Reputation Activity
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Gelse16 reacted to lushchak in after last Rockstar updateThe crash happens because adding those three DLC packs to dlclist.xml pushes GTA V past its hardcoded Freemode Ped YMT / Component Limit.
Why This Happens
When Rockstar releases a major update, they add new clothing, props, and hair items for mp_m_freemode_01 and mp_f_freemode_01.
YMT Limit Exceeded: GTA V has a strict internal limit on how many clothing .ymt files and drawable component indices can be registered per freemode ped model.
Component Index Overflow: Adding mp2026_01 alongside existing clothing overhaul mods (like EUP) causes the game to hit the maximum component array bounds when attempting to stream freemode peds.
Outdated mods/update/update.rpf: If your mods folder contains an update.rpf from a previous patch, adding the new DLC lines into its dlclist.xml tells the game to parse newer DLC clothing data over outdated base structures, triggering an instant crash upon ped model initialization.
How to Fix It
1. Rebuild Your mods/update/update.rpf
Instead of manually editing an older dlclist.xml inside your mods folder:
Open OpenIV.
Navigate to your root directory: update/update.rpf.
OpenIV will ask to "Copy to mods folder" (or overwrite the existing one). Let OpenIV copy the updated native update.rpf into your mods folder.
Open the fresh mods/update/update.rpf/common/data/dlclist.xml and add your custom mod entries back in.
2. Install the Latest Gameconfig & Limit Adjusters
Because the new DLC increases the game's internal asset footprint, you must expand the game pools:
Gameconfig: Download the latest Gameconfig for Limit Adjuster from GTA5-Mods and place it into mods/update/update.rpf/common/data/.
Heap Adjuster: Place HeapAdjuster.asi into your main GTA V folder and set the heap value in HeapAdjuster.ini to 2000 or 2048.
Packfile Limit Adjuster: Place PackfileLimitAdjuster.asi into your main GTA V folder.
Please share your RagePluginHook.log file (located in your main GTA V directory). That will help figure out what's causing the issue.
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Gelse16 reacted to zealibib in Game crash at loadDude, thank you! That fixed it!
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Gelse16 got a reaction from zealibib in Game crash at loaddo you use the mod "extended camera settings"? if yes, get all three files of it out of your main gta directory until the mod gets updated. this solved it for me.
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Gelse16 reacted to LSPD Hoodman in RPH game crashMIne stopped working since last play without modding/tweaking in between. After 2 hours of fault finding. For me the extendedcamera settings mod I had seemed to be the issue. Delete that if you have it.
Edit: Seems others have found this to be the issue.. Link to mod https://www.gta5-mods.com/scripts/extended-camera-settings#comments_tab
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Gelse16 got a reaction from Lennyy in How to fix this?place your replacing cars always into the LAST patchday directory. by the date of early October 2025 it should be this one:
\mods\update\x64\dlcpacks\patchdayg9ecng\dlc.rpf\x64\levels\gta5\vehicles.rpf
edit: i'm sorry for confusing you, copied the wrong path. the right one is:
\mods\update\x64\dlcpacks\patch2025_01\dlc.rpf\x64\levels\gta5\vehicles.rpf
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Gelse16 reacted to Razgr1z in Increasing the volume of the Helicopter Sound@khorio I appreciate the response, and I was able to figure it out through a different method. The file name is CategoriesDat22.rel, the only issue that I ran into was that OIV could not edit such documents. Someone suggested using the Codewalker to open the file and I was able to edit the Heli volume, rotor volume and heli distance. No crashes either
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Gelse16 got a reaction from Cyan in ELS still not workingwe don't have any cristall ball to tell you the future. you have to be patient.
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Gelse16 got a reaction from GarretC in Best Lighting for emergency lights & headlights/brake lightsbest way is to edit the visualsettings and carcols to your own likings. tons of how to's out there to find. in viualsettings you edit the general light effects (brightness, intensitiy) of all cars. in carcols you can turn off all coronas of the car f.e. that only emergency lights will have some like in your pic above. brightness of emergency lights i usually edit in the ytd's emissives but is mostly not necessary.
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Gelse16 got a reaction from chief888 in congrats to 500k!just sayin'... 🥳
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Gelse16 got a reaction from Cyan in congrats to 500k!just sayin'... 🥳
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Gelse16 got a reaction from SuperPyroManiac in FD Calloutsthx for this hint. after reading the specific callouts there it seems to be like...... having some clue what might happened.
i don't know why but i've always passed firey callouts without noticing it. i will try this one for sure! 👍
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Gelse16 reacted to UnknownBastion in FD CalloutsYou could try Firey Callouts and see if you like that.
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Gelse16 got a reaction from lxlSemperlxl in Vehicles.meta file help I cant find my erroryou should state which part of the meta file was edited. to go through the whole file is a little bit too much 😉
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Gelse16 got a reaction from Letwinkie Productions in cant find the sheriff2 files in my handling.metasheriff2 uses the fbi2 handling just as park ranger as far as i know. if you want an own sheriff2 handling you have to create an own and add the lines to the meta
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Gelse16 got a reaction from Charlie686 in [SOUND] how to change to albany buccaneer?lol now i've seen that i've just forgot the "R" at the end of buccaneeR and so i was searching for the sound that he uses! 😄
thank you Charlie686!!! 👍
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Gelse16 reacted to Charlie686 in [SOUND] how to change to albany buccaneer?Hey there,
If you'd like to use the audio hash, you can use the following:
<audioNameHash>BUCCANEER</audioNameHash>
I verified myself that it worked, so hopefully it does for you! 😄
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Gelse16 reacted to Charlie686 in Alternate name for police4 (unmarked).Hey!
POLICE4 uses the POLICE handling.meta entry.
Hopefully that's the clarification you were looking for. 😄
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Gelse16 got a reaction from Cyan in RPH stops working during validationfirst retry failed again.
after rebooting my entire system and disabling av RPH works and modded GTA starts.
thank you!
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Gelse16 reacted to Cyan in RPH stops working during validationI can reproduce the problem on my own system, and have filed a report with Microsoft. When Defender is correctly disabled, RPH works again.
You can either wait for Microsoft to update their definitions or disable AV temporarily during start.
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"Mods - update - update.rpf - x64 - data."
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Gelse16 got a reaction from brenden.iannetta in _mods FIXED THE INFINITE LOAD SCREENgameconfig works fine for me, i can play modded as usual again. thanks for the hint 😉
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Gelse16 reacted to brenden.iannetta in _mods FIXED THE INFINITE LOAD SCREENHave you tried installing all of the following?:
https://www.gta5-mods.com/tools/heapadjuster
https://www.gta5-mods.com/tools/packfile-limit-adjuster
Make sure to remove the _ from the mods folder after installing all of these, then boot GTAV.
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Gelse16 got a reaction from ja94080 in The current game version is not supported.roughstar dropped another update recently. there's nothing wrong with your downloads. you should not auto-update gta otherwise you have to wait until everything is updated, speaking of lspdfr and rph.
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Gelse16 got a reaction from LMS in Thank you Alex Bader!big thx for updating the scripthook under the most worst circumstances you could imagine!
all best for you and your beloved ones!