All right, so here's the log file [Asi loader] XLiveLess present - skipping xlive changes [ScriptHookDotNet] Found [ScriptHookDotNet] Valid [System dependencies] Verifying dependencies integrity [System dependencies] Checking MSVCR110.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll [System dependencies] Check passed [System dependencies] Checking MSVCP110.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved MSVCR110.dll to C:\Windows\SysWOW64\MSVCR110.dll [System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll [System dependencies] Check passed [System dependencies] Checking MSCOREE.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll [System dependencies] Check passed [System dependencies] Checking SCRIPTHOOK.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll [System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll [System dependencies] Check passed [System dependencies] Checking MSVCR100.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll [System dependencies] Check passed [System dependencies] Checking D3DX9_43.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved msvcrt.dll to C:\Windows\SysWOW64\msvcrt.dll [System dependencies] Resolved GDI32.dll to C:\Windows\SysWOW64\GDI32.dll [System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll [System dependencies] Resolved ADVAPI32.dll to C:\Windows\SysWOW64\ADVAPI32.dll [System dependencies] Check passed [System dependencies] Checking ScriptHookDotNet.asi [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll [System dependencies] Resolved ScriptHook.dll to D:\LCPD\LCPD\Grand Theft Auto IV\ScriptHook.dll [System dependencies] Resolved MSVCR100.dll to C:\Windows\SysWOW64\MSVCR100.dll [System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll [System dependencies] Resolved d3dx9_43.dll to C:\Windows\SysWOW64\d3dx9_43.dll [System dependencies] Resolved mscoree.dll to C:\Windows\SysWOW64\mscoree.dll [System dependencies] Check passed [System dependencies] v2.0.50727 2.0.50727.5420 SP2 v3.0 3.0.30729.5420 SP2 v3.5 3.5.30729.5420 SP1 v4 Client 4.5.50938 Full 4.5.50938 v4.0 Client 4.0.0.0 [System dependencies] The .NET Framework version 4.5.1 is installed [System dependencies] Checking ADVANCEDHOOK.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved ScriptHook.dll to D:\LCPD\LCPD\Grand Theft Auto IV\ScriptHook.dll [System dependencies] Resolved VERSION.dll to C:\Windows\SysWOW64\VERSION.dll [System dependencies] Resolved PSAPI.DLL to C:\Windows\SysWOW64\PSAPI.DLL [System dependencies] Resolved dbghelp.dll to C:\Windows\SysWOW64\dbghelp.dll [System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll [System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll [System dependencies] Resolved SHELL32.dll to C:\Windows\SysWOW64\SHELL32.dll [System dependencies] Resolved MSVCR110.dll to C:\Windows\SysWOW64\MSVCR110.dll [System dependencies] Resolved MSVCP110.dll to C:\Windows\SysWOW64\MSVCP110.dll [System dependencies] Resolved mscoree.dll to C:\Windows\SysWOW64\mscoree.dll [System dependencies] Check passed [System dependencies] Checking ADVANCEDHOOKINIT.ASI [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved VERSION.dll to C:\Windows\SysWOW64\VERSION.dll [System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll [System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll [System dependencies] Resolved MSVCR110.dll to C:\Windows\SysWOW64\MSVCR110.dll [System dependencies] Resolved MSVCP110.dll to C:\Windows\SysWOW64\MSVCP110.dll [System dependencies] Check passed [System dependencies] Checking SLIMDX.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved MSVCR100.dll to C:\Windows\SysWOW64\MSVCR100.dll [System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll [System dependencies] Resolved ole32.dll to C:\Windows\SysWOW64\ole32.dll [System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll [System dependencies] Resolved GDI32.dll to C:\Windows\SysWOW64\GDI32.dll [System dependencies] Resolved WINMM.dll to C:\Windows\SysWOW64\WINMM.dll [System dependencies] Resolved ADVAPI32.dll to C:\Windows\SysWOW64\ADVAPI32.dll [System dependencies] Failed to resolve MSVCP100.dll from D:\LCPD\LCPD\Grand Theft Auto IV\SLIMDX.DLL [System dependencies] Resolved MSVCP100.dll to [System dependencies] Image MSVCP100.dll in is not a 32-bit image [System dependencies] Resolved mscoree.dll to C:\Windows\SysWOW64\mscoree.dll [System dependencies] Check passed [System dependencies] No problems found [LCPD First Response] Checking LCPDFR installation [LCPD First Response] No problems found [Log Check] Checking log files [Log Check] asilog.txt seems okay [Log Check] ScriptHookDotNet.log lists one or more errors [Log Check] 2015-07-28 21:46:28 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1) 2015-07-28 21:47:07 - Direct3D device created! 2015-07-28 21:47:07 - SEARCHING FOR SCRIPTS... 2015-07-28 21:47:07 - Loading scripts in Assembly 'scripts\LaserAndFlashlightWeapons.net' ... 2015-07-28 21:47:07 - ...found script 'LaserAndFlashlightWeapons.FlashlightPlayer'! 2015-07-28 21:47:07 - ...found script 'LaserAndFlashlightWeapons.LasersightPlayer'! 2015-07-28 21:47:07 - Loading scripts in Assembly 'scripts\ArrestWarrant.net.dll' ... 2015-07-28 21:47:07 - ...found script 'ArrestWarrant.Main'! 2015-07-28 21:47:07 - Loading scripts in Assembly 'scripts\indicator.net.dll' ... 2015-07-28 21:47:07 - ...found script 'indicatorClass'! 2015-07-28 21:47:07 - Loading scripts in Assembly 'scripts\LCPDANPR.net.dll' ... 2015-07-28 21:47:07 - ...found script 'Braveheart.ANPR_System'! 2015-07-28 21:47:07 - Loading scripts in Assembly 'scripts\LCPDFR Loader.net.dll' ... 2015-07-28 21:47:07 - ...found script 'LCPDFR_Loader.Loader'! 2015-07-28 21:47:07 - ...found script 'LCPDFR_Loader.PublicScript'! 2015-07-28 21:47:07 - Loading scripts in Assembly 'scripts\LessOvertake.net.dll' ... 2015-07-28 21:47:07 - ...found script 'trafficruleCS.lessovertake'! 2015-07-28 21:47:07 - Loading scripts in Assembly 'scripts\SpawnCars.net.dll' ... 2015-07-28 21:47:07 - ...found script 'SpawnCars.SpawnCars'! 2015-07-28 21:47:07 - Loading scripts in Assembly 'scripts\SpotLight.net.dll' ... 2015-07-28 21:47:07 - ...found script 'LawEnforcement.spotlight'! 2015-07-28 21:47:07 - ...found script 'LawEnforcement.WindowExapleScript'! 2015-07-28 21:47:07 - Loading scripts in Assembly 'scripts\TrafficFlow.net.dll' ... 2015-07-28 21:47:07 - ...found script 'TrafficFlow.Taxi'! 2015-07-28 21:47:07 - Loading scripts in Assembly 'scripts\vdH_towService.net.dll' ... 2015-07-28 21:47:07 - ...found script 'vdH.TowService'! 2015-07-28 21:47:07 - DONE! 13 valid scripts found! 2015-07-28 21:47:07 - STARTING SCRIPTS... 2015-07-28 21:47:07 - INFO: Phone number checks are not available! 2015-07-28 21:47:07 - ...successfully started script 'vdH.TowService'! 2015-07-28 21:47:07 - ...successfully started script 'TrafficFlow.Taxi'! 2015-07-28 21:47:07 - ...successfully started script 'LawEnforcement.WindowExapleScript'! 2015-07-28 21:47:07 - ...successfully started script 'LawEnforcement.spotlight'! 2015-07-28 21:47:07 - ...successfully started script 'SpawnCars.SpawnCars'! 2015-07-28 21:47:07 - ...successfully started script 'trafficruleCS.lessovertake'! 2015-07-28 21:47:07 - ...successfully started script 'LCPDFR_Loader.PublicScript'! 2015-07-28 21:47:07 - ...successfully started script 'LCPDFR_Loader.Loader'! 2015-07-28 21:47:07 - ...successfully started script 'Braveheart.ANPR_System'! 2015-07-28 21:47:07 - ...successfully started script 'indicatorClass'! 2015-07-28 21:47:07 - ...successfully started script 'ArrestWarrant.Main'! 2015-07-28 21:47:07 - ...successfully started script 'LaserAndFlashlightWeapons.LasersightPlayer'! 2015-07-28 21:47:07 - ...successfully started script 'LaserAndFlashlightWeapons.FlashlightPlayer'! 2015-07-28 21:47:09 - Error during Tick in script 'LCPDFR_Loader.Loader': System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object. at LCPD_First_Response.Engine.Main.() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 244 at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e) in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 211 --- End of inner exception stack trace --- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e) at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e) at GTA.Script.TryTick() at GTA.Script.DoTick() at GTA.ScriptThread.OnTick() 2015-07-28 21:47:55 - SCRIPTS TERMINATED! I am using ELS V8.5, simple's cvpi, nypd/lcpd unmarked cvpi and the lcso car pack. Once the game was loaded, lcpdfr immediately crashes