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ClearTheWayV 1.0.0.55

(42 reviews)

8 Screenshots

This is a simple script that is based on ragehook to make cars move over when only having your emergency lights running not your siren

no keys because it works as a standalone script what I basically mean is it doesn't need any user interaction it does everything by itself

I am trying to enhance the "default" without script behavior so the pullover behavior or "move over" behavior is improved because to be honest when I play the game every time I get to a crowded area in gta v I keep crashing into people because they don't move over correctly.

So I guess the gist of what I am trying to say is be respectful, don't say the obvious everyone knows this works without a script by default in gta v.

Also just wanted to say if you appreciate & like my work please consider giving me a donation as every bit helps considering how that makes me & my work feel appreciated and encourages me to continue making great scripts like this.

Please Follow community guidelines when posting, as in be respectful don't use rude language,etc.

Support - what to do if you encounter a bug or have problems:

  1. Please leave a comment (not a review). Include your RAGEPluginHook.log file, located in your Grand Theft Auto V folder in a spoiler so it doesn't make the page too long for people not interested on reading the log. Also, please provide an accurate description of what happened. This allows me to help you as fast as possible without having to ask you for this information I need to help you, as if I don't get this information I cannot help you because I will not know what is causing the problem and will result in delayed resolution of the problem due to asking you for the needed information before proceeding.... please as said above provide this information with your initial comment (not a review) to allow the most quick resolution of the problem as possible.

Leaving a review for support issues is against community guidelines, and will not even be answered at all, will be reported instantly instead

README/Install Instructions:

  • extract the dll file from the zip file using 7-zip or winrar or whatever
  • and then copy the dll file to your plugins folder
  • to here C:\Program Files (x86)\Steam\steamapps\general\Grand Theft Auto V\plugins
  • and that is where you place the dll file to make this script work
  • If you have your game on any other drive replace the C:\ part with your drive you have the game on.

User Submitted Videos:

FirstThirtyMinutes:

If any of you post a video review/or use my script in your video's please notify me about it and I will feature your videos here like I did for firstthirtyminutes.

Please do not re-upload, reverse engineer, modify, redistribute, or in any other way violate the copyright of this modification. DMCA Takedown Requests & actions will be taken if this is violated.

Do you have questions? Or do you need help with the script? Please make a comment, not a review for support and your question/support issue will be handled as soon as possible.

 

Important Notice regarding Obfuscation Used to Protect Copyright

Due to using Max Obfuscation Settings inside the .Net Framework Obfuscator that is used to protect copyrighted logic & such inside the software/plugin, it is likely a antivirus might see the obfuscation and several other obfuscation settings like anti-tamper/anti debug/etc that are used to further protect and prevent copyright infringement of the software/plugin as a False Positive.

To Date as of 8/23/2023 there has only been one lesser known antivirus named "Ikarus" that has even thought this plugin is a virus/trojan which it is not and is only due to the extreme protection settings set in the .Net Framework Obfuscator used to protect the software/plugin that causes this.

What's New in Version 1.0.0.55

Released

 Version: 1.0.0.37

  • Updates to make the AI now go around you instead of being stuck behind you and just honking clogging the road up.

  • Update System got a Rewrite.

      Version 1.0.0.38

  • Resolved Update System Issue when Update API Server down.

       Version 1.0.0.39

  • Removed Update System due to continued issues when Update API Server is down.

     Version 1.0.0.40

  • Update to Latest RagePluginHook SDK Version, no further changes done at the moment.

     Version 1.0.0.41

  • Update to Latest RagePluginHook SDK Version, fixed cars and big vehicles & such not going around, please let me know in the comments section please if this has been fixed.

     Version 1.0.0.43

  • Used Normal Obfuscator instead of new one to help with issues related to plugin not working.

     Version 1.0.0.44

  • Added Requested Traffic Break System(Still unknown if it might work in all areas of the map as intended - could not test beyond myself during Q&A testing to know if it would work in all areas of the map, only tested on Los Santos Fwy/city near MRPD).

  • Due to this being considered a "Beta" Version Feature the older version 1.0.0.43 was left uploaded in case there is a need to use it while fixes are made for this new Traffic Break Feature/System.

  • To Enable the new In Beta Traffic Break System change "false" to "true" inside the ini file that is automatically generated upon first run of the plugin

 Version 1.0.0.45

  • Updated INI Functions to automatically update INI on new releases.

 Version 1.0.0.46

  • Updated .Net Framework Build Requirements to .Net Framework 4.8 and Latest RPH Version.

  • Added FiveM Version that is free for use for FiveM Servers as I have no longer have any interest in FiveM anymore and thought other people might want this for their FiveM Servers.

Version 1.0.0.47

  • Updated .Net Framework Build Requirements to .Net Framework 4.8.1 and Latest RPH Version.

Version 1.0.0.48

  • Updated to Latest RPH Version in addition to attempting to requested features being added/fixed. (Q&A Testing proved mixed results so please let me know if the cars start pulling over correctly vs stopping in the middle of the road)

Version 1.0.0.49

  • Updated to Latest RPH Version.

Version 1.0.0.50

  • Updated to Latest RPH Version.

Version 1.0.0.51

  • Updated to Latest RPH Version.

  • Added Experimental Red Light Detection System that will read if your player vehicle is stopped at a red light and your sirens or lights are activated, will make traffic hopefully get out of your way better.

Version 1.0.0.52

  • Added Experimental Move Over Detections for Traffic Stops(Big Vehicles & Regular Vehicles) as requested in addition to fixing Experimental Red Light Detection System introduced in v1.0.0.51 that wasn't properly setup to run.(this has been patched and fixed)

Version 1.0.0.53

  • Fixed too much obfuscation causing the plugin to not load & such, this has been patched now.

Version 1.0.0.54

  • Updated to latest RPH Version and also tested for crashing, no crashing detected, as I pulled over a vehicle fine without issues.

Version 1.0.0.55

  • Removed Experimental Red Light Detection System for the time being as it shows to be the cause of crashing.


Short Description

Cars Clear The Way for you.

User Feedback

Recommended Comments

timnboys

Members Author

(edited)

Beta version 1.0.0.14 has been released with support for RPH 0.40 though people are reporting issues with RPH 0.40 so this release will only be released to beta testers at the moment who will beta test this build tell me if it is stable provide feedback on whether there is any bugs,etc and then when they say they cannot find any bugs/it is stable according to them then I will release 1.0.0.14 which supports RPH 0.40 to the general public then.

Sorry for the inconvenience but I would prefer to at least make sure the build with a RPH version that people are having issues with is tested/verified stable before I release it to the general public. 

 

Edited by timnboys

Mush75

Members

Can't believe all the great plugins I use have been updated and this is one of them, A must for LSPDFR and a plugin I use all the time!!!! Thanks bud really appreciate your plugin and appreciate all your help in making LSPDFR what it is today!!! All the best.

abatstra

Members

(edited)

1.0.0.15 Causes my game to crash... .14 worked fine but had to remove .15 for LSPDFR to load. (Using RPH 0.40)

Edited by abatstra

Vampyre

Members

2 hours ago, abatstra said:

1.0.0.15 Causes my game to crash... .14 worked fine but had to remove .15 for LSPDFR to load. (Using RPH 0.40)

@timnboys Same with me, definitely something wrong. Game was fine before then updated this and it keeps freezing then crashing when I go on Duty. Removed CTW altogether and Duty starts, place it back and crashes again.

I didn't see anything in the logs but I've attached them below. My guess is some invalid access or something like that if it causes a crash that suddenly every time.

RPH Logs.zip

timnboys

Members Author

6 minutes ago, Vampyre said:

@timnboys Same with me, definitely something wrong. Game was fine before then updated this and it keeps freezing then crashing when I go on Duty. Removed CTW altogether and Duty starts, place it back and crashes again.

I didn't see anything in the logs but I've attached them below. My guess is some invalid access or something like that if it causes a crash that suddenly every time.

RPH Logs.zip

okay so I didn't remove the drm correctly then or uploaded a old build by mistake?

Vampyre

Members

1 minute ago, timnboys said:

okay so I didn't remove the drm correctly then or uploaded a old build by mistake?

If you want me to test a build before you post it just send me a message. I'll be on for the next 1-2 hours. I can try it and let you know if it's working for me at least.

timnboys

Members Author

(edited)

1 minute ago, Vampyre said:

If you want me to test a build before you post it just send me a message. I'll be on for the next 1-2 hours. I can try it and let you know if it's working for me at least.

I will just add you as beta tester where you can grab the latest beta builds.

That needs a lot more testing besides me only doing it before release it appears.

@Vampyre @abatstra please try the new version v1.0.0.16 to see if it fixes the crashing issue.

Edited by timnboys

Vampyre

Members

1 hour ago, timnboys said:

I will just add you as beta tester where you can grab the latest beta builds.

That needs a lot more testing besides me only doing it before release it appears.

@Vampyre @abatstra please try the new version v1.0.0.16 to see if it fixes the crashing issue.

It's working great so far, no crash when Forcing Duty. I'll play for a bit and let you know if anything happens.

Sorry for the delay, lcpdfr didn't notify me that you tagged me for some reason.

HvyMetal

Members

GTA5 2016-06-14 12-35-49-20_CTW.jpg

Not sure if CTW is actually causing the crash or not. I'm going to uninstall and run the game again to see.

I do have the updated version of CTW 1.0.0.16.

Everything is updated including RPH 0.40

This is a FYI

Thanks

timnboys

Members Author

(edited)

5 hours ago, HvyMetal said:

GTA5 2016-06-14 12-35-49-20_CTW.jpg

Not sure if CTW is actually causing the crash or not. I'm going to uninstall and run the game again to see.

I do have the updated version of CTW 1.0.0.16.

Everything is updated including RPH 0.40

This is a FYI

Thanks

I am currently away from my desk/computer so I will have to upload the new version soon or just grab it from my site in my profile since I uploaded the patched version there for someone else who asked and had the same error

It has been uploaded here now as well.

Edited by timnboys

HvyMetal

Members

1 hour ago, timnboys said:

I am currently away from my desk/computer so I will have to upload the new version soon or just grab it from my site in my profile since I uploaded the patched version there for someone else who asked and had the same error 

OK. No worries no hurries. Just thought you might want to know.

Thanks

timnboys

Members Author

1 hour ago, HvyMetal said:

OK. No worries no hurries. Just thought you might want to know.

Thanks

it has been updated here as well.

Thanks for being patient.

HvyMetal

Members

5 minutes ago, timnboys said:

it has been updated here as well.

Thanks for being patient.

No problem. I'm getting ready to try it out. Thanks! :thumbsup:

taxi44

Members

Still crashes on plugin start for me.

timnboys

Members Author

1 hour ago, Asahammer said:

Still crashes on plugin start for me.

released a patch version that has been tested by me to be stable.

plus it now generates the ini file on its own now.

Pavy

Members

50 minutes ago, timnboys said:

released a patch version that has been tested by me to be stable.

plus it now generates the ini file on its own now.

Still doesn't work. The difference between your last 2 patches is. This time it only crashes the lspdfr plugin instead of crashing the game

LtRob

Members

crashing with latest version

[6/15/2016 4:02:17 PM.560] LSPD First Response: ==============================
[6/15/2016 4:02:17 PM.560] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[6/15/2016 4:02:17 PM.560] LSPD First Response: ------------------------------
[6/15/2016 4:02:17 PM.561] LSPD First Response: Origin: Game fiber "Main ClearTheWayV Game Fiber".
[6/15/2016 4:02:17 PM.561] LSPD First Response: ------------------------------
[6/15/2016 4:02:17 PM.561] LSPD First Response: Exception type: System.NullReferenceException
[6/15/2016 4:02:17 PM.561] LSPD First Response: Exception message: Object reference not set to an instance of an object.
[6/15/2016 4:02:17 PM.562] LSPD First Response: ------------------------------
[6/15/2016 4:02:17 PM.562] LSPD First Response: Inner exceptions:
[6/15/2016 4:02:17 PM.562] LSPD First Response: ------------------------------
[6/15/2016 4:02:17 PM.563] LSPD First Response: Stack trace:
[6/15/2016 4:02:17 PM.563] LSPD First Response: at ClearTheWayPOLV.EntryPoint.???
[6/15/2016 4:02:17 PM.563] ?????(Object )
[6/15/2016 4:02:17 PM.564] at ClearTheWayPOLV.EntryPoint.Main()
[6/15/2016 4:02:17 PM.564] at Rage.GameFiber.Main()
[6/15/2016 4:02:17 PM.564] LSPD First Response: ==============================
[6/15/2016 4:02:17 PM.564] LSPD First Response: 
[6/15/2016 4:02:19 PM.028] LSPD First Response: All signs removed

 

timnboys

Members Author

9 minutes ago, LtRob said:

crashing with latest version


[6/15/2016 4:02:17 PM.560] LSPD First Response: ==============================
[6/15/2016 4:02:17 PM.560] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[6/15/2016 4:02:17 PM.560] LSPD First Response: ------------------------------
[6/15/2016 4:02:17 PM.561] LSPD First Response: Origin: Game fiber "Main ClearTheWayV Game Fiber".
[6/15/2016 4:02:17 PM.561] LSPD First Response: ------------------------------
[6/15/2016 4:02:17 PM.561] LSPD First Response: Exception type: System.NullReferenceException
[6/15/2016 4:02:17 PM.561] LSPD First Response: Exception message: Object reference not set to an instance of an object.
[6/15/2016 4:02:17 PM.562] LSPD First Response: ------------------------------
[6/15/2016 4:02:17 PM.562] LSPD First Response: Inner exceptions:
[6/15/2016 4:02:17 PM.562] LSPD First Response: ------------------------------
[6/15/2016 4:02:17 PM.563] LSPD First Response: Stack trace:
[6/15/2016 4:02:17 PM.563] LSPD First Response: at ClearTheWayPOLV.EntryPoint.???
[6/15/2016 4:02:17 PM.563] ?????(Object )
[6/15/2016 4:02:17 PM.564] at ClearTheWayPOLV.EntryPoint.Main()
[6/15/2016 4:02:17 PM.564] at Rage.GameFiber.Main()
[6/15/2016 4:02:17 PM.564] LSPD First Response: ==============================
[6/15/2016 4:02:17 PM.564] LSPD First Response: 
[6/15/2016 4:02:19 PM.028] LSPD First Response: All signs removed

 

One Question what .net framework version are you running and is your machine x64(64bit)?

Because I keep seeing the nullreferenceexception on each and every crash everyone sends me so I am not exactly sure what is going on.

LtRob

Members

15 minutes ago, timnboys said:

One Question what .net framework version are you running and is your machine x64(64bit)?

Because I keep seeing the nullreferenceexception on each and every crash everyone sends me so I am not exactly sure what is going on.

X64 and how do I see what version my .net framework is?

keepachris

Members

On 6/13/2016 at 6:41 PM, timnboys said:

according to that log one plugin shows it caused the error due to maybe not being complied for ragehook 0.39

  Reveal hidden contents

/06/2016 17:54:24.521] 
[13/06/2016 17:54:25.495] <UNLOADED PLUGIN>: Initializing input system
[13/06/2016 17:54:25.496] <UNLOADED PLUGIN>: Initializing game console
[13/06/2016 17:54:25.498] <UNLOADED PLUGIN>: Initializing forms manager
[13/06/2016 17:54:26.642] <UNLOADED PLUGIN>: Initializing input system
[13/06/2016 17:54:26.643] <UNLOADED PLUGIN>: Initializing game console
[13/06/2016 17:54:26.644] <UNLOADED PLUGIN>: Initializing forms manager
[13/06/2016 17:54:27.745] ---------------------------------------------------------------------
[13/06/2016 17:54:27.745] LSPD FIRST RESPONSE
[13/06/2016 17:54:27.745] Version 0.3.1
[13/06/2016 17:54:27.745] A G17 Media Modification
[13/06/2016 17:54:27.745] - Developed by LMS & Sam
[13/06/2016 17:54:27.745] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[13/06/2016 17:54:27.745] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[13/06/2016 17:54:27.745] ---------------------------------------------------------------------
[13/06/2016 17:54:27.745] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[13/06/2016 17:54:27.745] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[13/06/2016 17:54:27.801] 
[13/06/2016 17:54:27.887] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[13/06/2016 17:54:27.887] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[13/06/2016 17:54:27.889] Callouts: 250
[13/06/2016 17:54:28.038] ==================================================
[13/06/2016 17:54:28.038] [MoreControlV] Loading Plugin: MoreControlV.dll
[13/06/2016 17:54:28.038] [MoreControlV] Developed By: LukeD
[13/06/2016 17:54:28.042] [MoreControlV] Configuration file has loaded with 0 errors.
[13/06/2016 17:54:28.048] MoreControlV: [MoreControlV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[13/06/2016 17:54:28.048] [MoreControlV] MoreControlV is now running, version: 0.6.2.19
[13/06/2016 17:54:28.048] ==================================================
[13/06/2016 17:54:28.272] ================================================ Police Station Armoury ================================================
[13/06/2016 17:54:28.272] Created by:  alexguirre
[13/06/2016 17:54:28.272] Version:  1.2.0.0
[13/06/2016 17:54:28.272] ================================================ Police Station Armoury ================================================
[13/06/2016 17:54:28.920] Police Station Armory: 
[13/06/2016 17:54:28.921] Police Station Armory: ==============================
[13/06/2016 17:54:28.921] Police Station Armory: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[13/06/2016 17:54:28.922] Police Station Armory: ------------------------------
[13/06/2016 17:54:28.922] Police Station Armory: Origin: Game fiber "Plugin "Police Station Armory" main fiber".
[13/06/2016 17:54:28.923] Police Station Armory: ------------------------------
[13/06/2016 17:54:28.923] Police Station Armory: Exception type: System.TypeInitializationException
[13/06/2016 17:54:28.923] Police Station Armory: Exception message: The type initializer for 'PoliceStationArmory.Globals' threw an exception.
[13/06/2016 17:54:28.923] Police Station Armory: ------------------------------
[13/06/2016 17:54:28.923] Police Station Armory: Inner exceptions:
[13/06/2016 17:54:28.923] Police Station Armory:     Exception type: System.TypeLoadException
[13/06/2016 17:54:28.924] Police Station Armory:     Exception message: Could not load type 'StaticFinalizer' from assembly 'RagePluginHook, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
[13/06/2016 17:54:28.924] Police Station Armory:         ------------------------------
[13/06/2016 17:54:28.924] Police Station Armory:         Stack trace:
[13/06/2016 17:54:28.924] Police Station Armory:         at PoliceStationArmory.Globals..cctor()
[13/06/2016 17:54:28.925] Police Station Armory:         ==============================
[13/06/2016 17:54:28.925] Police Station Armory: 
[13/06/2016 17:54:28.925] Police Station Armory: ------------------------------
[13/06/2016 17:54:28.925] Police Station Armory: Stack trace:
[13/06/2016 17:54:28.925] Police Station Armory: at PoliceStationArmory.EntryPoint.Main()
[13/06/2016 17:54:28.926] at Rage.GameFiber.Main()
[13/06/2016 17:54:28.926] Police Station Armory: ==============================
[13/06/2016 17:54:28.926] Police Station Armory: 

^ see for yourself in the spoiler.

remove policestationarmory or get a new version if released that supports ragehook v0.39 and see if that helps as that log(in the spoiler) is what shows is the problem.

I am just going to put the relevant part for you here:

[13/06/2016 17:54:28.048] ==================================================
[13/06/2016 17:54:28.272] ================================================ Police Station Armoury ================================================
[13/06/2016 17:54:28.272] Created by:  alexguirre
[13/06/2016 17:54:28.272] Version:  1.2.0.0
[13/06/2016 17:54:28.272] ================================================ Police Station Armoury ================================================
[13/06/2016 17:54:28.920] Police Station Armory: 
[13/06/2016 17:54:28.921] Police Station Armory: ==============================
[13/06/2016 17:54:28.921] Police Station Armory: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[13/06/2016 17:54:28.922] Police Station Armory: ------------------------------
[13/06/2016 17:54:28.922] Police Station Armory: Origin: Game fiber "Plugin "Police Station Armory" main fiber".
[13/06/2016 17:54:28.923] Police Station Armory: ------------------------------
[13/06/2016 17:54:28.923] Police Station Armory: Exception type: System.TypeInitializationException
[13/06/2016 17:54:28.923] Police Station Armory: Exception message: The type initializer for 'PoliceStationArmory.Globals' threw an exception.
[13/06/2016 17:54:28.923] Police Station Armory: ------------------------------
[13/06/2016 17:54:28.923] Police Station Armory: Inner exceptions:
[13/06/2016 17:54:28.923] Police Station Armory:     Exception type: System.TypeLoadException
[13/06/2016 17:54:28.924] Police Station Armory:     Exception message: Could not load type 'StaticFinalizer' from assembly 'RagePluginHook, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
[13/06/2016 17:54:28.924] Police Station Armory:         ------------------------------
[13/06/2016 17:54:28.924] Police Station Armory:         Stack trace:
[13/06/2016 17:54:28.924] Police Station Armory:         at PoliceStationArmory.Globals..cctor()
[13/06/2016 17:54:28.925] Police Station Armory:         ==============================
[13/06/2016 17:54:28.925] Police Station Armory: 
[13/06/2016 17:54:28.925] Police Station Armory: ------------------------------
[13/06/2016 17:54:28.925] Police Station Armory: Stack trace:
[13/06/2016 17:54:28.925] Police Station Armory: at PoliceStationArmory.EntryPoint.Main()
[13/06/2016 17:54:28.926] at Rage.GameFiber.Main()
[13/06/2016 17:54:28.926] Police Station Armory: ==============================
[13/06/2016 17:54:28.926] Police Station Armory: 

Hi, i sorted my error by deleting my mods folder and it seemed to work fine. however now i am getting this error when going on duty anyone recognize it?

Untitled.png

timnboys

Members Author

42 minutes ago, LtRob said:

Yea, I have 

.NET Framework 4.6.1

 

on a Windows 10 

no offense but the script was built on .net 4.6 so I am not sure if the changes between .net 4.6<->4.6.1 has anything to do with this.

And I have windows 7 I tried it on windows 10 before and it choked on windows 10 so I reverted back to 7.

11 minutes ago, keepachris said:

Hi, i sorted my error by deleting my mods folder and it seemed to work fine. however now i am getting this error when going on duty anyone recognize it?

Untitled.png

you got a ragehook log?

keepachris

Members

1 minute ago, timnboys said:

no offense but the script was built on .net 4.6 so I am not sure if the changes between .net 4.6<->4.6.1 has anything to do with this.

And I have windows 7 I tried it on windows 10 before and it choked on windows 10 so I reverted back to 7.

you got a ragehook log?

 

RagePluginHook.log

keepachris

Members

(edited)

21 minutes ago, timnboys said:

 

RagePluginHook.log

Edited by keepachris

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