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Teekay

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  1. Love
    Teekay reacted to Veteranfighter for a file, AI:Respond   
    AI:Respond Open Beta
    by Lenge
     
     
     
    Features
    Press U while responding to request backup. The requested backup will arrive with you on scene.
     
    Requirements
    LSPDFR 0.4.9 or higher RageNativeUI  
    Installation
    Drag the "plugins" folder from the zip to your GTA5 main directory
     
    Suggestions and Support
    If you have any questions/suggestions/bugs or other concerns feel free to contact me on my discord:
    https://discord.com/invite/4zx2uXCmMe
     
     
    Reviews and Showcases
    Official showcase video:
     
     
     
    Enjoy and have fun
  2. Like
    Teekay reacted to yoep for a file, Automatic Roadblocks   
    Automatic Roadblocks
    Automatic Roadblocks allows the dispatching of roadblocks during a pursuit based on a selected pursuit level.
    When roadblocks are deployed, custom scanner audio is played as well as for the indication that the pursuit level is automatically increased.
    Next to automatic roadblocks, it allows you to place configurable manual roadblocks and traffic redirections.
     
    Leave improvements, issues or feature requests in the comments.
     
    Audio levels have been decreased as of version 0.8.0, please update all files provided in this plugin under "lspdfr/audio".
     
    Features
    Automatic roadblock placement during pursuits Roadblock cops automatically join the pursuit after a hit/bypass Request a roadblock during a pursuit Manual configurable roadblock placement Configurable traffic redirection Spike strips Junction/intersection roadblocks Police SmartRadio integration Grammar Police integration Road closure  
    Planned Features
     
    Requirements
    LSPDFR 0.4.9.0+ RageNativeUI 1.9.0.0+ (provided in ZIP)  
    Automatic roadblocks
    Automatic roadblocks are deployed automatically or requested by the player during a pursuit.
    Each roadblock is dynamically created based on the road location where it is deployed (no prefabs are used).
     
    Each roadblock level has a unique setup and variation which makes it more difficult to pass the higher the level is.

     
    Evening/night - Lights
    Lights will be automatically placed within the roadblock during the evening/night.
    This option can be disabled in the config file.
     
    Automatic roadblock level increases
    The levels of the roadblock are automatically increased based on the following conditions:
     
    Roadblock levels
    The roadblock levels are now fully customisable to your liking.
    For more info, see the plugins/LSPDFR/Automatic Roadblocks/data/roadblocks.xml
     
    Manual placement
    Deploy a custom configured roadblock (outside of pursuits) through the in-game menu.
    The manual placement option allows different variants of barriers, lights and vehicles.
     

     
    Redirect traffic
    Create a configurable traffic redirection for the current lane.
    This will not close the road but redirect traffic to the next lane or around the location.
     

     
    Close road
    Close the current road for any traffic with roadblocks along the road or close the nearby intersection.
    This feature will be expanded in the future with additional scenery items. 
     
    ---
    Automatic Roadblocks is open source: https://github.com/yoep/AutomaticRoadblock
    Feel free to contribute to the project 🙂 
     
  3. Like
    Teekay reacted to Faya for a file, Engine Failure (Destroys engine on hard impact)   
    'Engine Failure' Plugin for Grand Theft Auto V.
    Copyright © 2022 Faya. All rights reserved.
     
    IMPORTANT: If you are updating the plugin, the keybind to manually repair the vehicle has been changed to Left Shift + H
    The plugin name has been changed from "Realistic Engine Failure" to "Engine Failure", there is no other difference besides the name.
     

    ------------- 🔗Join the server --------------
     
    🔗 Discord Server
    🔗 Progress Board
    🔗 Bug Report Form
    🔗 Installation Guide
     
    Welcome, first of all I want to thank Jordi for suggesting this to me, he is a developer on one of the FiveM servers I played in, Jordi has helped me with this.
     
    ABOUT THIS PLUGIN
    If you crash and the impact is very hard, your vehicle's engine will most likely be destroyed and you'll be out of commission until it's fixed.
    You could repair your vehicle with the manual repair feature, once your vehicle is broken you'll have the option to go up to your bonnet and mess around with the engine. You may try to repair it again if you've failed, but only for a few times. The number of times that you may repair your vehicle is customizable in the settings, be careful though, one small bump after reparation may destroy your engine again.
     
    Once your vehicle has successfully been repaired, your vehicle won't magically be brand new, it will only fix the engine, not the visual damage. So you'll have to replace your vehicle at the police station. Enabling the setting 'FullRepairAfterRepairing' will fully repair your vehicle
     
    The plugin currently does not support AI vehicle damage but I'm working on that right now.
     
    Features
    ◆  Engine destruction on hard impacts
    ◆  Manual Repair
    ◆  Repairs may fail
    ◆  Customizable repair key + modifier
    ◆  Customizable damage threshold
    ◆  Customizable chance of a successful repair
    ◆  Choose how many times you're able to try and repair the vehicle
     
    What is a bonnet?
    A bonnet is the metal cover over the engine at the front, for some vehicles it may be at the back, it depends on where the engine is located.
     
    Asking for support or bug reporting in a review is not allowed. Message me here instead.
  4. Like
    Teekay reacted to Faya for a file, Crouch   
    Crouch converted by Faya (OC: BaziForYou)
    Discord Server    /    Installation    /    Progress Board    /    BaziForYou

    With 'Crouch', you can crouch and move around while still being able to aim and shoot.

    Use Left Ctrl on the keyboard or DPad Up on the controller to crouch or stand up.
    These keys can be customized in the settings.


    Notes:
    There are no movement bugs, such as automatically standing up, unlike in FiveM.
    Full credit goes to BaziForYou, a well-known FiveM developer who allowed this to be converted into an RPH plugin.

     
    Asking for support in a review is not allowed. Message me here instead.

  5. Like
    Teekay reacted to superstacie2011 for a file, Crime Scene Unit [WIP]   
    The Plugin will help create a better crime scene for those who are trying to role play. I hope you enjoy it. 
     
    The features of this plugin include:
    Auto/Manual Modes. Auto Mode will call on a random amount of officers to show up. Manual Mode will be determined by the amount of Markers set.
     
    Report issues: https://discord.gg/4TQnXwqmpk
     
     
    0.0.1.6 Video Displaying updates
     
     
  6. Like
    Teekay reacted to Rich for a file, Rich's Police Enhancements   
    Installation
    Drag/drop the .DLL, .PDB, and .INI files into GTA V\Plugins\LSPDFR.  All features are disabled by default.  If you're using the STREETS audio files for Automatic Pursuit Updates, place them in GTA V\lspdfr\audio\scanner\STREETS.  If you use STREETS files that are named differently, they may not work with the Automatic Pursuit Updates feature.
     
    About
    Rich's Police Enhancements is a suite of quality of life features.  All features are able to be enabled/disabled in the .ini file, so use (or don't) any feature you want.  Version 1.6 integrates Automatic Siren Cutout, so if you have that plugin installed separately, you can now remove it.
     
    Included Features
    Ambient Backup:  When a pursuit is initiated, the player will be prompted to accept or decline ambient backup during their incident by pressing Y or N. Automatic Pursuit Updates: You will be periodically notified (configurable in the .ini) of suspect location, direction of travel, speed, and traffic conditions for each suspect in a pursuit.  Updates may be provided via notification, dispatch audio, or both (configurable in the .ini) AI Siren Cycling:  Nearby police AI will attempt to cycle through their sirens instead of being stuck on the same tone forever Better TVI/PIT Maneuver:  When you or another unit spin out a suspect vehicle during a pursuit, there's a chance the vehicle will become disabled Backup Mimic Lights:  During a traffic stop, callout, or pursuit, AI backup will turn their lights/sirens off when they are near you if your lights/siren are off (for ELS, stage 1/2 are considered off)  When you turn your lights/siren on (for ELS, stage 3), the AI will turn their lights/siren back on. Suspect Stamina:  Suspects will run slower over time and have a chance to trip if they run for too long. Automatic Siren Cutout:  Automatically turn off your sirens while keeping your emergency lights on when you get out of emergency vehicles.  This feature is intended to be used with ELS. Friendly Honk:  A fun little feature that makes other emergency vehicles honk their horn or blip their siren at you if you honk or blip your siren at them. Traffic Light Control:  Turn traffic lights green as you approach intersections with stage 3 lighting enabled.  This does not affect AI traffic. Traffic Yielding:  AI will drive around the left side of your vehicle when you are stopped with stage 3 lighting on.  This feature is intended to be used with ELS. Leave Engine Running:  When you exit the vehicle, your engine will stay on.  You can turn the engine off by pressing and holding your exit vehicle key.  
    Dependencies
    InputManager.dll (embedded)  
    Licensing
    This plugin does not include a license.  All rights reserved. InputManager is licensed under CPOL.  
    Reporting Issues
    If you experience bugs or crashes that you believe are a result of this plugin, please provide a copy of your RagePluginHook.log and a list of steps for me to follow to reproduce the issue.
  7. Like
    Teekay reacted to FirstEdit for a file, Status Reports - Report Your Status To Dispatch   
    Note: This mod is currently not under active development
     
    Features
    Report your status to dispatch on foot and in every vehicle Respond to a calllout and request backup with your characters voice Proper character animations for reports Choose different character voices to report your status (for testing and to implement suggestions more easy currently only 1 voice, more voices in the next update) Dispatch responding will randomize everytime Time will slow down while menu is opened to ensure overview (can be disabled) Keys and audios completely customizable Standalone and LSPDFR is not needed  
    Mainly created for lspdfr 0.3 but can still be used with lspdfr 0.4. Its more or less obsolete in 0.4 because other units report their status now automatically. But you can still do it manually with this script
     

     
    Requirements
    NativeUI (https://gtaforums.com/topic/809284-net-nativeui/), (Version 1.7 included) Scrip Hook V by Alexander Blade (http://www.dev-c.com/gtav/scripthookv/) Community Script Hook V.NET by crosire (https://www.gta5-mods.com/tools/scripthookv-net)  
    Installation
    move the "scripts" folder inside your GTAV main directory  
    Default Controls (changeable in the .ini file)
    Y = Accept Callout B = Request Backup T = TOGGLE MENU Enter / Mouse = Select Esc / Back / Right Mouse (Click Twice) = Close Menu  
    Future Plans
    more reports and more audios Extended Version with a additional dispatch lines  
    Known Issues
    audios volume a bit too loud slow performance when menu is opened slowmotion wont be disabled sometimes  
    Please do not reupload without my permission
  8. Like
    Teekay reacted to Ashishcw for a file, Basic Needs   
    As the name suggests, this mod adds basic needs functionality to LSPDFR. For better realism, now player will have to eat and sleep in order to sustain.
     
     
     
  9. Like
    Teekay reacted to RCrw notik for a file, AI TRAFFIC Fluidity & Discipline   
    - AI Traffic -
    Fluidity & Discipline 
     
     

     
    Hey friends,
    This mod is back with new functionality and new settings to make even more
    intelligent (in theory) drivers a.i, I am still looking for a way to get there
    We are getting closer to an a.i excellent in traffic, you can be sure they still look a little like us in this mod since I have not yet managed to control some crazy people who are probably deliberately put in 
    across our road.
     
     
    Hey les amis,
    Ce mod est de retour avec une nouvelle fonctionnalité et de nouveaux paramètres pour rendre toujours plus
    intelligents (en théorie) les conducteurs i.a, je cherche et chercherai encore le moyen d'y arriver pour
    nous rapprocher d'un i.a excellent dans le trafic, rassurez-vous ils nous ressemblent encore un peu dans ce mod
    puisque je n'ai pas encore réussi à contrôler quelques dingues qui font sans doute exprès de se mettre en 
    travers de notre route.
     
     
     
     
    Last minute information pending next update:
    you can change the button in the file ". lua" with Notepad++ or bloc-notes, to the line "CONTROLS.IS_CONTROL_JUST_PRESSED(2, 45)"
     
    - for the A button: 2, 18
    - for X : 2, 22
    - for Push stick left "horn" : 2, 28
    - for Push stick right : 2, 29
    - for LB : 2, 37
    - for RB : 2, 44
    - for d-pad : Left 2, 15 / Right 2, 74 / Up 2, 27 / Down 2, 19
    - for Space Barre : 0, 22
    ...
     
  10. Like
    Enjoy this mod and want to support its development? Please consider donating using the button on the side bar 🙂
     
    Controller support added, enjoy!
     
    If you are having issues, please attach and post your RagePluginHook.log file (necessary for support) as well as describe the problem and I will help you fix it
     
    Be sure to change the .ini file to your liking
     
     
    Videos
    Thank you to Yo Adrian and FirstThirtyMinutes for making these videos!
     
     
     
    This wall of text and pictures do not do this plugin justice; I definitely recommend giving it a try!
     
    Requirements:
     
    Traffic Policer (Optional) Darkmyre's Search Warrant or Stop The Ped  
    Features
     
    Ped Observation Get observations for any ped Automatic traffic stop observations for all occupants Gets status of ped including mood, behavior, and signs of intoxication [NEW] Lite Menu Based Computer System Run record checks, issue citations, summons, and create arrest reports with the new computer system Fully integrated with the rest of this plugin Customizable XML files for charges and citations IMPORTANT! Do not edit/add any new main root entries (eg direct descendants of the "Main" root). They will not be recognized by my plugin You can only add/edit entries under these roots with the "Charge" name Traffic Stop Questions [NEW] Traffic stop questioning menu, replaces default LSPDFR+ one To use, approach a car on a traffic stop and press the interaction key (default "Y") to open the menu You can: Ask the driver for their license and proof of insurance If the driver has no license, a suspended license, or warrants, there is a chance they will refuse to identify themselves to you, which is arrestable. Ask for passenger's identification Tell the driver the reason for pulling them over (27 default reasons so far, just comment any more ideas you have and I will try to add them) Ask general questions: "Where are you headed?" "Where are you coming from?" "Is the address on your license current?" "Do you own this vehicle?" "How do you know the passenger(s)?" Ask questions related to crime: "Have you been drinking recently?" "Have you you used any drugs recently? "Is there anything illegal in the car?" "Can I search your vehicle?" Most question's answers will depend on the ped's mood/intoxication level 210+ lines of mostly unique dialog Any more ideas for questioning should be added in the comments! [NEW] Issue warnings, citations, and summons with the new computer system [NEW] Can now order occupants out of the vehicle Field Sobriety Tests Currently has two tests, tried to be as realistic as I possibly could to real life tests: Walk-and-Turn test IMPORTANT! Make sure you select an area where the ped has enough room to walk and turn; I would say at least 3 feet on either side empty.  Otherwise if in object is in the path the ped is walking, they may take a strange route. Learn more about the real life test: http://www.fieldsobrietytests.net/walkandturnfieldsobrietytest.html Horizontal gaze test Learn more about the real life test: http://www.fieldsobrietytests.net/horizontalgazenystagmusfieldsobrietytest.html Fully animated Evidence Store any evidence you find in any police vehicle View stored evidence Drop off stored evidence at any police station, marked by a "stash" icon on the map (pot leaf blip next to police stations) Field Narcotics Test Kits Narcotics stored in your evidence can be tested using reagent test kits in your trunk Positive tests are automatically stored in evidence Automatically recognizes when you store drugs in evidence and makes them available for testing Drugs are not always what they seem, e.g. sometimes what you think is meth will turn out to be PCP or cocaine If you use one of the custom XML files, these phrases are currently recognized by evidence storage as able to be tested: "white powder" "tan" or "brown powder" "blotter paper" "crystal" or "crystals" "unmarked pills" 5 different tests, based on real life counterparts (all information based on products from: http://www.sirchie.com/forensics/narcotics-investigation/pouches.html) Marquis Reagent (meth, heroin, morphine, MDMA) Scott Reagent (cocaine/crack) Fentanyl Reagent (Fentanyl) Phencyclidine Reagent (PCP) Ehrlich's Reagent (LSD) Custom narcotics.xml for DarkMyre's Search Warrant and PoliceSearch adds more options for unidentified drugs such as: "white powder", "suspicious crystals", etc Automatic Pursuit Updates When in a pursuit, will automatically give information on the speed and direction that the suspect vehicle is heading. Also gives details on traffic condition such as light, medium, or heavy (togglable) [NEW] Integrated Lite Court System Upon creating an arrest report, a court case will automatically be generated for the arrest There is a customizable amount of time between the arrest date and court date in the .ini file Active court cases options View name, charges, court date, and force early case hearing Past court cases options View name, charges, sentence, and delete one or all entries Sentences depend on severity and amount of charges [!!!IMPORTANT!!!] Due to the new court system, the XML structure of the Charges.xml has changed, adding a new attribute called "life" to every charge. If life is set to true, that charge can carry a life sentence. You must update old customized XML files to include this attribute for every charge or use the new ones provided, otherwise the game will crash [Coming Soon] Evidence system integration  
    Known Bugs:
    Sometimes arrested peds will leave the backseat of your vehicle and try to drive away. No known fix but to grab them and put them back in the vehicle. Probably a plugin interaction. Have not had happen to me in a while, please report for v2.2.1 if you encounter. Possibly fixed
    Installation:
    Copy the "Plugins" folder to your main GTA V directory. Pick an XML to use depending on what search plugin you have for added realism! (not required) Enjoy!  
    Don't know what else to put here, just let me know if you find any bugs or if anything is unclear and I will try to fix it. Been a long road of development, thank you to everyone who has helped me on the way!
  11. Like
    Teekay reacted to martinct for a file, German Shepherd / Malinois - K9 Dog   
    Join my discord!
    https://discord.gg/7KbRZuc
     
    I funded this mod myself because I really wanted a proper K9 police dog.
    I'm sharing this out of love for the LCPDFR community.
    If you enjoy the mod, please donate a couple of bucks to my paypal to help me get most of the cost out of it 🙂
    Don't forget to leave a review & rating!
     
    Help fund more Turbosquid mods:
    http://paypal.me/k9dog
    https://moubys-dog-house.tebex.io/
     
    Credits:
    Model - Turbosquid 3D
    Convert - Rarefacer & MartinCT(Mouby)
    Textures - MartinCT(Mouby)
     

    Install to:
    Grand Theft Auto V\mods\x64e.rpf\models\cdimages\streamedpeds_a_c.rpf\
    -Replaces the Shepherd ingame.
     
    Terms:
    Please credit when using!
     
    Use with:
     
     
  12. Like
    Teekay reacted to Keith. for a file, No more "KIFFLOM" UPDATED   
    Is everyone fed up of asking for a peds I.D, only to say "Kifflom" ?
    Will fear not my intrepid officers, No more Kifflom is here.
     
    The video is only in 360p, but I was in a rush to upload.
    Easy to install .awc file.
    Enjoy and don't forget to comment.
     
    To Install. Use Open IV
    Go to GTA V > x64 > audio > sfx > S_MINI_SER.rpf and drag and drop all the files
    Then go to x64 > audio > sfx > S_FULL_SER.rpf and drag and drop all the files.
    Replace files if prompted.
     
  13. Like
    Teekay reacted to Albo1125 for a file, LSPDFR+ (Better Traffic Stops, Court System)   
    https://www.youtube.com/albo1125
    DISCONTINUED & UNSUPPORTED - COMPATIBLE WITH OLDER LSPDFR VERSIONS ONLY - FEEL FREE TO HELP UPDATE THE CODE 
    LSPDFR+ is now open source. https://github.com/Albo1125/LSPDFRPlus
     
    Welcome to LSPDFR+! This script modification for LSPDFR greatly enhances your experience as a police officer by enhancing the base LSPDFR modification - LSPDFR+'s was designed to improve upon some of LSPDFR's features, hence its name. With improved pursuit AI, better Traffic Stops and even a fully fledged court system amongst the main features, there's bound to be something you'll love!
    Requirements - some of these are included (credits go to their appropriate authors):
    LSPDFR 0.4.2 (not included) Albo1125.Common 6.6.4.0 or higher (included) RAGENativeUI 1.6.3.0 or higher (included) RAGEPluginHook 0.51 or higher (not included) A legal copy of GTA V (version 1.0.1011.1 or higher). Overview of LSPDFR+'s Features: Included in LSPDFR+'s documentation and the updated feature video above.
    Support - what to do if you encounter a bug or have problems:
    Watch the installation video for my modifications here. Use this tool: http://www.lcpdfr.com/files/file/9755-lspdfr-troubleshooter-by-albo1125/  Read the documentation PDF file if you're having trouble getting a specific feature to work. Suggestions can be made here. If all else fails: Please leave a comment (not a review). Include your RAGEPluginHook.log file, located in your Grand Theft Auto V folder. Also, please provide an accurate description of what happened. This allows me to help you as fast as possible. Please do not reupload or redistribute this without my explicit permission. Thank you.
    https://www.youtube.com/albo1125
     
  14. Like
    Teekay reacted to Sam for a file, LSPD First Response   
    If you are installing LSPDFR 0.4 for the first time, we strongly recommend that you do so on a clean copy of Grand Theft Auto V without any other mods or plugins.
     
    LSPDFR 0.4 brings sweeping changes which have been implemented over a number of years and is the latest major version of LSPDFR, released in December 2018.  LSPDFR turns the world of GTA V upside down, giving you the power to enforce the law as you see fit.
     
    Please see the following resources for more information about LSPDFR and its features:
    LSPDFR 0.4 Page: https://www.lcpdfr.com/lspdfr
    LSPDFR 0.4 Wiki: https://www.lcpdfr.com/wiki/lspdfr/04
    LSPDFR 0.4 Getting Started: https://www.lcpdfr.com/wiki/lspdfr/04/getting-started/
     
    Installation Guides: https://www.lcpdfr.com/lspdfr/how-to-install/

    Part of the First Response Mods family.

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