Everything posted by Cyan
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Lspdfr keeps crashing even tho i dont have any mods and plugins
Your topic has been moved to LSPDFR 0.4 Support. Please post in the correct location in the future. That's an old build, update to the latest version.
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Crashing with NVE
Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
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New Vapid Stanier cruiser in GTA Online
This is now available in today's LSPDFR update. Due to a build problem, the agency.xml included is not ideal for full immersion. This will be shortly fixed, but the corrected agency.xml is included here. Place into ./lspdfr/data/agency.xml. Make sure to use the new LSPDFR.ini or set Main.WorkaroundDLCVehicles = true in your existing LSPDFR.ini. agency.xml Edit: Correct agency.xml is bundled in lspdfr_049_8757_Manual_Install_2.zip and lspdfr_049_8757_setup_2.exe.
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is this happening to anyone else
If it's the same issue as the above user, 'the page isn't responding' feel free to send the video to me in a PM.
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Putting LSDPFR and Rage into the mods folder
No, the mods folder is OpenIV's weird way of overlaying R* game files. LSPDFR isn't a game file, so you wouldn't be able to do that.
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Booted Again
Hello ghs22, I previously mentioned there is no way that we could be doing that would disconnect your Internet. This would either be a system, router or ISP issue. There is no mechanism we have to do this. If your download in progress has failed on your side, our system may continue to believe you're downloading files until this times out on our end, which could be anywhere from a few minutes to a few hours.
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Manual Transmission Broken in GTAV After v.3095 (Chop Shop) Update
Sadly fixing this requires more reverse engineering experience than I could lend on a forum post. Basically, how vehicle information was stored in memory was shifted in the latest update. To fix it, you'd have to identify what was changed, and the new offsets in memory by analysing functions that change and manipulate the things the mod does. There's a few ways people do this: extensive trial and error, debugging, memory patterns available online or hoping people who have done this effort have shared their discoveries online. Here's the extensive work the author did for their old patterns: https://github.com/ikt32/GTAVManualTransmission/blob/master/Gears/Memory/VehicleExtensions.cpp These structures are internally used and set by the GTA5 executable, looking around data in OpenIV or mods folders generally won't help. You'd need to reverse engineer the binary and figure out where these things are happening in memory. If you want to learn reverse engineering, I wouldn't say GTA5 is a good start. There's numerous tutorials online but GTA5 is a whole other game when it comes to reverse engineering because of the complexity of debugging and other DRM related hurdles. This probably isn't the response you're looking for, but it is what it is. If it was simple the author would probably have just done it themselves.
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Manual Transmission Broken in GTAV After v.3095 (Chop Shop) Update
There's a lot of changes to vehicle structures in the latest update, but I wouldn't have thought these would make it impossible for that mod to be fixed to work on the latest patch. LSPDFR and RPH also had to account for and fix vehicle specific structures/memory offsets in the most recent update. The plugin seems to be open source though, hopefully someone with the time and expertise could help them out with it.
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rank
This topic has been moved to the appropriate forum. Please post in the correct location in the future.
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How to add new outfits selections in Locker Room menu?
The outfits must be added to the agency you want to use them with.
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How to Create New Agencies, And Add Custom DLC Vehicles?
Should be like any other vehicle, define in loadout, e.g. <Vehicle>mydlcvehicle</Vehicle>
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Can someone read my crash report?
Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
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How to Create New Agencies, And Add Custom DLC Vehicles?
You need to also add any custom agency you define to duty_selection.xml if you want to be able to go on duty as that agency.
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is this happening to anyone else
I've not seen or experienced that issue myself.
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work error dinput8.dll
You need to update LSPDFR to the latest version. You aren't using the latest. [12/22/2023 5:58:38 PM.313] LSPD First Response: [TRACE] *** This version of LSPDFR is outdated. If the user is requesting support, request they update to the latest LSPDFR version. *** [12/22/2023 5:58:38 PM.313] LSPD First Response: [TRACE] This version: 0.4.8678.25591, Version available on server: 0.4.8748.23994 As for police uniforms being broken, you may not have installed EUP correctly.
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What processor should I get to run lspdfr ?
i7 is quite broad, any advice would be based on what specific i7 it is.
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ELS Crashes my game.
Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
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Editing Agency.xml
Some of this is mentioned in our Wiki, for example for ID/drawable/texture of Component in Outfit Variations see: If you're just wanting to add a non-MP/non-DLC ped, you can usually just add them to the Agency XML without an outfit:
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Booted Again
If your Internet disconnects, that's probably an issue with your service or system. We wouldn't have the authority or capability to do that.
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GTA 6 Trailer (Released Early Due to Leak)
I completely agree! The attention to detail for the law enforcement aspects leaves me excited to play with it - I wonder if GTA VI will have a police mode by default - would be interesting!
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Can't arrest
Hmm, this doesn't seem like Discussion, Hype or Speculation around GTA 6 to me? Moved to LSPDFR Support.
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Thread CopManager #1 initialized, and thats it
Your topic has been moved to LSPDFR 0.4 Support. Please post in the correct location in the future.
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New Vapid Stanier cruiser in GTA Online
Yes, although a workaround for this has not been relevant to exist in LSPDFR until now.
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LSPDFR and future
It's likely LSPDFR will enter maintenance mode and receive less updates, just like LCPDFR. Although it really depends on how "alive" the GTA V modding scene remains after GTA VI is released. It's our intention that there will be a new version of the First Response series for GTA6. As for plans, considering there's not even a release date for GTA6 PC, it's hard for there to be anything solid on our side at the moment.
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Download Center API
We should use 429 however, for legacy reasons, this will not be possible at this time. There is a note on the API page as to why this will not work for every file, basically a reprocessing has to happen for older files, this hasn't been done yet, but when it's done I'll update this thread.