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GlitchGamer

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Everything posted by GlitchGamer

  1. Working on doing so. Haven't figured out how yet.
  2. GlitchGamer commented on GlitchGamer's gallery image in GTA V Galleries
  3. GlitchGamer posted a gallery image in GTA V Galleries
  4. GlitchGamer posted a gallery image in GTA V Galleries
  5. GlitchGamer posted a gallery image in GTA V Galleries
  6. Link is wrong for my model. also check your messages
  7. The one attached to the download
    • 4,629 downloads
    • Version 1.5.1
    (gta5-mods.com)/ ns0112 (lcpdfr.com) Model is the ambulance, remapped and textured. CREDITS - Base GTAV vehicle model made by Rockstar Games - Vehicle body remapped by ns0112 MODIFICATION/REDISTRIBUTION - You may modify and redistribute this modification as long as all credits are given to me. If you do, please ask. -Make skins/textures for it, but credit me for the model. -only upload the .ytd files unless given explicit permission to do otherwise. Open OpenIV go to mods/x64e/levels/gta5/vehicles.rpf and import the files in. To change textures, simply open up the .ytd files and replace medic_sign_1.
  8. I believe you would have to make the collision object seperate of the chassis. IDK how to do so.
  9. I just useede the original .ytd. If you UV mapped, youd have to add your template to that file
  10. I'm about to add an add-on version of this vehicle that has a rotary light bar in the front and a led in the back! I updated it ;)
  11. GlitchGamer commented on SaucyPow3r's gallery image in GTA V Galleries
    • 2,169 downloads
    • Version V 0.9.5
    CHECK MY PROFILE FOR UPDATES first off Thanks to 0taku for helping me figure this out! Also thanks Lundy for also helping me! I was really hoping someone would UV map it. No one did. So I did. I hope you all love it! Give me feedback. This is my first model. Known Bugs: -glass does not break -only one livery (I am still learning ZMODELER3) Template is included. If you wish to replace the texture, replace policet. FUTURE PLANS: I plan to change the light bar on this and add more components. By nicks0112 (gta5-mods.com)/ ns0112 (lcpdfr.com) CREDITS - Base GTAV vehicle model made by Rockstar Games - Vehicle body remapped by ns0112 MODIFICATION/REDISTRIBUTION - You may modify and redistribute this modification as long as all credits are given to me. -Make skins/textures for it, but credit me for the model. INSTALLATION Open OpenIV go to mods/x64e/levels/gta5/vehicles.rpf and import the files in. To change textures, simply open up the .ytd files and replace policet. CHECK ADVANCED INSTALLATION IF YOU ARE ADDING THIS VEHICLE Thanks to @0taku for helping me figure this out! Also thanks @Lundy for helping me!
  12. Ok, i will try that. IT WORKED, THANK YOU <3
  13. is this what you are talking about?
  14. Yes, It works fine then, but I do not want to change it every time.
  15. It becomes transparent in game
  16. I UV mapped a car and made a texture for it, but it comes as not fully solid and it is see through. I have to change the secondary color to get it to become the correct one. Any ideas on how to fix this?
  17. The 2008 only has 1 texture. I cannot remember off the top of my head what it is called. But only one skin will work. You will have to replace the file
  18. 1. You would probably make (from most to least) as the State Idaho, then Pocatello and University Officer. 2. We will always need cops, I believe I heard there is a growth in law enforcement (in general) 3. I have no clue If you are going to get your degree @ Idaho State, you could do internships at some of the Departments. City, County, and State all do different duties, with overlapping here and there. Just make sure you 'stand out.'

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