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timnboys

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Everything posted by timnboys

  1. try PeterUCallouts seems to have this.
  2. okay if you can do it better than Candice did it which to be honest I didn't see nothing wrong with it, then go ahead and give them to me and will insert them in the mod to see if it makes more people happy than the one Candice did which like I said saw nothing wrong with it other than people not liking it for whatever reason. okay, please read the response I wrote to another person since the only time it activates and sounds the channel marker sound is when the voiceover plays and then after that it starts playing the channel marker sound every 3 seconds(since that is the interval I have learned even my own sheriff's office uses).
  3. this sounds like it could be something you can touch up in zmodeler 3.
  4. it might be I followed a tutorial that didn't really convert it to a weapon mod in gta v from iv so going to follow another one that says it does.
  5. your right it crashes explains why when it was tested as a prop being spawned in it didn't crash(so it is likely known now the model is a prop model only it will not work as a weapon.) which requires further modification in a script to make it be usable like a weapon to aim then which I am still trying to figure out myself how to.
  6. is it because people won't move out of your way? if so my clearthewayv mod can be helpful in that regard otherwise you might want to try editing the meta's to make the game spawn in less traffic then.
  7. I don't know to be honest, just fearful of the unknown I assume. I just removed the model since people are way too ungrateful considering I really didn't have to upload it until I had my own script working with it so whatever.....
  8. well I have re-read my pm's between me & @Ridgerunner and it seems I can just release the model itself and likely make the script later though per my pm's with Ridgerunner I just need to properly credit ridgerunner for the model since I am not any sort of 3d modeler and that is fine with me as if I did any 3d modeling I would have expected proper credits where credits are due as well, though since it isn't my original model I will only release it in it's locked state in zmod3 since all other scripts for gta iv that used this model had the model locked as well to prevent well pirates(not sure if they still exist in the gta v universe, but better to be safe than sorry). as I was planning on doing more than what albo did and instead try to somewhat duplicate what finkone did in gta iv in gta v and that is taking a long time to reproduce since most of the methods aren't the same in the gta v hook compared to gta iv hook so that is taking a long time to do. but I will release the model soon though to allow it to be used with albo's script for the meantime while I built it with my own script behind the scenes though as stated in locked state only. then again afraid of uploading it at all considering the security system might flag it as not my own work and well I get banned or something for uploading something not myself again(which was never my intention and was done by accident but still don't want to take the risk).
  9. I need to figure out the script first of all before I can get the lidar script going, the model is already locked in zmod3 and is already packaged in an addon dlc.
  10. only with pursuits currently, the traffic stops is hard to detect with just lspdfr's api alone.
  11. did you not download the additional pack for the audio files? nevermind since it is obvious I should just package everything back together in a single download, I will do that but it will pend admin approval.
  12. yes for now, since that update check feature really needs some tweaking to make it work right before I would say trust it.
  13. ignore it like you do with lspdfr because they both seem to have the same issue.
  14. That might have been some feature that was for debug only, and never fully got removed. Likely will just upload a fixed copy with that removed.
  15. you obviously didn't read how to get support above did you? as just saying "it doesn't work" doesn't help anyone.
  16. I did not make the demo video I outsourced it to someone else ;) but thank you.
  17. I would hope it is fixed(this is the fix): so have you set your rph plugintimeout to 60000 or 60 secs? try this in RagePluginHook.ini under [Miscellaneous]: PluginTimeoutThreshold=60000
  18. sorry but I cannot help with that as just saying "it won't work" doesn't tell me anything, you need to provide further details on why it "doesn't work" please. including rph log.
  19. so have you set your rph plugintimeout to 60000 or 60 secs? try this in RagePluginHook.ini under [Miscellaneous]: PluginTimeoutThreshold=60000
  20. els has a traffic function but as everyone has found out including me it makes cars drive more reckless than this script which is why I and probably everyone else disables ELS traffic control function and uses this script instead.
  21. try newest version 1.0.0.33 please.
  22. well this is very strange when two people report the same issue. though what plugins are being used outside of the normal like lspdfr? because some plugins meant for lspdfr do cause fps drop as well.
  23. sorry but I don't have that issue at all, try reading how to get support above which includes providing ragepluginhook.log not just saying there is a issue as that will not help me understand what happened.
  24. timnboys commented on xDZYx's gallery image in GTA V Galleries

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