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Ford Explorer (INTERIOR) Unmarked By PimDSLR V.1.0

(18 reviews)

3 Screenshots

 

The Ford Explorer Unmarked

 

(Is optimised for the FBI2 SLOT, so no bad handeling)

All of the model's and components as well as the Lightbar usage permissions were given for this release and to protect the original files and credits of these components the vehicle model has been locked.

Do you like my work? Consider a small donation, it keeps the stuff going ;) Also a nice revieuw is always nice. Thanks.

( I don't provide support to people who didn't read the readme!)

PimDSLR for addding, dashlights and spotlights, interior
PimDSLR for interior
Ford Explorer Need For Speed Most Wanted 2012, edited by Desmond98
graphics by vladimir850
Fed Signal Valor made by RoegonTV, and textured by BogdanM and Roegon TV and converted to GTA V by F5544.
Author of wheels Modeled by GerryStudio, mapped and converted to GTA V by MattJeter, edited by Desmond98
Autor of bag in the trunk - Extracted by Sergiyj from TF3DM, converted and mapped by PS3Gameplays123, edited by Desmond98
Author of cabinet in the trunk - Modeled and textured by ErinLindsay
Convert to GTA V - Desmond98

 

 

Creative Commons-Licentie


Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
© 2016 Pim DSLR Productions

 http://creativecommons.org/licenses/by-nc-nd/4.0/

What's New in Version V.1.0

Released

Added instalation path. The installer won't work propertly.

User Feedback

Recommended Comments

dylano94

Members

Hey just curious which police file this replaces?

SoUThPHiLLY20

Members

is there any way to get the front windows tinted i tried a trainer it didnt work 

Flak

Members

(edited)

It still won't install to the patchday4ng in mods. Heck, I can't even find it in my regular dlc's or any of the other dlc's in the mods folder. Can you just upload the regular files?

EDIT: It installed directly to my main directory. wtf. But thanks for the awesome model!

Edited by Flak

keger

Members

Outstanding. Add a computer and it will be amazing. Thanks for all your hard work. Would love to see lightbars that go all across the front and back windows. Not sure if there are limitations of the game or not. 

grimdar

Members

looks good, but oiv installer.... ugh no thanks

Desmond98

Members

15 hours ago, HankVoight said:

Is it possible to get an LAPD version? I can send you photos and what not if you like.

 

 

C35Signal1

Members

Looks fantastic. However, there are no side lights. At least where I live, a police vehicle is required to have 360 degree coverage with blue lights in order to be considered an emergency (police) vehicle. Any chance we could get some? Maybe on the side view mirrors? Even if not, this is still a great looking vehicle. 

HankVoight

Members

5 hours ago, Desmond98 said:

 

 

Unmarked

dylano94

Members

PLEASE HELP: i read the read me have tried installling via package installer to Patchday4ng didnt work, also tried just installing to directory and to x64e , is there another location of FBI2 other than x64e? so i can delete the stock tahoe, and try installing again. Thank you for your time i really want this vehicle the explorer is my favorite and i love that you made it  an unmarked ! Or is there anyway you could send me the files so i can try installing it that way and not with the package installer?

  

fireems68023

Members

any way to get the front lights to be as bright as the back ones?? other then that great car mod!!

Screenshot (60).png

Screenshot (59).png

J.J Designs

Members

those these have light bar as extra ???? as welll or not if not can you make one please i like having the option of going slick or mark just on one car like the other explorer you have

On 2/9/2016 at 7:53 PM, dylano94 said:

Hey just curious which police file this replaces?

fbi suv

bm1234

Members

(edited)

Great looking car! Only thing I don't like is the 2 big antennas on the roof and the big antenna on the side, could you please remove them or add them as an extra. Thank you!!!

Edited by bm1234

Metpolice999

Members

Don't know if anyone can help me here. I installed the vehicle into my mpchristmas2 folder (vehicle and carvariations.meta all sorted) and when i go to spawn it it says it has spawned but it hasn't.

Vehicles.meta

Spoiler

<Item>
      <modelName>fpiu</modelName>
      <txdName>fpiu</txdName>
      <handlingId>police2</handlingId>
      <gameName>Buffalo</gameName>
      <vehicleMakeName>SAHP</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>police3</audioNameHash>
      <layout>LAYOUT_STD_EXITFIXUP</layout>
      <coverBoundOffsets>POLICE3_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_NEAR</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
      <FirstPersonProjectileDriveByIKOffset x="0.055000" y="-0.075000" z="-0.045000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="-0.055000" y="-0.075000" z="-0.045000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonMobilePhoneOffset x="0.130000" y="0.275000" z="0.530000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <FirstPersonMobilePhoneSeatIKOffset>
        <Item>
            <Offset x="0.136000" y="0.156000" z="0.445000" />
            <SeatIndex value="2" />
        </Item>
        <Item>
            <Offset x="0.136000" y="0.156000" z="0.445000" />
            <SeatIndex value="3" />
        </Item>
      </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.175000" z="0.675000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="false" />
      <wheelScale value="0.244000" />
      <wheelScaleRear value="0.244000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.300000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        70.000000
        140.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.83" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_0</swankness>
      <maxNum value="2" />
      <flags>FLAG_HAS_LIVERY FLAG_EXTRAS_ALL FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_HAS_INTERIOR_EXTRAS FLAG_REPORT_CRIME_IF_STANDING_ON</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_GENTAXI</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_Y_hwaycop_01</driverName>
          <npcName />
        </Item>
        <Item>
          <driverName>S_M_Y_hwaycop_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards>
        <Item>REWARD_WEAPON_PUMPSHOTGUN</Item>
        <Item>REWARD_AMMO_PUMPSHOTGUN_ENTER_VEHICLE</Item>
        <Item>REWARD_STAT_WEAPON</Item>
      </rewards>
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>STD_POLICE3_FRONT_LEFT</Item>
        <Item>STD_POLICE3_FRONT_RIGHT</Item>
        <Item>STD_POLICE2_REAR_LEFT</Item>
        <Item>STD_POLICE2_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>

carvariations.meta

Spoiler

<Item>
      <modelName>fpiu</modelName>
      <colors>
        <Item>
          <indices content="char_array">
            134 
            134 
            156  
            156 
          </indices>
          <liveries>
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            134 
            134 
            156  
            156 
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            134 
            134 
            156  
            156 
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            134 
            134 
            156  
            156 
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            134
            134
            156  
            156 
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
      </colors>
      <kits>
        <Item>156_jester2_modkit</Item>
      </kits>
      <windowsWithExposedEdges />
      <plateProbabilities>
        <Probabilities />
      </plateProbabilities>
      <lightSettings value="1" />
      <sirenSettings value="1" />
    </Item>

 

Jellymist

Members

(edited)

Ok so after several attempts to install the nice looking car. (YES ALL READ ME INST. FOLLOWED). The installer pack just is not working so i'd love to add this to my game but until this can be fixed or the files just be sent guess i have to find another ty

Edited by Jellymist

ShoTzz

Members

Hey I downloaded the mod did everything the readme said and once I installed the package it still spawns my old modded FBI2 thanks for help if you respond :)

SoUThPHiLLY20

Members

On 2/13/2016 at 4:58 PM, ShoTzLSPD said:

Hey I downloaded the mod did everything the readme said and once I installed the package it still spawns my old modded FBI2 thanks for help if you respond :)

the package installer just puts the files in your main directory you then have to take the files and put them in your self through open iv given the path the author provided 

ShoTzz

Members

22 hours ago, PHiLLYFaN20 said:

the package installer just puts the files in your main directory you then have to take the files and put them in your self through open iv given the path the author provided 

Ohhhh I'm stupid haaha thanks man appreciate the help.

Ugly_American09

Members

Got a template for this so I can reskin? I don't plan on uploading it or anything...

TastyFlavour

Members

Hi, @PimDSLR

Awesome model!

I would like to add this car as an added police vehicle but I need carvariations, because the game crashes if I don't add those...
Is there any way to fix that?

Thanks in advance!

 

AP3XMonkeyFace

Members

Good model, however, could you just include the car model files (.YTDs and .YFTs) in the .zip? That would makes things a lot easier.

On 2/14/2016 at 5:31 PM, J.J Designs said:

sorry but ill have to give a 4/5 please provide yft and ytd files

I agree

luky45

Members

Its Work There is mini Tut 3.PNG.221d13fc696e025c8fa46ecdcd676891.P 4 folder in game root directory

1.PNG

2.PNG

ShoTzz

Members

I'm curious I got the truck in game but if I make sharp turns it will flip over so fast like 10 times, is there a handling thing or something?

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