28:44 AM.455] LSPD First Response: [Better EMS]: Adding station point: bay 2
[6/26/2016 12:28:44 AM.456] LSPD First Response: [Better EMS]: Adding station point: bay 3
[6/26/2016 12:28:44 AM.456] LSPD First Response: [Better EMS]: Adding station point: bay 4
[6/26/2016 12:28:44 AM.456] LSPD First Response: [Better EMS]: Loading station Paleto Bay Fire Station
[6/26/2016 12:28:44 AM.456] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/26/2016 12:28:44 AM.456] LSPD First Response: [Better EMS]: Adding station point: bay 1
[6/26/2016 12:28:44 AM.457] LSPD First Response: [Better EMS]: Adding station point: bay 2
[6/26/2016 12:28:44 AM.457] LSPD First Response: [Better EMS]: Adding station point: beind bay 1
[6/26/2016 12:28:44 AM.457] LSPD First Response: [Better EMS]: Adding station point: beind bay 2
[6/26/2016 12:28:44 AM.457] LSPD First Response: [Better EMS]: Loading station Paleto Bay Medical Center
[6/26/2016 12:28:44 AM.458] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/26/2016 12:28:44 AM.458] LSPD First Response: [Better EMS]: Adding station point: alley
[6/26/2016 12:28:44 AM.458] LSPD First Response: [Better EMS]: Station has delivery zone
[6/26/2016 12:28:44 AM.458] LSPD First Response: [Better EMS]: Loading station Sandy Shores Hospital
[6/26/2016 12:28:44 AM.458] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[6/26/2016 12:28:44 AM.459] LSPD First Response: [Better EMS]: Adding station point: delivery
[6/26/2016 12:28:44 AM.459] LSPD First Response: [Better EMS]: Station has delivery zone
[6/26/2016 12:28:44 AM.459] LSPD First Response: [Better EMS]: Adding station point: spawn
[6/26/2016 12:28:44 AM.459] LSPD First Response: [Better EMS]: Loading station Sandy Shores Fire Station
[6/26/2016 12:28:44 AM.459] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/26/2016 12:28:44 AM.460] LSPD First Response: [Better EMS]: Adding station point: inside
[6/26/2016 12:28:44 AM.460] LSPD First Response: [Better EMS]: Loading station Lifeguard Station
[6/26/2016 12:28:44 AM.460] LSPD First Response: [Better EMS]: Found station type: FIRE
[6/26/2016 12:28:44 AM.460] LSPD First Response: [Better EMS]: Adding station point: north 1
[6/26/2016 12:28:44 AM.460] LSPD First Response: [Better EMS]: Adding station point: north 2
[6/26/2016 12:28:44 AM.461] LSPD First Response: [Better EMS]: Adding station point: north mini 1
[6/26/2016 12:28:44 AM.461] LSPD First Response: [Better EMS]: Adding station point: north mini 2
[6/26/2016 12:28:44 AM.461] LSPD First Response: [Better EMS]: Adding station point: middle mini
[6/26/2016 12:28:44 AM.461] LSPD First Response: [Better EMS]: Adding station point: mid south mini
[6/26/2016 12:28:44 AM.461] LSPD First Response: [Better EMS]: Adding station point: south 1
[6/26/2016 12:28:44 AM.461] LSPD First Response: [Better EMS]: Adding station point: south 2
[6/26/2016 12:28:44 AM.461] LSPD First Response: [Better EMS]: Adding station point: south 3
[6/26/2016 12:28:44 AM.463] LSPD First Response: [Better EMS]: Loading Better EMS by PNWParksFan
[6/26/2016 12:28:44 AM.463] LSPD First Response: [Better EMS]: Checking dependencies for Better EMS
[6/26/2016 12:28:44 AM.469] LSPD First Response: "ragepluginhook.exe" version matches: False
[6/26/2016 12:28:44 AM.470] LSPD First Response: "Plugins\LSPD First Response.dll" version matches: True
[6/26/2016 12:28:44 AM.470] LSPD First Response: "RageNativeUI.dll" version matches: True
[6/26/2016 12:28:44 AM.471] LSPD First Response: "ParksTools.dll" version matches: True
[6/26/2016 12:28:44 AM.471] LSPD First Response: [Better EMS]: Dependency versions do not match expected values!
[6/26/2016 12:28:44 AM.485] LSPD First Response:


 Loading Code 3 Callouts...

			[6/26/2016 12:28:44 AM.511] LSPD First Response: [Code 3 Callouts] Settings loaded

			[6/26/2016 12:28:44 AM.546] LSPD First Response: PeterUCallouts loaded

			[6/26/2016 12:28:44 AM.563] LSPD First Response: Police Radio Loaded

			[6/26/2016 12:28:44 AM.565] SAFER CHASES v1.5 LOADED

			[6/26/2016 12:28:44 AM.567] LSPD First Response: Traffic Policer 6.9.8.1, developed by Albo1125, has been initialised.

			[6/26/2016 12:28:44 AM.568] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.

			[6/26/2016 12:28:44 AM.568] LSPD First Response: We have 1 callouts registered

			[6/26/2016 12:28:44 AM.569] LSPD First Response: CalloutManager initialized

			[6/26/2016 12:28:44 AM.570] [TRACE] WorldEventManager: Allowing up to 2 events

			[6/26/2016 12:28:44 AM.572] [INFO] Model preloading enabled

			[6/26/2016 12:28:44 AM.572] [TRACE] Preloading POLICE

			[6/26/2016 12:28:44 AM.573] [TRACE] Preloading POLICE2

			[6/26/2016 12:28:44 AM.573] [TRACE] Preloading POLICE3

			[6/26/2016 12:28:44 AM.573] [TRACE] Preloading POLICET

			[6/26/2016 12:28:44 AM.573] [TRACE] Preloading SHERIFF2

			[6/26/2016 12:28:44 AM.573] [TRACE] Preloading SHERIFF

			[6/26/2016 12:28:44 AM.573] [TRACE] Preloading POLICE4

			[6/26/2016 12:28:44 AM.573] [TRACE] Preloading POLICEB

			[6/26/2016 12:28:44 AM.573] [TRACE] Preloading FBI2

			[6/26/2016 12:28:44 AM.573] [TRACE] Preloading POLICEOLD1

			[6/26/2016 12:28:44 AM.573] [TRACE] Preloading POLICEOLD2

			[6/26/2016 12:28:44 AM.573] [TRACE] Preloading BUZZARD

			[6/26/2016 12:28:44 AM.573] [TRACE] Preloading POLMAV

			[6/26/2016 12:28:44 AM.573] [TRACE] Preloading FROGGER2

			[6/26/2016 12:28:44 AM.574] [TRACE] Preloading AMBULANCE

			[6/26/2016 12:28:44 AM.574] [TRACE] Preloading FIRETRUK

			[6/26/2016 12:28:44 AM.574] [TRACE] Preloading asset 453432689

			[6/26/2016 12:28:44 AM.574] [TRACE] Preloading asset 487013001

			[6/26/2016 12:28:44 AM.574] [TRACE] Preloading asset 101631238

			[6/26/2016 12:28:44 AM.574] [TRACE] Preloading asset 1737195953

			[6/26/2016 12:28:44 AM.574] [TRACE] Preloading asset 911657153

			[6/26/2016 12:28:44 AM.574] [TRACE] Preloading asset 2210333304

			[6/26/2016 12:28:44 AM.575] LSPD First Response: In traffic policer duty event handler: True

			[6/26/2016 12:28:44 AM.581] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Traffic Policer

			[6/26/2016 12:28:44 AM.585] LSPD First Response: GAME VERSION: 1.0.757.4

			[6/26/2016 12:28:44 AM.591] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.4

			[6/26/2016 12:28:44 AM.592] LSPD First Response: Dependency check for Traffic Policer successful.

			[6/26/2016 12:28:44 AM.595] LSPD First Response: Traffic Policer is not in beta.

			[6/26/2016 12:28:44 AM.600] LSPD First Response: Traffic Policer.Mainloop started

			[6/26/2016 12:28:44 AM.604] LSPD First Response: Agency Callouts by Darkmyre activated for LSPDFR

			[6/26/2016 12:28:44 AM.637] [TRACE] Thread Ambient #1 initialized

			[6/26/2016 12:28:44 AM.659] [TRACE] Thread ArrestManager #1 initialized

			[6/26/2016 12:28:44 AM.697] LSPD First Response: Albo1125.Common 5.6.1.0, developed by Albo1125. Checking for Arrest Manager updates.

			[6/26/2016 12:28:44 AM.721] LSPD First Response: Not checking for Arrest Manager updates, 4.

			[6/26/2016 12:28:44 AM.721] LSPD First Response: Albo1125.Common 5.6.1.0, developed by Albo1125. Checking for Assorted Callouts updates.

			[6/26/2016 12:28:44 AM.744] LSPD First Response: Not checking for Assorted Callouts updates, 4.

			[6/26/2016 12:28:44 AM.751] LSPD First Response: Albo1125.Common 5.6.1.0, developed by Albo1125. Checking for Traffic Policer updates.

			[6/26/2016 12:28:44 AM.770] LSPD First Response: Not checking for Traffic Policer updates, 4.

			[6/26/2016 12:28:44 AM.799] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.4

			[6/26/2016 12:28:44 AM.800] ______________________________________________________________________________________________

			[6/26/2016 12:28:44 AM.800] [Loaded Police Radio 0.55.2.0 - Intended use RagePluginHook 0.39+]

			[6/26/2016 12:28:44 AM.800] [Created by : FinKone]

			[6/26/2016 12:28:44 AM.800] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]

			[6/26/2016 12:28:44 AM.800] 

			[6/26/2016 12:28:44 AM.800] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.

			[6/26/2016 12:28:44 AM.801] Audio loaded...

			[6/26/2016 12:28:44 AM.835] Resolution supported

			[6/26/2016 12:28:44 AM.850] [TRACE] Thread WorldEventManager #1 initialized

			[6/26/2016 12:28:44 AM.851] [TRACE] Thread PlayerChaseManager #1 initialized

			[6/26/2016 12:28:44 AM.856] [TRACE] Thread TrafficControl #1 initialized

			[6/26/2016 12:28:44 AM.858] LSPD First Response: Checking Albo1125.Common for updates.

			[6/26/2016 12:28:44 AM.860] LSPD First Response: Traffic Policer, developed by Albo1125, has been loaded successfully!

			[6/26/2016 12:28:44 AM.861] LSPD First Response: Loading Traffic Policer settings...

			[6/26/2016 12:28:44 AM.891] LSPD First Response: Registering callout ?????????????????????????????????????????

			[6/26/2016 12:28:44 AM.892] LSPD First Response: Registering callout ?????????????????????????????????????????

			[6/26/2016 12:28:44 AM.892] LSPD First Response: Registering callout ?????????????????????????????????????????

			[6/26/2016 12:28:44 AM.892] LSPD First Response: Registering callout ?????????????????????????????????????????

			[6/26/2016 12:28:44 AM.892] LSPD First Response: Registering callout ?????????????????????????????????????????

			[6/26/2016 12:28:44 AM.893] LSPD First Response: Registering callout ?????????????????????????????????????????

			[6/26/2016 12:28:44 AM.893] LSPD First Response: Registering callout ?????????????????????????????????????????

			[6/26/2016 12:28:44 AM.896] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!

			[6/26/2016 12:28:44 AM.909] LSPD First Response: Traffic Policer Speed Checker started.

			[6/26/2016 12:28:45 AM.354] LSPD First Response: Registering callout AgencyCallouts.Callouts.HighSpeedChase

			[6/26/2016 12:28:45 AM.355] LSPD First Response: Registering callout AgencyCallouts.Callouts.StolenVehicle

			[6/26/2016 12:28:45 AM.355] LSPD First Response: Registering callout AgencyCallouts.Callouts.FertilizerPurchase

			[6/26/2016 12:28:45 AM.355] LSPD First Response: Registering callout AgencyCallouts.Callouts.LivestockOnRoad

			[6/26/2016 12:28:45 AM.355] LSPD First Response: Registering callout AgencyCallouts.Callouts.WelfareCheck

			[6/26/2016 12:28:45 AM.355] LSPD First Response: Registering callout AgencyCallouts.Callouts.MVA

			[6/26/2016 12:28:45 AM.355] LSPD First Response: Registering callout AgencyCallouts.Callouts.MethLab

			[6/26/2016 12:28:45 AM.356] LSPD First Response: Registering callout AgencyCallouts.Callouts.TailSuspect

			[6/26/2016 12:28:45 AM.356] LSPD First Response: Registering callout AgencyCallouts.Callouts.Homicide

			[6/26/2016 12:28:45 AM.356] LSPD First Response: Registering callout AgencyCallouts.Callouts.Roadblock

			[6/26/2016 12:28:45 AM.356] LSPD First Response: Registering callout AgencyCallouts.Callouts.StreetRace

			[6/26/2016 12:28:45 AM.356] LSPD First Response: Registering callout AgencyCallouts.Callouts.Domestic

			[6/26/2016 12:28:45 AM.356] LSPD First Response: Registering callout AgencyCallouts.Callouts.AnimalCruelty

			[6/26/2016 12:28:45 AM.356] LSPD First Response: Registering callout AgencyCallouts.Callouts.Pimp

			[6/26/2016 12:28:45 AM.356] LSPD First Response: Registering callout AgencyCallouts.Callouts.EMS

			[6/26/2016 12:28:45 AM.357] LSPD First Response: Registering callout AgencyCallouts.Callouts.PatientTransport

			[6/26/2016 12:28:45 AM.357] LSPD First Response: Registering callout AgencyCallouts.Callouts.HitAndRun

			[6/26/2016 12:28:45 AM.357] LSPD First Response: Registering callout AgencyCallouts.Callouts.Trevor

			[6/26/2016 12:28:45 AM.358] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Arrest Manager

			[6/26/2016 12:28:45 AM.360] LSPD First Response: GAME VERSION: 1.0.757.4

			[6/26/2016 12:28:45 AM.362] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.4

			[6/26/2016 12:28:45 AM.362] LSPD First Response: Dependency check for Arrest Manager successful.

			[6/26/2016 12:28:45 AM.364] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Assorted Callouts

			[6/26/2016 12:28:45 AM.365] LSPD First Response: GAME VERSION: 1.0.757.4

			[6/26/2016 12:28:45 AM.367] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.4

			[6/26/2016 12:28:45 AM.367] LSPD First Response: Dependency check for Assorted Callouts successful.

			[6/26/2016 12:28:45 AM.371] LSPD First Response: Assorted Callouts is not in beta.

			[6/26/2016 12:28:45 AM.380] LSPD First Response: Adding unmarked police vehicle model:POLICE4

			[6/26/2016 12:28:45 AM.380] LSPD First Response: Adding unmarked police vehicle model:POLICE3

			[6/26/2016 12:28:45 AM.384] LSPD First Response: Registering callout ?????????????????????????????????????????

			[6/26/2016 12:28:45 AM.384] LSPD First Response: Registering callout ?????????????????????????????????????????

			[6/26/2016 12:28:45 AM.385] LSPD First Response: Registering callout ?????????????????????????????????????????

			[6/26/2016 12:28:45 AM.385] LSPD First Response: Registering callout ?????????????????????????????????????????

			[6/26/2016 12:28:45 AM.385] LSPD First Response: Registering callout ?????????????????????????????????????????

			[6/26/2016 12:28:45 AM.385] LSPD First Response: Registering callout ?????????????????????????????????????????

			[6/26/2016 12:28:45 AM.386] LSPD First Response: Registering callout ?????????????????????????????????????????

			[6/26/2016 12:28:45 AM.386] LSPD First Response: Registering callout ?????????????????????????????????????????

			[6/26/2016 12:28:45 AM.386] LSPD First Response: Registering callout ?????????????????????????????????????????

			[6/26/2016 12:28:45 AM.403] LSPD First Response: Registering callout ?????????????????????????????????????????

			[6/26/2016 12:28:45 AM.403] LSPD First Response: Registering callout ?????????????????????????????????????????

			[6/26/2016 12:28:45 AM.403] LSPD First Response: Registering callout ?????????????????????????????????????????

			[6/26/2016 12:28:45 AM.403] LSPD First Response: Registering callout ?????????????????????????????????????????

			[6/26/2016 12:28:45 AM.403] LSPD First Response: Registering callout ????????????????????????????????????????

			[6/26/2016 12:28:45 AM.403] LSPD First Response: Registering callout ????????????????????????????????????????

			[6/26/2016 12:28:45 AM.403] LSPD First Response: Registering callout ?????????????????????????????????????????

			[6/26/2016 12:28:45 AM.403] LSPD First Response: Registering callout ?????????????????????????????????????????

			[6/26/2016 12:28:45 AM.404] LSPD First Response: Registering callout ?????????????????????????????????????????

			[6/26/2016 12:28:45 AM.404] LSPD First Response: Registering callout ?????????????????????????????????????????

			[6/26/2016 12:28:45 AM.413] LSPD First Response: Stores initialised

			[6/26/2016 12:28:45 AM.415] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for AutoPursuitBackupDisabler

			[6/26/2016 12:28:45 AM.417] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.4

			[6/26/2016 12:28:45 AM.417] LSPD First Response: Dependency check for AutoPursuitBackupDisabler successful.

			[6/26/2016 12:28:45 AM.419] LSPD First Response: [Better EMS]: Loading EMS settings

			[6/26/2016 12:28:45 AM.433] LSPD First Response: [Better EMS]: Loading keybindings

			[6/26/2016 12:28:45 AM.434] LSPD First Response: [Better EMS]: Loading response

			[6/26/2016 12:28:45 AM.435] LSPD First Response: [Better EMS]: Loading cleanup

			[6/26/2016 12:28:45 AM.435] LSPD First Response: [Better EMS]: Finished loading EMS

			[6/26/2016 12:28:45 AM.436] LSPD First Response: [Better EMS]: Loaded Better EMS

			[6/26/2016 12:28:45 AM.457] LSPD First Response: Successfully loaded ClearTheWayV Version:1.0.0.17by KeyedInSoftware/timnboys

			[6/26/2016 12:28:45 AM.463] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v1.2.0.0

			[6/26/2016 12:28:45 AM.468] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault

			[6/26/2016 12:28:45 AM.469] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault

			[6/26/2016 12:28:45 AM.469] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.BackupDomestic

			[6/26/2016 12:28:45 AM.469] LSPD First Response: [Code 3 Callouts] Registered Callout: Domestic

			[6/26/2016 12:28:45 AM.469] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Burglary

			[6/26/2016 12:28:45 AM.470] LSPD First Response: [Code 3 Callouts] Registered Callout: Burglary In Progress

			[6/26/2016 12:28:45 AM.470] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun

			[6/26/2016 12:28:45 AM.470] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run

			[6/26/2016 12:28:45 AM.470] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson

			[6/26/2016 12:28:45 AM.470] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person

			[6/26/2016 12:28:45 AM.471] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon

			[6/26/2016 12:28:45 AM.471] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With a Firearm

			[6/26/2016 12:28:45 AM.471] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver

			[6/26/2016 12:28:45 AM.471] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver

			[6/26/2016 12:28:45 AM.471] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator

			[6/26/2016 12:28:45 AM.472] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator

			[6/26/2016 12:28:45 AM.472] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.RoadRage

			[6/26/2016 12:28:45 AM.472] LSPD First Response: [Code 3 Callouts] Registered Callout: Road Rage In Progress

			[6/26/2016 12:28:45 AM.472] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble

			[6/26/2016 12:28:45 AM.472] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble

			[6/26/2016 12:28:45 AM.472] LSPD First Response: [Code 3 Callouts] All callouts registered

			[6/26/2016 12:28:45 AM.479] LSPD First Response: Successfully loaded LSPDFR Computer+.

			[6/26/2016 12:28:45 AM.485] LSPD First Response: Registering callout PeterUCallouts.Callouts.IllegalRadioBroadcasting

			[6/26/2016 12:28:45 AM.486] LSPD First Response: Registering callout PeterUCallouts.Callouts.BurglarySilentAlarm

			[6/26/2016 12:28:45 AM.486] LSPD First Response: Registering callout PeterUCallouts.Callouts.RacingInParkingLot

			[6/26/2016 12:28:45 AM.486] LSPD First Response: Registering callout PeterUCallouts.Callouts.AssistSecurityGuard

			[6/26/2016 12:28:45 AM.575] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully!

			[6/26/2016 12:28:45 AM.576] LSPD First Response: Auto Pursuit Backup Disabler by Albo1125 has loaded successfully!

			[6/26/2016 12:28:45 AM.576] LSPD First Response: [Better EMS]: Launched the ems thing

			[6/26/2016 12:28:45 AM.624] LSPD First Response: Albo1125.Common is up to date.

			[6/26/2016 12:28:46 AM.551] LSPD First Response: TransportWorldDistricts info:

			[6/26/2016 12:28:46 AM.565] LSPD First Response:

			[6/26/2016 12:28:46 AM.565] World District: City

			[6/26/2016 12:28:46 AM.565] Drivers:S_F_Y_COP_01 S_M_Y_COP_01

			[6/26/2016 12:28:46 AM.565] Passengers:S_M_Y_COP_01 S_F_Y_COP_01

			[6/26/2016 12:28:46 AM.565] Vehsettings: Model: POLICETLivs: 0 Extras:  Model: POLICE2Livs: -1 Extras:  Model: POLICE3Livs: -1 Extras:

			[6/26/2016 12:28:46 AM.578] LSPD First Response:

			[6/26/2016 12:28:46 AM.578] World District: City

			[6/26/2016 12:28:46 AM.578] Drivers:S_M_Y_COP_01

			[6/26/2016 12:28:46 AM.578] Passengers:S_F_Y_COP_01

			[6/26/2016 12:28:46 AM.578] Vehsettings: Model: POLICETLivs: -1 Extras:  Model: POLICE2Livs: -1 Extras:  Model: POLICE3Livs: -1 Extras:

			[6/26/2016 12:28:46 AM.593] LSPD First Response:

			[6/26/2016 12:28:46 AM.593] World District: LosSantosCountryside

			[6/26/2016 12:28:46 AM.594] Drivers:S_M_Y_SHERIFF_01

			[6/26/2016 12:28:46 AM.594] Passengers:S_F_Y_SHERIFF_01

			[6/26/2016 12:28:46 AM.594] Vehsettings: Model: POLICELivs: -1 Extras:

			[6/26/2016 12:28:46 AM.610] LSPD First Response:

			[6/26/2016 12:28:46 AM.611] World District: BlaineCounty

			[6/26/2016 12:28:46 AM.611] Drivers:S_F_Y_SHERIFF_01

			[6/26/2016 12:28:46 AM.611] Passengers:S_M_Y_SHERIFF_01

			[6/26/2016 12:28:46 AM.611] Vehsettings: Model: SHERIFFLivs: -1 Extras:  Model: SHERIFF2Livs: -1 Extras:

			[6/26/2016 12:28:46 AM.625] LSPD First Response:

			[6/26/2016 12:28:46 AM.625] World District: BlaineCounty

			[6/26/2016 12:28:46 AM.626] Drivers:S_M_Y_SHERIFF_01

			[6/26/2016 12:28:46 AM.626] Passengers:S_M_Y_SHERIFF_01

			[6/26/2016 12:28:46 AM.626] Vehsettings: Model: SHERIFFLivs: -1 Extras:  Model: SHERIFF2Livs: -1 Extras:

			[6/26/2016 12:28:46 AM.626] LSPD First Response: Transportregion info:

			[6/26/2016 12:28:46 AM.644] LSPD First Response:

			[6/26/2016 12:28:46 AM.644] Zonename: East Vinewood

			[6/26/2016 12:28:46 AM.644] Drivers:S_M_Y_COP_01

			[6/26/2016 12:28:46 AM.644] Passengers:S_F_Y_COP_01

			[6/26/2016 12:28:46 AM.644] Vehsettings: Model: POLICE4Livs: 0 Extras: 2, 3, 4

			[6/26/2016 12:28:46 AM.660] LSPD First Response:

			[6/26/2016 12:28:46 AM.660] Zonename: West Vinewood

			[6/26/2016 12:28:46 AM.660] Drivers:S_F_Y_COP_01

			[6/26/2016 12:28:46 AM.660] Passengers:S_M_Y_COP_01

			[6/26/2016 12:28:46 AM.660] Vehsettings: Model: POLICETLivs: 0 Extras:

			[6/26/2016 12:28:46 AM.674] LSPD First Response:

			[6/26/2016 12:28:46 AM.674] Zonename: Sandy Shores

			[6/26/2016 12:28:46 AM.674] Drivers:S_F_Y_SHERIFF_01

			[6/26/2016 12:28:46 AM.674] Passengers:S_M_Y_SHERIFF_01

			[6/26/2016 12:28:46 AM.675] Vehsettings: Model: SHERIFFLivs: -1 Extras: 2, 3, 4

			[6/26/2016 12:28:46 AM.690] LSPD First Response:

			[6/26/2016 12:28:46 AM.691] Zonename: Sandy Shores

			[6/26/2016 12:28:46 AM.691] Drivers:S_M_Y_SHERIFF_01

			[6/26/2016 12:28:46 AM.691] Passengers:S_F_Y_SHERIFF_01

			[6/26/2016 12:28:46 AM.691] Vehsettings: Model: SHERIFFLivs: -1 Extras:

			[6/26/2016 12:28:50 AM.713] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.

			[6/26/2016 12:28:50 AM.717] Police Station Jail blips created.

			[6/26/2016 12:29:25 AM.230] LSPD First Response: Creating No Brake Lights event

			[6/26/2016 12:29:25 AM.423] LSPD First Response: Creating unroadworthy vehicle event

			[6/26/2016 12:29:27 AM.266] LSPD First Response: Creating RevEngineWhenStationary event

			[6/26/2016 12:29:27 AM.750] LSPD First Response: Creating motorcyclist event

			[6/26/2016 12:29:43 AM.637] [TRACE] It has been 59.0688927 seconds since the last callout

			[6/26/2016 12:29:43 AM.640] LSPD First Response: Creating RacingInParkingLot

			[6/26/2016 12:29:43 AM.642] [TRACE] Callout created:  #1

			[6/26/2016 12:29:43 AM.645] LSPD First Response: PeterUCallouts.PeterUCallouts.Objects.CommonUtils: OnBeforeCalloutDisplayed: Random seed fixer: 1466926183645

			[6/26/2016 12:29:43 AM.743] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: OnBeforeCalloutDisplayed: Traffic Policer Integration: Traffic Policer is installed and running -- callout integration enabled

			[6/26/2016 12:29:43 AM.753] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: OnBeforeCalloutDisplayed: Initial lot spinner chose 3 out of 61

			[6/26/2016 12:29:43 AM.754] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: OnBeforeCalloutDisplayed: Initially picked lot RubStApartmentsVespucci

			[6/26/2016 12:29:43 AM.754] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: OnBeforeCalloutDisplayed: RubStApartmentsVespucci is too far away. Trying another...

			[6/26/2016 12:29:43 AM.754] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: OnBeforeCalloutDisplayed: Retry #1 chose 44 out of 61

			[6/26/2016 12:29:43 AM.754] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: OnBeforeCalloutDisplayed: Retry #1 picked lot SupermarketGrapeseedMainSt

			[6/26/2016 12:29:43 AM.778] [TRACE] Thread ZoomThread #1 initialized

			[6/26/2016 12:29:43 AM.863] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GRAPESEED_AVE

			[6/26/2016 12:29:49 AM.793] [TRACE] User accepted callout

			[6/26/2016 12:29:50 AM.496] LSPD First Response: Added ambient event fibers to cleanup

			[6/26/2016 12:29:53 AM.770] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded

			[6/26/2016 12:29:53 AM.772] [TRACE] Instance cleaned (ZoomThread #1)

			[6/26/2016 12:29:53 AM.775] [TRACE] Thread ZoomThread #1 has been shut down

			[6/26/2016 12:31:06 AM.037] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: SpawnEntities: Chose to spawn 2 vehicles (maximum was limited by parking lot drive to position count:3)

			[6/26/2016 12:31:06 AM.038] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: SpawnEntities: Chose to spawn 2 front passengers

			[6/26/2016 12:31:06 AM.038] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: PreparePossiblePeds: Vehicle #0: Driver model chosen to be g_m_y_ballasout_01

			[6/26/2016 12:31:06 AM.477] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: SpawnEntities: Spawned vehicle with model name DOMINATOR

			[6/26/2016 12:31:06 AM.478] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: SpawnEntities: Spin #0: Generating vehicle spawn location as 0 of 3

			[6/26/2016 12:31:06 AM.691] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: SpawnEntities: StolenVehicleSpinner: Vehicle stolen random value is 2

			[6/26/2016 12:31:06 AM.691] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: SpawnEntities: StolenVehicleSpinner: Vehicle not stolen: 2 > 2.

			[6/26/2016 12:31:06 AM.692] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: SpawnEntities: UninsuredVehicleSpinner: Vehicle uninsured random value is 2

			[6/26/2016 12:31:06 AM.693] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: SpawnEntities: UninsuredVehicleSpinner: Vehicle will be marked as uninsured if Traffic Policer is available. 2 < 4

			[6/26/2016 12:31:06 AM.697] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: PreparePossiblePeds: Vehicle #1: Driver model chosen to be a_m_o_soucent_03

			[6/26/2016 12:31:06 AM.699] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: AssignRandomTaskToDriver: DriveToPosition: Respin #0 for next position that Diego Karadima should drive to, as they were too close

			[6/26/2016 12:31:06 AM.716] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: AssignRandomTaskToDriver: Assigning drive to position task to Diego Karadima at 48 mph

			[6/26/2016 12:31:06 AM.920] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: SpawnEntities: Spawned vehicle with model name PENUMBRA

			[6/26/2016 12:31:06 AM.921] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: SpawnEntities: Spin #0: Generating vehicle spawn location as 1 of 3

			[6/26/2016 12:31:07 AM.131] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: SpawnEntities: StolenVehicleSpinner: Vehicle stolen random value is 8

			[6/26/2016 12:31:07 AM.131] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: SpawnEntities: StolenVehicleSpinner: Vehicle not stolen: 8 > 2.

			[6/26/2016 12:31:07 AM.131] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: SpawnEntities: UninsuredVehicleSpinner: Vehicle uninsured random value is 10

			[6/26/2016 12:31:07 AM.132] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: AssignRandomTaskToDriver: Assigning drive to position task to James Doogle at 83 mph

			[6/26/2016 12:31:07 AM.149] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GRAPESEED_AVE

			[6/26/2016 12:31:32 AM.556] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: PedDecision: InterruptPed: The vehicle PENUMBRA has a driver who is interruptable

			[6/26/2016 12:31:34 AM.506] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: PedDecision: InterruptPed: The vehicle PENUMBRA has a driver who is interruptable

			[6/26/2016 12:31:36 AM.448] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: PedDecision: InterruptPed: The vehicle PENUMBRA has a driver who is interruptable

			[6/26/2016 12:31:38 AM.390] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: PedDecision: InterruptPed: The vehicle PENUMBRA has a driver who is interruptable

			[6/26/2016 12:31:38 AM.390] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: PedDecision: InterruptPed: Decider spun 99/100

			[6/26/2016 12:31:38 AM.390] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: PedDecision: InterruptPed: Decider chooses to take no action

			[6/26/2016 12:31:40 AM.349] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: PedDecision: InterruptPed: The vehicle PENUMBRA has a driver who is interruptable

			[6/26/2016 12:31:40 AM.349] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: PedDecision: InterruptPed: Decider spun 63/100

			[6/26/2016 12:31:40 AM.349] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: PedDecision: InterruptPed: Decider chooses to take no action

			[6/26/2016 12:31:42 AM.330] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: AssignRandomTaskToDriver: Assigning drive to position task to James Doogle at 103 mph

			[6/26/2016 12:31:42 AM.349] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: PedDecision: InterruptPed: The vehicle DOMINATOR has a driver who is interruptable

			[6/26/2016 12:31:42 AM.349] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: PedDecision: InterruptPed: Decider spun 73/100

			[6/26/2016 12:31:42 AM.349] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: PedDecision: InterruptPed: Decider chooses to take no action

			[6/26/2016 12:31:42 AM.349] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: PedDecision: InterruptPed: The vehicle PENUMBRA has a driver who is interruptable

			[6/26/2016 12:31:42 AM.350] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: PedDecision: InterruptPed: Decider spun 55/100

			[6/26/2016 12:31:42 AM.350] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: PedDecision: InterruptPed: Decider chooses to take no action

			[6/26/2016 12:31:44 AM.356] [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)

			[6/26/2016 12:31:44 AM.357] [TRACE] Thread TrafficStop #1 initialized

			[6/26/2016 12:31:44 AM.380] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: PedDecision: InterruptPed: The vehicle DOMINATOR has a driver who is interruptable

			[6/26/2016 12:31:46 AM.291] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: AssignRandomTaskToDriver: Assigning burnout task to Diego Karadima

			[6/26/2016 12:31:46 AM.431] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: PedDecision: InterruptPed: The vehicle DOMINATOR has a driver who is interruptable

			[6/26/2016 12:31:47 AM.394] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: AssignRandomTaskToDriver: Won't assign task to James Doogle because they are interrupted by pullover or pursuit

			[6/26/2016 12:31:48 AM.426] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: PedDecision: InterruptPed: The vehicle DOMINATOR has a driver who is interruptable

			[6/26/2016 12:31:48 AM.717] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: AssignRandomTaskToDriver: Assigning drive to position task to Diego Karadima at 65 mph

			[6/26/2016 12:31:49 AM.298] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: AssignRandomTaskToDriver: Assigning rev engine task to Diego Karadima

			[6/26/2016 12:31:50 AM.400] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: PedDecision: InterruptPed: The vehicle DOMINATOR has a driver who is interruptable

			[6/26/2016 12:31:50 AM.996] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: AssignRandomTaskToDriver: Assigning drive to position task to Diego Karadima at 91 mph

			[6/26/2016 12:31:52 AM.392] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: PedDecision: InterruptPed: The vehicle DOMINATOR has a driver who is interruptable

			[6/26/2016 12:31:54 AM.328] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: PedDecision: InterruptPed: The vehicle DOMINATOR has a driver who is interruptable

			[6/26/2016 12:31:58 AM.601]  369117

			[6/26/2016 12:31:59 AM.513] [TRACE] Assigned ped to PlayerArrest #1 (Blocker)

			[6/26/2016 12:31:59 AM.522] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: AssignRandomTaskToDriver: Won't assign task to Diego Karadima because they are interrupted by pullover or pursuit

			[6/26/2016 12:31:59 AM.537] [TRACE] Thread PlayerArrest #1 initialized

			[6/26/2016 12:32:01 AM.141] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: BlipUnblippedPersonas: Blipped Diego Karadima as they were out of vehicle and unblipped

			[6/26/2016 12:32:01 AM.462] 6/26/2016 12:32:01 AM - released

			[6/26/2016 12:32:02 AM.273] [TRACE] Removing ped from PlayerArrest #1 (Blocker)

			[6/26/2016 12:32:02 AM.276] [TRACE] Asked thread PlayerArrest #1 to abort: Ped left Arrest (left)

			[6/26/2016 12:32:02 AM.276] [TRACE] Instance cleaned (PlayerArrest #1)

			[6/26/2016 12:32:02 AM.277] [TRACE] Assigned ped to PlayerArrest #2 (Blocker)

			[6/26/2016 12:32:02 AM.279] [TRACE] PlayerArrest #1 is aborting already

			[6/26/2016 12:32:02 AM.297] [TRACE] Thread PlayerArrest #1 has been shut down

			[6/26/2016 12:32:02 AM.297] [TRACE] Thread PlayerArrest #2 initialized

			[6/26/2016 12:32:07 AM.071]  377588

			[6/26/2016 12:32:08 AM.576] [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)

			[6/26/2016 12:32:08 AM.576] [TRACE] Asked thread TrafficStop #1 to abort: Ped left traffic stop

			[6/26/2016 12:32:08 AM.577] [TRACE] Instance cleaned (TrafficStop #1)

			[6/26/2016 12:32:08 AM.577] [TRACE] Assigned ped to PlayerArrest #3 (Blocker)

			[6/26/2016 12:32:08 AM.581] [TRACE] Thread TrafficStop #1 has been shut down

			[6/26/2016 12:32:08 AM.597] [TRACE] Thread PlayerArrest #3 initialized

			[6/26/2016 12:32:09 AM.951] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: BlipUnblippedPersonas: Blipped James Doogle as they were out of vehicle and unblipped

			[6/26/2016 12:32:10 AM.732] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GRAPESEED_MAIN_ST

			[6/26/2016 12:32:10 AM.764] X:1675.75 Y:4785 Z:41

			[6/26/2016 12:32:10 AM.803] [TRACE] Requested backup LocalPatrol in BlaineCounty

			[6/26/2016 12:32:10 AM.804] [TRACE] Creating unit LocalUnit

			[6/26/2016 12:32:10 AM.811] [TRACE] Created sheriff

			[6/26/2016 12:32:11 AM.021] [TRACE] New cop created s_f_y_sheriff_01

			[6/26/2016 12:32:11 AM.024] s_f_y_cop_01_white_full_02

			[6/26/2016 12:32:11 AM.025] s_f_y_cop_01_white_full_01

			[6/26/2016 12:32:11 AM.031] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup

			[6/26/2016 12:32:11 AM.034] [TRACE] New cop created s_m_y_sheriff_01

			[6/26/2016 12:32:11 AM.034] s_m_y_sheriff_01_white_full_01

			[6/26/2016 12:32:11 AM.034] s_m_y_sheriff_01_white_full_02

			[6/26/2016 12:32:11 AM.035] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup

			[6/26/2016 12:32:11 AM.107] X:1672 Y:4830.75 Z:41.03125

			[6/26/2016 12:32:11 AM.107] [TRACE] Requested backup LocalPatrol in BlaineCounty

			[6/26/2016 12:32:11 AM.109] [TRACE] Creating unit LocalUnit

			[6/26/2016 12:32:11 AM.109] [TRACE] Created sheriff

			[6/26/2016 12:32:11 AM.110] [TRACE] New cop created s_m_y_sheriff_01

			[6/26/2016 12:32:11 AM.111] s_m_y_sheriff_01_white_full_01

			[6/26/2016 12:32:11 AM.111] s_m_y_sheriff_01_white_full_02

			[6/26/2016 12:32:11 AM.111] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup

			[6/26/2016 12:32:11 AM.323] [TRACE] Removing ped from PlayerArrest #3 (Blocker)

			[6/26/2016 12:32:11 AM.323] [TRACE] Asked thread PlayerArrest #3 to abort: Ped left Arrest (left)

			[6/26/2016 12:32:11 AM.323] [TRACE] Instance cleaned (PlayerArrest #3)

			[6/26/2016 12:32:11 AM.324] [TRACE] Assigned ped to PlayerArrest #4 (Blocker)

			[6/26/2016 12:32:11 AM.324] [TRACE] PlayerArrest #3 is aborting already

			[6/26/2016 12:32:11 AM.337] setting up new cop: null

			[6/26/2016 12:32:11 AM.337] setting up new cop: null

			[6/26/2016 12:32:11 AM.337] setting up new cop: null

			[6/26/2016 12:32:11 AM.340] [TRACE] Thread PlayerArrest #3 has been shut down

			[6/26/2016 12:32:11 AM.341] [TRACE] Thread PlayerArrest #4 initialized

			[6/26/2016 12:32:11 AM.452] [TRACE] Asked thread PlayerArrest #4 to abort: No reason specified

			[6/26/2016 12:32:11 AM.452] [TRACE] Removing ped from PlayerArrest #4 (Blocker)

			[6/26/2016 12:32:11 AM.452] [TRACE] PlayerArrest #4 is aborting already

			[6/26/2016 12:32:11 AM.453] [TRACE] Instance cleaned (PlayerArrest #4)

			[6/26/2016 12:32:11 AM.469] [TRACE] Thread PlayerArrest #4 has been shut down

			[6/26/2016 12:32:14 AM.418]  384876

			[6/26/2016 12:32:14 AM.635] 6/26/2016 12:32:14 AM - released

			[6/26/2016 12:32:15 AM.330] Arrived

			[6/26/2016 12:32:18 AM.081] [TRACE] Assigned ped to PlayerArrest #5 (Blocker)

			[6/26/2016 12:32:18 AM.102] [TRACE] Thread PlayerArrest #5 initialized

			[6/26/2016 12:32:18 AM.510] Arrived

			[6/26/2016 12:32:19 AM.312] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice

			[6/26/2016 12:32:20 AM.774] [TRACE] Removing ped from PlayerArrest #5 (Blocker)

			[6/26/2016 12:32:20 AM.774] [TRACE] Asked thread PlayerArrest #5 to abort: Ped left Arrest (left)

			[6/26/2016 12:32:20 AM.774] [TRACE] Instance cleaned (PlayerArrest #5)

			[6/26/2016 12:32:20 AM.774] [TRACE] Assigned ped to PlayerArrest #6 (Blocker)

			[6/26/2016 12:32:20 AM.775] [TRACE] PlayerArrest #5 is aborting already

			[6/26/2016 12:32:20 AM.790] [TRACE] Thread PlayerArrest #5 has been shut down

			[6/26/2016 12:32:20 AM.790] [TRACE] Thread PlayerArrest #6 initialized

			[6/26/2016 12:32:20 AM.987] [TRACE] Asked thread PlayerArrest #6 to abort: No reason specified

			[6/26/2016 12:32:20 AM.987] [TRACE] Removing ped from PlayerArrest #6 (Blocker)

			[6/26/2016 12:32:20 AM.987] [TRACE] PlayerArrest #6 is aborting already

			[6/26/2016 12:32:20 AM.987] [TRACE] Instance cleaned (PlayerArrest #6)

			[6/26/2016 12:32:21 AM.003] [TRACE] Thread PlayerArrest #6 has been shut down

			[6/26/2016 12:32:21 AM.364] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice

			[6/26/2016 12:32:22 AM.991]  393449

			[6/26/2016 12:32:23 AM.154] 6/26/2016 12:32:23 AM - released

			[6/26/2016 12:32:25 AM.916] [TRACE] Assigned ped to PlayerArrest #7 (Blocker)

			[6/26/2016 12:32:25 AM.939] [TRACE] Thread PlayerArrest #7 initialized

			[6/26/2016 12:32:26 AM.886] 6/26/2016 12:32:26 AM - released

			[6/26/2016 12:32:28 AM.608] [TRACE] Removing ped from PlayerArrest #7 (Blocker)

			[6/26/2016 12:32:28 AM.608] [TRACE] Asked thread PlayerArrest #7 to abort: Ped left Arrest (left)

			[6/26/2016 12:32:28 AM.608] [TRACE] Instance cleaned (PlayerArrest #7)

			[6/26/2016 12:32:28 AM.608] [TRACE] Assigned ped to PlayerArrest #8 (Blocker)

			[6/26/2016 12:32:28 AM.608] [TRACE] PlayerArrest #7 is aborting already

			[6/26/2016 12:32:28 AM.624] [TRACE] Thread PlayerArrest #7 has been shut down

			[6/26/2016 12:32:28 AM.625] [TRACE] Thread PlayerArrest #8 initialized

			[6/26/2016 12:32:35 AM.899] Prompting Arresting

			[6/26/2016 12:32:36 AM.460] [TRACE] Key down #1

			[6/26/2016 12:32:36 AM.461] [TRACE] Key down #1.5

			[6/26/2016 12:32:36 AM.461] CA: True

			[6/26/2016 12:32:36 AM.461] AC: False

			[6/26/2016 12:32:38 AM.770] LSPD First Response: Contains key after add

			[6/26/2016 12:32:38 AM.770] LSPD First Response: Weapon Dropped

			[6/26/2016 12:32:42 AM.711] [TRACE] Transfering control from PlayerArrest #8 (Blocker) to PlayerSuspectTransport #1

			[6/26/2016 12:32:42 AM.711] [TRACE] Removing ped from PlayerArrest #8 (Blocker)

			[6/26/2016 12:32:42 AM.712] [TRACE] Asked thread PlayerArrest #8 to abort: Ped left Arrest (left)

			[6/26/2016 12:32:42 AM.712] [TRACE] Instance cleaned (PlayerArrest #8)

			[6/26/2016 12:32:42 AM.712] [TRACE] Assigned ped to PlayerSuspectTransport #1 (Blocker)

			[6/26/2016 12:32:42 AM.712] [TRACE] PlayerSuspectTransport #1 received control over ped

			[6/26/2016 12:32:42 AM.712] [TRACE] PlayerArrest #8 is aborting already

			[6/26/2016 12:32:42 AM.729] [TRACE] Thread PlayerArrest #8 has been shut down

			[6/26/2016 12:32:42 AM.731] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #1)

			[6/26/2016 12:32:42 AM.731] [TRACE] Thread PlayerSuspectTransport #1 initialized

			[6/26/2016 12:32:44 AM.994] [TRACE] Key down #1

			[6/26/2016 12:32:44 AM.994] [TRACE] Key down #1.5

			[6/26/2016 12:32:44 AM.994] CA: False

			[6/26/2016 12:32:44 AM.994] AC: False

			[6/26/2016 12:32:44 AM.994] [TRACE] Key down #2

			[6/26/2016 12:32:44 AM.995] [TRACE] Ped #2

			[6/26/2016 12:32:44 AM.995] [TRACE] Ped #2

			[6/26/2016 12:32:44 AM.995] [TRACE] Ped #3

			[6/26/2016 12:32:44 AM.995] [TRACE] Ped #2

			[6/26/2016 12:32:44 AM.997] Prompting Arresting

			[6/26/2016 12:32:48 AM.048] LSPD First Response: Contains key after add

			[6/26/2016 12:32:48 AM.049] LSPD First Response: Weapon Dropped

			[6/26/2016 12:32:53 AM.238] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GRAPESEED_MAIN_ST

			[6/26/2016 12:32:53 AM.239] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: End: Beginning callout cleanup

			[6/26/2016 12:32:53 AM.240] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: End: Cleaning blips

			[6/26/2016 12:32:53 AM.240] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: End: Setting ended for hibernated fibers

			[6/26/2016 12:32:53 AM.240] LSPD First Response: PeterUCallouts.Callouts.RacingInParkingLot: End: Cleaned up RacingInParkingLot

			[6/26/2016 12:32:53 AM.241] [TRACE] Instance cleaned ( #1)

			[6/26/2016 12:32:53 AM.323] [TRACE] Transfering control from PlayerArrest #2 (Blocker) to PlayerSuspectTransport #2

			[6/26/2016 12:32:53 AM.323] [TRACE] Removing ped from PlayerArrest #2 (Blocker)

			[6/26/2016 12:32:53 AM.323] [TRACE] Asked thread PlayerArrest #2 to abort: Ped left Arrest (left)

			[6/26/2016 12:32:53 AM.323] [TRACE] Instance cleaned (PlayerArrest #2)

			[6/26/2016 12:32:53 AM.323] [TRACE] Assigned ped to PlayerSuspectTransport #2 (Blocker)

			[6/26/2016 12:32:53 AM.323] [TRACE] PlayerSuspectTransport #2 received control over ped

			[6/26/2016 12:32:53 AM.323] [TRACE] PlayerArrest #2 is aborting already

			[6/26/2016 12:32:53 AM.339] [TRACE] Thread PlayerArrest #2 has been shut down

			[6/26/2016 12:32:53 AM.339] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #2)

			[6/26/2016 12:32:53 AM.339] [TRACE] Thread PlayerSuspectTransport #2 initialized

			[6/26/2016 12:33:20 AM.123] [TRACE] It has been 26.8819017 seconds since the last callout

			[6/26/2016 12:33:20 AM.124] LSPD First Response: Creating Assault

			[6/26/2016 12:33:20 AM.128] [TRACE] Callout created:  #2

			[6/26/2016 12:33:20 AM.210] [TRACE] Thread ZoomThread #2 initialized

			[6/26/2016 12:33:20 AM.794] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SEAVIEW_RD

			[6/26/2016 12:33:29 AM.471] 3

			[6/26/2016 12:33:29 AM.478] Removing options for Menu

			[6/26/2016 12:33:29 AM.479]  

			[6/26/2016 12:33:29 AM.479] > Idle

			[6/26/2016 12:33:29 AM.479] > Drink Coffee

			[6/26/2016 12:33:29 AM.479] > Drink eCola

			[6/26/2016 12:33:29 AM.479] > Eat Donut

			[6/26/2016 12:33:29 AM.479] > Eat P's & Q's

			[6/26/2016 12:33:29 AM.479]  

			[6/26/2016 12:33:29 AM.479] > Hello

			[6/26/2016 12:33:29 AM.479] > Thanks

			[6/26/2016 12:33:29 AM.479] > Shocked

			[6/26/2016 12:33:29 AM.479] > Provoke

			[6/26/2016 12:33:29 AM.479] > Insult

			[6/26/2016 12:33:29 AM.480] [TRACE] Preloading 0xdc586841

			[6/26/2016 12:33:29 AM.480] [TRACE] Preloading PROP_ECOLA_CAN

			[6/26/2016 12:33:29 AM.480] [TRACE] Preloading PROP_DONUT_02

			[6/26/2016 12:33:29 AM.480] [TRACE] Preloading PROP_CANDY_PQS

			[6/26/2016 12:33:30 AM.201] [TRACE] Asked thread ZoomThread #2 to abort: Timeout exceeded

			[6/26/2016 12:33:30 AM.201] [TRACE] Instance cleaned (ZoomThread #2)

			[6/26/2016 12:33:30 AM.203] [TRACE] Thread ZoomThread #2 has been shut down

			[6/26/2016 12:33:31 AM.381] 4

			[6/26/2016 12:33:31 AM.381] Removing options for Menu

			[6/26/2016 12:33:31 AM.381] Not in vehicle so added all

			[6/26/2016 12:33:31 AM.382] [TRACE] Key down #1

			[6/26/2016 12:33:31 AM.382] [TRACE] Key down #1.5

			[6/26/2016 12:33:31 AM.382] CA: False

			[6/26/2016 12:33:31 AM.382] AC: False

			[6/26/2016 12:33:31 AM.382] [TRACE] Key down #2

			[6/26/2016 12:33:31 AM.383] [TRACE] Ped #2

			[6/26/2016 12:33:31 AM.383] [TRACE] Ped #2

			[6/26/2016 12:33:31 AM.383] [TRACE] Ped #3

			[6/26/2016 12:33:31 AM.383] [TRACE] Ped #2

			[6/26/2016 12:33:32 AM.140] Removing options for Menu

			[6/26/2016 12:33:32 AM.140] Not in vehicle so added all

			[6/26/2016 12:33:32 AM.141] [TRACE] Key down #1

			[6/26/2016 12:33:32 AM.141] [TRACE] Key down #1.5

			[6/26/2016 12:33:32 AM.141] CA: False

			[6/26/2016 12:33:32 AM.141] AC: False

			[6/26/2016 12:33:32 AM.141] [TRACE] Key down #2

			[6/26/2016 12:33:32 AM.142] [TRACE] Ped #2

			[6/26/2016 12:33:32 AM.142] [TRACE] Ped #2

			[6/26/2016 12:33:32 AM.142] [TRACE] Ped #3

			[6/26/2016 12:33:32 AM.142] [TRACE] Ped #2

			[6/26/2016 12:33:53 AM.237] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GRAPESEED_MAIN_ST

			[6/26/2016 12:33:53 AM.455] [TRACE] New ped recognized as cop

			[6/26/2016 12:33:53 AM.459] LSPD First Response: Transport vehicle doors: 6

			[6/26/2016 12:33:53 AM.461] [TRACE] New ped recognized as cop

			[6/26/2016 12:33:53 AM.585] setting up new cop: null

			[6/26/2016 12:33:53 AM.585] setting up new cop: null

			[6/26/2016 12:34:05 AM.178] [TRACE] Asked thread PlayerSuspectTransport #1 to abort: Suspect ceased to exist

			[6/26/2016 12:34:05 AM.178] [TRACE] Removing ped from PlayerSuspectTransport #1 (Blocker)

			[6/26/2016 12:34:05 AM.178] [TRACE] Instance cleaned (PlayerSuspectTransport #1)

			[6/26/2016 12:34:05 AM.178] [TRACE] Asked thread PlayerSuspectTransport #2 to abort: Suspect ceased to exist

			[6/26/2016 12:34:05 AM.178] [TRACE] Removing ped from PlayerSuspectTransport #2 (Blocker)

			[6/26/2016 12:34:05 AM.178] [TRACE] Instance cleaned (PlayerSuspectTransport #2)

			[6/26/2016 12:34:05 AM.196] [TRACE] Thread PlayerSuspectTransport #1 has been shut down

			[6/26/2016 12:34:05 AM.196] [TRACE] Thread PlayerSuspectTransport #2 has been shut down

			[6/26/2016 12:34:05 AM.241] LSPD First Response: Adding suspect not arrested by player

			[6/26/2016 12:34:24 AM.522] LSPD First Response: Adding suspect not arrested by player

			[6/26/2016 12:34:34 AM.333] LSPD First Response: Out of loop

			[6/26/2016 12:35:09 AM.208] LSPD First Response: Creating drug driver event

			[6/26/2016 12:35:09 AM.211] LSPD First Response: Setting drug levels

			[6/26/2016 12:35:57 AM.240] LSPD First Response: Added ambient event fibers to cleanup

			[6/26/2016 12:36:44 AM.990] 3

			[6/26/2016 12:36:44 AM.990] Removing options for Menu

			[6/26/2016 12:36:44 AM.990] In vehicle so added just one

			[6/26/2016 12:36:44 AM.991] [TRACE] Preloading 0xdc586841

			[6/26/2016 12:36:44 AM.991] [TRACE] Preloading PROP_ECOLA_CAN

			[6/26/2016 12:36:44 AM.991] [TRACE] Preloading PROP_DONUT_02

			[6/26/2016 12:36:44 AM.991] [TRACE] Preloading PROP_CANDY_PQS

			[6/26/2016 12:36:44 AM.991] 2

			[6/26/2016 12:36:44 AM.991] Removing options for Menu

			[6/26/2016 12:36:44 AM.991] In vehicle so added just one

			[6/26/2016 12:36:45 AM.932] Removing options for Menu

			[6/26/2016 12:36:45 AM.932] In vehicle so added just one

			[6/26/2016 12:36:49 AM.873] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GRAPESEED_MAIN_ST

			[6/26/2016 12:37:07 AM.298] LSPD First Response: In Plate check

			[6/26/2016 12:37:11 AM.110] LSPD First Response: In Plate check

			[6/26/2016 12:37:14 AM.806] LSPD First Response: In Plate check

			[6/26/2016 12:37:34 AM.594] [TRACE] Assigned ped to TrafficStop #2 (GameplayMandatory)

			[6/26/2016 12:37:34 AM.594] [TRACE] Thread TrafficStop #2 initialized

			[6/26/2016 12:37:42 AM.667] LSPD First Response: Mimicking

			[6/26/2016 12:37:57 AM.676] LSPD First Response: Done mimicking

			[6/26/2016 12:38:01 AM.760] [TRACE] Asked thread TrafficStop #2 to abort: One or more required entities are dead

			[6/26/2016 12:38:01 AM.760] [TRACE] Removing ped from TrafficStop #2 (GameplayMandatory)

			[6/26/2016 12:38:01 AM.760] [TRACE] TrafficStop #2 is aborting already

			[6/26/2016 12:38:01 AM.760] [TRACE] Instance cleaned (TrafficStop #2)

			[6/26/2016 12:38:01 AM.775] [TRACE] Thread TrafficStop #2 has been shut down

			[6/26/2016 12:38:23 AM.892] LSPD First Response: [Better EMS]: Loading response manager

			[6/26/2016 12:38:23 AM.893] LSPD First Response: [Better EMS]: Responding to X:2114.924 Y:4725.063 Z:41.06802

			[6/26/2016 12:38:23 AM.909] LSPD First Response: [Better EMS]: Getting fire station and hospital

			[6/26/2016 12:38:23 AM.985] LSPD First Response: [Better EMS]: Generating response teams for fire and ems

			[6/26/2016 12:38:24 AM.023] LSPD First Response: Chose vehicle FIRETRUK

			[6/26/2016 12:38:24 AM.023] LSPD First Response: Choose between 4 and 4 peds

			[6/26/2016 12:38:24 AM.024] LSPD First Response: Choosing 4 peds

			[6/26/2016 12:38:24 AM.024] LSPD First Response: Chosen ped 3: S_M_Y_FIREMAN_01

			[6/26/2016 12:38:24 AM.024] LSPD First Response: Chosen ped 2: S_M_Y_FIREMAN_01

			[6/26/2016 12:38:24 AM.024] LSPD First Response: Chosen ped 1: S_M_Y_FIREMAN_01

			[6/26/2016 12:38:24 AM.024] LSPD First Response: Chosen ped 0: S_M_Y_FIREMAN_01

			[6/26/2016 12:38:24 AM.024] LSPD First Response: Choosing spawn radius between 50 and 100

			[6/26/2016 12:38:24 AM.025] LSPD First Response: Chose spawn radius of 55

			[6/26/2016 12:38:24 AM.047] LSPD First Response: Configuring extras on vehicle

			[6/26/2016 12:38:24 AM.047] LSPD First Response: Configuring extras on vehicle

			[6/26/2016 12:38:24 AM.071] LSPD First Response: Setting up ped components for S_M_Y_FIREMAN_01

			[6/26/2016 12:38:24 AM.073] LSPD First Response: Setting up ped components for S_M_Y_FIREMAN_01

			[6/26/2016 12:38:24 AM.074] LSPD First Response: Setting up ped components for S_M_Y_FIREMAN_01

			[6/26/2016 12:38:24 AM.075] LSPD First Response: Setting up ped components for S_M_Y_FIREMAN_01

			[6/26/2016 12:38:24 AM.076] LSPD First Response: Chose vehicle AMBULANCE

			[6/26/2016 12:38:24 AM.077] LSPD First Response: Choose between 2 and 2 peds

			[6/26/2016 12:38:24 AM.077] LSPD First Response: Choosing 2 peds

			[6/26/2016 12:38:24 AM.077] LSPD First Response: Chosen ped 1: S_M_M_PARAMEDIC_01

			[6/26/2016 12:38:24 AM.078] LSPD First Response: Chosen ped 0: S_M_M_PARAMEDIC_01

			[6/26/2016 12:38:24 AM.078] LSPD First Response: Choosing spawn radius between 50 and 100

			[6/26/2016 12:38:24 AM.078] LSPD First Response: Chose spawn radius of 62

			[6/26/2016 12:38:24 AM.078] LSPD First Response: Configuring extras on vehicle

			[6/26/2016 12:38:24 AM.078] LSPD First Response: Configuring extras on vehicle

			[6/26/2016 12:38:24 AM.079] LSPD First Response: Setting up ped components for S_M_M_PARAMEDIC_01

			[6/26/2016 12:38:24 AM.080] LSPD First Response: Setting up ped components for S_M_M_PARAMEDIC_01

			[6/26/2016 12:38:24 AM.080] LSPD First Response: [Better EMS]: Responding fire team

			[6/26/2016 12:38:24 AM.081] LSPD First Response: [Better EMS]: Responding EMS team

			[6/26/2016 12:38:24 AM.138] LSPD First Response: [Better EMS]: Target position: X:2106.25 Y:4727 Z:40.1875

			[6/26/2016 12:38:24 AM.139] LSPD First Response: [Better EMS]: Initiating drive to scene

			[6/26/2016 12:38:24 AM.140] LSPD First Response: [Better EMS]: Target position: X:2117.5 Y:4738.25 Z:40.1875

			[6/26/2016 12:38:24 AM.140] LSPD First Response: [Better EMS]: Initiating drive to scene

			[6/26/2016 12:38:25 AM.800] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SEAVIEW_RD

			[6/26/2016 12:38:26 AM.280] LSPD First Response: GetAudioFileForAction: No file found for: 

			[6/26/2016 12:38:26 AM.281] LSPD First Response: GetAudioFileForAction: No file found for: 

			[6/26/2016 12:38:26 AM.281] LSPD First Response: PlayAction: Failed to find 

			[6/26/2016 12:38:30 AM.155] LSPD First Response: [Better EMS]: Warping to street - vehicle may be stuck

			[6/26/2016 12:38:36 AM.753] [TRACE] It has been 300.9517088 seconds since the last callout

			[6/26/2016 12:38:36 AM.754] LSPD First Response: Creating ?????????????????????????????????????????

			[6/26/2016 12:38:36 AM.760] [TRACE] Callout created:  #3

			[6/26/2016 12:38:36 AM.762] LSPD First Response: Creating AssortedCallouts.StoreRobbery

			[6/26/2016 12:38:36 AM.783] [TRACE] Thread ZoomThread #3 initialized

			[6/26/2016 12:38:36 AM.968] LSPD First Response: GetAudioFileForAction: No file found for: 

			[6/26/2016 12:38:36 AM.969] LSPD First Response: GetAudioFileForAction: No file found for: 

			[6/26/2016 12:38:36 AM.969] LSPD First Response: PlayAction: Failed to find 

			[6/26/2016 12:38:38 AM.518] LSPD First Response: GetAudioFileForAction: No file found for: 

			[6/26/2016 12:38:38 AM.519] LSPD First Response: GetAudioFileForAction: No file found for: 

			[6/26/2016 12:38:38 AM.519] LSPD First Response: PlayAction: Failed to find 

			[6/26/2016 12:38:40 AM.705] [TRACE] User accepted callout

			[6/26/2016 12:38:40 AM.724] LSPD First Response: SituationNumber: 2

			[6/26/2016 12:38:46 AM.775] [TRACE] Asked thread ZoomThread #3 to abort: Timeout exceeded

			[6/26/2016 12:38:46 AM.775] [TRACE] Instance cleaned (ZoomThread #3)

			[6/26/2016 12:38:46 AM.778] [TRACE] Thread ZoomThread #3 has been shut down

			[6/26/2016 12:38:50 AM.578] LSPD First Response: GetAudioFileForAction: No file found for: 

			[6/26/2016 12:38:50 AM.581] LSPD First Response: GetAudioFileForAction: No file found for: 

			[6/26/2016 12:38:50 AM.581] LSPD First Response: PlayAction: Failed to find 

			[6/26/2016 12:39:49 AM.384]  830353

			[6/26/2016 12:40:06 AM.468] LSPD First Response: [Better EMS]: Loading response manager

			[6/26/2016 12:40:06 AM.468] LSPD First Response: [Better EMS]: Responding to X:1693.322 Y:4820.67 Z:42.06313

			[6/26/2016 12:40:06 AM.489] LSPD First Response: [Better EMS]: Getting fire station and hospital

			[6/26/2016 12:40:06 AM.561] LSPD First Response: [Better EMS]: Generating response teams for fire and ems

			[6/26/2016 12:40:06 AM.562] LSPD First Response: Chose vehicle FIRETRUK

			[6/26/2016 12:40:06 AM.562] LSPD First Response: Choose between 4 and 4 peds

			[6/26/2016 12:40:06 AM.562] LSPD First Response: Choosing 4 peds

			[6/26/2016 12:40:06 AM.562] LSPD First Response: Chosen ped 3: S_M_Y_FIREMAN_01

			[6/26/2016 12:40:06 AM.562] LSPD First Response: Chosen ped 2: S_M_Y_FIREMAN_01

			[6/26/2016 12:40:06 AM.563] LSPD First Response: Chosen ped 1: S_M_Y_FIREMAN_01

			[6/26/2016 12:40:06 AM.563] LSPD First Response: Chosen ped 0: S_M_Y_FIREMAN_01

			[6/26/2016 12:40:06 AM.563] LSPD First Response: Choosing spawn radius between 50 and 100

			[6/26/2016 12:40:06 AM.563] LSPD First Response: Chose spawn radius of 98

			[6/26/2016 12:40:06 AM.564] LSPD First Response: Configuring extras on vehicle

			[6/26/2016 12:40:06 AM.564] LSPD First Response: Configuring extras on vehicle

			[6/26/2016 12:40:06 AM.565] LSPD First Response: Setting up ped components for S_M_Y_FIREMAN_01

			[6/26/2016 12:40:06 AM.565] LSPD First Response: Setting up ped components for S_M_Y_FIREMAN_01

			[6/26/2016 12:40:06 AM.566] LSPD First Response: Setting up ped components for S_M_Y_FIREMAN_01

			[6/26/2016 12:40:06 AM.566] LSPD First Response: Setting up ped components for S_M_Y_FIREMAN_01

			[6/26/2016 12:40:06 AM.567] LSPD First Response: Chose vehicle AMBULANCE

			[6/26/2016 12:40:06 AM.568] LSPD First Response: Choose between 2 and 2 peds

			[6/26/2016 12:40:06 AM.568] LSPD First Response: Choosing 2 peds

			[6/26/2016 12:40:06 AM.568] LSPD First Response: Chosen ped 1: S_M_M_PARAMEDIC_01

			[6/26/2016 12:40:06 AM.568] LSPD First Response: Chosen ped 0: S_M_M_PARAMEDIC_01

			[6/26/2016 12:40:06 AM.568] LSPD First Response: Choosing spawn radius between 50 and 100

			[6/26/2016 12:40:06 AM.568] LSPD First Response: Chose spawn radius of 60

			[6/26/2016 12:40:06 AM.569] LSPD First Response: Configuring extras on vehicle

			[6/26/2016 12:40:06 AM.569] LSPD First Response: Configuring extras on vehicle

			[6/26/2016 12:40:06 AM.570] LSPD First Response: Setting up ped components for S_M_M_PARAMEDIC_01

			[6/26/2016 12:40:06 AM.570] LSPD First Response: Setting up ped components for S_M_M_PARAMEDIC_01

			[6/26/2016 12:40:06 AM.571] LSPD First Response: [Better EMS]: Responding fire team

			[6/26/2016 12:40:06 AM.571] LSPD First Response: [Better EMS]: Responding EMS team

			[6/26/2016 12:40:06 AM.591] LSPD First Response: [Better EMS]: Target position: X:1672 Y:4830.75 Z:41.03125

			[6/26/2016 12:40:06 AM.591] LSPD First Response: [Better EMS]: Initiating drive to scene

			[6/26/2016 12:40:06 AM.592] LSPD First Response: [Better EMS]: Target position: X:1674 Y:4812.75 Z:41.03125

			[6/26/2016 12:40:06 AM.592] LSPD First Response: [Better EMS]: Initiating drive to scene

			[6/26/2016 12:40:07 AM.104] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GRAPESEED_MAIN_ST

			[6/26/2016 12:40:07 AM.590] LSPD First Response: GetAudioFileForAction: No file found for: 

			[6/26/2016 12:40:07 AM.590] LSPD First Response: GetAudioFileForAction: No file found for: 

			[6/26/2016 12:40:07 AM.590] LSPD First Response: PlayAction: Failed to find 

			[6/26/2016 12:40:12 AM.600] LSPD First Response: [Better EMS]: Warping to street - vehicle may be stuck

			[6/26/2016 12:40:15 AM.517] LSPD First Response: [Better EMS]: Almost at scene, slowing down

			[6/26/2016 12:40:16 AM.837] LSPD First Response: GetAudioFileForAction: No file found for: 

			[6/26/2016 12:40:16 AM.838] LSPD First Response: GetAudioFileForAction: No file found for: 

			[6/26/2016 12:40:16 AM.838] LSPD First Response: PlayAction: Failed to find 

			[6/26/2016 12:40:18 AM.366] LSPD First Response: GetAudioFileForAction: No file found for: 

			[6/26/2016 12:40:18 AM.366] LSPD First Response: GetAudioFileForAction: No file found for: 

			[6/26/2016 12:40:18 AM.367] LSPD First Response: PlayAction: Failed to find 

			[6/26/2016 12:40:22 AM.367] LSPD First Response: GetAudioFileForAction: No file found for: 

			[6/26/2016 12:40:22 AM.367] LSPD First Response: GetAudioFileForAction: No file found for: 

			[6/26/2016 12:40:22 AM.367] LSPD First Response: PlayAction: Failed to find 

			[6/26/2016 12:40:23 AM.193] LSPD First Response: [Better EMS]: Done with drive there tasks

			[6/26/2016 12:40:23 AM.337] LSPD First Response: [Better EMS]: Almost at scene, slowing down

			[6/26/2016 12:40:24 AM.350] LSPD First Response: [Better EMS]: No patients available, hibernating

			[6/26/2016 12:40:25 AM.138] LSPD First Response: [Better EMS]: Probability to survive: 0.72, rand num: 0.801490352396616

			[6/26/2016 12:40:25 AM.138] LSPD First Response: [Better EMS]: Going to survive: False

			[6/26/2016 12:40:25 AM.138] LSPD First Response: [Better EMS]: Running to patient

			[6/26/2016 12:40:25 AM.138] LSPD First Response: [Better EMS]: Treating patient

			[6/26/2016 12:40:28 AM.976] LSPD First Response: [Better EMS]: Close to first vehicle on scene, ok to stop

			[6/26/2016 12:40:28 AM.976] LSPD First Response: [Better EMS]: Done with drive there tasks

			[6/26/2016 12:40:30 AM.134] LSPD First Response: [Better EMS]: No patients available, hibernating

			[6/26/2016 12:40:30 AM.134] LSPD First Response: [Better EMS]: No patients available, hibernating

			[6/26/2016 12:40:30 AM.135] LSPD First Response: [Better EMS]: No patients available, hibernating

			[6/26/2016 12:40:30 AM.135] LSPD First Response: [Better EMS]: No patients available, hibernating

			[6/26/2016 12:40:43 AM.903] LSPD First Response: [Better EMS]: Almost at scene, slowing down

			[6/26/2016 12:40:50 AM.285] LSPD First Response: [Better EMS]: Done with drive there tasks

			[6/26/2016 12:40:51 AM.591] LSPD First Response: [Better EMS]: No patients available, hibernating

			[6/26/2016 12:40:51 AM.592] LSPD First Response: [Better EMS]: No patients available, hibernating

			[6/26/2016 12:40:51 AM.592] LSPD First Response: [Better EMS]: No patients available, hibernating

			[6/26/2016 12:40:52 AM.385] LSPD First Response: [Better EMS]: Probability to survive: 0.126, rand num: 0.803192806804177

			[6/26/2016 12:40:52 AM.385] LSPD First Response: [Better EMS]: Going to survive: False

			[6/26/2016 12:40:52 AM.385] LSPD First Response: [Better EMS]: Running to patient

			[6/26/2016 12:40:52 AM.386] LSPD First Response: [Better EMS]: Treating patient

			[6/26/2016 12:41:14 AM.802] LSPD First Response: [Better EMS]: Almost at scene, slowing down

			[6/26/2016 12:41:24 AM.125] LSPD First Response: [Better EMS]: No patients available, hibernating

			[6/26/2016 12:41:24 AM.367] LSPD First Response: [Better EMS]: Scene is clear

			[6/26/2016 12:41:24 AM.368] LSPD First Response: [Better EMS]: ~y~Reviving response fiber

			[6/26/2016 12:41:24 AM.385] LSPD First Response: [Better EMS]: Ped is returning to vehicle

			[6/26/2016 12:41:24 AM.385] LSPD First Response: [Better EMS]: Ped is returning to vehicle

			[6/26/2016 12:41:24 AM.385] LSPD First Response: [Better EMS]: Ped is returning to vehicle

			[6/26/2016 12:41:24 AM.386] LSPD First Response: [Better EMS]: Ped is returning to vehicle

			[6/26/2016 12:41:24 AM.388] LSPD First Response: [Better EMS]: All peds clear, vehicle can depart: Sandy Shores Fire Station

			[6/26/2016 12:41:24 AM.389] LSPD First Response: [Better EMS]: Now dismissing vehicle

			[6/26/2016 12:41:24 AM.588] LSPD First Response: [Better EMS]: Scene is clear

			[6/26/2016 12:41:24 AM.604] LSPD First Response: [Better EMS]: Ped is returning to vehicle

			[6/26/2016 12:41:24 AM.604] LSPD First Response: [Better EMS]: Ped is returning to vehicle

			[6/26/2016 12:41:27 AM.542] LSPD First Response: [Better EMS]: No patients available, hibernating

			[6/26/2016 12:41:28 AM.034] LSPD First Response: [Better EMS]: Cancelling other team's drive task. Other team: Sandy Shores Hospital

			[6/26/2016 12:41:28 AM.034] LSPD First Response: [Better EMS]: Scene is clear

			[6/26/2016 12:41:28 AM.035] LSPD First Response: [Better EMS]: ~y~Reviving response fiber

			[6/26/2016 12:41:28 AM.055] LSPD First Response: [Better EMS]: Done with drive there tasks

			[6/26/2016 12:41:28 AM.056] LSPD First Response: [Better EMS]: Ped is returning to vehicle

			[6/26/2016 12:41:28 AM.056] LSPD First Response: [Better EMS]: Ped is returning to vehicle

			[6/26/2016 12:41:28 AM.056] LSPD First Response: [Better EMS]: Ped is returning to vehicle

			[6/26/2016 12:41:28 AM.056] LSPD First Response: [Better EMS]: Ped is returning to vehicle

			[6/26/2016 12:41:29 AM.225] LSPD First Response: [Better EMS]: No patients available, hibernating

			[6/26/2016 12:41:29 AM.226] LSPD First Response: [Better EMS]: No patients available, hibernating

			[6/26/2016 12:41:29 AM.322] LSPD First Response: [Better EMS]: Scene is clear

			[6/26/2016 12:41:29 AM.339] LSPD First Response: [Better EMS]: Ped is returning to vehicle

			[6/26/2016 12:41:29 AM.340] LSPD First Response: [Better EMS]: Ped is returning to vehicle

			[6/26/2016 12:41:29 AM.340] LSPD First Response: [Better EMS]: All peds clear, vehicle can depart: Sandy Shores Hospital

			[6/26/2016 12:41:34 AM.693] LSPD First Response: [Better EMS]: All peds clear, vehicle can depart: Sandy Shores Hospital

			[6/26/2016 12:41:34 AM.694] LSPD First Response: [Better EMS]: Now dismissing vehicle

			[6/26/2016 12:41:34 AM.726] LSPD First Response: [Better EMS]: ~g~Incident complete, show report

			[6/26/2016 12:41:34 AM.728] LSPD First Response: [Better EMS]: Creating report notification

			[6/26/2016 12:41:34 AM.776] LSPD First Response: [Better EMS]: Report for Joseph McRoll: Time: ~r~~h~3 min ago~n~~h~~s~Cause: ~o~~h~Falling~n~~h~~s~Wound: ~p~~h~Unknown

			[6/26/2016 12:41:34 AM.776] LSPD First Response: [Better EMS]: ~p~Clearing patients objects

			[6/26/2016 12:41:38 AM.114] LSPD First Response: [Better EMS]: All peds clear, vehicle can depart: Sandy Shores Fire Station

			[6/26/2016 12:41:38 AM.202] LSPD First Response: [Better EMS]: ~g~Incident complete, show report

			[6/26/2016 12:41:38 AM.202] LSPD First Response: [Better EMS]: Creating report notification

			[6/26/2016 12:41:38 AM.202] LSPD First Response: [Better EMS]: Report for Jerry Freeman: Time: ~r~~h~2 min ago~n~~h~~s~Cause: ~o~~h~A pistol~n~~h~~s~Wound: ~p~~h~Head

			[6/26/2016 12:41:38 AM.203] LSPD First Response: [Better EMS]: ~p~Clearing patients objects

			[6/26/2016 12:41:48 AM.000] [TRACE] Instance cleaned ( #3)

			[6/26/2016 12:41:51 AM.512] LSPD First Response: [Better EMS]: Now dismissing vehicle

			[6/26/2016 12:41:58 AM.875] LSPD First Response: [Better EMS]: Now dismissing vehicle

			[6/26/2016 12:43:14 AM.049] [TRACE] Assigned ped to TrafficStop #3 (GameplayMandatory)

			[6/26/2016 12:43:14 AM.049] [TRACE] Thread TrafficStop #3 initialized

			[6/26/2016 12:43:19 AM.827] LSPD First Response: Mimicking

			[6/26/2016 12:43:39 AM.370] LSPD First Response: Done mimicking

			[6/26/2016 12:44:26 AM.753] [TRACE] Key down #1

			[6/26/2016 12:44:26 AM.753] [TRACE] Key down #1.5

			[6/26/2016 12:44:26 AM.753] CA: False

			[6/26/2016 12:44:26 AM.753] AC: False

			[6/26/2016 12:44:26 AM.753] [TRACE] Key down #2

			[6/26/2016 12:44:26 AM.753] [TRACE] Ped #2

			[6/26/2016 12:44:26 AM.753] [TRACE] Ped #2

			[6/26/2016 12:44:26 AM.753] [TRACE] Ped #3

			[6/26/2016 12:44:26 AM.754] [TRACE] Ped #2

			[6/26/2016 12:44:26 AM.754] [TRACE] Ped #3

			[6/26/2016 12:44:26 AM.829] 6/26/2016 12:44:26 AM - released

			[6/26/2016 12:44:28 AM.128] [TRACE] Key down #1

			[6/26/2016 12:44:34 AM.329] [TRACE] Key down #1

			[6/26/2016 12:44:34 AM.329] [TRACE] Key down #1.5

			[6/26/2016 12:44:34 AM.329] CA: False

			[6/26/2016 12:44:34 AM.329] AC: False

			[6/26/2016 12:44:34 AM.329] [TRACE] Key down #2

			[6/26/2016 12:44:34 AM.329] [TRACE] Ped #2

			[6/26/2016 12:44:34 AM.329] [TRACE] Ped #2

			[6/26/2016 12:44:34 AM.329] [TRACE] Ped #3

			[6/26/2016 12:44:34 AM.557] [TRACE] Key down #1

			[6/26/2016 12:44:34 AM.557] [TRACE] Key down #1.5

			[6/26/2016 12:44:34 AM.557] CA: False

			[6/26/2016 12:44:34 AM.557] AC: False

			[6/26/2016 12:44:34 AM.557] [TRACE] Key down #2

			[6/26/2016 12:44:34 AM.557] [TRACE] Ped #2

			[6/26/2016 12:44:34 AM.557] [TRACE] Ped #2

			[6/26/2016 12:44:34 AM.557] [TRACE] Ped #3

			[6/26/2016 12:44:34 AM.812] [TRACE] Key down #1

			[6/26/2016 12:44:34 AM.812] [TRACE] Key down #1.5

			[6/26/2016 12:44:34 AM.812] CA: False

			[6/26/2016 12:44:34 AM.812] AC: False

			[6/26/2016 12:44:34 AM.812] [TRACE] Key down #2

			[6/26/2016 12:44:34 AM.813] [TRACE] Ped #2

			[6/26/2016 12:44:34 AM.813] [TRACE] Ped #2

			[6/26/2016 12:44:34 AM.813] [TRACE] Ped #3

			[6/26/2016 12:44:37 AM.729] LSPD First Response: Starting ticket reasons show

			[6/26/2016 12:44:50 AM.534] [TRACE] Asked thread TrafficStop #3 to abort: Issued ticket

			[6/26/2016 12:44:50 AM.534] [TRACE] Removing ped from TrafficStop #3 (GameplayMandatory)

			[6/26/2016 12:44:50 AM.534] [TRACE] TrafficStop #3 is aborting already

			[6/26/2016 12:44:50 AM.534] [TRACE] Instance cleaned (TrafficStop #3)

			[6/26/2016 12:44:50 AM.541] [TRACE] Thread TrafficStop #3 has been shut down

			[6/26/2016 12:44:50 AM.635] [TRACE] It has been 182.6349124 seconds since the last callout

			[6/26/2016 12:44:50 AM.636] LSPD First Response: Creating IntoxicatedPerson

			[6/26/2016 12:44:50 AM.637] [TRACE] Callout created:  #4

			[6/26/2016 12:44:50 AM.658] [TRACE] Thread ZoomThread #4 initialized

			[6/26/2016 12:44:50 AM.912] LSPD First Response: Setting alcohol levels

			[6/26/2016 12:44:50 AM.932] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SEAVIEW_RD

			[6/26/2016 12:44:53 AM.875] [TRACE] User accepted callout

			[6/26/2016 12:45:00 AM.651] [TRACE] Asked thread ZoomThread #4 to abort: Timeout exceeded

			[6/26/2016 12:45:00 AM.651] [TRACE] Instance cleaned (ZoomThread #4)

			[6/26/2016 12:45:00 AM.655] [TRACE] Thread ZoomThread #4 has been shut down

			[6/26/2016 12:45:44 AM.817] setting up new cop: null

			[6/26/2016 12:45:44 AM.817] [TRACE] New ped recognized as cop

			[6/26/2016 12:45:44 AM.817] setting up new cop: null

			[6/26/2016 12:45:44 AM.817] [TRACE] New ped recognized as cop

			[6/26/2016 12:46:35 AM.131] [TRACE] Key down #1

			[6/26/2016 12:46:35 AM.131] [TRACE] Key down #1.5

			[6/26/2016 12:46:35 AM.131] CA: False

			[6/26/2016 12:46:35 AM.131] AC: False

			[6/26/2016 12:46:35 AM.131] [TRACE] Key down #2

			[6/26/2016 12:46:35 AM.132] [TRACE] Ped #2

			[6/26/2016 12:46:35 AM.132] [TRACE] Ped #3

			[6/26/2016 12:46:35 AM.132] [TRACE] Ped #2

			[6/26/2016 12:46:35 AM.132] [TRACE] Ped #3

			[6/26/2016 12:46:36 AM.705] 6/26/2016 12:46:36 AM - released

			[6/26/2016 12:46:41 AM.724] 6/26/2016 12:46:41 AM- timeAtInteractPressed

			[6/26/2016 12:47:33 AM.183] 6/26/2016 12:47:33 AM- timeAtInteractPressed

			[6/26/2016 12:47:33 AM.814] 6/26/2016 12:47:33 AM- startCuffAnim

			[6/26/2016 12:47:38 AM.568] [TRACE] Instance cleaned ( #4)

			[6/26/2016 12:47:38 AM.570] LSPD First Response: Contains key after add

			[6/26/2016 12:47:38 AM.571] LSPD First Response: Weapon Dropped

			[6/26/2016 12:47:38 AM.587] [TRACE] Assigned ped to PlayerSuspectTransport #3 (Blocker)

			[6/26/2016 12:47:38 AM.587] [TRACE] Thread PlayerSuspectTransport #3 initialized

			[6/26/2016 12:47:39 AM.521] 6/26/2016 12:47:39 AM - released

			[6/26/2016 12:47:42 AM.927] LSPD First Response: Transport region(s) not available

			[6/26/2016 12:47:44 AM.073] [TRACE] New ped recognized as cop

			[6/26/2016 12:47:44 AM.074] LSPD First Response: Transport vehicle doors: 6

			[6/26/2016 12:47:44 AM.342] setting up new cop: null

			[6/26/2016 12:48:02 AM.741] [TRACE] Asked thread PlayerSuspectTransport #3 to abort: Suspect ceased to exist

			[6/26/2016 12:48:02 AM.741] [TRACE] Removing ped from PlayerSuspectTransport #3 (Blocker)

			[6/26/2016 12:48:02 AM.741] [TRACE] Instance cleaned (PlayerSuspectTransport #3)

			[6/26/2016 12:48:02 AM.756] [TRACE] Thread PlayerSuspectTransport #3 has been shut down

			[6/26/2016 12:48:02 AM.865] LSPD First Response: Adding suspect not arrested by player

			[6/26/2016 12:48:06 AM.763] [TRACE] Key down #1

			[6/26/2016 12:48:06 AM.763] [TRACE] Key down #1.5

			[6/26/2016 12:48:06 AM.763] CA: True

			[6/26/2016 12:48:06 AM.764] AC: False

			[6/26/2016 12:48:16 AM.465] [TRACE] It has been 37.8974198 seconds since the last callout

			[6/26/2016 12:48:16 AM.466] LSPD First Response: Creating ?????????????????????????????????????????

			[6/26/2016 12:48:16 AM.466] [TRACE] Callout created:  #5

			[6/26/2016 12:48:16 AM.466] LSPD First Response: Creating AssortedCallouts.StoreRobbery

			[6/26/2016 12:48:16 AM.468] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GRAPESEED_MAIN_ST

			[6/26/2016 12:48:16 AM.486] [TRACE] Thread ZoomThread #5 initialized

			[6/26/2016 12:48:19 AM.619] [TRACE] User accepted callout

			[6/26/2016 12:48:19 AM.637] LSPD First Response: SituationNumber: 1

			[6/26/2016 12:48:26 AM.477] [TRACE] Asked thread ZoomThread #5 to abort: Timeout exceeded

			[6/26/2016 12:48:26 AM.477] [TRACE] Instance cleaned (ZoomThread #5)

			[6/26/2016 12:48:26 AM.481] [TRACE] Thread ZoomThread #5 has been shut down

			[6/26/2016 12:49:08 AM.443] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GRAPESEED_MAIN_ST

			[6/26/2016 12:49:08 AM.451] X:1674 Y:4812.75 Z:41.03125

			[6/26/2016 12:49:08 AM.451] [TRACE] Requested backup LocalPatrol in BlaineCounty

			[6/26/2016 12:49:08 AM.451] [TRACE] Creating unit LocalUnit

			[6/26/2016 12:49:08 AM.452] [TRACE] Created sheriff

			[6/26/2016 12:49:08 AM.453] [TRACE] New cop created s_f_y_sheriff_01

			[6/26/2016 12:49:08 AM.453] s_f_y_cop_01_white_full_01

			[6/26/2016 12:49:08 AM.453] s_f_y_cop_01_white_full_02

			[6/26/2016 12:49:08 AM.453] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup

			[6/26/2016 12:49:08 AM.476] Arrived

			[6/26/2016 12:49:08 AM.751] setting up new cop: null

			[6/26/2016 12:49:09 AM.486] X:1669 Y:4854.5 Z:41.0625

			[6/26/2016 12:49:09 AM.487] [TRACE] Requested backup LocalSWAT in BlaineCounty

			[6/26/2016 12:49:09 AM.487] [TRACE] Creating unit SwatTeam

			[6/26/2016 12:49:09 AM.487] [TRACE] Created sheriff2

			[6/26/2016 12:49:09 AM.488] [TRACE] New cop created s_m_y_sheriff_01

			[6/26/2016 12:49:09 AM.488] s_m_y_sheriff_01_white_full_01

			[6/26/2016 12:49:09 AM.488] s_m_y_sheriff_01_white_full_02

			[6/26/2016 12:49:09 AM.490] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup

			[6/26/2016 12:49:09 AM.491] [TRACE] New cop created s_m_y_sheriff_01

			[6/26/2016 12:49:09 AM.492] s_m_y_sheriff_01_white_full_02

			[6/26/2016 12:49:09 AM.492] s_m_y_sheriff_01_white_full_02

			[6/26/2016 12:49:09 AM.492] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup

			[6/26/2016 12:49:09 AM.493] [TRACE] New cop created s_m_y_sheriff_01

			[6/26/2016 12:49:09 AM.493] s_m_y_sheriff_01_white_full_01

			[6/26/2016 12:49:09 AM.494] s_m_y_sheriff_01_white_full_02

			[6/26/2016 12:49:09 AM.494] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup

			[6/26/2016 12:49:09 AM.495] [TRACE] New cop created s_m_y_sheriff_01

			[6/26/2016 12:49:09 AM.496] s_m_y_sheriff_01_white_full_01

			[6/26/2016 12:49:09 AM.496] s_m_y_sheriff_01_white_full_01

			[6/26/2016 12:49:09 AM.496] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup

			[6/26/2016 12:49:09 AM.772] setting up new cop: null

			[6/26/2016 12:49:09 AM.772] setting up new cop: null

			[6/26/2016 12:49:09 AM.772] setting up new cop: null

			[6/26/2016 12:49:09 AM.772] setting up new cop: null

			[6/26/2016 12:49:11 AM.052] X:1674 Y:4812.75 Z:41.03125

			[6/26/2016 12:49:11 AM.052] [TRACE] Requested backup LocalPatrol in BlaineCounty

			[6/26/2016 12:49:11 AM.052] [TRACE] Creating unit LocalUnit

			[6/26/2016 12:49:11 AM.053] [TRACE] Created sheriff

			[6/26/2016 12:49:11 AM.054] [TRACE] New cop created s_m_y_sheriff_01

			[6/26/2016 12:49:11 AM.054] s_m_y_sheriff_01_white_full_01

			[6/26/2016 12:49:11 AM.054] s_m_y_sheriff_01_white_full_01

			[6/26/2016 12:49:11 AM.054] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup

			[6/26/2016 12:49:11 AM.079] Arrived

			[6/26/2016 12:49:11 AM.305] setting up new cop: null

			[6/26/2016 12:49:15 AM.749] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice

			[6/26/2016 12:49:39 AM.654] [TRACE] Arrived through combat

			[6/26/2016 12:49:40 AM.173] [TRACE] Arrived through combat

			[6/26/2016 12:49:40 AM.173] [TRACE] Arrived through combat

			[6/26/2016 12:49:41 AM.743] [TRACE] Arrived through combat

			[6/26/2016 12:49:42 AM.272] [TRACE] Arrived through combat

			[6/26/2016 12:49:42 AM.368] LSPD First Response: [Better EMS]: Loading response manager

			[6/26/2016 12:49:42 AM.369] LSPD First Response: [Better EMS]: Responding to X:1691.378 Y:4819.028 Z:42.06323

			[6/26/2016 12:49:42 AM.386] LSPD First Response: [Better EMS]: Getting fire station and hospital

			[6/26/2016 12:49:42 AM.459] LSPD First Response: [Better EMS]: Generating response teams for fire and ems

			[6/26/2016 12:49:42 AM.459] LSPD First Response: Chose vehicle FIRETRUK

			[6/26/2016 12:49:42 AM.460] LSPD First Response: Choose between 4 and 4 peds

			[6/26/2016 12:49:42 AM.460] LSPD First Response: Choosing 4 peds

			[6/26/2016 12:49:42 AM.460] LSPD First Response: Chosen ped 3: S_M_Y_FIREMAN_01

			[6/26/2016 12:49:42 AM.460] LSPD First Response: Chosen ped 2: S_M_Y_FIREMAN_01

			[6/26/2016 12:49:42 AM.460] LSPD First Response: Chosen ped 1: S_M_Y_FIREMAN_01

			[6/26/2016 12:49:42 AM.460] LSPD First Response: Chosen ped 0: S_M_Y_FIREMAN_01

			[6/26/2016 12:49:42 AM.460] LSPD First Response: Choosing spawn radius between 50 and 100

			[6/26/2016 12:49:42 AM.461] LSPD First Response: Chose spawn radius of 57

			[6/26/2016 12:49:42 AM.461] LSPD First Response: Configuring extras on vehicle

			[6/26/2016 12:49:42 AM.461] LSPD First Response: Configuring extras on vehicle

			[6/26/2016 12:49:42 AM.462] LSPD First Response: Setting up ped components for S_M_Y_FIREMAN_01

			[6/26/2016 12:49:42 AM.463] LSPD First Response: Setting up ped components for S_M_Y_FIREMAN_01

			[6/26/2016 12:49:42 AM.463] LSPD First Response: Setting up ped components for S_M_Y_FIREMAN_01

			[6/26/2016 12:49:42 AM.465] LSPD First Response: Setting up ped components for S_M_Y_FIREMAN_01

			[6/26/2016 12:49:42 AM.466] LSPD First Response: Chose vehicle AMBULANCE

			[6/26/2016 12:49:42 AM.466] LSPD First Response: Choose between 2 and 2 peds

			[6/26/2016 12:49:42 AM.466] LSPD First Response: Choosing 2 peds

			[6/26/2016 12:49:42 AM.466] LSPD First Response: Chosen ped 1: S_M_M_PARAMEDIC_01

			[6/26/2016 12:49:42 AM.466] LSPD First Response: Chosen ped 0: S_M_M_PARAMEDIC_01

			[6/26/2016 12:49:42 AM.466] LSPD First Response: Choosing spawn radius between 50 and 100

			[6/26/2016 12:49:42 AM.467] LSPD First Response: Chose spawn radius of 79

			[6/26/2016 12:49:42 AM.467] LSPD First Response: Configuring extras on vehicle

			[6/26/2016 12:49:42 AM.467] LSPD First Response: Configuring extras on vehicle

			[6/26/2016 12:49:42 AM.467] LSPD First Response: Setting up ped components for S_M_M_PARAMEDIC_01

			[6/26/2016 12:49:42 AM.468] LSPD First Response: Setting up ped components for S_M_M_PARAMEDIC_01

			[6/26/2016 12:49:42 AM.468] LSPD First Response: [Better EMS]: Responding fire team

			[6/26/2016 12:49:42 AM.469] LSPD First Response: [Better EMS]: Responding EMS team

			[6/26/2016 12:49:42 AM.487] LSPD First Response: [Better EMS]: Target position: X:1672 Y:4830.75 Z:41.03125

			[6/26/2016 12:49:42 AM.487] LSPD First Response: [Better EMS]: Initiating drive to scene

			[6/26/2016 12:49:42 AM.488] LSPD First Response: [Better EMS]: Target position: X:1672 Y:4830.75 Z:41.03125

			[6/26/2016 12:49:42 AM.488] LSPD First Response: [Better EMS]: Initiating drive to scene

			[6/26/2016 12:49:43 AM.215] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GRAPESEED_MAIN_ST

			[6/26/2016 12:49:43 AM.320] [TRACE] Arrived through combat

			[6/26/2016 12:49:43 AM.698] LSPD First Response: GetAudioFileForAction: No file found for: 

			[6/26/2016 12:49:43 AM.699] LSPD First Response: GetAudioFileForAction: No file found for: 

			[6/26/2016 12:49:43 AM.699] LSPD First Response: PlayAction: Failed to find 

			[6/26/2016 12:49:48 AM.800] LSPD First Response: [Better EMS]: Almost at scene, slowing down

			[6/26/2016 12:49:52 AM.125] LSPD First Response: GetAudioFileForAction: No file found for: 

			[6/26/2016 12:49:52 AM.126] LSPD First Response: GetAudioFileForAction: No file found for: 

			[6/26/2016 12:49:52 AM.126] LSPD First Response: PlayAction: Failed to find 

			[6/26/2016 12:49:55 AM.195] LSPD First Response: GetAudioFileForAction: No file found for: 

			[6/26/2016 12:49:55 AM.195] LSPD First Response: GetAudioFileForAction: No file found for: 

			[6/26/2016 12:49:55 AM.196] LSPD First Response: PlayAction: Failed to find 

			[6/26/2016 12:49:56 AM.214] LSPD First Response: GetAudioFileForAction: No file found for: 

			[6/26/2016 12:49:56 AM.215] LSPD First Response: GetAudioFileForAction: No file found for: 

			[6/26/2016 12:49:56 AM.215] LSPD First Response: PlayAction: Failed to find 

			[6/26/2016 12:50:03 AM.075] LSPD First Response: GetAudioFileForAction: No file found for: 

			[6/26/2016 12:50:03 AM.076] LSPD First Response: GetAudioFileForAction: No file found for: 

			[6/26/2016 12:50:03 AM.076] LSPD First Response: PlayAction: Failed to find 

			[6/26/2016 12:50:14 AM.894] LSPD First Response: GetAudioFileForAction: No file found for: 

			[6/26/2016 12:50:14 AM.895] LSPD First Response: GetAudioFileForAction: No file found for: 

			[6/26/2016 12:50:14 AM.896] LSPD First Response: PlayAction: Failed to find 

			[6/26/2016 12:50:18 AM.690] LSPD First Response: [Better EMS]: Done with drive there tasks

			[6/26/2016 12:50:20 AM.014] LSPD First Response: [Better EMS]: No patients available, hibernating

			[6/26/2016 12:50:20 AM.015] LSPD First Response: [Better EMS]: No patients available, hibernating

			[6/26/2016 12:50:20 AM.032] LSPD First Response: [Better EMS]: Probability to survive: 0.378, rand num: 0.171347900373558

			[6/26/2016 12:50:20 AM.032] LSPD First Response: [Better EMS]: Going to survive: True

			[6/26/2016 12:50:20 AM.033] LSPD First Response: [Better EMS]: Running to patient

			[6/26/2016 12:50:20 AM.033] LSPD First Response: [Better EMS]: Treating patient

			[6/26/2016 12:50:20 AM.829] LSPD First Response: [Better EMS]: Probability to survive: 0.63, rand num: 0.464797909587993

			[6/26/2016 12:50:20 AM.829] LSPD First Response: [Better EMS]: Going to survive: True

			[6/26/2016 12:50:20 AM.829] LSPD First Response: [Better EMS]: Running to patient

			[6/26/2016 12:50:20 AM.830] LSPD First Response: [Better EMS]: Treating patient

			[6/26/2016 12:50:32 AM.368] LSPD First Response: [Better EMS]: Reviving responder thread

			[6/26/2016 12:50:32 AM.368] LSPD First Response: [Better EMS]: Reviving responder thread

			[6/26/2016 12:50:33 AM.240] LSPD First Response: [Better EMS]: No patients available, hibernating

			[6/26/2016 12:50:34 AM.036] LSPD First Response: [Better EMS]: Probability to survive: 0.12825, rand num: 0.938417232101046

			[6/26/2016 12:50:34 AM.036] LSPD First Response: [Better EMS]: Going to survive: False

			[6/26/2016 12:50:34 AM.036] LSPD First Response: [Better EMS]: Running to patient

			[6/26/2016 12:50:34 AM.036] LSPD First Response: [Better EMS]: Treating patient

			[6/26/2016 12:50:42 AM.667] LSPD First Response: [Better EMS]: Reviving responder thread

			[6/26/2016 12:50:44 AM.408] LSPD First Response: [Better EMS]: Probability to survive: 0.0945, rand num: 0.676886917872767

			[6/26/2016 12:50:44 AM.408] LSPD First Response: [Better EMS]: Going to survive: False

			[6/26/2016 12:50:44 AM.408] LSPD First Response: [Better EMS]: Running to patient

			[6/26/2016 12:50:44 AM.408] LSPD First Response: [Better EMS]: Treating patient

			[6/26/2016 12:51:14 AM.488] LSPD First Response: [Better EMS]: Waiting for ambulance to arrive

			[6/26/2016 12:51:23 AM.470] LSPD First Response: [Better EMS]: Probability to survive: 0.03375, rand num: 0.408633004598614

			[6/26/2016 12:51:23 AM.470] LSPD First Response: [Better EMS]: Going to survive: False

			[6/26/2016 12:51:23 AM.470] LSPD First Response: [Better EMS]: Running to patient

			[6/26/2016 12:51:23 AM.470] LSPD First Response: [Better EMS]: Treating patient

			[6/26/2016 12:51:27 AM.569] [TRACE] Instance cleaned ( #5)

			[6/26/2016 12:51:28 AM.480] LSPD First Response: [Better EMS]: Waiting for ambulance to arrive

			[6/26/2016 12:51:31 AM.619] LSPD First Response: [Better EMS]: No patients available, hibernating

			[6/26/2016 12:51:34 AM.436] LSPD First Response: [Better EMS]: Reviving responder thread

			[6/26/2016 12:51:35 AM.309] LSPD First Response: [Better EMS]: Probability to survive: 0.0945, rand num: 0.60034072427095

			[6/26/2016 12:51:35 AM.310] LSPD First Response: [Better EMS]: Going to survive: False

			[6/26/2016 12:51:35 AM.310] LSPD First Response: [Better EMS]: Running to patient

			[6/26/2016 12:51:35 AM.310] LSPD First Response: [Better EMS]: Treating patient

			[6/26/2016 12:51:42 AM.079] [TRACE] It has been 14.5099587 seconds since the last callout

			[6/26/2016 12:51:42 AM.079] LSPD First Response: Creating ?????????????????????????????????????????

			[6/26/2016 12:51:42 AM.080] [TRACE] Callout created:  #6

			[6/26/2016 12:51:42 AM.080] LSPD First Response: Creating AssortedCallouts.StoreRobbery

			[6/26/2016 12:51:42 AM.080] LSPD First Response: No valid store found.

			[6/26/2016 12:51:42 AM.081] LSPD First Response: CalloutCreated: Callout should be aborted

			[6/26/2016 12:51:42 AM.081] LSPD First Response: EndCurrentCallout: Finishing...

			[6/26/2016 12:51:42 AM.081] [TRACE] Instance cleaned ( #6)

			[6/26/2016 12:51:54 AM.132] LSPD First Response: [Better EMS]: Probability to survive: 0.0945, rand num: 0.521283750199379

			[6/26/2016 12:51:54 AM.132] LSPD First Response: [Better EMS]: Going to survive: False

			[6/26/2016 12:51:54 AM.133] LSPD First Response: [Better EMS]: Running to patient

			[6/26/2016 12:51:54 AM.133] LSPD First Response: [Better EMS]: Treating patient

			[6/26/2016 12:51:55 AM.653] LSPD First Response: [Better EMS]: Loading response manager

			[6/26/2016 12:51:55 AM.654] LSPD First Response: [Better EMS]: ~b~EMS~w~ is ~y~already responding~w~ to your location!

			[6/26/2016 12:51:55 AM.654] LSPD First Response: [Better EMS]: Response manager active: X:1691.378 Y:4819.028 Z:42.06323, distance to you: 10.17273

			[6/26/2016 12:51:55 AM.654] LSPD First Response: [Better EMS]: Responding to X:1681.718 Y:4815.839 Z:42.03121

			[6/26/2016 12:52:06 AM.353] [TRACE] Key down #1

			[6/26/2016 12:52:06 AM.353] [TRACE] Key down #1.5

			[6/26/2016 12:52:06 AM.353] CA: True

			[6/26/2016 12:52:06 AM.353] AC: False

			[6/26/2016 12:52:06 AM.669] [TRACE] It has been 24.5883959 seconds since the last callout

			[6/26/2016 12:52:06 AM.670] LSPD First Response: Creating HitAndRun

			[6/26/2016 12:52:06 AM.670] [TRACE] Callout created:  #7

			[6/26/2016 12:52:06 AM.675] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GRAPESEED_MAIN_ST

			[6/26/2016 12:52:06 AM.695] [TRACE] Thread ZoomThread #6 initialized

			[6/26/2016 12:52:07 AM.486] [TRACE] Key down #1

			[6/26/2016 12:52:07 AM.486] [TRACE] Key down #1.5

			[6/26/2016 12:52:07 AM.486] CA: True

			[6/26/2016 12:52:07 AM.486] AC: False

			[6/26/2016 12:52:08 AM.059]  1494288

			[6/26/2016 12:52:10 AM.040] LSPD First Response: [Better EMS]: Probability to survive: 0.0945, rand num: 0.472695928287085

			[6/26/2016 12:52:10 AM.041] LSPD First Response: [Better EMS]: Going to survive: False

			[6/26/2016 12:52:10 AM.041] LSPD First Response: [Better EMS]: Running to patient

			[6/26/2016 12:52:10 AM.041] LSPD First Response: [Better EMS]: Treating patient

			[6/26/2016 12:52:10 AM.346]  1496574

			[6/26/2016 12:52:16 AM.680] [TRACE] Asked thread ZoomThread #6 to abort: Timeout exceeded

			[6/26/2016 12:52:16 AM.680] [TRACE] Instance cleaned (ZoomThread #6)

			[6/26/2016 12:52:16 AM.688] [TRACE] Thread ZoomThread #6 has been shut down

			[6/26/2016 12:52:30 AM.027] LSPD First Response: [Better EMS]: Probability to survive: 0.03375, rand num: 0.344004543192687

			[6/26/2016 12:52:30 AM.027] LSPD First Response: [Better EMS]: Going to survive: False

			[6/26/2016 12:52:30 AM.027] LSPD First Response: [Better EMS]: Running to patient

			[6/26/2016 12:52:30 AM.028] LSPD First Response: [Better EMS]: Treating patient

			[6/26/2016 12:52:42 AM.962] LSPD First Response: 

			[6/26/2016 12:52:42 AM.963] LSPD First Response: ==============================

			[6/26/2016 12:52:42 AM.963] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK

			[6/26/2016 12:52:42 AM.963] LSPD First Response: ------------------------------

			[6/26/2016 12:52:42 AM.963] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".

			[6/26/2016 12:52:42 AM.963] LSPD First Response: ------------------------------

			[6/26/2016 12:52:42 AM.964] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException

			[6/26/2016 12:52:42 AM.964] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.AnimationTask is invalid.

			[6/26/2016 12:52:42 AM.964] LSPD First Response: ------------------------------

			[6/26/2016 12:52:42 AM.964] LSPD First Response: Inner exceptions:

			[6/26/2016 12:52:42 AM.965] LSPD First Response: ------------------------------

			[6/26/2016 12:52:42 AM.965] LSPD First Response: Stack trace:

			[6/26/2016 12:52:42 AM.965] LSPD First Response: at Rage.Task.WaitForStatus(TaskStatus status, Int32 timeout)

			[6/26/2016 12:52:42 AM.965] at Rage.Task.WaitForCompletion(Int32 timeout)

			[6/26/2016 12:52:42 AM.965] at ad.a.o()

			[6/26/2016 12:52:42 AM.965] at Rage.GameFiber.Main()

			[6/26/2016 12:52:42 AM.965] LSPD First Response: ==============================

			[6/26/2016 12:52:42 AM.966] LSPD First Response: 

			[6/26/2016 12:52:45 AM.228] LSPD First Response: All signs removed

			 
		
	


 

RagePluginHook.log

Edited by Ravalli

Officer Vito

Members

what is the default button (not the controller) on the keyboard

Hyfrith

Members

On 27/06/2016 at 2:07 AM, jefferson lopez said:

what is the default button (not the controller) on the keyboard

Semicolon.  " ; " 

PBeezie80

Members

What was updated on this MOD???

PNWParksFan

Insiders Author

32 minutes ago, PBeezie80 said:

What was updated on this MOD???

I just made a slight update to the description text, which unfortunately makes it show up in the list as if I had uploaded a new version. 

Keep an eye on the version number and the changelog. I'll be uploading an actual new version sometime next week. 

PBeezie80

Members

20 minutes ago, PNWParksFan said:

I just made a slight update to the description text, which unfortunately makes it show up in the list as if I had uploaded a new version. 

Keep an eye on the version number and the changelog. I'll be uploading an actual new version sometime next week. 

 

Right on...

MattLAPD

Members

IT doesn't work for me ...I've put all files in the right folder.

Any ideas? 

PNWParksFan

Insiders Author

43 minutes ago, MattLAPD said:

IT doesn't work for me ...I've put all files in the right folder.

Any ideas? 

Support instructions are specified in the README and in the file description above. Please follow the instructions provided, and try Albo's troubleshooter. 

 

MattLAPD

Members

3 hours ago, PNWParksFan said:

Support instructions are specified in the README and in the file description above. Please follow the instructions provided, and try Albo's troubleshooter. 

 

No issues found with Troubleshooter,To use this plugin I have to change keys for activate it  ? 

BlueLine Vibes

Members

Love this plugin. However, I am getting a dependency version check with Rage Hook.  More than likely its benign as I have been able to run it.  But I am getting a FPS loss only with this plugin.  I take it out the fps area bout 10-15 higher.  Still love the mod though.  Will wait for future updates.

PNWParksFan

Insiders Author

42 minutes ago, OfficerBenzo said:

Love this plugin. However, I am getting a dependency version check with Rage Hook.  More than likely its benign as I have been able to run it.  But I am getting a FPS loss only with this plugin.  I take it out the fps area bout 10-15 higher.  Still love the mod though.  Will wait for future updates.

There are about two dozen comments about the dependency check already. It will be addressed in the next release. 

Do you get FPS drop all the time, or only when EMS is responding?

Create an account or sign in to comment

Latest Mods

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.