Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Mr.KobraX

Members
  • Joined

  • Last visited

Everything posted by Mr.KobraX

  1. we have KTWR Options, use "Immersive Combat 1.8 by Artupaky01 Compatible" they help increased fire rate for pistol. sure, you can suggestion, is easy to you send photo/image to making reference and information CQB/Police Tactical.
  2. dont worry, you need reinstall base.oiv and choose again.
  3. its "pedpersonality.ymt" file, you can restore the backup file, open ktwr unistaller.oiv with winrar find ped folder and drag pedpersonality.ymt to mods\update\update.rpf\x64\data\metadata. but it will disable stealth and action animations.
  4. tested with 5 animation in sp. choose your prefered "pistol move, pistol cover, pistol stealth, rifle move, rifle stealth" but do not select unarmed, because it conflicts pistol stealth. you have 2 options, pistol stealth or unarmed holster ready. choose only one.
  5. ok, i will think about making a video, thx man s2.
  6. hmm, i put gif preview soon, i didn't make video because they increase the mod file size too much.
  7. yes, ai can use cover/movement. idk you mean integrate like frisk and idle, but is possible to animate it :)
  8. i never used DDM4, i think this mod is paid, i'll think about making it compartible. also reload animation, i liked your idea, and yes it has 2 animation reload and empty reload, from what i saw, but i need confirm the ycd clipmotion limit, because the game might bug or crash.
  9. thx :D, i don't think you install wrong, idk what you using unarmed holster ready or pistol calm down, pistol calm down require you to use a pistol in stealth mode. unarmed holster ready require to you no have weapon in your hand in stealth mode. but unarmed Holster Ready can remove pistol stealth animation ,because is cause crash/bug :/ thx you s2 yes, but ai can't use stealth. i think make soon ;), i to try setup a private fivem server to test it.
  10. i idk sorry, i will try testing on my first private fivem server, thx for liking mods ;)
  11. i've never tried doing this in fivem, but i think its possible
    • 3,045 downloads
    • Version 1.1.0
    Title created by me, not generated by AI. This pack includes custom YCD ClipMotion movement reanimations. - Choose Your Style:Position SUL / Temple Index / Low Ready / High Ready More CQB & Police Tactical. The folder included in the pack allow you to choose different animation styles, including Move/Stealth/Cover. Preview screenshots are included in each folder to help you choose your animation style. All animations style are safe to use, it's recommend to test all the animations before playing game. Be careful when using mods that replace weapon animation YCD files. Follow Installation on README.txt Making Off / Reference - Special Thanks:ThugPlays DehMods Pedro NsLziin Beatriz (for testing the animations and helping identify crash and bug ❤️)
  12. Oh, sry man xd, i will to fix update soon, thx for comment
  13. Unfortunately, I am very busy at the moment and I do not have enough knowledge to create a blinking light prop with emissive effects. I found some blinking props in GTA V, and I know it is possible to add more. However, this [DEV WIP] section is only for people who really know how to work with props, emissive materials, and light configurations. If you are interested in working on this, please make sure to read the README file inside the [DEV WIP] folder first. I left important information and notes there. About police4: it is only configured in the XML because of the vehicle’s roof position. The lightbar position was adjusted specifically for that vehicle. You can add more vehicles by creating additional XML entries and adjusting the roof/lightbar position accordingly. If someone has experience creating a lightbar (Beacon) prop with emissive blinking lights, feel free to do it. It is definitely possible — I just do not have the time or technical knowledge right now to properly convert and configure a prop with functional lights.
  14. You can disable the passenger holding the pistol in Alert mode. I’ve already sent you the option for that. Anim_Motocicly_Alert.xmlAnim_Motocicly_Alert_Siren.xml I haven’t found a specific animation for that yet, so it’s a bit difficult to implement right now. Proper vehicle detection and separating gestures by situation would be more complex and could require multiple keybinds. For now, I think it’s better to keep the front vehicle detection system as it is. However, you can edit the animation in anim_motorcycle_detect_siren. To find or test animations, you can use Menyoo. If possible, in the next update I may create a custom animation using Sollumz to improve this behavior.
  15. Yes, I’m working on it! I haven’t planned this yet, but if possible I’ll try to implement it. Don’t get your hopes up, but it could be made possible. The XML will look like this soon.
  16. I think I can make it work, thanks for the suggestion! I’ll work on this soon. I won’t implement flashlight code, since spotlight functionality already exists. I’ll only add the animation when the spotlight is activated using the Spotlight API. This is not for PPA, I will make another plugin soon called PCA (Police Custom Animation).
  17. Try changing ChancePerAnim from 100 to 70 or 80, since 100 removes the animation cooldown. Also, set MaxTime to 10–20 seconds and MinTime to 5–10 seconds to increase the rest time before the next animation. Set PursuitAnimation from true to false, because siren animations are disabled during pursuits.
  18. The idea with audio is good. I may implement it in the future, but I’m not sure whether I’ll use in-game audio or custom audio, since audio doesn’t have positional (local) sound. I will implement both: in-game audio and custom audio. Thx for Suggestion. I’ll probably create another plugin, since PPA is vehicle-only. In the future, I may release a plugin like ‘Police On-Foot Animations’ or ‘Police Idle Animations.’ Some people suggested the same thing, so I can add this in a future update. This usually happens because of the PPA configuration. Make sure ChancePerAnim is set to 100 and increase or disable the cooldown MinTime / MaxTime, otherwise the default animations (donut, tablet, radio) will still play. After changing the INI, restart LSPDFR and test again. This can cause the emergency signal animation not to play. Try turning the siren on again and it may trigger. This happens because of the cooldown time and the ChancePerAnim settings. You can remove the tablet and donut animations in the XML. You can also add more animations to the XML so it doesn’t feel too repetitive.
  19. There is already a passenger radio animation when siren/code, I probably just need to find a better one.
  20. Only Code3 works. I don’t think there’s an API for Code2, so I probably won’t be able to implement it.
  21. ELS are scripts, not plugins, because they were made with ScriptHookV. PPA is made for LSPDFR and RAGE Plugin Hook, so I’m not sure if the API will work.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.