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Charlie686

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Everything posted by Charlie686

  1. Thank you! You installed Deadly Weapons incorrectly: you did not install the DamageTrackerLib file. You can acquire it from the Deadly Weapons install. Hope this helps.
  2. Hey there, According to your log you have an invalid weapon asset. Please rename your mods folder to _mods & retry. This is a diagnostic step that will temporarily disable your mods folder. Thanks! 🙂
  3. Hey there, Please attach your RagePluginHook log - this is a text document found in your main directory. Thank you! 🙂
  4. Charlie686 replied to EKDragon's topic in Legacy
    Thank you very much I am able to play again Sweet, have fun!
  5. Gotcha - thanks for sharing! Glad it is resolved.
  6. Ensure as well that you haven't got any LSPD First Response .dll / .pdb files astray in your main directory as well. They should only be in GTAV/Plugins.
  7. You need to update LSPDFR.
  8. Hey there, It would be helpful if you screenshot said error. But based on what you've told me, I can assume it is referencing Microsoft Visual C++ 2010. You can acquire that from here. Let me know how it goes!
  9. Charlie686 replied to EKDragon's topic in Legacy
    Hey there, Thanks for using my callout pack! As for your issue, it is because you installed BetterEMS incorrectly. You are missing 'ParksTools' which can be found within the BetterEMS download. Hope this helps.
  10. Hey there, Please attach your RagePluginHook log - a text document found in your main directory. Thank you!
  11. Please tell me how you installed it & attach an image of the error.
  12. Hey there! Please attach your RagePluginHook log, a text document found in your main directory. Thanks. 🙂
  13. Ultimately the crash is still coming from Lore Callouts! You can see if removing it solves the problem & work with @ZPhDevs, who'd be more appropriated to assist you further. ZphDevs: that's weird if you're checking if the ped is valid beforehand. All I can really think is ensure that it's the same tick as the logic executed.
  14. There is no support team. That recent log you uploaded tells me your game is failing to spawn vehicles / peds. You should rename your mods folder to _mods & try again.
  15. Fantastic! If you run into any problems or have a suggestion, hit me up! Take care. 😄
  16. Where did you install it?
  17. What does 'not work' mean? What part of it isn't working?
  18. Nice! But this means the problem is in your mods folder. You can: A) Revert your recent changes & retry. B) Start a new mods folder. Best of luck!
  19. Hey there! LOVE the thread title, had me laughing for a while. 😂 Take a look at this link which explains the handling.meta file; you probably want to increase FSUSPENSIONRAISE. Hope that is somewhat useful!
  20. You're most welcome! Enjoy. 😄
  21. So you export the .awc file to Open Formats & then this gives you a .oac file & a folder. You drag & drop your .wav files into that folder.
  22. Hey there! Your experiencing a System Access Violation on startup. This is indicative of a mods folder problem; please rename your mods folder to _mods to retry. This is a diagnostic step which will temporarily disable your mods folder. Let me know how this goes. 🙂
  23. Hey there! Thanks for using 686 Callouts! In regards to your issue, Lore Callouts crashed LSPDFR as a ped became invalid. While the developer won't be able to prevent a ped becoming invalid, they can prevent a LSPDFR crash from occuring. My guess is that some sort of ambient event caused it; Lore Interaction, the developers ambient event related modification, recently merged into Lore Callouts. See if you can temporarily disable this in your .ini file. @ZPhDevs might want to take a look at this log! Hope this helps. 😄

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