The Los Santos Sheriff Department presents the RAM 3500!!!
Recently, the LSSD confiscated multiple Ram 3500s tied to drug and human trafficking. While the truck is totally unnecessary, we at the LSSD do not care!
Packed with power, there is nowhere where scum can hide! So join our ranks as a LSSD Deputy and drive the Ram!
MODEL IS EXCLUSIVE TO LCPDFR.COM, LINK TO MODEL WHEN UPLOADING .YTD FILES
known bugs: Some collisions need to be redone and interior is still a WIP.
Ram install location:
Just click the import button and import the models and textures for the ram models in patchday4ng. Replace 3500_sign_# for textures.
Grand Theft Auto V\mods\update\x64\dlcpacks\mpchristmas2\dlc.rpf\x64\levels\gta5\vehicles\xmas2vehicles.rpf
PLEASE, IF A BUG IS ALREADY ANNOUNCED, DO NOT POST IN COMMENTS
I ask only for helpful comments, suggestions, and reviews. I am in college, so please check forums and other comments to see if the problem has been fixed.
Add the following to the carvariations.meta file located in
Grand Theft Auto V\mods\update\x64\dlcpacks\mpchristmas2\dlc.rpf\common\data
<modelName>ram</modelName>
<colors>
<Item>
<indices content="char_array">
134
134
156
156
</indices>
<liveries>
<Item value="true" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
</liveries>
</Item>
<Item>
<indices content="char_array">
134
134
156
156
</indices>
<liveries>
<Item value="false" />
<Item value="true" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
</liveries>
</Item>
<Item>
<indices content="char_array">
134
134
156
156
</indices>
<liveries>
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="true" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
</liveries>
</Item>
<Item>
<indices content="char_array">
134
134
156
156
</indices>
<liveries>
<Item value="false" />
<Item value="false" />
<Item value="true" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
</liveries>
</Item>
<Item>
<indices content="char_array">
134
134
156
156
</indices>
<liveries>
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="true" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
</liveries>
</Item>
</colors>
<kits>
<Item>157_massacaro2_modkit</Item>
</kits>
<windowsWithExposedEdges />
<plateProbabilities>
<Probabilities />
</plateProbabilities>
<lightSettings value="1" />
<sirenSettings value="1" />
</Item>
Add the following to the vehicle.meta file located in
Grand Theft Auto V\mods\update\x64\dlcpacks\mpchristmas2\dlc.rpf\common\data\levels\gta5
<Item>
<modelName>ram</modelName>
<txdName>ram</txdName>
<handlingId>BOBCATXL</handlingId>
<gameName>BOBCATXL</gameName>
<vehicleMakeName />
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>firetruk</audioNameHash>
<layout>LAYOUT_RANGER</layout>
<coverBoundOffsets>PRANGER_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND_MID</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.025000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.085000" z="0.003000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.058000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.058000" />
<FirstPersonDriveByLeftPassengerIKOffset x="-0.015000" y="0.010000" z="-0.050000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="-0.015000" y="0.010000" z="-0.050000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
<FirstPersonMobilePhoneOffset x="0.155000" y="0.260000" z="0.49300" />
<FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
<FirstPersonMobilePhoneSeatIKOffset>
<Item>
<Offset x="0.156000" y="0.223000" z="0.493000" />
<SeatIndex value="2" />
</Item>
<Item>
<Offset x="0.156000" y="0.223000" z="0.493000" />
<SeatIndex value="3" />
</Item>
</FirstPersonMobilePhoneSeatIKOffset>
<PovCameraOffset x="0.000000" y="-0.148000" z="0.610000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.010000" z="0.070000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.010000" z="0.110000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_OFFROAD</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="false" />
<AllowSundayDriving value="false" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.268600" />
<wheelScaleRear value="0.268600" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.850000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.800000" />
<damageOffsetScale value="0.500000" />
<diffuseTint value="0xAA0A0A0A" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
15.000000
35.000000
70.000000
140.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="0.966" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="100" />
<swankness>SWANKNESS_1</swankness>
<maxNum value="1" />
<flags>FLAG_LAW_ENFORCEMENT FLAG_DONT_SPAWN_IN_CARGEN FLAG_HAS_EXTRA FLAG_HAS_LIVERY FLAG_IS_OFFROAD_VEHICLE FLAG_HAS_INTERIOR_EXTRAS FLAG_REPORT_CRIME_IF_STANDING_ON</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_CAVALCADE</dashboardType>
<vehicleClass>VC_EMERGENCY</vehicleClass>
<wheelType>VWT_SUV</wheelType>
<trailers>
<Item>docktrailer</Item>
<Item>trailers</Item>
<Item>trailers2</Item>
<Item>trailers3</Item>
<Item>tanker</Item>
<Item>trailerlogs</Item>
<Item>tr2</Item>
<Item>trflat</Item>
</trailers>
<additionalTrailers />
<drivers>
<Item>
<driverName>S_F_Y_Ranger_01</driverName>
<npcName />
</Item>
<Item>
<driverName>S_M_Y_Ranger_01</driverName>
<npcName />
</Item>
</drivers>
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards>
<Item>REWARD_WEAPON_CARBINERIFLE</Item>
<Item>REWARD_AMMO_CARBINERIFLE</Item>
<Item>REWARD_STAT_WEAPON</Item>
</rewards>
<cinematicPartCamera>
<Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>VAN_SPEEDO_FRONT_LEFT_LOOKAROUND</Item>
<Item>RANGER_FRONT_RIGHT</Item>
<Item>RANGER_PRANGER_REAR_LEFT</Item>
<Item>RANGER_PRANGER_REAR_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
- Model form Driver: San Francisco, converted to GTA IV and edited by Chippy
-Model edited and converted to GTA V by glitchgamer
-interior model edits, texture edits, and wheel edits by glitchgamer
-lightbar by tomcat8492
-Setina Pushbar by NickieB
-lightbar and setina pushbar converted and edited by glitchgamer
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