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Arrest Manager (Grab Peds, More Jail Points, Prisoner Transport & more) 7.11.0.0

(242 reviews)

9 Screenshots

https://www.youtube.com/albo1125

DISCONTINUED & UNSUPPORTED - COMPATIBLE WITH OLDER LSPDFR VERSIONS ONLY - FEEL FREE TO HELP UPDATE THE CODE 

Arrest Manager is now open source. https://github.com/Albo1125/Arrest-Manager

 


Welcome to Arrest Manager! This script modification for LSPDFR greatly enhances the way you can deal with your suspects and their vehicles. Are you tired of driving all the way to a jail to deal with a suspect? Would you like to be able to call for reliable prisoner transport units at any time? Arrest Manager provides this, and more. In short, a complete overhaul to the way you can deal with your prisoners!

Requirements - some of these are included (credits go to their appropriate authors):

  • LSPDFR 0.4.2 (not included)
  • Albo1125.Common 6.6.3.0 or higher (included)
  • RAGENativeUI 1.6.3.0 or higher (included)
  • RAGEPluginHook 0.51 or higher (not included)
  • A legal copy of GTA V (versions 1.0.1011.1 or higher1).

 

Installation instructions and further feature documentation are included with the download.

 

Support - what to do if you encounter a bug or have problems:

  1. Watch the installation video for my modifications here.
  2. Use this tool: http://www.lcpdfr.com/files/file/9755-lspdfr-troubleshooter-by-albo1125/ 
  3. Read the documentation file if you're having trouble getting a specific feature to work.
  4. Suggestions can be made here.
  5. If all else fails: Please leave a comment (not a review). Include your RAGEPluginHook.log file, located in your Grand Theft Auto V folder. Also, please provide an accurate description of what happened. This allows me to help you as fast as possible.

Edited by Albo1125

What's New in Version 7.11.0.0

Released

7.11.0.0 (23-06-2019)

Updated for LSPDFR 0.4.2
Update arresting API call and logic

 

7.10.0.0 (03-03-2019)
Updated for LSPDFR 0.4 (thanks Syzygy94 for the contributions)
Fixed an issue with jail dropoffs - some LSPDFR jail dropoffs now conflict, but I have kept in Arrest manager's as they offer more functionality and work on suspects arrested through the "Arrest" option on the ctrl H menu.
You can adjust the LSPDFR jail points in the LSPDFR/data/stations.xml file, just remove the <DropOffPosition> tags.
Updated for the new LSPDFR+ 1.7 API (thanks Syzygy94 for the contributions)
Updated RAGENativeUI calls to non deprecated ones.

 

7.9.2.0 (23-11-2018)
Some code cleanup.
Open sourced at https://github.com/Albo1125/Arrest-Manager 
Updated licence.
Removed obfuscation (likely to improve performance).

For some more information on the open-sourcing and my 'retirement

 

 

 

https://www.youtube.com/albo1125

Arrest Manager is now open source. https://github.com/Albo1125/Arrest-Manager

 

Use comments to ask for support. Do NOT use reviews to ask for support! You will get ignored and reported as this is against community guidelines.


Short Description

Arrest Manager for LSPDFR

User Feedback

Recommended Comments

Albo1125

Insiders Author

So far other modders and some comments have indicated everything is working fine despite the RageHook Update, but I like to give a friendly heads up just in case a sudden bombardment of support requests come in.. You know how it is when lspdfr or Ragehook is updated issues have surfaced.. Hopefully this won't be the case.. I for one am just going to hold off updating my ragehook for a few days just to be sure. So let's hope for the best.. I have some crime fighting to do

Yes I'm going to wait too :)

Albo1125

Insiders Author

2.1

  • Added the option to release a suspect from your vehicle from custody.
  • The 'warp to jail' feature is now disabled by default. It can still be enabled manually from the ini file.
  • Several bugs fixed.
  • RPH 0.22+ required.
  • The old 1.1 version for RPH 0.20 can still be downloaded by changing the version number above in the changelog. Not recommended, it's really time to update to 0.22+.

Kal74

Members

2.1

  • Added the option to release a suspect from your vehicle from custody.
  • The 'warp to jail' feature is now disabled by default. It can still be enabled manually from the ini file.
  • Several bugs fixed.
  • RPH 0.22+ required.
  • The old 1.1 version for RPH 0.20 can still be downloaded by changing the version number above in the changelog. Not recommended, it's really time to update to 0.22+.

Thanks for the update Albo1125 and Thanks for all your hard work.. I can't wait to try it out.. downloading now :thumbsup:

CrazyJakeLane

Members

Thank you Albo for the detain option! I was looking for this since the release of LSPDFR.

vitalik2187836

Members

Hey albo, can you make modifier key for every feature separately, for example: For single prisoner transport i will press R, for multi transport I will press ctrl+R. And can you make notification names a little bit longer? I just have CapsLock for jail route but i cant write it in notification because its longer than 6 characters. Thank you and keep up good work. You have great scripts :smile:.

Albo1125

Insiders Author

Hey albo, can you make modifier key for every feature separately, for example: For single prisoner transport i will press R, for multi transport I will press ctrl+R. And can you make notification names a little bit longer? I just have CapsLock for jail route but i cant write it in notification because its longer than 6 characters. Thank you and keep up good work. You have great scripts :smile:.

You can just write "Caps" in the name. If you make them too long, the notification text will disappear, this is managed by GTA unfortunately something I have no control over.

As for the modifier keys, yes, I'll add this in a future release :)

Thanks!

vitalik2187836

Members

You can just write "Caps" in the name. If you make them too long, the notification text will disappear, this is managed by GTA unfortunately something I have no control over.

As for the modifier keys, yes, I'll add this in a future release :)

Thanks!

Ok, thanks i didnt know about notifications :)

Kal74

Members

Great job on the update.. Everything works like a charm.. Thanks for your time and effort..

Albo1125

Insiders Author

HAPPY FRIDAY, ENJOY THE NEW UPDATES FOR BOTH MY MODS!

2.2

  • Added the option to customise modifier keys for all features separately.
  • Fixed a random crash in LSPDFR's arrest manager. If you still encounter random crashes, please send me your log file.
  • Now depends on Albo1125.Common.dll which is packaged in the RAR file.
  • Now notifies you if there is an update available.

Kilyin

Members

Dunno if it matters, but I noticed in the .ini file you have:

//Default: TransportVehicleModel=POLICET
TransportVehicleModel=POLICE

I put a T on the end, just in case it isn't harmless.

Albo1125

Insiders Author

(edited)

Dunno if it matters, but I noticed in the .ini file you have:

//Default: TransportVehicleModel=POLICET
TransportVehicleModel=POLICE

I put a T on the end, just in case it isn't harmless.

Thanks lol, missed that, will add that into the next release.

It's not a big deal because it will automatically go to POLICET if it has an invalid value (I love safety :tongue:). Thanks for telling me though.

Edited by Albo1125

yaucpthomas

Members

Just curious, what does Albo1125.Common.dll do?

Kilyin

Members

Just curious, what does Albo1125.Common.dll do?

downloads your entire hard drive to Albo's cloud drive so that he can sift through it slowly and carefully.

Albo1125

Insiders Author

Just curious, what does Albo1125.Common.dll do?

Contains some ccode shared between my 2 mods and handles the update checks. 

Skin Works

Members

I think I may have a new one here. This plugin loads properly in all but one way. More jails are not there. Otherwise this plugin is working brilliantly. Any idea? :confused:

Chadd

Members

Erm, Is there any support for RageHook 0.22 Because I am crashing when calling for transport...

 

Albo1125

Insiders Author

I think I may have a new one here. This plugin loads properly in all but one way. More jails are not there. Otherwise this plugin is working brilliantly. Any idea? :confused:

Thy are, but they are transparent until you have a suspect in your car 

Erm, Is there any support for RageHook 0.22 Because I am crashing when calling for transport...

 

You need version 2 or higher. Log please. 

Skin Works

Members

Thy are, but they are transparent until you have a suspect in your car 

I'm pretty sure I had someone in my car. Will try again and see what happens. 

 

Cheers

Skin Works

Members

I'm pretty sure I had someone in my car. Will try again and see what happens. 

 

Cheers

Seems to all be fine. 

Thanks

Hystery

Members

(edited)

I've installed the last version after it got updated, it seems to load the plugin according to the log, but nothing indicates that the script is running in game: I've no indication saying "Key X is to call a transport, Key Y is to drive the prisoner yourself" and so on when I go on duty, nor do I have any of the keys working when I've a suspect with me. The jail points don't show either when I've a suspect in my car. So it's as if the plugin was loaded, but did not run.

 

08/09/2015 18:45:10.868] ====================================================================================================


[08/09/2015 18:45:10.868] Started new log on 08/09/2015 18:45:10.866
[08/09/2015 18:45:10.868] ====================================================================================================
[08/09/2015 18:45:10.855] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[08/09/2015 18:45:10.868] Log verbosity: Verbose
[08/09/2015 18:45:10.871] Initializing input system
[08/09/2015 18:45:10.877] Initializing game console
[08/09/2015 18:45:10.893] Console key has been set to F4 (key code: 115)
[08/09/2015 18:45:10.943] Initializing console variable "SkipGameIntro".
[08/09/2015 18:45:10.943] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[08/09/2015 18:45:10.953] Read value: <null>
[08/09/2015 18:45:10.953] Initializing console variable "DisableRenderVersionText".
[08/09/2015 18:45:10.953] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[08/09/2015 18:45:10.963] Read value: True
[08/09/2015 18:45:10.963] Setting value of console variable "DisableRenderVersionText" to stored value.
[08/09/2015 18:45:10.963] Initializing console variable "DisableCustomLoadingScreen".
[08/09/2015 18:45:10.963] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[08/09/2015 18:45:10.964] Read value: True
[08/09/2015 18:45:10.964] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[08/09/2015 18:45:10.964] Initializing console variable "ConsoleKey".
[08/09/2015 18:45:10.964] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[08/09/2015 18:45:10.964] Read value: <null>
[08/09/2015 18:45:10.964] Initializing console variable "PluginTimeoutThreshold".
[08/09/2015 18:45:10.964] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[08/09/2015 18:45:10.965] Read value: 60000
[08/09/2015 18:45:10.965] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[08/09/2015 18:45:10.965] Initializing console variable "AlwaysShowConsoleOutput".
[08/09/2015 18:45:10.965] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[08/09/2015 18:45:10.965] Read value: <null>
[08/09/2015 18:45:10.965] Initializing console variable "WarnOnPluginLoad".
[08/09/2015 18:45:10.965] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[08/09/2015 18:45:10.966] Read value: True
[08/09/2015 18:45:10.966] Setting value of console variable "WarnOnPluginLoad" to stored value.
[08/09/2015 18:45:10.966] Initializing console variable "ShowOnScreenWarnings".
[08/09/2015 18:45:10.966] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[08/09/2015 18:45:10.966] Read value: <null>
[08/09/2015 18:45:10.966] Console initialized
[08/09/2015 18:45:10.966] Initializing forms manager
[08/09/2015 18:45:10.972] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[08/09/2015 18:45:11.003] ================ RAGE Plugin Hook ================
[08/09/2015 18:45:11.018] Checking game support
[08/09/2015 18:45:11.024] Product name: Grand Theft Auto V
[08/09/2015 18:45:11.024] Product version: 1.0.393.4
[08/09/2015 18:45:11.024] Is steam version: False
[08/09/2015 18:45:11.025] Initializing DirectX
[08/09/2015 18:45:11.030] Initializing Direct3D
[08/09/2015 18:45:11.030] Loading C:\Windows\system32\d3d11.dll
[08/09/2015 18:45:11.030] Loaded at 0x7FEF4990000
[08/09/2015 18:45:11.030] D3D11CreateDeviceAndSwapChain at 0x7FEF49B00F8
[08/09/2015 18:45:11.030] Creating Direct3D 11 device and swap chain
[08/09/2015 18:45:11.044] Swap Chain created: 0x67EA20B0
[08/09/2015 18:45:11.044] Swap Chain VTable: 0x67EA20B0
[08/09/2015 18:45:11.044] Swap Chain VTable_2: 0x7FEF4B75AE0
[08/09/2015 18:45:11.044] 0x4856415756535540;0xB0EC8148C9246C8D;0x8DEE058B48000000
[08/09/2015 18:45:11.044] D3D11Present: 0x7FEF4B9B2F8
[08/09/2015 18:45:11.044] D3D11ResizeBuffers: 0x7FEF4B9F97C
[08/09/2015 18:45:11.044] D3D11ResizeTarget: 0x7FEF4BA07D8
[08/09/2015 18:45:11.044] D3D11SetFullscreenState: 0x7FEF4BA0B64
[08/09/2015 18:45:11.057] Direct3D initialized
[08/09/2015 18:45:11.057] Initialized DirectX
[08/09/2015 18:45:11.057] Direct3D watcher thread spawned
[08/09/2015 18:45:11.099] Waiting for CurrentGame->ShouldInitializeNow()
[08/09/2015 18:45:11.974] Getting device
[08/09/2015 18:45:11.974] Retrieved device
[08/09/2015 18:45:11.974] Creating wrapper
[08/09/2015 18:45:12.088] Wrapper created
[08/09/2015 18:45:12.094] Effect created
[08/09/2015 18:45:12.094] Creating buffer
[08/09/2015 18:45:12.094] Created buffer
[08/09/2015 18:45:12.094] Creating blend state
[08/09/2015 18:45:12.094] Created blend state
[08/09/2015 18:45:12.094] Done with creation
[08/09/2015 18:45:12.188] Initializing texture system.
[08/09/2015 18:45:12.188] Initializing texture system; phase 1
[08/09/2015 18:45:12.188] Initializing texture system; phase 2
[08/09/2015 18:45:12.202] Initializing texture system; phase 3
[08/09/2015 18:45:12.203] Initializing texture system; phase 4
[08/09/2015 18:45:12.227] Initializing texture system; phase 5
[08/09/2015 18:45:12.230] Initializing texture system; phase 6
[08/09/2015 18:45:12.232] Initializing texture system; phase 7
[08/09/2015 18:45:12.234] Initializing texture system; phase 8
[08/09/2015 18:45:12.238] Initializing texture system; phase 9
[08/09/2015 18:45:12.240] Initializing texture system; phase 10
[08/09/2015 18:45:12.246] Initializing texture system; phase 11
[08/09/2015 18:45:12.246] Initializing texture system; phase 12
[08/09/2015 18:45:12.251] Initializing texture system; phase 13
[08/09/2015 18:45:12.251] Initializing texture system; phase 14
[08/09/2015 18:45:16.058] Direct3D watcher thread ended
[08/09/2015 18:45:43.594] Initializing game support
[08/09/2015 18:45:52.750] Compatibility level: 0
[08/09/2015 18:45:52.750] Supported version detected
[08/09/2015 18:45:52.750] ==================================================
[08/09/2015 18:45:53.000] Patched IsDebuggerPresent
[08/09/2015 18:45:53.250] Waiting for game initialization
[08/09/2015 18:45:53.600] Initializing hook
[08/09/2015 18:45:53.850] Completing interoperability
[08/09/2015 18:45:53.850] Initialization code 1.
[08/09/2015 18:45:53.850] Initialization code 2.
[08/09/2015 18:45:53.850] Initialization code 3.
[08/09/2015 18:45:53.854] 1 Address: 0x000000013FB7340C
[08/09/2015 18:45:53.854] Calling func 1
[08/09/2015 18:45:53.861] 2 Address: 0x00000001405FDCB2
[08/09/2015 18:45:53.861] 3 Address: 0x000000013F1C5D0E
[08/09/2015 18:45:53.868] Address: 0x00000001405FDC50
[08/09/2015 18:45:53.868] Unknown var: 0x00000001414CD310
[08/09/2015 18:45:53.868] Initialization code 4.
[08/09/2015 18:45:53.868] Completing interoperability, phase 1
[08/09/2015 18:45:53.868] Completing interoperability, phase 2
[08/09/2015 18:45:53.868] Completing interoperability, phase 3
[08/09/2015 18:45:53.868] Completing interoperability, phase 4
[08/09/2015 18:45:53.868] Completing interoperability, phase 5
[08/09/2015 18:45:53.868] Completing interoperability, phase 6
[08/09/2015 18:45:53.868] Completing interoperability, phase 7
[08/09/2015 18:46:44.829] Initializing console variable "IsDeveloperModeEnabled".
[08/09/2015 18:46:44.829] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[08/09/2015 18:46:44.829] Read value: True
[08/09/2015 18:46:44.829] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[08/09/2015 18:46:44.842] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[08/09/2015 18:46:44.842] Initializing console variable "TimeScale".
[08/09/2015 18:46:44.843] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[08/09/2015 18:46:44.843] Read value: <null>
[08/09/2015 18:46:45.010] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[08/09/2015 18:46:45.031] 
[08/09/2015 18:46:45.032] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[08/09/2015 18:46:45.034] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[08/09/2015 18:46:46.618] <UNLOADED PLUGIN>: Initializing input system
[08/09/2015 18:46:46.625] <UNLOADED PLUGIN>: Initializing game console
[08/09/2015 18:46:46.632] <UNLOADED PLUGIN>: Initializing forms manager
[08/09/2015 18:46:46.666] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[08/09/2015 18:46:46.667] 
[08/09/2015 18:46:46.667] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[08/09/2015 18:46:46.667] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\SpikesBarrier.dll
[08/09/2015 18:46:48.184] <UNLOADED PLUGIN>: Initializing input system
[08/09/2015 18:46:48.192] <UNLOADED PLUGIN>: Initializing game console
[08/09/2015 18:46:48.199] <UNLOADED PLUGIN>: Initializing forms manager
[08/09/2015 18:46:48.217] Plugin "Spikes Barrier Mod" was loaded from "SpikesBarrier.dll".
[08/09/2015 18:46:48.219] 
[08/09/2015 18:46:48.219] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[08/09/2015 18:46:48.219] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\SpeedRadar.dll
[08/09/2015 18:46:49.880] <UNLOADED PLUGIN>: Initializing input system
[08/09/2015 18:46:49.886] <UNLOADED PLUGIN>: Initializing game console
[08/09/2015 18:46:49.892] <UNLOADED PLUGIN>: Initializing forms manager
[08/09/2015 18:46:49.908] Plugin "SpeedRadar" was loaded from "SpeedRadar.dll".
[08/09/2015 18:46:49.910] 
[08/09/2015 18:46:49.910] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[08/09/2015 18:46:49.910] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\TrafficControl.dll
[08/09/2015 18:46:51.425] <UNLOADED PLUGIN>: Initializing input system
[08/09/2015 18:46:51.432] <UNLOADED PLUGIN>: Initializing game console
[08/09/2015 18:46:51.438] <UNLOADED PLUGIN>: Initializing forms manager
[08/09/2015 18:46:51.591] Plugin "Traffic Control" was loaded from "TrafficControl.dll".
[08/09/2015 18:46:51.592] 
[08/09/2015 18:46:51.592] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[08/09/2015 18:46:51.592] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\BreathalyzerRAGE.dll
[08/09/2015 18:46:53.200] <UNLOADED PLUGIN>: Initializing input system
[08/09/2015 18:46:53.207] <UNLOADED PLUGIN>: Initializing game console
[08/09/2015 18:46:53.214] <UNLOADED PLUGIN>: Initializing forms manager
[08/09/2015 18:46:53.230] Plugin "Breathalyzer" was loaded from "BreathalyzerRAGE.dll".
[08/09/2015 18:46:53.232] 
[08/09/2015 18:46:53.232] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[08/09/2015 18:46:53.232] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\Spotlight.dll
[08/09/2015 18:46:55.243] <UNLOADED PLUGIN>: Initializing input system
[08/09/2015 18:46:55.252] <UNLOADED PLUGIN>: Initializing game console
[08/09/2015 18:46:55.260] <UNLOADED PLUGIN>: Initializing forms manager
[08/09/2015 18:46:55.279] Plugin "Spotligth Mod" was loaded from "Spotlight.dll".
[08/09/2015 18:46:55.281] 
[08/09/2015 18:46:55.281] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[08/09/2015 18:46:55.281] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\VehicleSearch.dll
[08/09/2015 18:46:57.289] <UNLOADED PLUGIN>: Initializing input system
[08/09/2015 18:46:57.298] <UNLOADED PLUGIN>: Initializing game console
[08/09/2015 18:46:57.307] <UNLOADED PLUGIN>: Initializing forms manager
[08/09/2015 18:46:57.328] Plugin "Vehicle Search v2.0.5" was loaded from "VehicleSearch.dll".
[08/09/2015 18:46:57.330] 
[08/09/2015 18:46:57.330] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[08/09/2015 18:46:57.330] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\DashcamV.dll
[08/09/2015 18:46:59.334] <UNLOADED PLUGIN>: Initializing input system
[08/09/2015 18:46:59.343] <UNLOADED PLUGIN>: Initializing game console
[08/09/2015 18:46:59.351] <UNLOADED PLUGIN>: Initializing forms manager
[08/09/2015 18:46:59.519] Plugin "Dashcam V" was loaded from "DashcamV.dll".
[08/09/2015 18:46:59.746] ---------------------------------------------------------------------
[08/09/2015 18:46:59.746] LSPD FIRST RESPONSE
[08/09/2015 18:46:59.746] Version 0.2b
[08/09/2015 18:46:59.746] A G17 Media Modification
[08/09/2015 18:46:59.746] - Developed by LMS & Sam
[08/09/2015 18:46:59.746] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[08/09/2015 18:46:59.746] © Copyright 2015, G17 Media, www.lspdfr.com
[08/09/2015 18:46:59.746] ---------------------------------------------------------------------
[08/09/2015 18:46:59.747] LSPD First Response: Running LSPD First Response 0.2b
[08/09/2015 18:46:59.747] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[08/09/2015 18:47:00.252] Cached police
[08/09/2015 18:47:00.252] Cached police2
[08/09/2015 18:47:00.252] Cached policet
[08/09/2015 18:47:00.252] Cached sheriff2
[08/09/2015 18:47:00.252] Cached sheriff
[08/09/2015 18:47:00.252] Cached police4
[08/09/2015 18:47:00.253] Cached policeb
[08/09/2015 18:47:00.253] Cached policeb
[08/09/2015 18:47:00.253] Cached policeb
[08/09/2015 18:47:00.253] Cached fbi2
[08/09/2015 18:47:00.253] Cached policeold1
[08/09/2015 18:47:00.253] Cached policeold2
[08/09/2015 18:47:00.253] Cached policeold2
[08/09/2015 18:47:00.253] Cached buzzard
[08/09/2015 18:47:00.253] Cached polmav
[08/09/2015 18:47:00.253] Cached frogger2
[08/09/2015 18:47:00.253] Cached ambulance
[08/09/2015 18:47:00.253] Cached firetruk
[08/09/2015 18:47:00.552] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[08/09/2015 18:47:00.748] LSPD First Response: Albo1125.Common, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[08/09/2015 18:47:00.773] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[08/09/2015 18:47:00.775] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[08/09/2015 18:47:00.783] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[08/09/2015 18:47:00.783] LSPD First Response: More Jail Points and Prisoner Transporter, Version=2.3.0.0, Culture=neutral, PublicKeyToken=null
[08/09/2015 18:47:00.784] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[08/09/2015 18:47:00.786] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[08/09/2015 18:47:00.786] LSPD First Response: Traffic Policer, Version=2.3.0.0, Culture=neutral, PublicKeyToken=null
[08/09/2015 18:47:00.788] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[08/09/2015 18:47:00.789] LSPD First Response: Creating plugin: Albo1125.Common.Main
[08/09/2015 18:47:00.790] LSPD First Response: Creating plugin: CalloutsV.Main
[08/09/2015 18:47:00.855] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[08/09/2015 18:47:01.015] LSPD First Response: Creating plugin: CrazyCallouts.Main
[08/09/2015 18:47:01.025] LSPD First Response: Creating plugin: MoreJailPoints.Main
[08/09/2015 18:47:01.145] LSPD First Response: Creating plugin: PoliceRadio.Main
[08/09/2015 18:47:01.293] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[08/09/2015 18:47:01.294] LSPD First Response: Creating plugin: Traffic_Policer.Main
[08/09/2015 18:47:01.431] LSPD First Response: Creating plugin: WildernessCallouts.Main
[08/09/2015 18:47:01.434] LSPD First Response: Albo1125.Common 1.1 initialised.
[08/09/2015 18:47:01.436] LSPD First Response: Traffic Policer INI found.
[08/09/2015 18:47:01.437] LSPD First Response: Transporter INI found.
[08/09/2015 18:47:01.442] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[08/09/2015 18:47:01.442] LSPD First Response: [CalloutsV] Detecting player name from config file as: ADAM-12
[08/09/2015 18:47:01.442] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[08/09/2015 18:47:01.497] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[08/09/2015 18:47:01.541] LSPD First Response: [Code 3 Callouts] Settings loaded
[08/09/2015 18:47:01.547] LSPD First Response: CrazyCalloutsV0.3.2 Plugin loaded!
[08/09/2015 18:47:01.548] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[08/09/2015 18:47:01.552] Please go on duty to start More Jail Points and Prisoner Transporter.
[08/09/2015 18:47:01.553] LSPD First Response: Police Radio Loaded
[08/09/2015 18:47:01.554] StraysCallouts initialized
[08/09/2015 18:47:01.558] LSPD First Response: Traffic Policer 2.3, developed by Albo1125, has been initialised.
[08/09/2015 18:47:01.558] LSPD First Response: Go on duty to start Traffic Policer.
[08/09/2015 18:47:01.558] LSPD First Response: [Wilderness Callouts] Loaded
[08/09/2015 18:47:01.558] LSPD First Response: We have 1 callouts registered
[08/09/2015 18:47:01.559] LSPD First Response: CalloutManager initialized
[08/09/2015 18:47:02.653] Traffic Control: [Traffic Control] Loaded Traffic Control v0.5.0.0
[08/09/2015 18:47:05.007] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[08/09/2015 18:47:05.010] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[08/09/2015 18:47:07.943] ______________________________________________________________________________________________
[08/09/2015 18:47:07.943] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[08/09/2015 18:47:07.943] [Created by : FinKone]
[08/09/2015 18:47:07.943] 
[08/09/2015 18:47:07.943] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[08/09/2015 18:47:07.952] Audio loaded...
[08/09/2015 18:47:08.053] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1080
[08/09/2015 18:47:08.641] LSPD First Response: Not checking for Traffic Policer updates, 7.
[08/09/2015 18:47:08.654] LSPD First Response: Not checking for MJPAPTransporter updates, 7.
[08/09/2015 18:48:47.476] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[08/09/2015 18:48:47.477] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[08/09/2015 18:48:47.477] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[08/09/2015 18:48:47.477] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[08/09/2015 18:48:47.477] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft
[08/09/2015 18:48:47.477] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[08/09/2015 18:48:47.481] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v0.3.0.0
[08/09/2015 18:48:47.493] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[08/09/2015 18:48:47.501] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[08/09/2015 18:48:47.501] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[08/09/2015 18:48:47.501] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[08/09/2015 18:48:47.501] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[08/09/2015 18:48:47.501] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[08/09/2015 18:48:47.501] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[08/09/2015 18:48:47.501] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[08/09/2015 18:48:47.501] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[08/09/2015 18:48:47.501] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With A Gun
[08/09/2015 18:48:47.501] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[08/09/2015 18:48:47.502] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[08/09/2015 18:48:47.502] LSPD First Response: [Code 3 Callouts] All callouts registered
[08/09/2015 18:48:47.504] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[08/09/2015 18:48:47.504] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[08/09/2015 18:48:47.504] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[08/09/2015 18:48:47.504] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[08/09/2015 18:48:47.504] LSPD First Response: Registering callout CrazyCallouts.Callouts.TerrorAttackCallout
[08/09/2015 18:48:47.535] LSPD First Response: Unable to detect your Rage installation.
[08/09/2015 18:48:47.537] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[08/09/2015 18:48:47.537] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[08/09/2015 18:48:47.537] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[08/09/2015 18:48:47.537] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[08/09/2015 18:48:47.542] LSPD First Response: Unable to detect your Rage installation.
[08/09/2015 18:48:47.631] LSPD First Response: [Wilderness Callouts] Name loaded as:   alexguirre
[08/09/2015 18:48:47.631] LSPD First Response: Registering callout WildernessCallouts.Callouts.IllegalHunting
[08/09/2015 18:48:47.631] LSPD First Response: [Wilderness Callouts] IllegalHunting Callout Registered
[08/09/2015 18:48:47.631] LSPD First Response: Registering callout WildernessCallouts.Callouts.RocksBlockingRoad
[08/09/2015 18:48:47.631] LSPD First Response: [Wilderness Callouts] RocksBlockingRoad Callout Registered
[08/09/2015 18:48:47.631] LSPD First Response: Registering callout WildernessCallouts.Callouts.AircraftCrash
[08/09/2015 18:48:47.631] LSPD First Response: [Wilderness Callouts] AircraftCrash Callout Registered
[08/09/2015 18:48:47.631] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver
[08/09/2015 18:48:47.631] LSPD First Response: [Wilderness Callouts] RecklessDriver Callout Registered
[08/09/2015 18:48:47.631] LSPD First Response: Registering callout WildernessCallouts.Callouts.WantedFelonInVehicle
[08/09/2015 18:48:47.631] LSPD First Response: [Wilderness Callouts] WantedFelonInVehicle Callout Registered
[08/09/2015 18:48:47.631] LSPD First Response: Registering callout WildernessCallouts.Callouts.SuicideAttempt
[08/09/2015 18:48:47.631] LSPD First Response: [Wilderness Callouts] SuicideAttempt Callout Registered
[08/09/2015 18:48:47.632] LSPD First Response: Registering callout WildernessCallouts.Callouts.MissingPerson
[08/09/2015 18:48:47.632] LSPD First Response: [Wilderness Callouts] MissingPerson Callout Registered
[08/09/2015 18:48:47.632] LSPD First Response: Registering callout WildernessCallouts.Callouts.AnimalAttack
[08/09/2015 18:48:47.632] LSPD First Response: [Wilderness Callouts] AnimalAttack Callout Registered
[08/09/2015 18:48:47.692] LSPD First Response: [Wilderness Callouts] GameFiber started
[08/09/2015 18:48:49.004] LSPD First Response: Creating CrazyDriverCallout
[08/09/2015 18:48:49.217] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SPANISH_AVENUE
[08/09/2015 18:49:53.331] LSPD First Response: Creating TerrorAttackCallout
[08/09/2015 18:49:54.286] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DRIVE
[08/09/2015 18:49:58.365] LSPD First Response: Created new chase
[08/09/2015 18:49:58.373] LSPD First Response: Suspect added to chase
[08/09/2015 18:49:58.384] LSPD First Response: Suspect added to chase
[08/09/2015 18:49:58.385] LSPD First Response: Suspect added to chase
[08/09/2015 18:49:58.386] LSPD First Response: Suspect added to chase
[08/09/2015 18:49:58.387] LSPD First Response: Suspect added to chase
[08/09/2015 18:49:58.388] LSPD First Response: Suspect added to chase
[08/09/2015 18:49:58.617] LSPD First Response: Cop added to chase
[08/09/2015 18:49:58.619] LSPD First Response: Added cop to existing chase
[08/09/2015 18:49:58.623] LSPD First Response: Cop added to chase
[08/09/2015 18:49:58.623] LSPD First Response: Added cop to existing chase
[08/09/2015 18:49:58.667] LSPD First Response: Cop added to chase
[08/09/2015 18:49:58.668] LSPD First Response: Added cop to existing chase
[08/09/2015 18:49:58.671] LSPD First Response: Cop added to chase
[08/09/2015 18:49:58.671] LSPD First Response: Added cop to existing chase
[08/09/2015 18:49:58.695] LSPD First Response: Cop added to chase
[08/09/2015 18:49:58.696] LSPD First Response: Added cop to existing chase
[08/09/2015 18:49:58.699] LSPD First Response: Cop added to chase
[08/09/2015 18:49:58.699] LSPD First Response: Added cop to existing chase
[08/09/2015 18:50:33.822] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MAD_WAYNE_THUNDER_DRIVE
[08/09/2015 18:50:34.070] LSPD First Response: Cop added to chase
[08/09/2015 18:50:34.070] LSPD First Response: Added cop to existing chase
[08/09/2015 18:50:34.073] LSPD First Response: Cop added to chase
[08/09/2015 18:50:34.073] LSPD First Response: Added cop to existing chase
[08/09/2015 18:50:36.924] LSPD First Response: Cop added to chase
[08/09/2015 18:50:36.924] LSPD First Response: Added cop to existing chase
[08/09/2015 18:50:36.930] LSPD First Response: Cop added to chase
[08/09/2015 18:50:36.930] LSPD First Response: Added cop to existing chase
[08/09/2015 18:50:44.594] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DRIVE
[08/09/2015 18:50:49.980] LSPD First Response: Respawning
[08/09/2015 18:50:54.632] LSPD First Response: Done
[08/09/2015 18:51:09.532] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CARCER_WAY
[08/09/2015 18:51:09.581] LSPD First Response: Cop added to chase
[08/09/2015 18:51:09.581] LSPD First Response: Added cop to existing chase
[08/09/2015 18:51:09.584] LSPD First Response: Cop added to chase
[08/09/2015 18:51:09.584] LSPD First Response: Added cop to existing chase
[08/09/2015 18:51:23.092] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DRIVE
[08/09/2015 18:51:23.475] LSPD First Response: Cop added to chase
[08/09/2015 18:51:23.475] LSPD First Response: Added cop to existing chase
[08/09/2015 18:51:23.478] LSPD First Response: Cop added to chase
[08/09/2015 18:51:23.478] LSPD First Response: Added cop to existing chase
[08/09/2015 18:51:31.740] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[08/09/2015 18:52:10.713] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DRIVE
[08/09/2015 18:52:10.975] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
[08/09/2015 18:52:21.081] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[08/09/2015 18:52:29.142] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[08/09/2015 18:53:10.036] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DRIVE
[08/09/2015 18:53:10.136] LSPD First Response: Cop added to chase
[08/09/2015 18:53:10.136] LSPD First Response: Added cop to existing chase
[08/09/2015 18:53:10.139] LSPD First Response: Cop added to chase
[08/09/2015 18:53:10.139] LSPD First Response: Added cop to existing chase
[08/09/2015 18:53:12.755] LSPD First Response: Cop added to chase
[08/09/2015 18:53:12.755] LSPD First Response: Added cop to existing chase
[08/09/2015 18:53:12.758] LSPD First Response: Cop added to chase
[08/09/2015 18:53:12.759] LSPD First Response: Added cop to existing chase
[08/09/2015 18:53:55.287] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DRIVE
[08/09/2015 18:53:55.538] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[08/09/2015 18:54:00.009] LSPD First Response: No more suspects useable, aborting chase
[08/09/2015 18:54:00.021] LSPD First Response: Aborted chase
[08/09/2015 18:54:14.511] LSPD First Response: Creating RocksBlockingRoad
[08/09/2015 18:54:14.523] LSPD First Response: [Wilderness Callouts | RocksBlockingRoad] OnBeforeCalloutDisplayed()
[08/09/2015 18:54:14.524] LSPD First Response: CalloutCreated: Callout should be aborted
[08/09/2015 18:54:14.524] LSPD First Response: EndCurrentCallout: Finishing...
[08/09/2015 18:54:14.527] LSPD First Response: [Wilderness Callouts | RocksBlockingRoad] End()
[08/09/2015 18:58:52.973] LSPD First Response: Creating Mugging
[08/09/2015 18:58:52.983] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DORSET_DRIVE
[08/09/2015 18:59:18.373] LSPD First Response: Created new chase
[08/09/2015 18:59:18.373] LSPD First Response: Suspect added to chase
[08/09/2015 18:59:18.416] LSPD First Response: Cop added to chase
[08/09/2015 18:59:18.416] LSPD First Response: Added cop to existing chase
[08/09/2015 18:59:18.419] LSPD First Response: Cop added to chase
[08/09/2015 18:59:18.419] LSPD First Response: Added cop to existing chase
[08/09/2015 18:59:37.284] LSPD First Response: No more suspects useable, aborting chase
[08/09/2015 18:59:37.284] LSPD First Response: Aborted chase
[08/09/2015 19:06:53.684] LSPD First Response: Creating MissingPerson
[08/09/2015 19:06:53.691] LSPD First Response: [Wilderness Callouts | MissingPerson] OnBeforeCalloutDisplayed()
[08/09/2015 19:06:53.691] LSPD First Response: CalloutCreated: Callout should be aborted
[08/09/2015 19:06:53.691] LSPD First Response: EndCurrentCallout: Finishing...
[08/09/2015 19:06:53.692] LSPD First Response: [Wilderness Callouts | MissingPerson] End()
[08/09/2015 19:07:12.409] LSPD First Response: Creating SuicideAttempt
[08/09/2015 19:07:12.420] LSPD First Response: [Wilderness Callouts | SuicideAttempt] OnBeforeCalloutDisplayed()
[08/09/2015 19:07:12.453] LSPD First Response: CalloutCreated: Callout should be aborted
[08/09/2015 19:07:12.453] LSPD First Response: EndCurrentCallout: Finishing...
[08/09/2015 19:07:12.454] LSPD First Response: [Wilderness Callouts | SuicideAttempt] End()

 

Edited by Hystery

Albo1125

Insiders Author

Currently working on a fix for the issue of the plugin not loading, apologies for the inconvenience.

Albo1125

Insiders Author

I've installed the last version after it got updated, it seems to load the plugin according to the log, but nothing indicates that the script is running in game: I've no indication saying "Key X is to call a transport, Key Y is to drive the prisoner yourself" and so on when I go on duty, nor do I have any of the keys working when I've a suspect with me. The jail points don't show either when I've a suspect in my car. So it's as if the plugin was loaded, but did not run.

 

Hidden Content

 

2.3.1: Now relies on Albo1125.Common.dll 1.2. This fixes an issue some people with a foreign system language format were experiencing that stopped the plugin from loading.

If this update solved your problem, please consider leaving a 5 star review :thumbsup:

DustyActual

Members

The jail points do not appear on my map anymore, can anyone help?

Kal74

Members

The jail points do not appear on my map anymore, can anyone help?

Can you post your ragepluginhook log.. Might be something in there that can people here can see to help you out.

Albo1125

Insiders Author

The jail points do not appear on my map anymore, can anyone help?

They do put the suspect in your vehicle 

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