Everything posted by deejaymaxx2k
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pdComp - Police Computer
Yeah, I mean adding an actual barcode scanning animation, if that's possible. As far as I know, in most states driver's licenses and ID cards can be scanned using the barcode on the back, so it would be a nice and realistic feature to have in the mod.And PDCom is absolutely amazing. Thank you for all the work you're doing for the community and for continuing to improve PDCom with every update. It's great to see how much effort and dedication you're putting into making it better for all of us.
- 242 comments
- 15 reviews
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pdComp - Police Computer
Just a small feature idea: it would be really cool if PDCom could eventually get something similar to the ID and license scanning feature from Nexus MDT. Being able to quickly scan a driver's license or ID and pull up the person's information directly through PDCom would add a lot to immersion and make traffic stops feel more realistic. Just a thought for the future, but I think a lot of people would enjoy a feature like that.
- 242 comments
- 15 reviews
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Code 3 Callouts
- 423 comments
- 73 reviews
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AIDispatch (For Policing Redefined)
Would it be possible to make a short video showing the advantages of the Patreon version compared to this version, so people can actually see the differences in action? I checked out the features listed for the 1.0 Patreon version, but I think it would be much more interesting for many people if they could see everything live rather than just reading about it. I really like the concept with the sound files. It reminds me a lot of how Blueline handles things with the Bluelines upcoming Dispatcher Mod. I also noticed that your mod has those chain commands where dispatch asks things like, "Do you need a Code 2 or Code 3 unit?" That's a feature I really like. Also, is it correct that the mod can be purchased directly? If so, would future updates be included with the purchase?
- 165 comments
- 3 reviews
- Realistic Fast Draw™
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Realistic Holster
Fantastic plugin, but is there anywhere I can change the texture like in EUP? At the moment I have a yellow taser, and when I holster it, the texture changes and it turns black. I would need to set texture 2 somewhere so it stays yellow while holstered. Could you maybe add this option?
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HolsterReady
HolsterReady is a fantastic plugin. Everyone who plays LSPDFR knows the situation where suspects suddenly pull a weapon out of nowhere, and with this plugin you can draw your gun within seconds when it’s necessary. For immersion, you actually have to place your hand on the holster first to be able to draw quickly. LSPDFR does have a built-in holster function, but this one is truly lightning fast, and I can only recommend it to everyone. Definitely a well-deserved 5 stars!
- 24 comments
- 4 reviews
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Officer Radio Status
I’d be happy to join the Discord. I have a lot of ideas for your plugin. One suggestion: maybe you could make it so random sound files play automatically every 1–2 minutes, or let players set the interval themselves through an .ini file. That way, you could simulate regular radio chatter in the background. Grammar Police doesn’t have something like that.
- 44 comments
- 1 review
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Officer Radio Status
Thank you for your work on the plugin! Here’s my idea presented as simply as possible: Each radio status should support multiple custom sound files. This way, players get random dispatcher feedback every time they set a status — similar to Grammar Police, but without needing voice recognition. Players could use AI-generated voice lines in their own language, so the plugin works globally and stays immersive without feeling repetitive. For future updates: You could add more status options like “Arrived on scene” or “Suspect arrested” for even more variety. This would make the plugin really flexible for people who don’t want or can’t use voice commands but still want that realistic radio communication feeling.
- 44 comments
- 1 review
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Officer Radio Status
I’m not sure how difficult it would be to program, but I think the Officer Radio Status plugin should first get the ability to play one or ideally unlimited sound files for each status. That way, players always get dispatcher feedback, even if they don’t speak themselves like with Grammar Police. There are many players who prefer not to use voice commands while playing, but instead report their status through a menu or key press. I believe those players would also want some dispatcher feedback, similar to what Grammar Police provides. What’s also great about having custom sound files per status is that you could generate tons of different responses using AI voice tools, so the replies never feel repetitive or boring.I think that would already make for a really solid first update for Officer Radio Status. Later on, you could maybe add even more statuses like “Arrived on scene,” “Suspect arrested,” Busy" and so on.Your plugin definitely has a lot of potential for players who don’t like using Grammar Police because of weak voice recognition or simply because they prefer not to speak while playing
- 44 comments
- 1 review
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Custom handling for OfficerArk's Los Santos Police Department Addon
- 15 comments
- 3 reviews
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Custom handling for OfficerArk's Los Santos Police Department Addon
i now had the time to try out your handling meta and i can say it's just wow,the vehicles drive so much better now no more overrolling and also the handling is so much better.can only say thank you for your work and also that you put this here for download for all of us. will you maybe also edit the sheriff pack of officer ark sometime?
- 15 comments
- 3 reviews
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Custom handling for OfficerArk's Los Santos Police Department Addon
- 15 comments
- 3 reviews
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Custom handling for OfficerArk's Los Santos Police Department Addon
- 15 comments
- 3 reviews
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NPCI
- 314 comments
- 15 reviews
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NPCI
i get this error from the plug-in NPCI: UNHANDLED EXCEPTION DURING GAME FIBER TICK [4/4/2025 10:59:18 AM.532] NPCI: ------------------------------ [4/4/2025 10:59:18 AM.532] NPCI: Origin: Game fiber "Plugin "NPCI" main fiber". [4/4/2025 10:59:18 AM.532] NPCI: ------------------------------ [4/4/2025 10:59:18 AM.532] NPCI: Exception type: System.InvalidOperationException [4/4/2025 10:59:18 AM.532] NPCI: Exception message: The language for the grammar does not match the language of the speech recognizer. [4/4/2025 10:59:18 AM.532] NPCI: ------------------------------ [4/4/2025 10:59:18 AM.532] NPCI: Inner exceptions: [4/4/2025 10:59:18 AM.532] NPCI: ------------------------------ [4/4/2025 10:59:18 AM.532] NPCI: Stack trace: [4/4/2025 10:59:18 AM.532] NPCI: at System.Speech.Recognition.RecognizerBase.ThrowIfSapiErrorCode(SAPIErrorCodes errorCode) [4/4/2025 10:59:18 AM.532] at System.Speech.Recognition.RecognizerBase.LoadSapiGrammarFromCfg(SapiGrammar sapiGrammar, Grammar grammar, Uri baseUri, Boolean enabled, Single weight, Int32 priority) [4/4/2025 10:59:18 AM.532] at System.Speech.Recognition.RecognizerBase.LoadSapiGrammar(Grammar grammar, SapiGrammar sapiGrammar, Boolean enabled, Single weight, Int32 priority) [4/4/2025 10:59:18 AM.532] at System.Speech.Recognition.RecognizerBase.LoadGrammar(Grammar grammar) [4/4/2025 10:59:18 AM.532] at VoiceRecognitionPlugin.Main() in C:\Users\JABLES\Downloads\GTA\SCRIPTING\MyPlugin\COMMUNITY\QTP-VAT-PRE-BLACK-BAR - wrapped text test\20250118_QTP_VoiceActivatedText - ForCommunity\QTP_VoiceActivatedText\Class1.cs:line 7976 [4/4/2025 10:59:18 AM.532] at Rage.GameFiber.Main() can i change the language somewhere i think that's why the error occurs when loading NCPI my language recognition is set to english US (Windows) and also works perfectly with grammar police
- 314 comments
- 15 reviews
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[ELS] LSPD Dodge Durango + Charger REFLECTIVE!
perfect model the only thing missing for me are yellow warning lights in the lightbar or in the rear window 🙂 this two cars with the REFLECTIVE 10/10 👍
- 18 comments
- 3 reviews
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O.D.A.S - Officer Discharge Alert System
would be nice if you could also set how far away the backup units are, so that they don't always appear immediately
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Hold Your Fire
yes, if you can, please add the animation of the tactical hand signal for hold fire, looks cool... I don't know how good you are at programming but maybe you can improve the AI of the officers so that they overtake the suspect during a foot chase and don't just drive after him.
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Vehicle Lock
maybe you could add that you can see your car on the map when you have locked it, because after a foot pursuit i can't find the car again and have to spawn a new one via trainer 😃
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XScanner
- 637 comments
- 51 reviews
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XScanner
[10/28/2024 8:29:43 PM.778] Exception type: System.Runtime.Serialization.SerializationException [10/28/2024 8:29:43 PM.778] Exception message: Der Typ für Member "CSCore.Win32.Win32ComException,XScanner, Version=3.0.302.2239, Culture=neutral, PublicKey it must be somehow related to xscanner this Crash RagePluginHook.log
- 637 comments
- 51 reviews
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XScanner
- 637 comments
- 51 reviews
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Realistic Weapon Behavior
could you possibly make your mod compatible with Hanako NPC Style Cover Animations 2.0? https://www.gta5-mods.com/misc/ai-cover-animations-mod-hanako
- 56 comments
- 2 reviews