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timnboys

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Everything posted by timnboys

  1. I have the one I got permission from the author(ridgerunner) that had it in gta iv just trying to work on getting the script going for it now as it is converted to gta v already.(the model is converted to gta v I meant.)
  2. yes I was working on that already in a internal non-released yet build.
  3. Try my ClearTheWayV mod:
  4. have you tried my clearthewayv mod? to pull over vehicles that part is covered in LSPDFR
  5. okay for the AI as in peds driving? okay.
  6. I could script one together but are we talking about peds or vehicles? or both?
  7. if you are talking about wanting them to keep calm there is a keep calm mod I know of on here.
  8. okay I didn't know they freak out I never noticed that in game maybe I should I guess pay more attention to the AI when I have my sirens on then.
  9. Stealth22 I have to ask do you mind sharing your modifier check code as I tried crafting one using ragehook's built in method iskeydownrightnow() but it doesn't seem to take into account the modifier key.
  10. why would you want them to ignore police sirens? I thought it was the opposite you want them to obey police sirens?
  11. while that is certainly possible would probably take a lot of research into the natives, similar functions used by vocaldispatch, etc to know how to craft a plugin that allows you to use your microphone as a megaphone in game.(not saying it isn't possible just saying it would be a lot of work to figure out how to do/implement) I can see what I can do though like I said probably would take a lot of research to figure this out.
  12. explain to me is your game version not version 757? if it isn't then please tell me you aren't trying to use a pirate copy as pirated copies aren't supported.
  13. ClearTheWayV.zip since ClearTheWayV_ORIG.zip is the original functionity and doesn't have all of the improved features using the LSPDFR API
  14. yes it seems according to the log your game and everything isn't loading or isn't loading fast enough.
  15. Does Anyone have a sound effect for the LSPDFR scanner? I am looking for a sound effect that says "10-33 traffic" and one also that says "10-66 10-33 traffic" but due to my voice that I know people wouldn't like I cannot record the sounds myself and would like to see if someone either already has this sound effect or if they could help me out and record it for me as I am looking for this sound effect for my next and upcoming script mod named "EmergencyTrafficV" which will simulate the "beep" sound everyone hears when a police officer radios dispatch to call 10-33(emergency) traffic only further adding to the realism of LSPDFR since I have seen this on Cops TV show before and would link a video to show what I meant but don't know the specific episode that has this sound in it. as to further add to the realism I will be tieing this script mod into the LSPDFR API to allow me to play the sound effects directly from the LSPDFR police scanner, and also if a callout isn't already running it will disable callouts temporary until you the calling officer cancel 10-33 traffic(and by disabling callouts I mean setting your can receive callouts function like the busy function in lcpdfr that was added in LSPDFR 0.3 to busy and then changing it back to not-busy when you cancel 10-33 traffic). as I already found the beep sound in the file here: http://www.lcpdfr.com/files/file/11883-lvmpd-dispatch-alert-tones/ in the folder called "Code Red" included with the above mod Just need the above recordings/sound effects to finish setting up the audio on running through the LSPDFR police scanner(you know someone saying "10-33 traffic" and someone also saying "10-66 10-33 traffic" as I was able to piece together the Attention All Units sound effect from the vallina LSPDFR police scanner files.) Please if someone would help me out with this that would be great!
  16. yes use my trainer here: that enables never wanted that prevents them from shooting at you. or use any other trainer you want.
  17. oh it doesn't go into your root directory it goes into your root directory/plugins folder where all the other rage hook plugins go.
  18. okay Darkmyre could you help me out with building the highwaycallouts callout plugin? as I am trying to do it myself but at the moment very unsure how to make people talk and make them use a "statement" or response at random each time from my pool of ridiculous yet funny responses?
  19. okay try this I was editing when you replied to say this instead: it doesn't even appear to have loaded everything? here is a idea just try moving your gtav folder and lspdfr and everything to D: drive where it is expecting it at and try that or if that doesn't help try moving the gtav folder and everything to C: drive then. then again it appears related to callouts plugins as your previous log and first log shows a plugin(callout) is causing lspdfr to crash try this remove all callouts out of the gtavfolder/plugins/lspdfr folder and put one back in one at a time testing the game each time to see which one causes the crash once you determine the crashing plugin find if there is a updated version of it or just remove it until it is updated since it is causing the crash.
  20. okay try this I was editing when you replied to say this instead: it doesn't even appear to have loaded everything? here is a idea just try moving your gtav folder and lspdfr and everything to D: drive where it is expecting it at and try that or if that doesn't help try moving the gtav folder and everything to C: drive then. then again it appears related to callouts plugins as your previous log and first log shows a plugin(callout) is causing lspdfr to crash try this remove all callouts out of the gtavfolder/plugins/lspdfr folder and put one back in one at a time testing the game each time to see which one causes the crash once you determine the crashing plugin find if there is a updated version of it or just remove it until it is updated since it is causing the crash.
  21. I am trying to make that right now as what I have so far in the script is five "crash vehicles" and five "victims" which the script using a random variable will determine whether one lives/the rest dies or the cars explode and you have to secure the scene and block the road off until paramedics and firefighters can arrive to assist and other situations that could happen based on what random number the variable returns(the random variable is used mainly to randomize the situations so each time you accept the callout you will never know which scenario will happen as it will be determined randomly by the script). plus with the callout I have a police vehicle, ambulance, and firetruck and the police ped/firefighter ped/ambulance ped (one of each) already on scene to make it really more realistic as you will have to go talk to the police "captain" that arrived on scene before you did to get a briefing on what the scene has and while you are talking to the captain any scenario could happen(which is determined randomly by the script) so it is important you stay vigilant while talking to the police captain or while on scene as you never know what would happen as one minute you could be getting the briefing by the captain the next minute you and the captain both will need to run and take shelter since the cars would explode(the crash victim cars only) and that isn't the only thing that could happen instead of the cars exploding you could be doing cpr to revive one of the crash victims so when you revive them you can get their statement and then secure the scene and block off the area until the paramedics could arrive to take the crash victims to the hospital and it gets even better I plan for the one on scene already ambulance to take the one ped you just revived to the hospital and you give the ambulance a police escort. I am thinking right now as I am typing this other ideas as well to implement to make this a callout that is both fun and realistic at the same time as this callout could be from a simple mva(moving vehicle accident) involving 2 cars to a massive 5 car pileup accident; which the responses(statements) you take from the people is even randomized as well like: "Why bother, I know I am guilty, just take me to jail already officer" and the other person will say something like "they hit me officer, take them to jail they just self-incriminated themself and admitted their guilt!" and then there are more comical responses in there as way which I will just let you see when you try the callout plugin instead since I came up with the most ridiculous yet funniest responses I could come up with to at least give the player(cop) a laugh.
  22. I do it appears you have your game on C: drive and then it tries to find it on D: drive so it crashes because it appears it got confused do you have your game on C: drive or D: drive? because it looks like was looking for your game files on D: drive while it might be on your C: drive instead and couldn't find it got confused and crashed.
  23. yes you got a ragehook log? to provide some way of seeing what the issue is?
  24. oops I thought it was a order sorry ineseri I must have taken it the wrong way.

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