Everything posted by Mr.KobraX
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Police Passenger Animation
- 81 comments
- 3 reviews
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LPCallouts Remastered
- 11 comments
- 3 reviews
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- lspdfr callout
- open source
- legacy
- rph
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Police Passenger Animation
- 81 comments
- 3 reviews
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Police Passenger Animation
Unfortunately, I am very busy at the moment and I do not have enough knowledge to create a blinking light prop with emissive effects. I found some blinking props in GTA V, and I know it is possible to add more. However, this [DEV WIP] section is only for people who really know how to work with props, emissive materials, and light configurations. If you are interested in working on this, please make sure to read the README file inside the [DEV WIP] folder first. I left important information and notes there. About police4: it is only configured in the XML because of the vehicle’s roof position. The lightbar position was adjusted specifically for that vehicle. You can add more vehicles by creating additional XML entries and adjusting the roof/lightbar position accordingly. If someone has experience creating a lightbar (Beacon) prop with emissive blinking lights, feel free to do it. It is definitely possible — I just do not have the time or technical knowledge right now to properly convert and configure a prop with functional lights.
- 81 comments
- 3 reviews
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Police Passenger Animation
You can disable the passenger holding the pistol in Alert mode. I’ve already sent you the option for that. Anim_Motocicly_Alert.xmlAnim_Motocicly_Alert_Siren.xml I haven’t found a specific animation for that yet, so it’s a bit difficult to implement right now. Proper vehicle detection and separating gestures by situation would be more complex and could require multiple keybinds. For now, I think it’s better to keep the front vehicle detection system as it is. However, you can edit the animation in anim_motorcycle_detect_siren. To find or test animations, you can use Menyoo. If possible, in the next update I may create a custom animation using Sollumz to improve this behavior.
- 81 comments
- 3 reviews
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Police Passenger Animation
Yes, I’m working on it! I haven’t planned this yet, but if possible I’ll try to implement it. Don’t get your hopes up, but it could be made possible. The XML will look like this soon.
- 81 comments
- 3 reviews
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Police Passenger Animation
I think I can make it work, thanks for the suggestion! I’ll work on this soon. I won’t implement flashlight code, since spotlight functionality already exists. I’ll only add the animation when the spotlight is activated using the Spotlight API. This is not for PPA, I will make another plugin soon called PCA (Police Custom Animation).
- 81 comments
- 3 reviews
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Police Passenger Animation
Try changing ChancePerAnim from 100 to 70 or 80, since 100 removes the animation cooldown. Also, set MaxTime to 10–20 seconds and MinTime to 5–10 seconds to increase the rest time before the next animation. Set PursuitAnimation from true to false, because siren animations are disabled during pursuits.
- 81 comments
- 3 reviews
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Police Passenger Animation
The idea with audio is good. I may implement it in the future, but I’m not sure whether I’ll use in-game audio or custom audio, since audio doesn’t have positional (local) sound. I will implement both: in-game audio and custom audio. Thx for Suggestion. I’ll probably create another plugin, since PPA is vehicle-only. In the future, I may release a plugin like ‘Police On-Foot Animations’ or ‘Police Idle Animations.’ Some people suggested the same thing, so I can add this in a future update. This usually happens because of the PPA configuration. Make sure ChancePerAnim is set to 100 and increase or disable the cooldown MinTime / MaxTime, otherwise the default animations (donut, tablet, radio) will still play. After changing the INI, restart LSPDFR and test again. This can cause the emergency signal animation not to play. Try turning the siren on again and it may trigger. This happens because of the cooldown time and the ChancePerAnim settings. You can remove the tablet and donut animations in the XML. You can also add more animations to the XML so it doesn’t feel too repetitive.
- 81 comments
- 3 reviews
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Police Passenger Animation
There is already a passenger radio animation when siren/code, I probably just need to find a better one.
- 81 comments
- 3 reviews
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Police Passenger Animation
Only Code3 works. I don’t think there’s an API for Code2, so I probably won’t be able to implement it.
- 81 comments
- 3 reviews
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Police Passenger Animation
ELS are scripts, not plugins, because they were made with ScriptHookV. PPA is made for LSPDFR and RAGE Plugin Hook, so I’m not sure if the API will work.
- 81 comments
- 3 reviews
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Police Passenger Animation
- 81 comments
- 3 reviews
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Police Passenger Animation
"Unfortunately, I think it's impossible to create ELS with both code 2 and code 3, because ELS comes from scripts, and I’m not sure it would work with both API plugins and scripts. If ELS were a plugin, I believe it could work." I'll try to update soon. I see the image, it’s amazing! If I understand correctly, it’s a portable lightbar, and the passenger grabs it and places it on top of the vehicle. So it’s possible, but need to create a prop with a spinning or flashing light animation, and an animation for the ped placing it on top of the vehicle. You’d also need to find a bone in the ped’s body that doesn’t move, because the prop can move too. I can try to do that in the future. Regarding the talking animation, which changes inside the vehicle and on foot, it’s possible as well. I think it would require creating another plugin. As far as I know, PPA only handles the passenger’s animation.
- 81 comments
- 3 reviews
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Police Passenger Animation
this is possible to make this 🙂 I can handle this using the existing siren animation system. A separate passenger_siren.xml can be used, along with a portable lightbar prop. When the siren is activated, the passenger animation would automatically switch to this emergency signal animation. is like polizia italian style.
- 81 comments
- 3 reviews
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Police Passenger Animation
Thanks for the suggestion! PPA is focused on automatic passenger animations rather than keybind-based actions. Keybinds cannot be defined in XML, as XML is only used for animation configuration. A flashlight-only keybind may be considered for a future update.
- 81 comments
- 3 reviews
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Police Passenger Animation
have this plugin https://www.lcpdfr.com/downloads/gta5mods/scripts/46947-roleplay-animation-menu/ you can change keybind on config INI.
- 81 comments
- 3 reviews
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Police Passenger Animation
- 81 comments
- 3 reviews
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Police Passenger Animation
I can try to do it, I'll find some animations of the handcuffed suspect. I can't promise anything, but I think it's difficult to find in-game animations. I believe I can create animations using Blender. Use Script Menyoo, it helps you find the perfect position, but there are video tutorials you can find. I can do it, I'll try to find an in-game animation. I think I can do that, when your car turns on its siren if possible, thanks for the suggestion.
- 81 comments
- 3 reviews
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Police Passenger Animation
The idea is very realistic, I think it's difficult to find animations of a handcuffed suspect doing something that could lead to escape, banging head example. I can try to find them in the game, but it's possible to create custom animations for YCD. Thanks for the suggestion.
- 81 comments
- 3 reviews
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Police Passenger Animation
Yes, There is a time in the XML file to next random animation. but don't put it on for too long I'm going to add more animations, because I didn't think much about what to add, but I'll add more animations. thx for suggestion.
- 81 comments
- 3 reviews
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Police Passenger Animation
That's a great idea, but you can customize the XML if you add it animation and 2 prop like notepad. It's possible to do, I can update it. Thank you.
- 81 comments
- 3 reviews
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Police Passenger Animation
- 81 comments
- 3 reviews
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Police Passenger Animation
- 4,284 downloads
- Version 1.2.5
Projeto 69size.mp4 [DEV-WIP] Beacon/Lightbar. This video example XML Dev Only. PPA: Police Passenger Animation , I hope you enjoy it.❤️ InstallationOpen your Grand Theft Auto V folder, then copy the plugins folder and paste it into your game directory. How It WorksThe passenger officer performs ambient interactions such as: Drinking coffee Looking at a clipboard Writing notes in a notepad These animations add more realism while the officer is inside the vehicle. Animation ModePressing CTRL + N switches between Calm Mode and Alert Mode. The Animation Mode system changes the passenger behavior animations. Calm Mode plays relaxed passenger animations. Alert Mode plays more alert and ready-for-action passenger animations. You can change the keybind in the INI configuration file. INI ConfigurationYou can: Enable or disable animations for Player or AI Choose Enable/Disable VehicleSeats can use animations Configure the Time (seconds) cooldown animations XML CustomizationYou can use: Any vanilla GTA V animation Custom YCD animations You can change the animation Flag if you want the full body to be animated. Note: use menyoo to find your position prop, and prop vehicle. Recommended PluginsYou Recommend use to: UltimateBackup or PolicingRedefined PPA automatically detects which plugin you are using. Note: Suspects cannot be animated because animation functions are blocked. Thanks Haze Studio for the optimization feedback. it might be a bit messy, but that's my way of writing code. Open Source: https://github.com/MrKobraX/Police-Passenger-Animation Thank you for downloading, and enjoy the patrol!- 81 comments
- 3 reviews
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LSPDFR Enhanced: REMASTERED (MASSIVE update)
- 275 comments
- 32 reviews