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Immersive Callouts 0.1.1

Callout pack providing immersive experiences
   (2 reviews)

2 Screenshots

  • Could contain: text, land vehicle, vehicle, building, car, outdoor, billboard, person, street, city, night, light
  • Could contain: vehicle, land vehicle, text, outdoor, wheel, tire, automotive tail & brake light, automotive lighting, auto part, road, car, night, ground, street

A W.I.P callout and ambient event pack aiming to provide immersive experiences.

 

For any issues related to GTAV, LSPD:FR or my plugin go here: https://discord.gg/ulss

You can also give me your suggestions there!

 

Dependencies:


Current working callouts:

  • Stolen Vehicle
  • Store Robbery developed into Hostage Situation
  • Person trying to steal Car
  • Drunk Driver
  • Active Shooter
  • Officer Shootout
  • Shoplifting
  • Wanted Suspect sighted
  • Dispute in Store
  • Motor Vehicle Accident
  • Silent Alarm in Bank

 

Planned callouts:

  • Domestic Silent Alarm
  • Intoxicated Individual
  • Suspicious Parked Vehicle
  • Drug Deal

 

Planned ambient events:

  • Small Drug Deal (With Icon on Map, so you can see it)

 

Edited by Cugli


What's New in Version 0.1.1

Released

Info:

  • You need to install Open All Interiors for the new callout to work! 

 

Added:

  • Silent Alarm in Bank callout

 

Improved:

  • Every callout a bit
sEbi3

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  • User Feedback

    Recommended Comments



    thanks 🙏 for making a new mod plug going to try it out.. you could make a call about a low jack  stolen car or abounded stolen car in the ally   😃 some idea.. but yeah keep it up would like too see more new mod plug 🙃

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    On 6/5/2023 at 1:12 AM, Cyanotic said:

    Does this work with the new callout interface API?

     

    No I didn't implement it yet!

    Edited by Cugli
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    -2 gang shooting each other(10 20 gang member, ballas vs vagos etc)(like gangwar). with firearm or just brawl(with bat, knife).(when you arrive, let some members run away, some members can stay)

    -officer in traffic stop is requesting backup(suspect OUTSTANDING WARRANT)

    -robbery in progress(clothes shops,markets)(dont forget sandy shores and grapeseed)

    -panic button(officers about to die, criminals shooting to them)

    -street fight(hobos or normal)

    -angry customer(s) attacking to hotdog stand and his owner.(maybe tribute, tax or something)

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    Just now, Cugli said:

    Thanks for the feedback, the ini file is already in the works!

     

     great!!

    i'd also love to see some more daily routine stuff. like a driver using his mobile phone, a vehicle accident without injured but arguing citizens, shop security has already arrested a shoplifter and is waiting for you to put him in jail, citzens arguing in the park over a dog bite of one of them, some vandalsim around the universitiy (broken benches, graffities etc) and you have to fine the students, some parking offences, a black market dealer trying to sell his stuff on public places, person is harassing other citizens without physical violence, two customers fight each other in a shop, secure traffic to support fire department or/and ems (they will handle the incident and you have to handle the traffic situation and call fire, ems or police backup if needed), person behind closed door, overloaded vehicle, underage driver, reported loitering, person at the airport with fake documents, smuggler at the airport (tabacco, endangerd animals, drugs, commercial goods) etc.

    i've a lot more ideas but i guess you've got me. simply said some daily base work would be a nice addition and is rare in lspdfr.

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    for  the 

    • Store Robbery developed into Hostage Situation , is there a way too add a red mark automatic? and  the unit patrol   and air 1 unit are heading to that location as well ? with out calling back up? like automatic?

    ohh  some idea can you add a call backing up the heli that he found a lojack stolen car. something like this 

     

    Edited by javier0911
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    7 hours ago, javier0911 said:

    for  the 

    • Store Robbery developed into Hostage Situation , is there a way too add a red mark automatic? and  the unit patrol   and air 1 unit are heading to that location as well ? with out calling back up? like automatic?

    ohh  some idea can you add a call backing up the heli that he found a lojack stolen car. something like this 

     

    Yes, I think it should be possible to give automatic backup for the store robbery callout for some atmosphere. Great idea!

    And I like your callout idea as well.

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    33 minutes ago, officerIIIburak said:

    my game crashed bcs some plugins bcs im not using callout interface. if you gonna add too, pls seperate as with and without.

    I didn't specifically add support for callout interface, I think there might be other issues causing the crash, but thanks for the feedback!

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    your welcome  or you could add a car chasse at the end  of  the chasse  Suspect refuses to comply with officer's orders, suspect locks the doors  and start  assault officers   or when you  back up your partner on  a felony stop .. something like this 

     

    Edited by javier0911
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     you could a Domestic Violence Suspect , and the starting too fight with police officers maybe with a bat ..  or something like this lol  

     

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    On 6/6/2023 at 3:15 PM, officerIIIburak said:

    my game crashed bcs some plugins bcs im not using callout interface. if you gonna add too, pls seperate as with and without.

    You do not need to use callout interface, even for callout packs that support.  It's intentionally written in a way that makes it optional.   

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    20 minutes ago, opus49 said:

    You do not need to use callout interface, even for callout packs that support.  It's intentionally written in a way that makes it optional.   

    I just realized that. my game crashed bcs i using 1.3.(without api.dll)(when plugin cant find dll, its crash)

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    To be truly immersive, how about adding the sort of calls that are actually encountered everyday? The ones you have included are offered by almost every callout pack already and are fairly extreme callouts that officers are only involved in from time to time.

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    16 minutes ago, Michael21107 said:

    when will the callout interface be integrated?

    I didn't do anything to implement it yet but I think I could add it relatively quick. So in the next couple updates

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