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Airport Callouts [No Longer Under Development] v0.2.3.2

(20 reviews)

13 Screenshots

 

===================

I wont be updating due to corrupted files!

===================

 

PLEASE RATE THIS FILE, THAT REALLY HELPS ME WHEN MAKING THOSE!

 

What airport should I add? please vote (NEW POLL AFTER 15th November 2018)

https://www.strawpoll.me/16850928

 

how many responses should I make? please vote!

https://www.strawpoll.me/16850802

 

PLEASE REPORT ANY BUGS!

10k.png.d8d01a3c4888df3a0f1dc1ff548154b0.png

 

GREEN  -  DONE

BLUE   -  IN TESTING

PURPLE -  FINAL TOUCHES

YELLOW -  W I P

ORANGE -  PLANNED

RED    -  CANCLED

BLACK  -  NEXT UPDATE

ITALIC -  PREVIOUS UPDATE

 

Included Calls:

- LSIA Car Theft                          LSIA          SANDY          ZANCUDO          GRAPESEED

- Person With A Firearm at *AIRPORT*      LSIA          SANDY          ZANCUDO          GRAPESEED

- Nude Person In LSIA Metro Station       LSIA          SANDY          ZANCUDO          GRAPESEED

- Dangerous Spotter                       LSIA          SANDY          ZANCUDO          GRAPESEED

- Private Aircraft Theft                  LSIA             SANDY          ZANCUDO           GRAPESEED

- Emergency Landing                       LSIA          SANDY          ZANCUDO          GRAPESEED

- Suspicous Passenger                     LSIA          SANDY          ZANCUDO          GRAPESEED

- Animal On Airport Grounds               LSIA          SANDY          ZANCUDO          GRAPESEED

- Unauthorized Plane Landing              LSIA          SANDY          ZANCUDO          GRAPESEED

 

 

Thanks for the kind words Steve!

 

 

 

 

 

Future Updates

- Sandy Shores Airfield Support        W I P

- Grapeseed Airfeeld Support           PLANNED

- Millitary Base Support               PLANNED

- More Callouts                        W I P

 

Known Bugs

 

Change Log

Spoiler

v0.1.12.1 (Not yet released)

- Added Speech buttons (Y)

- Added Sandy Shores Integration (Emergency Landing)

- Added Suspicious Passenger Callout

- Added Wild Animal on Airport Grounds Callout

- Changed AI Driving

- Improved Dialogue on the Plane Spotter Callout

 

v0.0.1.0

- Added Possible Drunk Pilot Callout

- Added Emergency Landing Callout

- "Presumably fixed the Shootout callout gliching bug reported by Yo_Adrian!"

- Added routes to callouts

- Added fun Easteregg

- Changed the Dangerous Planespotter Callout(s)

 

v0.0.0.4

- Added Dangerous Planespotter Callout

- Added Private Aircraft Theft callout

 

v0.0.0.3

- Fixed Callout Not Closing Properly Bug (Reported by Pacific Pig)

- Added Callout "Nude Person In LSIA Metro Station"

 

v0.0.0.2

- Added Callout: Person With A Firearm at LSIA

- Added .zip instead of .dll

- Changed Callout Frequence of "LSIA Car Theft" from medium to high

- Fixed bug "Notification audio isn't complete"

 

v0.0.0.1

- Added File

- Added Callout "LSIA Car Theft"

 

 

Please Leave Suggestions below.

 

Special Thanks to Bendy Snowball and BASTOSS for testing!

Special Thanks to Yo_Adrian! for showcasing this calloutpack

 

Installation

Put AirportCallouts.dll into "Grand Theft Auto V\Plugins\LSPDFR"

 

 

 

 

 

 

 

Edited by Jesyx


Short Description

A callout pack for the Airports of San Andreas

User Feedback

Recommended Comments

Swed

Members

On 7/14/2018 at 12:11 AM, Sebo said:

Releasing something at a too early WIP stage will just hurt your reputation. 

When people see it as it is now (which is definitely not good at all and takes someone less than an hour to make) then people will remember this and probably never come back.

I suggest you just take this file offline, keep working on your plugin until you actually got something to show, besides this cheap ass basic callout that everyone seems to be doing nowadays, and then release an actual update that contains something better.

People always post a list of awesome "planned" stuff, but they rarely actually include that stuff.

Don't be an ass... If they aren't allowed to release things early how are people supposed to report bugs etc? If they release it earlier people can help with bug reports and give them advice on how to continue... How about let him do what he wants with his own mod and do things his own way.

Sebo

Members

7 minutes ago, Annoyingswed said:

Don't be an ass... If they aren't allowed to release things early how are people supposed to report bugs etc? If they release it earlier people can help with bug reports and give them advice on how to continue... How about let him do what he wants with his own mod and do things his own way.

 

That's what you get testers for. Release shit early with lots of bugs = bad reviews, lots of complaints in the comments. Test your stuff in private, have other people test it, update it, add content, then release it = Good reviews, positive comments. Pretty simple and not that hard to understand.

 

Also, good job on digging out a one month old comment. 

Jesyx

Members Author

On 7/13/2018 at 11:35 PM, Pazzi said:

Hi, the callout theme is really unique. I like that.

Please go ahead an continue developing your planned callouts. Just ignore those bad comments & reviews.

Perhaps you could also add:

  • drunk pilot / crew
  • drunk ATC crew 
  • pilot / crew impersonator
  • attempted plane sabotage (someone is planting bomb on the plane)
  • suspicious passengers (e.g.possible terorrist)
  • suspicious briefcase in the airport 

Thanks for the suggestions working on a few already

😉

Kilyin

Members

What exactly do the two files that are optional for script_txds.rpf do?

Jesyx

Members Author

10 hours ago, Kilyin said:

What exactly do the two files that are optional for script_txds.rpf do?

They Make add custom notification pictures for the emergency landing callout and for the start up but its optional

Shawnyg

Members

(edited)

For the emergency landing callout, have it work for ELS vehicles! It only sends non-els code 3!!! Also try and improve the AI driving.. My police units flipped over the rails

Edited by Shawnyg

Jesyx

Members Author

19 hours ago, Shawnyg said:

For the emergency landing callout, have it work for ELS vehicles! It only sends non-els code 3!!! Also try and improve the AI driving.. My police units flipped over the rails

For ELS that's just ELS right it doesn't work for AI vehicles if i'm wrong plz tell me. I could decrease driving speed.

Quasar

Members

23 minutes ago, Jesyx said:

For ELS that's just ELS right it doesn't work for AI vehicles if i'm wrong plz tell me. I could decrease driving speed.

Honestly, i think its just ELS,  make sure your els ai setting is at 10000 to see it maximum distant, but half the time that doesn’t even work on most plugins.  In this case its ELS that needs fixing. 

Jesyx

Members Author

Just now, Quasar said:

Honestly, i think its just ELS,  make sure your els ai setting is at 10000 to see it maximum distant, but half the time that doesn’t even work on most plugins.  In this case its ELS that needs fixing. 

That'd make sense, i didn't know of any ELS API or something like that.

TheStegosaurus

Members

Really like this mod, but there's a couple of little tweaks I'd like to suggest.

 

1. When responding to the emergency landing/plane crash as LSIA (where you have to follow the other emergency vehicles to the scene - which I love by the way!), the AI will all drive into the water when they arrive on the scene, which kinda destroys the immersion a little.

 

2. The aircraft hijacking would be a bit better if it took place either in one of the hangars, or maybe out on the runway, instead of just the otherside of the main airport gate.

 

Other than that, I'm really enjoying these callouts 🙂

Jesyx

Members Author

(edited)

On 1/15/2019 at 11:46 AM, TheStegosaurus said:

Really like this mod, but there's a couple of little tweaks I'd like to suggest.

 

1. When responding to the emergency landing/plane crash as LSIA (where you have to follow the other emergency vehicles to the scene - which I love by the way!), the AI will all drive into the water when they arrive on the scene, which kinda destroys the immersion a little.

 

2. The aircraft hijacking would be a bit better if it took place either in one of the hangars, or maybe out on the runway, instead of just the otherside of the main airport gate.

 

Other than that, I'm really enjoying these callouts 🙂

Thanks for using my callout pack, A rate would be appriciated...

1. I tried to fix the driving behaviour but they won't drive any better.

2. It's supposed to start in the dave weston hanger mabey I can change that so you need to be closer for the events to start

Edited by Jesyx

TheStegosaurus

Members

18 minutes ago, Jesyx said:

Thanks for using my callout pack, I tried to fix the driving behaviour but they won't drive any better.

2. It's supposed to start in the dave weston hanger mabey I can change that so you need to be closer for the events to start

Ahh ok! That makes sense as I usually get it/accept it when I'm half way across town lol. Maybe make it so that the plane moves towards the runway too, instead of towards the gate for the main road outside LSIA?

Jesyx

Members Author

23 hours ago, TheStegosaurus said:

Ahh ok! That makes sense as I usually get it/accept it when I'm half way across town lol. Maybe make it so that the plane moves towards the runway too, instead of towards the gate for the main road outside LSIA?

Alrighty

prayzesaint

Members

Does this callout pack work in LSPDFR 0.4? If not, I'm really looking for an update.

Jesyx

Members Author

15 hours ago, prayzesaint said:

Does this callout pack work in LSPDFR 0.4? If not, I'm really looking for an update.

2 Callouts do not work, I'm updating those but the rest work, they won't crash your game it just says disregard.
You can just continue to play this.

(Suspicious Passenger)

(intoxicated pilot)

They may work if you have traffic policer

Canelo

Members

On 3/3/2019 at 12:15 PM, Jesyx said:

2 Callouts do not work, I'm updating those but the rest work, they won't crash your game it just says disregard.
You can just continue to play this.

(Suspicious Passenger)

(intoxicated pilot)

They may work if you have traffic policer

Hi Jesyx

This callout pack looks cool, but I'd like to know if calls only pop up when you are near the airport. I mean, I wouldn't like to get any of these callouts while patrolling in Vinewood 😂

Jesyx

Members Author

1 minute ago, Canelo said:

Hi Jesyx

This callout pack looks cool, but I'd like to know if calls only pop up when you are near the airport. I mean, I wouldn't like to get any of these callouts while patrolling in Vinewood 😂

I get it, i tried to do that, but it didnt work, sorry.

sssneaky

Members

Hey mate I noticed a couple of your callouts don't work in .4 but some do? Do you mind making an .ini file we can tweak to turn those callouts on or off if that is possible? Thanks.

Jesyx

Members Author

8 hours ago, sssneaky said:

Hey mate I noticed a couple of your callouts don't work in .4 but some do? Do you mind making an .ini file we can tweak to turn those callouts on or off if that is possible? Thanks.

you you mean 0.4 or 0.4.1

and i've been trying to make an ini but it wont work.

sssneaky

Members

2 minutes ago, Jesyx said:

you you mean 0.4 or 0.4.1

and i've been trying to make an ini but it wont work.

Yeah 0.4.1 but I haven't even got round to trying out your callouts properly yet as I just started a fresh version for the new EUP updates. I will post my finds here though when I do.

Jesyx

Members Author

(edited)

3 minutes ago, sssneaky said:

Yeah 0.4.1 but I haven't even got round to trying out your callouts properly yet as I just started a fresh version for the new EUP updates. I will post my finds here though when I do.

they do work for 0.4, have fun playing

i'll be making it compatible for 0.4.1 now

Edited by Jesyx

Fox7

Members

haha these are great callouts and a fine addition to the game 🙂

 

One thing i noticed and thought i would mention is when the plane does the forced landing in the sandy shores air strip, The emergency vehicles are neatly waiting. But when they do get rolling and drive up to where the plane stopped, they all start ramming each other and causing a huge pileup. I had to manually call my own EMS in the end as the callout ones where just too smashed up and out of place. I am guessing its a collision script issue or something. But love the calls. ty!! 🙂

Jesyx

Members Author

13 hours ago, Fox7 said:

haha these are great callouts and a fine addition to the game 🙂

 

One thing i noticed and thought i would mention is when the plane does the forced landing in the sandy shores air strip, The emergency vehicles are neatly waiting. But when they do get rolling and drive up to where the plane stopped, they all start ramming each other and causing a huge pileup. I had to manually call my own EMS in the end as the callout ones where just too smashed up and out of place. I am guessing its a collision script issue or something. But love the calls. ty!! 🙂

thank you for playing, and I'm am shitty at making AI doing what I want, sorry

sssneaky

Members

While I had it on it was overriding other callouts including the default LSPDFR ones. Not sure what causes it but I can't run this one along side other callout mods like UC or Code Red at the same time.

Jesyx

Members Author

On 3/24/2019 at 4:51 PM, sssneaky said:

While I had it on it was overriding other callouts including the default LSPDFR ones. Not sure what causes it but I can't run this one along side other callout mods like UC or Code Red at the same time.

never had this problem before could you send me your log and what version of RPH or LSPDFR

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