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taxi44

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  1.    MatixMann reacted to a post in a topic: Why not open source LSPDFR?
  2.    zombieguy reacted to a post in a topic: Why not open source LSPDFR?
  3.    Flightkick reacted to a post in a topic: Why not open source LSPDFR?
  4.    Spanglishking reacted to a comment on a file: [Immersion] Officer Status Menu
  5.    WhisperPGG reacted to a comment on a file: Unmarked 2017 CamaroCat ZL1
  6.    DivineHustle reacted to a comment on a file: Emergency Lighting System
  7.    espfutbol98 reacted to a comment on a file: BMW 530XD Unmarked
  8.    karlisk4 reacted to a post in a topic: Why not open source LSPDFR?
  9. The traffic stop doesn't seem to set my callouts to off. I still get calls on traffic stops.
  10. Can you give an INI option to make the traffic stop backup work with Bejoljo's mod?
  11. On officer down call, when pressing U to inspect, my character just does the animation where he bends over then crouches down and just stays stuck in that animation. Even had him sink clear through the ground. Had to suicide to get out of it.
  12. These backup cars are pretty bad at showing up. They spawn in awkward places, come flying in at breakneck speed, crash into traffic, then don't even try to free themselves. The mod should teleport them if they don't move for too long.
  13. This is a cool mod but the lag it causes for me is out of this world.
  14. Looks like this has the same problem as Bejoljo's in that, at the end of the stop, when the vehicles are dismissed, they start driving like mad and wrecking things.
  15. It would be nice to have some different outcomes to traffic stops and arrests than just either submission or fleeing for the first, and submission for the second. For example, the pulled-over suspect shoot you when you walk up to the window, or someone you are arresting at gunpoint starts to cooperate but then pulls a gun. So, that's my request. :D
  16.    taxi44 reacted to a comment on a file: All Blue Lighting For ELS Models
  17. The problem with AI not using lights and sirens was resolved by setting sirensettings to 13 in carvariations.meta.
  18. The problem with AI not using lights and sirens was resolved by setting sirensettings to 13 in carvariations.meta.
  19. Seizing a vehicle with the LSPDFR+ traffic stop menu now crashes the game because the arrest manager API method RequestTowTruckForVehicle() has been removed.
  20. For some reason AI cops do not go code 3 in this vehicle when they should. Any ideas? :/
  21. Pressing E to surrender doesn't seem to be working. It gives one star for a moment, but instantly you go back to 2.
  22. @t0yDo you intend to fix the Impala's takedown lights facing rearward?
  23. Of course, I only say that on these forums in the hopes that he might see it, see there is demand for it, and open source it after all.

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