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Police Station Armory 1.4

(33 reviews)

3 Screenshots

Police Station Armory

v1.4

This plugin allows you to take any weapon you need from the Downtown Police Station. You can even create your own custom loadouts to quickly get all the weapons you want at once.

 

Read the README.txt file for installation instructions, how to use this plugin and how to create the loadouts.

 

Source Code

What's New in Version 1.4

Released

Police Station Armory v1.4:

  • Added on the fly mode, allowing you to open the weapons menu anywhere.
  • Added .ini file to configure the on the fly mode.

 

Police Station Armory v1.3.2:

  • Fixed crash is plugin loaded on startup.

 

Police Station Armory v1.3.1:

  • Added support for RAGEPluginHook v0.39
  • Added new weapon components(drum magazines) from 'Further Adventures in Finance and Felony' update

Police Station Armory Loadouts Creator v1.2.1:

  • Added new weapon components(drum magazines) from 'Further Adventures in Finance and Felony' update

User Feedback

Recommended Comments

Wippy

Members

Seems like a noob question, but can we load this plugin on startup, not manually? I like when all plugins start automatically, just sayin.

alexguirre

Members Author

13 hours ago, Wippy said:

Seems like a noob question, but can we load this plugin on startup, not manually? I like when all plugins start automatically, just sayin.

Yes, you can use the startup file.

Wippy

Members

16 hours ago, alexguirre said:

Yes, you can use the startup file.

Thank you.

Penguinsurfer

Members

Not sure if you ever saw this, but maybe it would be a good idea to check the suggestions forums when trying to make new mods.

Just sayin'

alexguirre

Members Author

10 minutes ago, Penguinsurfer said:

Not sure if you ever saw this, but maybe it would be a good idea to check the suggestions forums when trying to make new mods.

Just sayin'

No, I didn't see it, but I can't add anything between the picking character and car screens so this is the closest thing we have.

Quakex64

Members

I installed this, used your program to make a loadout, named it, saved it, but it doesnt show when entering the armory... I have it in the correct folder... is it case sensitive? like no spaces or special characters in the name???

alexguirre

Members Author

14 minutes ago, Quakex64 said:

I installed this, used your program to make a loadout, named it, saved it, but it doesnt show when entering the armory... I have it in the correct folder... is it case sensitive? like no spaces or special characters in the name???

It should work as long as it's in the Police Station Armory Resources\Loadouts folder and it has the .xml file extension. Do the default ones show up in-game? If these ones load your one should load too.

Wippy

Members

Another question came into my mind.

Is there a way to get paintjob onto weapons?

alexguirre

Members Author

7 minutes ago, Wippy said:

Another question came into my mind.

Is there a way to get paintjob onto weapons?

No

Wippy

Members

7 minutes ago, alexguirre said:

No

Damn. Thanks for quick response though.

Quakex64

Members

16 minutes ago, Wippy said:

Another question came into my mind.

Is there a way to get paintjob onto weapons?

on some of them, yes you can... think of the ones from one of the DLCs that came with them.... you can paint the bat, molotov, the broken bottle, grenade, sticky bomb, but I do not know to much about the default weapons like the handguns or rifles.

Wippy

Members

31 minutes ago, Quakex64 said:

on some of them, yes you can... think of the ones from one of the DLCs that came with them.... you can paint the bat, molotov, the broken bottle, grenade, sticky bomb, but I do not know to much about the default weapons like the handguns or rifles.

Ah yep, but it's just for some weapons. I really like engraving of sniper rifle or special carbine, it counts as component, when typical paintjobs don't, that's sad.

Quakex64

Members

well you could find the the specific component in open IV, extract it, and put it on the default and see if it works... the defaults do have a ytd to change, mind you.. so it could work, thoerectically

waynewealleans

Members

(edited)

hey guys,for all scripts/plugins do they all go in the plugin folder?

 

 

Edited by waynewealleans

Quakex64

Members

1 hour ago, waynewealleans said:

hey guys,for all scripts/plugins do they all go in the plugin folder?

 

 

READ THE INSTRUCTIONS FOR THE MODS.... THEYRE CALLED READMEs   AKA read me for a reason... sorry about caps...

Nissen

Members

Receiving a crash on load. Not sure what this exception means.

 

Spoiler

[6/11/2016 9:18:37 PM.936] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Police Station Armory.dll
[6/11/2016 9:18:38 PM.920] <UNLOADED PLUGIN>: Initializing input system
[6/11/2016 9:18:38 PM.920] <UNLOADED PLUGIN>: Initializing game console
[6/11/2016 9:18:38 PM.925] <UNLOADED PLUGIN>: Initializing forms manager
[6/11/2016 9:18:38 PM.935] Plugin "Police Station Armory" was loaded from "Police Station Armory.dll".
[6/11/2016 9:18:39 PM.107] ================================================ Police Station Armory ================================================
[6/11/2016 9:18:39 PM.107] Created by:  alexguirre
[6/11/2016 9:18:39 PM.108] Version:  1.3.0.0
[6/11/2016 9:18:39 PM.108] ================================================ Police Station Armory ================================================
[6/11/2016 9:18:39 PM.705] Police Station Armory: 
[6/11/2016 9:18:39 PM.706] Police Station Armory: ==============================
[6/11/2016 9:18:39 PM.706] Police Station Armory: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[6/11/2016 9:18:39 PM.707] Police Station Armory: ------------------------------
[6/11/2016 9:18:39 PM.707] Police Station Armory: Origin: Game fiber "Plugin "Police Station Armory" main fiber".
[6/11/2016 9:18:39 PM.708] Police Station Armory: ------------------------------
[6/11/2016 9:18:39 PM.708] Police Station Armory: Exception type: System.TypeInitializationException
[6/11/2016 9:18:39 PM.708] Police Station Armory: Exception message: The type initializer for 'PoliceStationArmory.Globals' threw an exception.
[6/11/2016 9:18:39 PM.708] Police Station Armory: ------------------------------
[6/11/2016 9:18:39 PM.709] Police Station Armory: Inner exceptions:
[6/11/2016 9:18:39 PM.709] Police Station Armory:     Exception type: System.TypeLoadException
[6/11/2016 9:18:39 PM.709] Police Station Armory:     Exception message: Could not load type 'StaticFinalizer' from assembly 'RagePluginHook, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
[6/11/2016 9:18:39 PM.710] Police Station Armory:         ------------------------------
[6/11/2016 9:18:39 PM.710] Police Station Armory:         Stack trace:
[6/11/2016 9:18:39 PM.710] Police Station Armory:         at PoliceStationArmory.Globals..cctor()
[6/11/2016 9:18:39 PM.711] Police Station Armory:         ==============================
[6/11/2016 9:18:39 PM.711] Police Station Armory: 
[6/11/2016 9:18:39 PM.711] Police Station Armory: ------------------------------
[6/11/2016 9:18:39 PM.711] Police Station Armory: Stack trace:
[6/11/2016 9:18:39 PM.712] Police Station Armory: at PoliceStationArmory.EntryPoint.Main()
[6/11/2016 9:18:39 PM.712] at Rage.GameFiber.Main()
[6/11/2016 9:18:39 PM.712] Police Station Armory: ==============================
[6/11/2016 9:18:39 PM.712] Police Station Armory: 
 

 

alexguirre

Members Author

6 minutes ago, Nissen said:

Receiving a crash on load. Not sure what this exception means.

 

  Hide contents

[6/11/2016 9:18:37 PM.936] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Police Station Armory.dll
[6/11/2016 9:18:38 PM.920] <UNLOADED PLUGIN>: Initializing input system
[6/11/2016 9:18:38 PM.920] <UNLOADED PLUGIN>: Initializing game console
[6/11/2016 9:18:38 PM.925] <UNLOADED PLUGIN>: Initializing forms manager
[6/11/2016 9:18:38 PM.935] Plugin "Police Station Armory" was loaded from "Police Station Armory.dll".
[6/11/2016 9:18:39 PM.107] ================================================ Police Station Armory ================================================
[6/11/2016 9:18:39 PM.107] Created by:  alexguirre
[6/11/2016 9:18:39 PM.108] Version:  1.3.0.0
[6/11/2016 9:18:39 PM.108] ================================================ Police Station Armory ================================================
[6/11/2016 9:18:39 PM.705] Police Station Armory: 
[6/11/2016 9:18:39 PM.706] Police Station Armory: ==============================
[6/11/2016 9:18:39 PM.706] Police Station Armory: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[6/11/2016 9:18:39 PM.707] Police Station Armory: ------------------------------
[6/11/2016 9:18:39 PM.707] Police Station Armory: Origin: Game fiber "Plugin "Police Station Armory" main fiber".
[6/11/2016 9:18:39 PM.708] Police Station Armory: ------------------------------
[6/11/2016 9:18:39 PM.708] Police Station Armory: Exception type: System.TypeInitializationException
[6/11/2016 9:18:39 PM.708] Police Station Armory: Exception message: The type initializer for 'PoliceStationArmory.Globals' threw an exception.
[6/11/2016 9:18:39 PM.708] Police Station Armory: ------------------------------
[6/11/2016 9:18:39 PM.709] Police Station Armory: Inner exceptions:
[6/11/2016 9:18:39 PM.709] Police Station Armory:     Exception type: System.TypeLoadException
[6/11/2016 9:18:39 PM.709] Police Station Armory:     Exception message: Could not load type 'StaticFinalizer' from assembly 'RagePluginHook, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
[6/11/2016 9:18:39 PM.710] Police Station Armory:         ------------------------------
[6/11/2016 9:18:39 PM.710] Police Station Armory:         Stack trace:
[6/11/2016 9:18:39 PM.710] Police Station Armory:         at PoliceStationArmory.Globals..cctor()
[6/11/2016 9:18:39 PM.711] Police Station Armory:         ==============================
[6/11/2016 9:18:39 PM.711] Police Station Armory: 
[6/11/2016 9:18:39 PM.711] Police Station Armory: ------------------------------
[6/11/2016 9:18:39 PM.711] Police Station Armory: Stack trace:
[6/11/2016 9:18:39 PM.712] Police Station Armory: at PoliceStationArmory.EntryPoint.Main()
[6/11/2016 9:18:39 PM.712] at Rage.GameFiber.Main()
[6/11/2016 9:18:39 PM.712] Police Station Armory: ==============================
[6/11/2016 9:18:39 PM.712] Police Station Armory: 
 

 

You probably downloaded the wrong file, instead of uploading the new version I uploaded an old one, download again, it's fixed now.

Nissen

Members

Must have. I downloaded as soon as you posted it haha

Jax765

Members

Downloaded the latest version, plugin crashes while loading up the game. Have to manually enable it with the console.

alexguirre

Members Author

14 minutes ago, Jax765 said:

Downloaded the latest version, plugin crashes while loading up the game. Have to manually enable it with the console.

Fixed on v1.3.2

Thanks for reporting the bug.

Jax765

Members

20 minutes ago, alexguirre said:

Fixed on v1.3.2

Thanks for reporting the bug.

Thanks for fixing it quickly.

Narobic

Members

I love this mod! The only request is that I would love the option to either skip the animation (where your guy searches the bag for a load out) or an option (like an .ini file) to shorten the time. 

Jax765

Members

Yeah, it takes way too long to collect a loadout. Animations need shortening.

HotFuzz

Members

I actually like that it takes a little while, knowing GTA will sooner or later go insane once I step outside - the calm before the storm - but if one could skip it if pressing a specific key it would be handy when there is an emergency (in GTA or shortness of patience), I suppose.  Options are always welcome.  :thumbsup:

 

Love the mod so much that when I reinstalled things and before I had this installed again I wondered why some things didn't work...  :teehee:

GamePlayHost

Members

is this working as of july 13, 2016?

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