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2016 LSPD FPIU 1.2.0

(67 reviews)

10 Screenshots

 

THIS MODEL IS NOW OUTDATED, AND I DO NOT RECCOMEND USING IT! I HAVE UPLOADED A BRAND NEW MODEL

OF THE 2016 UTILITY WITH A HQ INTERIOR, WITH GENERALLY THE SAME LIGHT SETUP. FIND IT HERE:

 

 

 

 

MODEL OVERVIEW
=================================
- NAME: 2016 LSPD FPIU
- VERSION: V1.0
- EXTRA PARTS: N/A
- OPTIMIZED FOR: ANY 

!!!!!IMPORTANT NOTE!!!!!!

iF YOU WISH TO HAVE THIS VEHICLE AS ANY OTHER SLOT YOU MUST INSTALL THE FILE 
NAMED: use this file to make any slot act like sheriff2

IF YOU DO NOT USE THIS FILE, THEN THE VEHICLE WILL NOT LIGHT UP PROPERLY

Instillation Instructions
=================================
To install this model, all you have to do is just put it in 
Mods>Update>x64>dlcpacks>patchday9>dlc.rpf>x64>levels>gta5>vehicles.rpf

To install the CarVariations line, all you have to do is go to:
mods\update\x64\dlcpacks\mpvalentines2\dlc.rpf\common\data

Add what i put in the carvar.txt to the end of your carvariations.

If you dont have patch day 9 in your mods folder, then just copy it from the base files

Extras List
=================================
Extra 1: Hood Interceptor Text
Extra 2: Whelen Inner Edge 
Extra 3: Whelen Legacy
Extra 4: Westin Rambar
Extra 5: Rambar Wrap Lower
Extra 6: Rambar Wrap Upper
Extra 7: Spotlight
Extra 8: Traffic Advisor 
Extra 9: Boot Whelen Ions

Model Notes
=================================
- "YA FUCKIN CUNTS" -Goose, The man who Flys

- YOU MUST HAVE RADIANCE V INSTALLED FOR THE LIGHTS TO HAVE BLOOM AND LOOK GOOD!!!!!!!

- This is probably one of the most customizable vehicles i have ever made, and it actually features
the use of every single siren available to GTA V.

- There has been over 30 hours to get this vehicle to be in its current state. There are a few small bugs,
but they aren't too noticable.

- The interior is nothing how I want it to be, which is unfortunate but I have nothing better to put in the 
vehicle.

- If there are any bugs with the model, please feel free to let me know.

- This model is very highpoly, around 220k pollys. The file size is also on the larger size, around 6.5mb,
I apologize for this.

- I have included Multiple skins that you can install with the model, or you can install them all if you want to. 
**To install the skins, you must name them explorer_sign_# (replace # with whatever number you want)**

- All skins are in 4k, so adding them all will increase file size

- The file size of this model is quite large, as is the poly count (220k). If you cant use the vehicle, i'm sorry
but i cant make it any lower for what i have on the vehicle.

- Please check the extras folder for anything you need with the model, including templates, extra files, etc...

- A huge thank you to everyone who made this vehicle possible to convert; Jasonct203, GTAxB0SS, and IronicRainbow

- Enjoy! And before you ask, yes i will be doing a 13-15 Utility with a lightbar.

Disclaimer
=================================
-You are not to attempt to modify or rip this model in any way shape or form.
-I (Thehurk) am not resposible for any damages done to your game. Please make a backup of any edited files!
-Do not attempt to make a profit off this model in any way shape or form.
-Do not upload this file to any other site, claiming it as your own. 
-Do not re-upload this file, make a link to it.
-If you want to use this file in a clan, PLEASE ask me before doing so. 


Enjoy!!

BEAUTIFUL video of the utility by MrOxPlay
 

 

visualsettings.dat

What's New in Version 1.2.0

Released

- Updated lights not being bright at a distance
- Updated headlights/running lights

User Feedback

Recommended Comments

RoegonTV

Members

Thanks for making me change pants, again..... *first comment* <3

Ghnty5

Members

can i use this as police4? and have it totally unmarked? if so.. how?

FRGamer

Members

(edited)

-----

Edited by FRGamer

Ghnty5

Members

9 minutes ago, Ghnty5 said:

can i use this as police4? and have it totally unmarked? if so.. how?

nevermind. just saw your newest release saying it wont work :(

JDMR35

Members

love u so muchhhhhhhhh

densup

Members

Dude, you're really kicking ass with these FPIU addons. So good!

Out of curiosity, are you planning on releases a dev model of this one or the other one?

Thehurk

Members Author

6 minutes ago, densup said:

Dude, you're really kicking ass with these FPIU addons. So good!

Out of curiosity, are you planning on releases a dev model of this one or the other one?

I'm forsure not going to do this as a dev release any time soon. The other vehicle is not mine to give out.

LtRob

Members

I don't know why I'm not getting the car to light up the lightbar on top, I installed the carvariations script for slots other than sheriff 2 since I installed the model in the policet slot.

densup

Members

2 minutes ago, Thehurk said:

I'm forsure not going to do this as a dev release any time soon. The other vehicle is not mine to give out.

I see, thanks for answering.

Thehurk

Members Author

2 minutes ago, LtRob said:

I don't know why I'm not getting the car to light up the lightbar on top, I installed the carvariations script for slots other than sheriff 2 since I installed the model in the policet slot.

Did you change the slot it replaces

<modelName>police3</modelName>

Change it to

<modelName>policet</modelName>

LtRob

Members

(edited)

1 minute ago, Thehurk said:

Did you change the slot it replaces

<modelName>police3</modelName>

Change it to

<modelName>policet</modelName>

yea, I think it' s a problem with the folder, maybe I need to put carvariations in another folder

Edited by LtRob

keger

Members

Brains are all over the floor!!!! 

Thehurk

Members Author

2 minutes ago, LtRob said:

yea

It should work then, where did you replace the files at?

 

LtRob

Members

1 minute ago, Thehurk said:

It should work then, where did you replace the files at?

 

This is my carvariations.meta in mpvalentines2:

Spoiler

<?xml version="1.0" encoding="UTF-8"?>

<CVehicleModelInfoVariation>
  <variationData>
<Item>
  <modelName>policet</modelName>
  <colors>
    <Item>
      <indices content="char_array">
        0
        0
        0
        0
      </indices>
      <liveries>
        <Item value="true" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
      </liveries>
    </Item>
    <Item>
      <indices content="char_array">
        0
        0
        0
        0
      </indices>
      <liveries>
        <Item value="false" />
        <Item value="true" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
      </liveries>
    </Item>
    <Item>
      <indices content="char_array">
        0
        0
        0
        0
      </indices>
      <liveries>
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="true" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
      </liveries>
    </Item>
    <Item>
      <indices content="char_array">
        0
        0
        0
        0
      </indices>
      <liveries>
        <Item value="false" />
        <Item value="false" />
        <Item value="true" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
      </liveries>
    </Item>
    <Item>
      <indices content="char_array">
        0
        0
        0
        0
      </indices>
      <liveries>
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="true" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
      </liveries>
    </Item>
  </colors>
  <kits>
    <Item>157_massacaro2_modkit</Item>
  </kits>
  <windowsWithExposedEdges />
  <plateProbabilities>
    <Probabilities />
  </plateProbabilities>
  <lightSettings value="1" />
  <sirenSettings value="1" />
</Item>     
<Item> 
     <modelName>fbi2</modelName> 
     <colors> 
     <Item> 
     <indices content="char_array"> 
     1
     1
     1
     1
     </indices> 
     <liveries> 
     <Item value="true" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     </liveries> 
     </Item> 
     <Item> 
     <indices content="char_array"> 
     1
     1
     1
     1
     </indices> 
     <liveries> 
     <Item value="false" /> 
     <Item value="true" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     </liveries> 
     </Item> 
     <Item> 
     <indices content="char_array"> 
     1
     1
     1
     1
     </indices> 
     <liveries> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="true" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     </liveries> 
     </Item> 
     <Item> 
     <indices content="char_array">  
     1
     1
     1
     1
     </indices> 
     <liveries> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="true" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     </liveries> 
     </Item> 
     <Item> 
     <indices content="char_array"> 
     1
     1
     1
     1 
     </indices> 
     <liveries> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="true" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     </liveries> 
     </Item> 
     </colors> 
     <kits> 
     <Item>157_massacaro2_modkit</Item> 
     </kits> 
     <windowsWithExposedEdges /> 
     <plateProbabilities> 
     <Probabilities /> 
     </plateProbabilities> 
     <lightSettings value="1" /> 
     <sirenSettings value="1" />
     </Item>
     <Item>
      <modelName>btype3</modelName>
      <colors>
        <Item>
          <indices content="char_array">
            5 
            2 
            0 
            156 
            26
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
      </colors>
      <kits>
        <Item>148_btype3_modkit</Item>
      </kits>
      <windowsWithExposedEdges />
      <plateProbabilities>
        <Probabilities>
          <Item>
            <Name>Standard White</Name>
            <Value value="20" />
          </Item>
          <Item>
            <Name>White Plate 2</Name>
            <Value value="20" />
          </Item>
          <Item>
            <Name>Blue Plate</Name>
            <Value value="20" />
          </Item>
          <Item>
            <Name>Yellow Plate</Name>
            <Value value="30" />
          </Item>
        </Probabilities>
      </plateProbabilities>
      <lightSettings value="2" />
      <sirenSettings value="0" />
    </Item>
     <Item>
      <modelName>btype3</modelName>
      <colors>
        <Item>
          <indices content="char_array">
            5 
            2 
            0 
            156 
            26
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
      </colors>
      <kits>
        <Item>148_btype3_modkit</Item>
      </kits>
      <windowsWithExposedEdges />
      <plateProbabilities>
        <Probabilities>
          <Item>
            <Name>Standard White</Name>
            <Value value="20" />
          </Item>
          <Item>
            <Name>White Plate 2</Name>
            <Value value="20" />
          </Item>
          <Item>
            <Name>Blue Plate</Name>
            <Value value="20" />
          </Item>
          <Item>
            <Name>Yellow Plate</Name>
            <Value value="30" />
          </Item>
        </Probabilities>
      </plateProbabilities>
      <lightSettings value="2" />
      <sirenSettings value="0" />
    </Item>
  </variationData>    
  </CVehicleModelInfoVariation>

 

Thehurk

Members Author

Just now, LtRob said:

This is my carvariations.meta in mpvalentines2:

  Reveal hidden contents

<?xml version="1.0" encoding="UTF-8"?>

<CVehicleModelInfoVariation>
  <variationData>
<Item>
  <modelName>policet</modelName>
  <colors>
    <Item>
      <indices content="char_array">
        0
        0
        0
        0
      </indices>
      <liveries>
        <Item value="true" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
      </liveries>
    </Item>
    <Item>
      <indices content="char_array">
        0
        0
        0
        0
      </indices>
      <liveries>
        <Item value="false" />
        <Item value="true" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
      </liveries>
    </Item>
    <Item>
      <indices content="char_array">
        0
        0
        0
        0
      </indices>
      <liveries>
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="true" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
      </liveries>
    </Item>
    <Item>
      <indices content="char_array">
        0
        0
        0
        0
      </indices>
      <liveries>
        <Item value="false" />
        <Item value="false" />
        <Item value="true" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
      </liveries>
    </Item>
    <Item>
      <indices content="char_array">
        0
        0
        0
        0
      </indices>
      <liveries>
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="true" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
        <Item value="false" />
      </liveries>
    </Item>
  </colors>
  <kits>
    <Item>157_massacaro2_modkit</Item>
  </kits>
  <windowsWithExposedEdges />
  <plateProbabilities>
    <Probabilities />
  </plateProbabilities>
  <lightSettings value="1" />
  <sirenSettings value="1" />
</Item>     
<Item> 
     <modelName>fbi2</modelName> 
     <colors> 
     <Item> 
     <indices content="char_array"> 
     1
     1
     1
     1
     </indices> 
     <liveries> 
     <Item value="true" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     </liveries> 
     </Item> 
     <Item> 
     <indices content="char_array"> 
     1
     1
     1
     1
     </indices> 
     <liveries> 
     <Item value="false" /> 
     <Item value="true" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     </liveries> 
     </Item> 
     <Item> 
     <indices content="char_array"> 
     1
     1
     1
     1
     </indices> 
     <liveries> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="true" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     </liveries> 
     </Item> 
     <Item> 
     <indices content="char_array">  
     1
     1
     1
     1
     </indices> 
     <liveries> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="true" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     </liveries> 
     </Item> 
     <Item> 
     <indices content="char_array"> 
     1
     1
     1
     1 
     </indices> 
     <liveries> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="true" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     <Item value="false" /> 
     </liveries> 
     </Item> 
     </colors> 
     <kits> 
     <Item>157_massacaro2_modkit</Item> 
     </kits> 
     <windowsWithExposedEdges /> 
     <plateProbabilities> 
     <Probabilities /> 
     </plateProbabilities> 
     <lightSettings value="1" /> 
     <sirenSettings value="1" />
     </Item>
     <Item>
      <modelName>btype3</modelName>
      <colors>
        <Item>
          <indices content="char_array">
            5 
            2 
            0 
            156 
            26
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
      </colors>
      <kits>
        <Item>148_btype3_modkit</Item>
      </kits>
      <windowsWithExposedEdges />
      <plateProbabilities>
        <Probabilities>
          <Item>
            <Name>Standard White</Name>
            <Value value="20" />
          </Item>
          <Item>
            <Name>White Plate 2</Name>
            <Value value="20" />
          </Item>
          <Item>
            <Name>Blue Plate</Name>
            <Value value="20" />
          </Item>
          <Item>
            <Name>Yellow Plate</Name>
            <Value value="30" />
          </Item>
        </Probabilities>
      </plateProbabilities>
      <lightSettings value="2" />
      <sirenSettings value="0" />
    </Item>
     <Item>
      <modelName>btype3</modelName>
      <colors>
        <Item>
          <indices content="char_array">
            5 
            2 
            0 
            156 
            26
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
      </colors>
      <kits>
        <Item>148_btype3_modkit</Item>
      </kits>
      <windowsWithExposedEdges />
      <plateProbabilities>
        <Probabilities>
          <Item>
            <Name>Standard White</Name>
            <Value value="20" />
          </Item>
          <Item>
            <Name>White Plate 2</Name>
            <Value value="20" />
          </Item>
          <Item>
            <Name>Blue Plate</Name>
            <Value value="20" />
          </Item>
          <Item>
            <Name>Yellow Plate</Name>
            <Value value="30" />
          </Item>
        </Probabilities>
      </plateProbabilities>
      <lightSettings value="2" />
      <sirenSettings value="0" />
    </Item>
  </variationData>    
  </CVehicleModelInfoVariation>

 

There is a small chance that the policeT reads from somewhere else. The only thing you really need to have to make the vehicle's lights to work is the line:  <sirenSettings value="1" />

baba76

Members

Hello, I have a problem, I put all files in correct directory but in game, my Sheriff SUV have white lights.... (just the lights in front of windscreen are blue/red)
Can you help me ?

(Sorry for my English, I'm French...)

 

Thehurk

Members Author

1 minute ago, baba76 said:

Hello, I have a problem, I put all files in correct directory but in game, my Sheriff SUV have white lights.... (just the lights in front of windscreen are blue/red)
Can you help me ?

(Sorry for my English, I'm French...)

 

do you have the correct graphic settings and radiance V installed?

baba76

Members

Just now, Thehurk said:

do you have the correct graphic settings and radiance V installed?

Thanks to reply,

Radiance V is installed and in my Documents/Rockstar Games/GTA V I have just replace the setting file, don't edit him.

Thehurk

Members Author

2 minutes ago, baba76 said:

Thanks to reply,

Radiance V is installed and in my Documents/Rockstar Games/GTA V I have just replace the setting file, don't edit him.

It might be easier for you to type in french and i can just translate, but are you saying that you have your shader settings to high and your postfx to ultra.

baba76

Members

Je ne sais pas, probablement, j'ai installé Radiance V (j'ai installé avec Open IV le visualsitting du dossier "Bright") et j'ai remplacé le fichier "Sitting" dans Mes Documents/Rockstar Games/GTA V (j'ai pris le fichier "Med-End") et j'ai également remplacer le fichier carvariation dans mpvalentines2

Thehurk

Members Author

3 minutes ago, baba76 said:

Je ne sais pas, probablement, j'ai installé Radiance V (j'ai installé avec Open IV le visualsitting du dossier "Bright") et j'ai remplacé le fichier "Sitting" dans Mes Documents/Rockstar Games/GTA V (j'ai pris le fichier "Med-End") et j'ai également remplacer le fichier carvariation dans mpvalentines2

I dont use the settings from Radiance V for my game. The lights comming up as all white is caused by your visual settings. Try reinstalling radiance V

SerekgPL

Members

Awesome work!

baba76

Members

(edited)

ok Thanksty(ttt(Iuuuuuuuuuu

I just have to install the Visual sitting and do not change the "Sitting " file in the game then my documents ?

Edited by baba76

Thehurk

Members Author

1 minute ago, baba76 said:

ohanksty(ttt(Iuuuuuuuuuu

I just have to install the Visual sitting and do not change the "Sitting " file in the game then my documents ?

Yeah, i believe so.

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