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tee

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Everything posted by tee

  1. Do I have the same issue here? I was in pursuit of a vehicle through the Pursuit Pack callouts this time. RagePluginHook.log
  2. What is the proper way of doing so? Do I post the log in the comments of the SuperCallouts file or would I have to post it to his diiscord?
  3. I cleared the commandline. I set the Main.Preload Models back to false, I think it's written correctly. I had some 4k vehicle textures on some of my models, but the textures were not in use. Does it really matter if those 4k textures are in use or not because I took skins out I was no longer using especially 4k before I began testing again. I was able to play for about 3 hours yesterday doing testing. Last night and this morning I think I have encountered a new issue with it just crashing randomly without warning or texture loss without a crash log. My last run was able to produce a log. Can someone please have a look at my attachments to ensure that I have everything the way it should be? and Let me know of any errors in my log. commandline.txt RagePluginHook.log lspdfr presets.txt
  4. I think I'm up to date on everything. Earlier, I was able to run it for about 2 hours before I got texture loss so I restarted. After that it continued to crash a few more times without error messages, texture loss, or a log, but my during my latest run, I crashed when I received my 3rd and newly installed callout pack. Is it the callout this time? RagePluginHook.log
  5. My game crashed seconds after going on duty would someone look at my log and tell me what I need to do to improve gameplay with less crashes? RagePluginHook.log
  6. ok I'll try that because I've downgraded all my vehicle textures down to even 1k for some, but I've been having so many crashing issues since this latest game update.
  7. After playing LSPDFR for an hour I get texture pops then it goes back to normal then Rage crash. Can someone help me my log is attached RagePluginHook.log
  8. Also make sure the Zone you are calling for the ambulance is listed under the region which the Region XML can be found in the same Lspdfr/data folder.
  9. If you calling for an Ambulance using Lspdfr Backup then go into the Lspdfr/data located in the GTA V root directory. There you will find the backup xml file. open the file, scroll down til you see the Ambulance section and whatever area you are calling for the ambulance make sure it is specified for example mine looks like this:
  10. I got run over by a tow truck and died, then my game crashed; what happened? Help RagePluginHook.log
  11. I went back to change the main. PreloadAllModels to false and it still crashes during pursuits
  12. Recently, I've been having texture loss issues again after the game updated. I do have a modded gameconfig in, but unlike previous updates it is still not helping stabilize gameplay. I have cut all of my vehicle textures down from 4k to 2k and even 1k and still no improvements Are there any suggestions or solutions to my problem? my log is attached RagePluginHook.log
  13. When I load LSpdfr, I get a message in my rage plugin hook saying cannot find name or specified gender for variation of eup peds and I would like to know how do I fix it if it can be fixed? Also, I see that in Ultimate backup some of the eup peds clothes are random colorful, and not the outfits they are supposed to be wearing. RagePluginHook_31072021_001631.log RagePluginHook.log
  14. The Fire Dept from Ultimate backup responds when I call them, but when they get out they have the extinguishers but they do not use them. They stand around like they are but dont. The Driver of the fire truck uses the water cannon though. Lspdfr vanilla fire dept. uses their extinguishers when called.
  15. This is the third time since last night my game has crashed during a pursuit and I can't seem to understand why; could someone help? RagePluginHook.log
  16. LSPDFR crashed after going on duty I don't know where to find the problem within my Ultimate Backup to fix; can someone help? RagePluginHook.log
  17. tee posted a topic in Legacy
    Is there a way to change the values in the visualsettings so that the lights would not look so bright to where the colors are coming off of the models as seen in the first pic and creating a glare in the second pic and making the streetlights look way too bright in the third at night. The first 2 pics I have better radiance VisualSettings in and the last with the street lights are from the optional NVR Brighter Emergency lights (LSPDFR) visual settings.
  18. tee replied to tee's topic in Legacy
    ok I will look into it. It was only the vehicle I have in the FBI Slot that created a white flash like the street lights like in the above picture. thanks
  19. tee replied to tee's topic in Legacy
    Ok, I got the latest gameconfig so everything is working now. What I ended up doing is deleting the particular vehicle slot in my vehicles.meta file and creating another slot in the same file so it works now. and thanks to you both for the suggestion. My next question is how can I edit the visualsettings file. I would love to try to learn how to lower the streetlights, headlights, & taillights so that they won't be as bright as seen in the picture above. Also how can I disable the wigwags?
  20. tee replied to tee's topic in Legacy
    I got it back in; however, after installing the optional addon Brighter Emergency Lights (LSPDFR) the street lights and taillights are way too bright. What must I do to make it more realistic
  21. tee replied to tee's topic in Legacy
    ok I'll try that, just wanted to be sure
  22. tee replied to tee's topic in Legacy
    it does
  23. tee replied to tee's topic in Legacy
    Ok I have completed that now my next issue my visuals. I had Natural Vision installed on the previous backup mods folder, and it's still installed with the new update, but its not showing in game how can I uninstall it and start over?

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