Reputation Activity
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Ivovic31 reacted to PieRGud for a file, Cop HolsterCop Holster is an RPH plugin that adds some unique functionality to the police handgun holster. It removes the handgun from the holster if a pistol is a drawn. It also comes with intimidation mode -- a simple feature that allows you to put your hand on your holster. Cop Holster works with both the player and AI officers.
Here's a neat little GFY showing it in action:
Requirements
RAGEPluginHook 0.23 or higher.
Installation
Place CopHolster.dll and CopHolster.xml in your Plugins folder.
When ingame, open the RPH console (default F4) and type LoadPlugin CopHolster.dll.
Features
Dynamic holsters for both the player an AI officers. Animations that automatically play when holstering and unholstering. Intimidation mode, a feature that allows you to put your hand on your holster. Toggle with Right Shift Key (keyboard) or Left DPad (controller). Highly configurable! Turn off animations, change keys, add new ped models for Cop Holster support, you name it.
Questions
Does this come with RDE support?
The RDE Cop Holster config file is in the RDE 3.1 download.
Does this come with EUP support?
Yes. Cop Holster comes with support for EUP 7.5.
How does Cop Holster work?
All ped models in GTA have what are called drawables. They are pieces of clothing or equipment that can vary between instances of that model. Many of the default cop models have two holster drawables. One is empty, and one has a pistol. Cop Holster simply changes between those two drawables depending on if you have your pistol drawn or not to give the illusion that you are taking the pistol out of the holster.
I'm a ped model developer and would like to make my model work with Cop Holster. How would I go about doing that?
See the readme in the download.
Support
If you experience a bug, crash, need help with installing or even just have a suggestion, post a comment below.
Either myself or someone else will be more than happy to help you out!
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Ivovic31 reacted to Faya for a file, TourniquetTourniquet for Grand Theft Auto V.
Copyright © 2024 Faya & Echooo. All rights reserved.
Faya's Server / Echooo's Server / Installation
Did you get shot? Take cover and apply your tourniquet before you bleed out.
If you get shot in a limb, there's a chance you'll have a bleed on that limb, and you'll also have an injured walking style, to get rid of that you'll have to be treated by paramedics or heal yourself.
⚠️ Important if you're updating!!! Replace "DamageTrackerLib.dll" and "DamageTrackingFramework.dll" (They require an update)
To use the plugin you would have to bleed first, there is a chance that you will bleed when you get shot or stabbed, once you start bleeding you can press the tilde key, which is under your 'Escape' key. After you finish applying the tourniquet you will still have the injured walking style, to get rid of this you must be fully healed.
⚠️ Important to read
- Vari's Damage Tracker Framework is required for this plugin to work! (Comes included)
- It is vital to load both Tourniquet.dll and DamageTrackingFramework.dll, otherwise, the plugin will not work.
- You can only bleed a second time in the same limb once your health is back to 100%, otherwise, the rest of the bullet impacts for that limb are ignored!
- If you encounter a crash, details are automatically reported to the developer, you may disable this in the Tourniquet.ini.
Remember to load the DamageTrackingFramework.dll! (Check here how)
Features
Actual bleeding, including visual blood Multiple effects to make it look immersive Injured walking style until you get medical treatment Health ticks down as you bleed until you apply a tourniquet
Future
A dedicated applying animation Actual tourniquet props you'll see on the affected limb
Important
Load the DamageTrackerFramework plugin, it is required for this to work. You must be bleeding to apply a tourniquet. Hold Left Control and press ` to open GTA's cheat code menu. Please note that there is a chance that you'll bleed if you get shot in a limb, so you won't always bleed. The injured walking style only gets reset if you're fully healed, so get treated by paramedics or heal yourself. Using 'Deadly Weapons' makes surviving harder since you are likely already close to death in the first place.
(The DamageTrackerFramework plugin is already included in the download folder, make sure to load it with F4>LoadPlugin "DamageTrackingFramework.dll")
Please read the description in its entirety to fully understand the plugin before commenting for support!
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Ivovic31 reacted to Faya for a file, Restrain The DeceasedRestrain The Deceased for Grand Theft Auto V
Copyright © 2025 Faya. All rights reserved.
Discord Server / Installation / Progress Board
When Law Enforcement Officers or military personnel kill suspects, they often handcuff the person for safety reasons when the suspect's death isn't confirmed yet; the suspect might be unconscious or pretending to be. You may restrain dead people you or someone else killed. If you don't want to do so, you can hide the restrain prompt and continue handling the scene.
TL;DR: Why bother to restrain someone dead?: In-game, a person lying on the ground is considered dead, however not in real life, the person could be unconscious or pretending to be dead. Law Enforcement does this all the time.
Hold T or DPad Right to restrain the ped.
Press H to ignore the ped, meaning the prompt will be removed for that certain person.
Features
- Restrain any dead ped
- Controller support
- Ignore ped feature
- Hide the restrain prompt
Inspired by a feature from Ready Or Not.
A preview of the plugin:
The prompt: (Low FPS is due to GIF format)
------------- 🔗Join the server --------------
Asking for support in a review is not allowed. Please message me here instead.
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The vintage pistol is NOT compatible with StopThePed's realistic weapons system.
You will need to either disable that or use a different weapon.
Discord: https://discord.gg/AuJCUag
Features:
A hand-held speed enforcement tool Displays speed/distance in imperial/metric units Normal weapon-style aiming plus a zoom feature Works both on foot and in a vehicle Includes keybind for rolling driver side window up/down ProLaser 4 texture files courtesy of @Scaarus
Recommended:
Check out this weapon wheel mod by @Medicmojo
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Ivovic31 reacted to Lt.Caine for a file, Emergency Lighting SystemEmergency Lighting System V brings one of the most popular modifications ever created for a GTA title (ELS-IV) to Grand Theft Auto V. ELS-V will add a whole new dimension to your patrols. With a fresh look and many more features than its predecessor, it's also sure to brighten up your game and satisfy the emergency lighting enthusiast in anyone.
DESCRIPTION
− ELS provides an alternate and incredibly in-depth way of controlling emergency vehicle lights and sounds.
− ELS requires vehicle models specifically designed to make use of its features.
− ELS includes over 200 unique lighting patterns scattered across 4 light groups and lighting formats.
NOTES
− Please consult the ELS USER GUIDE and other provided documentation prior to using ELS.
− As of V1.00 ELS is not compatible with any form of multiplayer.
− A visual enhancement mod is recommended to improve the appearance of ELS lights in game.
BASIC INSTALLATION
− A GTAV ScriptHook must be installed for any .asi modification to work. The original may be found HERE.
− Using script modifications in GTA Online can result in a temporary or permanent ban from the service.
− 1. Place ELS.asi, ELS.ini, the ELS folder, and AdvancedHookV.dll inside your main GTA V game directory.
− 2. Download and install (a) pro-ELS vehicle model(s).
− 3. Start your game.
CREDITS
− ELS is coded by Lt.Caine.
− AdvancedHookV and vehicle damage feature coded by LMS.
− ELS-V testing team (alphabetical order): Albo1125, BxBugs123, GravelRoadCop, PoliceWag, and Prophet.
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Ivovic31 reacted to cp702 for a file, SirenSetting Limit AdjusterThis mod raises various siren limits in GTA V.
The per-vehicle siren limit is raised from 20 to 32. Vehicles can now have siren1 through siren32, which are all fully functioning and independent. The siren_glass limit is also raised to 32. Note that the limit of 128 total bones on a vehicle still exists.
The maximum value of a siren setting ID in carcols is raised to 65535. In the base game, siren settings can conflict if one of them has a value over 255. Now, siren setting IDs can go up to 65535 without conflicting with each other.
This mod also expands the maximum number of unique siren settings you can have. If you have 400 cars, and they all have unique light patterns, that'll work.
Installation
Copy the included ASI to your game folder.
Usage
For additional lights, just use siren21 through siren32 and add extra entries to the siren settings in carcols.meta. Again, note that there is still a limit of 128 total bones on a single vehicle.
For the increased ID limit, just use a number bigger than "255" as the ID. The values 0, 255, and 65535 are reserved, so don't use those specific values. No additional configuration is required.
RPH Users
SSLA does not require RAGEPluginHook, but it is compatible with it. However, it is ONLY compatible with the latest version! RPH version 1.98 has a compatibility patch that will play nicely with SSLA v2. The latest RPH version can be found bundled with LSPDFR, or on the RAGEPluginHook Discord server.
If you had RAGEPluginHook and SSLA v1, you may have had a compatibility DLL in your Plugins folder. This DLL is no longer required and should be removed. RPH now talks directly to SSLA.
RPH plugins that deal with emergency lighting will continue to function, but may need to be updated to support lights 21 through 32.
FiveM Users
SSLA v2 is compatible with FiveM. The server owner must enable ASIs in server.cfg with sv_scripthookallowed true, and Each user must copy the ASI into the plugins folder in their FiveM Application Data. No changes are required to the server config.
RPH Developers
In RPH version 1.98 and up, the Lights member of an EmergencyLighting will be length EmergencyLighting.MaxLights (a static class property) instead of necessarily being length 20. They will still all have the same length, it's just that that length will be longer than 20 if SSLA is installed.
Logging
This ASI produces a SirenSettings.log file in your game directory. It records:
Every loaded SirenSetting, its name, its ID, and its internal index; Every loaded vehicle, its name, its siren ID, and the index it was matched to; Any conflicts, where two SirenSetting entries have the same ID. License
Please link to an official upload instead of redistributing this yourself.
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I’m proud to present the Taser X26 stun gun replacement mod for GTA V.
Includes the base X26 model, a variant with the XDPM module attached, and a variant with the X26c Camera attached.
Also included are texture variants for black and yellow and 3 different cartridge texture variants for 15 (Yellow), 21 (Silver), 25 (Green) foot ranges.
Please leave any feedback, suggestions and encountered issues below in the comments section.
Thanks & enjoy!
Note: Texture variants do not change function of X26 and are only used for looks.
Main Installation
Choose a model variant (Base, Cam, or XDPM). Open weapons.rpf inside of \mods(if enabled)\\update\x64\dlcpacks\patchday8ng\dlc.rpf\x64\models\cdimages\ using OpenIV. Click “Edit mode” button inside of OpenIV (right of the path box). Replace w_pi_stungun+hi.ytd, w_pi_stungun_hi.ydr, w_pi_stungun.ytd, and w_pi_stungun.ydr using files from selected model variant above. Close OpenIV and start GTA V.
Note: Installation directions written for patch v1011. Other patch versions installation may differ.
Installation of texture variants
To install texture variants replace the appropriate w_x26_XX.png in w_pi_stungun+hi.ytd and the w_x26_XX_low.png in w_pi_stungun.ytd.
Credits
TASER – Reference images and drawings.
BufordT – X26 modeling & texturing.
Legal
I am not responsible for any damaged caused to your Grand Theft Auto V installation and/or computer system.
Any ripping, modifying, altering, or converting of this model and its textures is strictly prohibited.
Distribution
This mod shall only be distributed on LCPDFR.com unless otherwise noted by me.
Use in online clans is allowed.
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Ivovic31 reacted to alexguirre for a file, SpotlightInstallation
Install RAGEPluginHook 1.74+. Drop the "Spotlight.dll" file and "Spotlight Resources" folder into the "Plugins" folder in your game directory.
Controls
This plugin has 3 input layouts:
Keyboard:
For toggling the spotlight press I.
For moving it use the NumPad (NumPad4, NumPad6, NumPad8 and NumPad2).
For tracking peds or vehicles press NumPad3. Controller:
For toggling the spotlight press LB + X.
For moving it use the left stick. You can change this to the right stick or the DPad in the General.ini file. Mouse:
For toggling the spotlight press I.
For moving it hold down the left control key and move your mouse.
And to open the in-game editor press F11.
Check General.ini file to change which keys/buttons should be used, or if any controls should be disabled.
Source code
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Ivovic31 reacted to PNWParksFan for a file, Police TapeIt's Los Santos... people get shot, people get run over, things catch fire... and it's usually all your fault. Eventually, you need to do something to keep nosy bystanders out of your business. Ever wished you could quickly close off a freeway so no cars can get by? Ever wanted to block off the scene of a dead body so that curious pedestrians couldn't tell who exactly shot them? Perhaps you just want to peacefully do some construction work, but oblivious drivers keep driving into your work zone. Or maybe you're fighting a fire, and need to stop rubberneckers from wandering into harm's way.
No matter what you do in Los Santos, Police Tape is here to keep everyone else out of your way.
Featuring dynamic tape with cloth physics that blows in the wind
Aim-and-click tape and barrier placement lets you attach tape to any surface
Built-in advanced traffic control stops even the stupidest San Andreas drivers
Ped path blocking prevents most ambient peds from crossing police lines, while allowing backup, medics, coroners, and suspects to keep going
Full API lets plugin and callout creators add tape to their own scenes
Tape import/export system lets you save your tape and include saved tape scenes in callouts
Tape management menu to delete individual strands of tape and manage traffic control
Customize your tape texture to get different text or patterns
LML support to install scripts and police tape model files, DLC option if you prefer
Join the Parks Benefactor Program to join my exclusive Discord server and get early access to mod updates and new mods like this one! Special thanks to all the members of the Parks Benefactor Program who helped make the development of this mod possible! And a huge shoutout to the Old Faithful level donors who have gone above and beyond to support my modding: Pathfinder_Ryder, elvismowery6, LeoTheSkunk, EmergeNYC, dylan_hall, heal_thy_bravowolf_wgal22, jcerb, mitch2966.
KNOWN ISSUE: The tape sometimes droops through the ground, especially when there is not much wind or with longer pieces of tape. User more barriers and shorter pieces of tape to help reduce this effect. This is due to the limitations of what cloth physics can do in zmodeler/GTA V. Version 2.0 adds static tape models which do not sag as an option. You can choose for each strand whether to use static or dynamic tape.
KNOWN ISSUE: If you are having issues with changing the keybindings in the INI not taking effect in the game, add a single blank line at the top of your INI file.
KNOWN ISSUE: You may need to install a modified gameconfig.xml, depending on your version of GTA V. If you already have a modified gameconfig.xml to support add-on vehicles, you should be OK. If you haven't before and your game crashes on startup after installing Police Tape, you need to install a custom gameconfig. You can use the following LML package to install a compatible Gameconfig file:
Credits:
Oleg for adding cloth physics support to zmodeler 3
alexguirre for RageNativeUI
alexguirre and "Unknown Modder" for help with fragment resizing memory editing
LtFlash for the 3D Marker class (modified by PNWParksFan)
Khorio for help with blocking peds and vehicles from crossing a line
MulleDK and the RPH team for RagePluginHook
PNWParksFan - everything else
Some videos of Police Tape in action:
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Ivovic31 reacted to FKDZ for a file, Flashlight OverhaulLSPDFR
FLASHLIGHT OVERHAUL
1.2
made by FKDZ
TESTED WITH LSPDFR 0.4. Works for weapon attachements but not for the
custom flashlight animation included in 0.4, it uses its own custom flashlight texture.
**THANK YOU FOR THE 2000 DOWNLOADS!**
This mod is based on the flashlights used and seen
during the tv show ''Live PD''. This is a recreation but
not based on 100% accuracy for gameplay reasons.
I am no flashlight expert but the vanilla flashlight looked
like someone grabbed a kiddy nightlight from the early 90s
so here we are.
This flashlight is designed to have a strong centerpoint
to clearly see the target you are aiming at with a lesser
outer ring to show surroundings but not blind.
This mod touches the normal flashlight but also
all your attachment flashlights.
Screenshots were taken with ''Normal'' quality textures, a higher setting will obviously look even better.
============================================
Easy install instructions included in the readme file.
============================================
Depending on your visual setup the flashlight might appear different in your game (brighter/darker).
I currently play on the newest version of VisualV and Naturalvision 1.4
I know there is another mod called Flashlight 3.0 but I was not a fan of it personally, it was too overpowered/long range and lacked a nice torch texture, therefore..my mod.
Thank you for downloading, please enjoy!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Recommendations for different types of flashlights are welcome (do provide reference images)
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Ivovic31 reacted to TaylorSwift for a file, Realistic Bullet Hole and Glass TexturesThis mod changes the glass breaking textures, to be more realistic than the default unrealistic blood bath when shooting people in cars. If you have any suggestions please leave a comment, or send me a message.
Installation instructions:
Install fxdecal.ytd to
C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\mods\update\update.rpf\x64\textures
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Ivovic31 reacted to crunchycat for a file, Custom Tactical Poses | Add-OnA pack of tactical static poses for scene making.
NOTE:
- DO NOT reupload this to any other site
- Don't ask me how to install to FiveM
How to install:
1. Use Jennie's custom anims mod add-on folder.
https://www.gta5-mods.com/misc/custom-animations-add-on-customanims
2. Drag the .ycd files to clip_amb@.rpf file.
3. Put the line from the readme file to menyoostuff/favoriteanims.xml
Credits:
Skylumz/Sollumz: Blender plugin
ClearDesigns: controller rig tool
Hanako: providing some files and tutorial
Youtube: for teaching me how to make custom anim
Enjoy
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I’m proud to present the Taser X2 stun gun replacement mod for GTA V.
The version 1.0.0 release includes the base X2 model and a variant with the Taser Cam HD attachment.
Also included are texture variants for black and yellow gun colors.
Please leave any feedback, suggestions and encountered issues below in the comments section.
Thanks & enjoy!
NOTE: The hands of the peds do tend to go through the model depending on position. This is due to V's default animations when holding weapons, not much I know to do about it.
Main Installation
Choose a model variant (Base or Cam). Open weapons.rpf inside of \mods(if enabled)\\update\x64\dlcpacks\patchday8ng\dlc.rpf\x64\models\cdimages\ using OpenIV. Click “Edit mode” button inside of OpenIV (right of the path box). Replace w_pi_stungun+hi.ytd, w_pi_stungun_hi.ydr, w_pi_stungun.ytd, and w_pi_stungun.ydr using files from selected model variant above. Close OpenIV and start GTA V.
Note: Installation directions written for patch v1493. Other patch versions installation may differ.
Installation of texture variants
To install texture variants replace the appropriate x2_high.png in w_pi_stungun+hi.ytd and the x2_low.png in w_pi_stungun.ytd.
Experience Performance Drops?
The main X2 mod includes 2048x2048 textures. If you're experiencing performance drops, download the low res pack zip file and follow the included read me file.
Credits
Axon – Reference images and drawings.
BufordT – X2 modeling & texturing.
Legal
I am not responsible for any damaged caused to your Grand Theft Auto V installation and/or computer system.
Any ripping, modifying, altering, or converting of this model and its textures is strictly prohibited.
Distribution
This mod shall only be distributed on LCPDFR.com unless otherwise noted by me.
Use in FiveM servers is allowed.
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Ivovic31 reacted to Tom199 for a file, Motorola Prop Pack!This is a Radio pack with APX8000 and Motorola XTS5000 LAPD Based
Discords:
Toms Modifications: https://discord.gg/V3qmyEC
PogMods: https://discord.com/invite/JPH28sa
Any Bugs? Contact me!
It is forbidden to steal, rip, modify, or sell this mod.
It is forbidden to post to any other site without expressed permission.
Textures can be changed for private use. To publish the texture please contact for the permission!
Use for Public fiveM, RageMP server etc. is not permitted.
For Questions Contact me at Discord (TM | Tom199#1887) Or via E-mail: toml@tomsmodifications.com
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Ivovic31 reacted to Ripple for a file, [ELS] LCSO Liberty PackIf you want to talk or whatever join this discord
https://discord.gg/aeQPR5z
THE NON ELS VERSION OF THIS PACK IS AVAILABLE ON MY DISCORD
If you use this in a video please credit it properly
Known Issues:
-There are currently no Collisions on the rambars. I am currently trying to fix this issue
-VicTA's face the ground
Disclaimer:
DO NOT distribute this content without my permission! This includes liveries, models or the screenshots.
DO NOT use the vehicles in a clan or group without my express permission. THIS APPLIES TO FIVEM TOO.. Just ask me.
Please do not upload this file or a part of it to any other website without permission from me
I accept no responsibility for any damage caused to your PC, game, or anything else.
DO NOT rip, dismantle or change the vehicle in any way (except for texture files). Vehicles are LOCKED for a reason.
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Ivovic31 reacted to AstroBurgers for a file, BasicAnimationsWhat is BasicAnimations?
BasicAnimations (BA) is a collection of simplistic roleplay animations powered by a menu with the option for keybinds.
Requirements:
RAGENativeUI by alexguirre
RagePluginHook (Included in LSPDFR download)
Included Animations:
Sitting
Kneeling
Leaning
Suicide
Putting your hands on your belt
Doing situps
Doing pushups
Smoking
Mocking
Improved lean
Salute
Grabbing vest
Holding a box
Investigation
How To Install:
Read The ReadMe
Also, a great install video if you need help installing it! =>
For Any Suggestions/Support or if you want to become a beta tester Join The Discord => https://discord.gg/29NUzekUfs
Planned Features
Spoiler
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Ivovic31 reacted to Mints for a file, [ELS] Increased Environmental LightingThis simple rework of the ELS.ini increases the environmental lighting reflection in-game. Not too bright, not too weak. It's my own personal twist on it.
This changes the values inside the ELS.ini (Configuration file) and is mainly for those who cannot figure out how to do it themselves or those who are lazy and just want to see improvements on the lighting reflection.
INSTALLATION:
1. Download ELS (If you haven't already)
2. Make sure you have latest scripthookv
3. Extract the file
4. Drag and drop my ELS.ini file in your directory, hit replace.
//Mint
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Ivovic31 reacted to Wikd for a file, EUP Axon Bodycam Texture ReplaceHi guys this is a simple retexture for the default EUP 9.4 Bodycam which changes the cam to Axon instead of Coil,
This works for both Male and Female and replaces both chest and armor variants
Install: Before installing make sure you have a mods foler in your GTAV folder and that it has EUP 9.4.
Locate your EUP folder at
"SteamLibrary\SteamApps\common\Grand Theft Auto V\Mods\update\x64\dlcpacks\eup"
Go into "dlc.rpf\x64" and you should see "eup_componentpeds.rpf"
Go into "eup_componentpeds.rpf" then go to EUP Axon Bodycam and open
"Files" then drag and drop into the one in your game and you are done!
Hope you guys enjoy!
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Ivovic31 reacted to ArielHendra for a file, NYPD REAL PED PACKHANXUE´S NYPD REAL PED PACK
This is a mod about a New York Police Department.
You can feel the experience of be a real NYPD Police in LSPDFR. I hope you like it.
- ALL TEXTURES AND MODEL EDITED by @HanXue
- New NYPD BADGE + BAR by @HanXue
- New NYPD Cop Hat from 3DWEB, Convert to GTA V by @HanXue
- PED MODEL by Rockstar Game
- BELT by @majorpaine2015
SCREENSHOOT FROM SteveTheGamer55 (GTA 5 LSPDFR 0.3.1 - EPiSODE 632) Ped Pack V.3.8
SCREENSHOOT FROM Iggy Fresh (GTA 5 LSPDFR Ep545 - NYPD ESU SWAT UNIT!!) Ped Pack V.5.0
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
HIGH QUALITY NYPD PED JUST ¨HANXUE´S NYPD REAL PED PACK¨
....Another update cooming soon....
Do not steal, rip, modify, or sell this mod!!!
Do not edit and claim as your own!!!
Do not post to any other site without expressed permission!!!
Real NYPD FedSig SS2000 Rumbler Siren + AIRHORN by @HanXue HERE
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Ivovic31 reacted to Sxprk for a file, Sxprk Uniform Overhaul [Multi-Agency] [Add-on]You can find out what I'm working on and project releases & wips here right on my Discord
*DECALS MAY NOT WORK IN SINGLEPLAYER DUE TO GTA V UPDATE*
Based on EUP 9.6.
Features
- LSPD & LSSD Ribbon Racks
- LSPD & SAHP Division / Commedation Pins
- LSPD, SAHP & LSPP Marksman Awards
- LSPD & LSSD Medal of Valor
- LSPD & SAHP Service Stripe Extensions
Install Instructions (Add-on Only Currently but source files are provided incase you want to replace or make your own addon folder.)
FiveM
- Open the "Add-on File" folder
- Open the "FiveM" folder
- Drag "sxprkuniformoverhaul" into your FiveM Server's resources folder.
- Go to your "server.cfg" file and type the following "start sxprkuniformoverhaul"
Singleplayer
- Open the "Add-on File" folder
- Open the "Singleplayer" folder
- Drag "sxprkuniformoverhaul" into mods/update/x64/dlcpacks
- Go to mods/update/update.rpf/common/data/dlclist.xml
- add "dlcpacks:/sxprkuniformoverhaul/" to the bottom of your dlclist.xml file.
KNOWN BUGS
- Some minor clipping issues with very specific animations (Will be fixed at a later update.)
If you do decide to download this pack, Thank you very much!
Any issues let me know in my discord, To see all channels you must accept TOS by reacting on the post.
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Ivovic31 reacted to BiscuitDesigns for a file, HD Sleeve Ranks - [FiveM Addon Ready] [EUP]This is a retexturing and recoloring of some of the vanilla ranks in various color combinations meant to fit all types of uniform color schemes.
Pack Includes:
-Built for male and female
-Variants to fit the Class C Uniform and Class A,B,B w/Turtleneck Uniform
-Contains the ranks of PVT (Single Chevron), CPL, SGT, SSG
-Color combinations include black/gold, black/silver, navy/silver, black/yellow
FiveM addon only, no single player or overwrite versions at this time. Instructions below.
Alternative download links and other free, premade, and custom EUP found at my discord:
https://bit.ly/Biscuitdesigns
Instructions:
-Drag the HDRanks folder found in download into your server resources folder
-Add the pack to your server.cfg using whatever start command your server uses followed by HDRanks (Example: Ensure HDRanks)
-The items will be placed at the end of your EUP menu in the higher numbers as this is adding them, not replacing anything under badges and logos tab. One variant fits the short sleeve while the other is for long sleeve.
-All set!
If you need assistance, open a ticket in my discord linked above. Enjoy!
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Ivovic31 reacted to 11murchala11 for a file, LSSD Traffic Enforcement insigniaThe insignia of the Los Santos Sheriff's Department Traffic Enforcement, based on real-life references':
This pack needs EUP 9.3+ which you can find':
https://www.lcpdfr.com/downloads/gta5mods/character/8151-emergency-uniforms-pack-law-order/page/90/?tab=comments#comment-319281
(No models are included in this pack, only textures)
How to install':
YTD files to-
mods\update\x64\dlcpacks\eup\dlc.rpf\x64\eup_componentpeds.rpf\mp_m_freemode_01_mp_m_importexport_01
Changelog':
NOne
Plans':
NOne
If you need any support with the file, DM me on discord':
.murchala
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Ivovic31 reacted to FluffyMods for a file, Glock 17 | Animated | ReplaceGlock 17 Gen 3
- High Quality Textures & Models
- Animated
- Lined up Iron Sights (requires weapons.meta editing, values included in download / pistol replace does not have this)
- Lined up Vanilla Attachments
- Replaces Combat Pistol & Pistol
SP Install
[mods] > Update > x64 > dlcpacks > patchday8ng > dlc.rpf > x64 > models > cdimages > weapons.rpf
Turn on edit mode and drag the files into openiv/codewalker
Join My Discord | Exclusive Mods, and Giveaways
Credit: Battlestate Games
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Ivovic31 reacted to Soren12 for a file, [EUP] SAST Vest Pack [SP / FIVEM]MOD DESCRIPTION:
In this EUP Vest Pack ([EUP] SAST Vest Pack) you will find 7 differen't vests with textures that are based on the SAST (San Andreas State Highway Patrol/Trooper Department). Some with K9 vests, some with tan, and all with black versions. More types to come in following updates!
This mod supports FiveM and Singleplayer versions.
The vests can be used in FiveM servers, fivem freeroam, etc.
The vests can be used in LSPDFR, FivePD, etc.
These eup vest models were created by Hannako and were re-textured by myself to fit the theme of SAST.
THIS PACK INCLUDES:
1.1 VERSION
Patrol Vest
Patrol K9 - Unit Vest
2nd Patrol Vest
2nd Patrol Vest Tan Version
3rd Patrol Vest
3rd Patrol Vest Camo Version
SWAT vest
2nd SWAT Vest
4th Patrol Vest
4th Patrol Vest K9 - Unit Vest
5th Patrol Vest
INSTRUCTIONS:
FIVEM
For FiveM simply install Hannakos vest pack into your servers recourse folder, then make the files fivem ready. After doing so drag all the files from Fivem/stream folder into your recourses stream folder. Then rename mp_m_freemode_01^task_diff_000.ydd to mp_m_freemode_01^task_diff_003.ydd. Restart your server. Enjoy.
SINGLEPLAYER
For singleplayer you will need any eup version installed and hannkos vest pack installed. In the packs files you will find files called mp_m_freemode_01_(patchday). Simply drag all the folders into mods/update/x64/dlcpacks/eup/eup_componentpeds.rpf. Enjoy.
OTHER WORK/FIVERR
If you like this package and would want it customized to say something different or have completely custom Civ, LEO, or any other eup customized just visit my Fiverr page:
https://www.fiverr.com/devaudisy?public_mode=true
On my fiverr your able to custom order eup for leo/police, civilian, etc
You can also custom order packs of addon civilian vehicles
You can also custom order map replacements
REQUIREMENTS:
To use this mod for singeplayer or fivem you need to have:
USAGE RIGHTS:
You may use this mod for FIVEM servers, FIVEPD, and Singleplayer usage.
You may NOT re-upload these textures on this or other sites for commercial or non commercial use.
You may re-texture this textures to fit your own desire.
Do not re-texture this mod and re-upload without asking.
Do not claim this mod as your own
If you liked this mod leave a 5 star review!
If you didn't explain why in the comments!
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Ivovic31 reacted to Will for a file, Stow That WeaponStow That Weapon - Version 3.1.2
The Details
Bring immersion to your GTA V / LSPDFR experience with Stow That Weapon, a highly customizable RPH plugin that visually stores your long guns and shotguns on your character when they're not in use. Weapons are attached realistically to your player, complete with attachments, tint, and fully adjustable positioning to suit your preference. With full AI support, the same realistic stowing behavior can be applied to NPCs as well - making patrols and scenes feel even more authentic.
The Features
Automatic Weapon Stowing: Once you switch away from an accepted weapon, it's automatically placed on your character until needed again.
Customizable Weapon Positions: Fine-tune weapon placement with adjustable offsets and rotation to achieve the perfect fit on your character.
Customizable Weapon List: Define exactly which weapons should be stowed via configuration settings.
Live In-Game Settings Menu: Use the built-in menu (default key F5) to tweak most settings on the fly, including positioning offsets and rotation.
Attachment Support: Stowed weapons display their attachments and accessories, with optional support for addon components.
AI Support: Enable weapon stowing for AI peds, with separate customizable settings, including only enabling support for cops or all peds.
Quick Remove Key: A configurable hotkey lets you instantly remove the stowed weapon if needed.
Additional Customization: Don't like the stowed weapon clipping through your vehicle? Choose to hide it while driving. Don't like how the game activates the flashlight on your stowed weapon while using the flashlight on your equipped weapon? Disable the flashlight from showing. Want the AI to show a stowed weapon even if they haven't equipped it? Enable best weapon to show whatever their best accepted weapon is in their inventory.
Installation
Installation is as simple as dragging the contents of the zip file to your GTA V folder.
BackWeapon.dll and BackWeapon.pdb will end up in the plugins folder and RAGENativeUI.dll is in the main directory.
Please note if you already have RAGENativeUI installed, it is recommended to keep whichever is newer.
Load with RPH.
Notes and Resources
GTA V NOTE: Sometimes the GTA V folder gets set as read-only. This may prevent the plugin from writing to the ini file which would likely result in a crash. Please ensure your GTA V folder is not set to read-only before using this plugin.
MENU NOTE: Almost all settings can be changed by the menu except the accepted weapons and addon components lists, which must be manually edited within the BackWeapon.ini file. The ini file can be reloaded via the Reload ini File menu option. The only setting that requires the plugin to be reloaded is EnableAI. Changing this in game will not have an effect until the plugin is reloaded.
INI NOTE: The .ini file is not provided with the download and is instead generated if it does not exist on first load of the plugin. If it does exist, the plugin will check for missing values and add them.
ADDON COMPONENTS NOTE: AddonComponents in the ini file is to be used if you have any addon weapon components (all default weapon components are already accounted for), so that they show up on the stowed weapon. You add them using the name (i.e., COMPONENT_AT_AR_FLSH) and separate multiple values with a comma.
LIST OF DEFAULT WEAPON IDs: https://wiki.rage.mp/index.php?title=Weapons
KEYS REFERENCE: https://docs.microsoft.com/en-us/dotnet/api/system.windows.forms.keys?view=netframework-4.8
DEFAULT INI VALUES AND EXPLANATION:
[Main] HideWhileInVehicle = true "If true, the weapon will be invisible while the player is in a vehicle." DisableFlashlight = false "If true, the weapon will not show the flashlight component on the back of both the player and AI." AcceptedWeapons = weapon_smg, weapon_pumpshotgun, weapon_pumpshotgun_mk2, weapon_carbinerifle, weapon_carbinerifle_mk2, weapon_specialcarbine, weapon_specialcarbine_mk2 "List of weapons that will show on the player's back." OffsetPosition = 0.0,-0.17,-0.02 "Position of the weapon relative to the player's Spine3 bone." Rotation = 0.0,165,0.0 "Rotation of the weapon for the player." [AI] EnableAI = true "If true, enables support for the AI." EnableBestWeapon = true "If true, the best weapon in the ped's inventory will show on their back if they have not yet equipped an accepted weapon." CopsOnly = true "If true, will only show weapons on the back of cops. Otherwise, will work on all peds in the game." HideWhileInVehicle = true "If true, the weapon will be invisible while the ped is in a vehicle." AcceptedWeapons = weapon_smg, weapon_pumpshotgun, weapon_pumpshotgun_mk2, weapon_carbinerifle, weapon_carbinerifle_mk2, weapon_specialcarbine, weapon_specialcarbine_mk2 "List of weapons that will show on the peds' backs." OffsetPosition = 0.0,-0.17,-0.02 "Position of the weapon relative to the ped's Spine3 bone." Rotation = 0.0,165,0.0 "Rotation of the weapon for AI." [Advanced] AddonComponents = None "Here you can add any addon weapon components you have installed so that they will show up on the stowed weapon. You need to use the name of component, ie COMPONENT_AT_AR_FLSH. Multiple entries should be separated by a comma." [Keybindings] DeleteWeaponKey = Decimal "The key for deleting the weapon off the player's back." MenuKey = F5 "The key for opening the menu added with version 3.0.0" GunDown = Down "Keys for moving the weapon when customizing position" GunUp = Up GunLeft = Left GunRight = Right GunRollLeft = NumPad4 GunRollRight = NumPad6 GunForward = NumPad8 GunBackward = NumPad2 GunYawLeft = NumPad7 GunYawRight = NumPad9 GunPitchLeft = NumPad1 GunPitchRight = NumPad3