Reputation Activity
-
LukeD got a reaction from CopyG in LSPDFR MultiplayerFirst:
LSPDFR is a single player only modification. It does not work on multiplayer and is not designed for multiplayer.
Second:
The only available "online" is FiveM, which requires you connecting to a dedicated server with multiple people.
Third:
Don't believe a word that comes out of DoctorGTA. He's the biggest clickbait money grabber on the planet and 90% of the stuff he posts is not factual.
Finally:
This is a forum showroom for mods, not a place to request or ask about them. Moving your thread.
This topic has been moved to the appropriate forum. Please post in the correct location in the future.
-
LukeD got a reaction from Maximillian in LCPDFR Common Errors and Quick FixesHello LCPDFR users, and welcome to my quick fixes and common errors guide on how to get your LCPDFR up and running. The guide will contain help on how to correctly use the diagnostics tool with version 1.0b as well as some of the more trivial errors which occur and how to fix them, so let’s get started. Below you will find a contents table of “Chapters” in this guide, each chapter can be found by it's title, the content of that chapter will be in a spoiler tag.
So without further adieu...
Common Errors and Quick Fixes for LCPDFR
Chapter 1 - How to use the Diagnostics Tool (1.0b +)
Chapter 2 - Common Errors and Quick Fixes
Chapter 3 - Downloads and Extras
Chapter 4 - The Best Way to Get Support
Chapter 5 - Appendix, Credits and a Thank You
My final Words
To begin with it is probably best to start with Chapter 1, skipping to chapters is possible if you're in a hurry to get it working again but you might miss out useful information from a previous chapter. Seriously it is worth the read if it helps you fix your game.
I highly recommend everyone reads chapter 4 at the very least. It will explain the best way to get support on the forum should this guide not work for you. If people could use this format it would be great as it means I and other forum members can quickly read through your problems and help you out.
Note: If you need support, create yourself a new thread rather than spam this with "help me please" messages, I will respond to a new thread more.
Thanks :)
Changelog
23/03/2014 - Updated to include the "Error in module dsound.dll" fix, chapter 2 -
LukeD got a reaction from gripper3099 in [WIP] LSPDFR Chroma - Bringing LSPDFR to your KeyboardPublic alpha version 0.1 has been released!
I've decided to release an early access build TO EVERYONE for free to help me get testing and development underway.
Please feel free to give it a try and see what you think, download link is on the main post.
"What about my corsair,lg,asus..."
I would love, absolutely love, to develop this for all platforms. I am currently researching which SDK's are available and alternatives to get them working. Obviously though, having razer peripherals, I cannot test all the others for functionality. But I will try and get this unified.
-
LukeD got a reaction from bruffino in HOW TO: Avoid Rockstar UpdatesHelp GTA V updated and now LSPDFR doesn't work!
With the ever increasing number of threads being made and the number of repeats we all have to make about Rockstar I figured it would be beneficial for you all to have a pinned thread on avoiding updates along with some useful information for you all.
Important Notices:
This is verified to work with the STEAM edition of GTA V, I cannot verify that it will also work with the RGSC edition, however if users report that it works I will update this thread to suit the requirements.
Do not upload or copy links to downloads containing the backup files, as we do not condone sharing the original game files.
Modding will always be broken by official updates. this is not just a Rockstar thing, this applies to any game that gets a new update. Cities: Skylines for example has native mod support through Steam workshop, but those mods get broken and require updating whenever Colossal Order (the developers) release an update.
Here is what they have to say on the matter:
And here is what Rockstar says on the matter:
So lets take a minute out of our time to not whine, complain, shout at and otherwise slander Rockstar for updating their game just because it slightly inconveniences you. If you had made backups you wouldn't be in any position to need to slander them. We're all getting tired of reading and responding to the same select posts "Rockstar sucks, they released a stupid update I don't care about". Let's just stop. Please?
With that over with, let's get onto....
The Guide Part 1 - Making a Backup:
It's no surprise that the title updates appear to be unavoidable in some regards. On Steam the launcher often forces you to update before you can play, I suspect this is similar for the RGSC edition. But fortunately it's possible to trick Steam (and possibly RGSC) into thinking it has updated, and as such that is the big secret about this guide.
1) Create a folder in your GTA V directory or in a preferred location (to avoid any possible chance of accidentally removing the files, I recommend making the backup outside of the directory)
2) Name this folder "GTAVBackup" or something similar so you know EXACTLY what this folder contains.
3) Take careful note of what patch you are currently on, this is best found via the RagePluginHook.log file, I'll show you what you're looking for:
Scroll down to the bottom of the log (most recent logged activity usually) and then slowly scroll up until you find the beginning of your last modded game session, it will look like this:
Product Version: 1.0.393.2"
4) Copy the GTA5.exe, GTAVLauncher.exe into the folder you created before (these are both located in the root of your GTA V directory)
5) Now go into Grand Theft Auto V / update / and copy the update.rpf file into the backup folder.
6) Congratulations you've just made a backup of the latest patch.
Now how do we stop GTA V updating?...
The Guide Part 2 - Avoiding the Update
Now as I mentioned earlier it is not actually possible to 100% avoid the update. But you can trick Steam and possibly RGSC into thinking it has updated.
1) Open your GTA V commandline file (called commandline.txt) and add the following to it "-scOfflineOnly" (without the quotes), this will force GTA V to load social club in offline mode (and therefore boot straight into singleplayer) NOTE: You must have loaded GTA V at least once to let it authorise your account before using offline mode.
2) Let GTA V update. CRAZY!? RIGHT? I know but there is method in the madness. Let it update to the latest patch version.
3) Here comes the magic, once the game has updated....guess what you do with those files we backed up in part 1? Yes, you replace the new files in your GTA V directory with the ones from your backup folder.
4) Launch the game and voila you've just gone backwards by a patch version. Your mods should now continue to work fine.
Keeping Track of Updates
Now that you know how to go backwards by a patch you also know how to manage your game versions. Or do you? You see while mods will all continue to work on the previous patch we will always strive to bring our mods up to date and in line with the latest patches so that you can keep enjoying them. Meaning they soon become outdated.
Keep an eye on all information possible, the main places to go to are:
• This forum (see the top of the website for important information).
• GTAForums thread for ScriptHookV (and Alexander Blade's development website)
• RagePluginHook website
• Rockstar Games website
Make your backup at the start of a patch when mods are all working again, as this is probably the point you want to go back to when an update occurs. Do not replace your backup files immediately. Only replace them when you KNOW mods work on that patch. And if you have the disk space, feel free to keep multiple backups.
Updated Information! - Reverting Game Version 757 to 678
Special thanks to all users who discovered this, and to MulleDK for the tutorial video that can be found at the top of the home page, or here.
In order to revert this game version you are required to backdate your Social Club Launcher application as well, failure to do so results in "error 16".
Follow the steps of the full guide as per usual, replacing the updated game files with the backed up old version (678). When you try to launch the game now you will received an error 16 launch failure.
1) Uninstall all traces of the Social Club application
2) Install the corresponding patch release for the Social Club launcher. This can be found direct from Rockstar's website here http://patches.rockstargames.com/prod/socialclub/Social-Club-v1.1.7.8-Setup.exe
3) Launch the game and enjoy your mods
-
LukeD got a reaction from Yasd in [Solved] Random Chase (Red point)This is now a different issue, please create your own thread. -
LukeD got a reaction from YobB1n in API Development Hub - Information, Resources & GuidesThis thread will remain pinned and locked and used by moderation and management staff to maintain the API forum section. Please try to avoid pinning too many threads. Instead edit this hub thread with any information you deem relevant. If information is critical (i.e some things Cyan posts) it can be pinned, and added to the hub. Then unpinned later when it is no longer critical. The hub thread will then maintain the link to that thread.
Welcome to the API Development Forums
"Hello fellow developers. Welcome to our brand new LSPDFR API Development forum. Great to see you made it here! This is the place to ask questions about working with the API, as well as requesting features. More examples and proper documentation will follow soon as we focus on the mod itself currently. If you have any feedback regarding the very early API implementation though, feel free to share." - LMS
API Changes & Important Information
Download Centre API - Cyan
- Documentation post for the newly introduced download centre API for update and version comparison and beta authorization.
New API Functions in LSPDFR 0.2a - Sam
- Information regarding new API functionality provided by 0.2a
Keeping Users Safe - Cyan
- Update information regarding the upload of plugins which contact personal servers or use .EXE programs
Resources
GitHub Repository (This link directs you to GitHub.com)
- Link to the github repository. Here you can find developer resources such as custom classes to help you with development
Vector3Extension Class (This link directs you to pastebin.com)
- Link to the C# code that was removed from public access in LSPDFR code, simply add this class to your own plugin to make use of functions like Around(start, radius) and DistanceTo(start, end)
API Quick Start Guide & Example Project
- A quick start pdf guide and zip file containing a basic LSPDFR plugin solution, for use in Visual Studio
RagePluginHook Documentation (This link directs you straight to the RPH online documentation)
- Online documentation for the Rage Plugin Hook
GTA V Prop List (This link directs you to a prop list, hosted on GitHub.com)
- A list of all known GTA V prop model names
GTA V Natives Database (This link directs you to the GTA V Natives DB, hosted on dev-c.com)
- GTA V Natives database created by Alexander Blade.
GTA Animations List (This link directs you to the ls-multiplayer website)
- A larger list of all known animations in GTA V (It contains more than the RPH Documentation)
CoordSaverV - LtFlash
- Downloadable tool that helps the process of manually collecting callout spawn points
Guides & Other Useful Topics
Standardisation of API Plugin Colours - AlconH
- Thread detailing a universal colour scheme for text and blips for API developers to use when writing plugins
Guide to using the LSPDFR API & Documentation - Albo1125
- A nice guide to making use of the LSPDFR API
Guide to Creating a Callouts Plugin - ToastinYou
- A nice guide with images on how to create a callouts plugin with the LSPDFR API and RagePluginHook
LSPDFR Developers Discord Server - Stealth22 (This link directs to the Discord website, directly to the chat room)
- A free chat client for LSPDFR developers to make use of for general chat, help and guidance.
This discord server uses a bot which requires the user to verify themselves as a developer in order to prevent general "my game is broke help" requests.
Tips For Developers - Stealth22
- A general thread of useful tips for all developers, whether you're new to programming or not.
General Guidelines For Using This Forum
Please adhere to these where possible, as they will help to keep the forum clean and useable. Remember that your posts act as information sources to users as well, not just means to get help.
• Make use of title tags: [Solved] [Resource] [Guide] [Request] etc (I would recommend putting these at the start of your title)
• Make sure your titles are crystal clear, not single words. Remember users may search for similar issues, you wouldn't search Google for "help" and hope one of the 4,890,000,000 results is the one you need.
• Always put your log files either as an attachment or copied into a spoiler, similarly code snippets should be placed inside the code tags
Suggesting Content For This Hub Thread
If you have any suggestions for threads, resources or useful links that you think deserve to be highlighted in this thread please PM myself (LukeD) with your suggestion. Make sure you title your PM "API Dev Forum Idea" or similar so I can keep track of them. Alternatively you can direct message or tag me on the discord server mentioned above, please note I only respond to this on desktop however, so replies may be slow.
If you want to send me resources, be considerate of user safety and concerns regarding links.
• Don't post advertising or shortened URL's, I want a full link to the resource that I can read.
• Do give me a brief description of what you're sending, not just "hey this is useful".
• Do provide reasons for why you think it's needed in the hub thread. The more you justify it the better.
In cases where you link a post or thread to me, I will parse that post for direct links. If I can avoid bouncing users around the forum I will. For example the discord server link above was taken out of Stealth22's post. Posts may then be subject to removal if necessary.
I will credit all links where applicable, all I'm doing is concatenating the information into one thread, credits are deserved for those providing the resources or guides.
This hub thread is an attempt at cutting down the increasing number of pinned threads. Please don't ask for threads to be pinned in this forum section. Only critical, need to know information will be pinned. After a while it will then be moved to this hub when it is no longer critical, but still useful.
This forum section is subject to moderation as per usual. Any thread that is linked in this hub however, will be exempt from the necro posting rules. As they will be acting as pinned threads (which are already exempt).
<iframe src="https://discordapp.com/widget?id=191266053861539840&theme=dark" width="350" height="500" allowtransparency="true" frameborder="0"></iframe>
-
LukeD got a reaction from Gyeongeun in API Development Hub - Information, Resources & GuidesThis thread will remain pinned and locked and used by moderation and management staff to maintain the API forum section. Please try to avoid pinning too many threads. Instead edit this hub thread with any information you deem relevant. If information is critical (i.e some things Cyan posts) it can be pinned, and added to the hub. Then unpinned later when it is no longer critical. The hub thread will then maintain the link to that thread.
Welcome to the API Development Forums
"Hello fellow developers. Welcome to our brand new LSPDFR API Development forum. Great to see you made it here! This is the place to ask questions about working with the API, as well as requesting features. More examples and proper documentation will follow soon as we focus on the mod itself currently. If you have any feedback regarding the very early API implementation though, feel free to share." - LMS
API Changes & Important Information
Download Centre API - Cyan
- Documentation post for the newly introduced download centre API for update and version comparison and beta authorization.
New API Functions in LSPDFR 0.2a - Sam
- Information regarding new API functionality provided by 0.2a
Keeping Users Safe - Cyan
- Update information regarding the upload of plugins which contact personal servers or use .EXE programs
Resources
GitHub Repository (This link directs you to GitHub.com)
- Link to the github repository. Here you can find developer resources such as custom classes to help you with development
Vector3Extension Class (This link directs you to pastebin.com)
- Link to the C# code that was removed from public access in LSPDFR code, simply add this class to your own plugin to make use of functions like Around(start, radius) and DistanceTo(start, end)
API Quick Start Guide & Example Project
- A quick start pdf guide and zip file containing a basic LSPDFR plugin solution, for use in Visual Studio
RagePluginHook Documentation (This link directs you straight to the RPH online documentation)
- Online documentation for the Rage Plugin Hook
GTA V Prop List (This link directs you to a prop list, hosted on GitHub.com)
- A list of all known GTA V prop model names
GTA V Natives Database (This link directs you to the GTA V Natives DB, hosted on dev-c.com)
- GTA V Natives database created by Alexander Blade.
GTA Animations List (This link directs you to the ls-multiplayer website)
- A larger list of all known animations in GTA V (It contains more than the RPH Documentation)
CoordSaverV - LtFlash
- Downloadable tool that helps the process of manually collecting callout spawn points
Guides & Other Useful Topics
Standardisation of API Plugin Colours - AlconH
- Thread detailing a universal colour scheme for text and blips for API developers to use when writing plugins
Guide to using the LSPDFR API & Documentation - Albo1125
- A nice guide to making use of the LSPDFR API
Guide to Creating a Callouts Plugin - ToastinYou
- A nice guide with images on how to create a callouts plugin with the LSPDFR API and RagePluginHook
LSPDFR Developers Discord Server - Stealth22 (This link directs to the Discord website, directly to the chat room)
- A free chat client for LSPDFR developers to make use of for general chat, help and guidance.
This discord server uses a bot which requires the user to verify themselves as a developer in order to prevent general "my game is broke help" requests.
Tips For Developers - Stealth22
- A general thread of useful tips for all developers, whether you're new to programming or not.
General Guidelines For Using This Forum
Please adhere to these where possible, as they will help to keep the forum clean and useable. Remember that your posts act as information sources to users as well, not just means to get help.
• Make use of title tags: [Solved] [Resource] [Guide] [Request] etc (I would recommend putting these at the start of your title)
• Make sure your titles are crystal clear, not single words. Remember users may search for similar issues, you wouldn't search Google for "help" and hope one of the 4,890,000,000 results is the one you need.
• Always put your log files either as an attachment or copied into a spoiler, similarly code snippets should be placed inside the code tags
Suggesting Content For This Hub Thread
If you have any suggestions for threads, resources or useful links that you think deserve to be highlighted in this thread please PM myself (LukeD) with your suggestion. Make sure you title your PM "API Dev Forum Idea" or similar so I can keep track of them. Alternatively you can direct message or tag me on the discord server mentioned above, please note I only respond to this on desktop however, so replies may be slow.
If you want to send me resources, be considerate of user safety and concerns regarding links.
• Don't post advertising or shortened URL's, I want a full link to the resource that I can read.
• Do give me a brief description of what you're sending, not just "hey this is useful".
• Do provide reasons for why you think it's needed in the hub thread. The more you justify it the better.
In cases where you link a post or thread to me, I will parse that post for direct links. If I can avoid bouncing users around the forum I will. For example the discord server link above was taken out of Stealth22's post. Posts may then be subject to removal if necessary.
I will credit all links where applicable, all I'm doing is concatenating the information into one thread, credits are deserved for those providing the resources or guides.
This hub thread is an attempt at cutting down the increasing number of pinned threads. Please don't ask for threads to be pinned in this forum section. Only critical, need to know information will be pinned. After a while it will then be moved to this hub when it is no longer critical, but still useful.
This forum section is subject to moderation as per usual. Any thread that is linked in this hub however, will be exempt from the necro posting rules. As they will be acting as pinned threads (which are already exempt).
<iframe src="https://discordapp.com/widget?id=191266053861539840&theme=dark" width="350" height="500" allowtransparency="true" frameborder="0"></iframe>
-
LukeD got a reaction from SGT Mill in HOW TO: Avoid Rockstar UpdatesHelp GTA V updated and now LSPDFR doesn't work!
With the ever increasing number of threads being made and the number of repeats we all have to make about Rockstar I figured it would be beneficial for you all to have a pinned thread on avoiding updates along with some useful information for you all.
Important Notices:
This is verified to work with the STEAM edition of GTA V, I cannot verify that it will also work with the RGSC edition, however if users report that it works I will update this thread to suit the requirements.
Do not upload or copy links to downloads containing the backup files, as we do not condone sharing the original game files.
Modding will always be broken by official updates. this is not just a Rockstar thing, this applies to any game that gets a new update. Cities: Skylines for example has native mod support through Steam workshop, but those mods get broken and require updating whenever Colossal Order (the developers) release an update.
Here is what they have to say on the matter:
And here is what Rockstar says on the matter:
So lets take a minute out of our time to not whine, complain, shout at and otherwise slander Rockstar for updating their game just because it slightly inconveniences you. If you had made backups you wouldn't be in any position to need to slander them. We're all getting tired of reading and responding to the same select posts "Rockstar sucks, they released a stupid update I don't care about". Let's just stop. Please?
With that over with, let's get onto....
The Guide Part 1 - Making a Backup:
It's no surprise that the title updates appear to be unavoidable in some regards. On Steam the launcher often forces you to update before you can play, I suspect this is similar for the RGSC edition. But fortunately it's possible to trick Steam (and possibly RGSC) into thinking it has updated, and as such that is the big secret about this guide.
1) Create a folder in your GTA V directory or in a preferred location (to avoid any possible chance of accidentally removing the files, I recommend making the backup outside of the directory)
2) Name this folder "GTAVBackup" or something similar so you know EXACTLY what this folder contains.
3) Take careful note of what patch you are currently on, this is best found via the RagePluginHook.log file, I'll show you what you're looking for:
Scroll down to the bottom of the log (most recent logged activity usually) and then slowly scroll up until you find the beginning of your last modded game session, it will look like this:
Product Version: 1.0.393.2"
4) Copy the GTA5.exe, GTAVLauncher.exe into the folder you created before (these are both located in the root of your GTA V directory)
5) Now go into Grand Theft Auto V / update / and copy the update.rpf file into the backup folder.
6) Congratulations you've just made a backup of the latest patch.
Now how do we stop GTA V updating?...
The Guide Part 2 - Avoiding the Update
Now as I mentioned earlier it is not actually possible to 100% avoid the update. But you can trick Steam and possibly RGSC into thinking it has updated.
1) Open your GTA V commandline file (called commandline.txt) and add the following to it "-scOfflineOnly" (without the quotes), this will force GTA V to load social club in offline mode (and therefore boot straight into singleplayer) NOTE: You must have loaded GTA V at least once to let it authorise your account before using offline mode.
2) Let GTA V update. CRAZY!? RIGHT? I know but there is method in the madness. Let it update to the latest patch version.
3) Here comes the magic, once the game has updated....guess what you do with those files we backed up in part 1? Yes, you replace the new files in your GTA V directory with the ones from your backup folder.
4) Launch the game and voila you've just gone backwards by a patch version. Your mods should now continue to work fine.
Keeping Track of Updates
Now that you know how to go backwards by a patch you also know how to manage your game versions. Or do you? You see while mods will all continue to work on the previous patch we will always strive to bring our mods up to date and in line with the latest patches so that you can keep enjoying them. Meaning they soon become outdated.
Keep an eye on all information possible, the main places to go to are:
• This forum (see the top of the website for important information).
• GTAForums thread for ScriptHookV (and Alexander Blade's development website)
• RagePluginHook website
• Rockstar Games website
Make your backup at the start of a patch when mods are all working again, as this is probably the point you want to go back to when an update occurs. Do not replace your backup files immediately. Only replace them when you KNOW mods work on that patch. And if you have the disk space, feel free to keep multiple backups.
Updated Information! - Reverting Game Version 757 to 678
Special thanks to all users who discovered this, and to MulleDK for the tutorial video that can be found at the top of the home page, or here.
In order to revert this game version you are required to backdate your Social Club Launcher application as well, failure to do so results in "error 16".
Follow the steps of the full guide as per usual, replacing the updated game files with the backed up old version (678). When you try to launch the game now you will received an error 16 launch failure.
1) Uninstall all traces of the Social Club application
2) Install the corresponding patch release for the Social Club launcher. This can be found direct from Rockstar's website here http://patches.rockstargames.com/prod/socialclub/Social-Club-v1.1.7.8-Setup.exe
3) Launch the game and enjoy your mods
-
LukeD reacted to Cyan in Suggestion!In one of the next updates, I'm wanting to include a bit of a creator dashboard that will show stuff like total downloads, all uploaded files in one place. It's on my roadmap so hopefully you'll be seeing it soon!
-
LukeD reacted to Cyan in Starting 2021 with some minor website changesMy last website update has been a while, so I thought it was worth adding a few notes on some new features that are live now, and some which have been soft-launched in the past month or so you may have missed.
We've also just made live a few tweaks to the site search that we've been working on and I thought it was worth sharing with you all.
Excluding comments and reviews from search results
The default behavior for our site search is to include both comments and reviews as part of the search. This isn't too useful when searching for files and reviews because, for example, if you search 'British', you'll end up with results where somebody would ask for a British-version of the pack in the comments.
So starting from today, we no longer include comments and reviews when you search for files. This functionality has been deployed to all of the site search, so you can optionally use it for other content too, for example gallery images. You can also choose to revert to the old behavior for file searches by changing the exclusion options.
You can see an example of this in action and how it can be useful with a British-themed search here.
Wildcard searches
Our site search now properly supports wildcard searching. This functionality is not too useful for most content, but is useful for example in searching for phrases which are not separated by spaces.
You can see an example of this in action and how it can be useful in searching our Native Database here.
Featured and Trending pages
We now default to only showing one game in our featured and trending list -- mixing GTA V, GTA IV and Resources content didn't make much sense here! The game will be GTA V by default, but you can configure this by changing your default game on the main downloads page. You can also use the filters on the page itself to check out other categories.
Misc Downloads Changes
When uploading a file, you can sometimes lose track of the tab and end up closing it by accident. You'll now get a confirmation when closing the tab or window to make sure you don't waste time uploading content to LCPDFR.com. We have acknowledged some speed issues when uploading and hope to have a fix ready later soon. File comments are now sortable by the newest comment. Depending on user feedback, we may make this the default behavior in the future. The file field (used in 'Optimized for') no longer performs terribly and now actually works. Fix some validation issues with LML install.xml contributions. Fix some issues with the table on downloads category pages. Fix an issue where file types didn't show in 'Inside the File'.
And later this year..
My focus recently has been to improve a lot of less user-visible features on the website that need a bit more love. For example, I've been putting a particular focus into our moderation tools and our search. Our moderation tools have not scaled to the current size of the community so this is a priority for us to streamline. I'm especially interested on improving our file approval process with a friendlier file approval flow that will be easier for users to see what's going on and easier for our moderators to work with. Hopefully we'll roll this out next month.
We are also working on re-working our file security scan and file upload process to prepare for an eventual move for files to an Amazon S3 compliant storage service.
Concerning further work on the site search, the improvement plan is for file search results to look and feel similar to how exploring files in their categories works now, including the ability to filter based on author-provided data just like the category view.
We're also hoping to feed our trending data and downloads data into the search to help provide more relevant suggestions.
I hope everyone is safe and well and that this year hopefully is a lot better than the last.
Cyan
-
LukeD got a reaction from Kimjongeun in GAME CRASH, HELP PLEASE !Your topic has been moved to LSPDFR 0.4 Support.
Please post in the correct location in the future.
-
LukeD got a reaction from ViseM in LSPDFR Crash when going on dutyI would strongly recommend you edit the title of your post.
Forum posts are findable via google SEO, "hi" doesn't help anyone who might have the same issue as you.
Please title your posts appropriately. Thanks.
-
LukeD got a reaction from A Stranger in LSPDFR Crash when going on dutyI would strongly recommend you edit the title of your post.
Forum posts are findable via google SEO, "hi" doesn't help anyone who might have the same issue as you.
Please title your posts appropriately. Thanks.
-
LukeD got a reaction from Charlie686 in LSPDFR Crash when going on dutyI would strongly recommend you edit the title of your post.
Forum posts are findable via google SEO, "hi" doesn't help anyone who might have the same issue as you.
Please title your posts appropriately. Thanks.
-
LukeD got a reaction from fiforyu in lspdfr 0.4.8Please write in English in the future. This is an English speaking community.
-
LukeD got a reaction from Dominic Gregorov in LSPD 0.4.8 EXE.It's recommended to use the manual install.
It's also not that difficult, copy all of the files inside the folder into the root of your GTA V directory. Done.
-
LukeD got a reaction from UnknownBastion in Not SupportedWe don't condone the sharing of these files, I have removed the youtube video in question.
-
LukeD got a reaction from MattexD in API Development Hub - Information, Resources & GuidesThis thread will remain pinned and locked and used by moderation and management staff to maintain the API forum section. Please try to avoid pinning too many threads. Instead edit this hub thread with any information you deem relevant. If information is critical (i.e some things Cyan posts) it can be pinned, and added to the hub. Then unpinned later when it is no longer critical. The hub thread will then maintain the link to that thread.
Welcome to the API Development Forums
"Hello fellow developers. Welcome to our brand new LSPDFR API Development forum. Great to see you made it here! This is the place to ask questions about working with the API, as well as requesting features. More examples and proper documentation will follow soon as we focus on the mod itself currently. If you have any feedback regarding the very early API implementation though, feel free to share." - LMS
API Changes & Important Information
Download Centre API - Cyan
- Documentation post for the newly introduced download centre API for update and version comparison and beta authorization.
New API Functions in LSPDFR 0.2a - Sam
- Information regarding new API functionality provided by 0.2a
Keeping Users Safe - Cyan
- Update information regarding the upload of plugins which contact personal servers or use .EXE programs
Resources
GitHub Repository (This link directs you to GitHub.com)
- Link to the github repository. Here you can find developer resources such as custom classes to help you with development
Vector3Extension Class (This link directs you to pastebin.com)
- Link to the C# code that was removed from public access in LSPDFR code, simply add this class to your own plugin to make use of functions like Around(start, radius) and DistanceTo(start, end)
API Quick Start Guide & Example Project
- A quick start pdf guide and zip file containing a basic LSPDFR plugin solution, for use in Visual Studio
RagePluginHook Documentation (This link directs you straight to the RPH online documentation)
- Online documentation for the Rage Plugin Hook
GTA V Prop List (This link directs you to a prop list, hosted on GitHub.com)
- A list of all known GTA V prop model names
GTA V Natives Database (This link directs you to the GTA V Natives DB, hosted on dev-c.com)
- GTA V Natives database created by Alexander Blade.
GTA Animations List (This link directs you to the ls-multiplayer website)
- A larger list of all known animations in GTA V (It contains more than the RPH Documentation)
CoordSaverV - LtFlash
- Downloadable tool that helps the process of manually collecting callout spawn points
Guides & Other Useful Topics
Standardisation of API Plugin Colours - AlconH
- Thread detailing a universal colour scheme for text and blips for API developers to use when writing plugins
Guide to using the LSPDFR API & Documentation - Albo1125
- A nice guide to making use of the LSPDFR API
Guide to Creating a Callouts Plugin - ToastinYou
- A nice guide with images on how to create a callouts plugin with the LSPDFR API and RagePluginHook
LSPDFR Developers Discord Server - Stealth22 (This link directs to the Discord website, directly to the chat room)
- A free chat client for LSPDFR developers to make use of for general chat, help and guidance.
This discord server uses a bot which requires the user to verify themselves as a developer in order to prevent general "my game is broke help" requests.
Tips For Developers - Stealth22
- A general thread of useful tips for all developers, whether you're new to programming or not.
General Guidelines For Using This Forum
Please adhere to these where possible, as they will help to keep the forum clean and useable. Remember that your posts act as information sources to users as well, not just means to get help.
• Make use of title tags: [Solved] [Resource] [Guide] [Request] etc (I would recommend putting these at the start of your title)
• Make sure your titles are crystal clear, not single words. Remember users may search for similar issues, you wouldn't search Google for "help" and hope one of the 4,890,000,000 results is the one you need.
• Always put your log files either as an attachment or copied into a spoiler, similarly code snippets should be placed inside the code tags
Suggesting Content For This Hub Thread
If you have any suggestions for threads, resources or useful links that you think deserve to be highlighted in this thread please PM myself (LukeD) with your suggestion. Make sure you title your PM "API Dev Forum Idea" or similar so I can keep track of them. Alternatively you can direct message or tag me on the discord server mentioned above, please note I only respond to this on desktop however, so replies may be slow.
If you want to send me resources, be considerate of user safety and concerns regarding links.
• Don't post advertising or shortened URL's, I want a full link to the resource that I can read.
• Do give me a brief description of what you're sending, not just "hey this is useful".
• Do provide reasons for why you think it's needed in the hub thread. The more you justify it the better.
In cases where you link a post or thread to me, I will parse that post for direct links. If I can avoid bouncing users around the forum I will. For example the discord server link above was taken out of Stealth22's post. Posts may then be subject to removal if necessary.
I will credit all links where applicable, all I'm doing is concatenating the information into one thread, credits are deserved for those providing the resources or guides.
This hub thread is an attempt at cutting down the increasing number of pinned threads. Please don't ask for threads to be pinned in this forum section. Only critical, need to know information will be pinned. After a while it will then be moved to this hub when it is no longer critical, but still useful.
This forum section is subject to moderation as per usual. Any thread that is linked in this hub however, will be exempt from the necro posting rules. As they will be acting as pinned threads (which are already exempt).
<iframe src="https://discordapp.com/widget?id=191266053861539840&theme=dark" width="350" height="500" allowtransparency="true" frameborder="0"></iframe>
-
LukeD got a reaction from Maxelgg in LSPDFR MultiplayerFirst:
LSPDFR is a single player only modification. It does not work on multiplayer and is not designed for multiplayer.
Second:
The only available "online" is FiveM, which requires you connecting to a dedicated server with multiple people.
Third:
Don't believe a word that comes out of DoctorGTA. He's the biggest clickbait money grabber on the planet and 90% of the stuff he posts is not factual.
Finally:
This is a forum showroom for mods, not a place to request or ask about them. Moving your thread.
This topic has been moved to the appropriate forum. Please post in the correct location in the future.
-
LukeD got a reaction from A Stranger in Lspdfr Crashing after 10 mins of playtime even after removing alb0's mods@Shumi
This couldn't be more obvious, it's literally above the "reply" section. Make your own thread, do not hijack someone elses.
-
LukeD got a reaction from UnknownBastion in Lspdfr Crashing after 10 mins of playtime even after removing alb0's mods@Shumi
This couldn't be more obvious, it's literally above the "reply" section. Make your own thread, do not hijack someone elses.
-
LukeD got a reaction from Xander6478 in This is my thoughts and Opinion on US police ...Given the current global crisis and the ongoing events in America that have sparked protesting and riots across the world I do not think this thread is any way even remotely appropriate.
I don't think it's acceptable, even in the forum section dedicated to this kind of discussion, to watch youtube videos/news articles and post a derogatory topic about what you think US police are "allowed" to do.
I'm closing this to prevent any backlash or drama. Please think before you post.
If you feel this topic has been closed in error, please report this post.
-
LukeD reacted to ineseri in ScripthookvThe site says;
So yes.
-
LukeD got a reaction from Nameless New Guy in [WIP/REL] CalloutsV - The Successor to Callouts+Glad to hear it worked.
I will be fixing the issue permanently in future releases so this won't happen again.
I will certainly look into it, although this would be quite challenging to do due to the way GTA handles things being spawned too far away/out of view of the player. But its definitely something I will look at. Thank you 🙂
Ps. I merged your two replies for you.
-
LukeD got a reaction from DuTchPriDez17 in Lspdfr mods compatibilityIt tells you what version the plugin was built on and therefore what version it is guaranteed to work with.
In theory a plugin compatible with 0.4.3+ should work with anything higher than 0.4.3, and will not work with anything less than that. But again, it is entirely dependent on how the plugin has been coded. A plugin may or may not work if it is outdated, but there is no way to guarantee it.