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Mitchell

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Everything posted by Mitchell

  1. They're not supposed to. They're supposed to be amber to work as traffic advisors. Anyways, I was wondering if Bugs or anyone could work on a texture that replaces all the "Dash" logo/emblem with Ford logo/emblem, you know, just for the sake of realism.
  2. For some reason this doesn't work for me at all. Units that spawn just stay still and does not move anywhere. I am running on the latest ragehook so this shouldn't be a problem. This is a great idea though, I'm looking forward to seeing this grow.
  3. The car works fine for me, I replaced police4 and sheriff and used the car variation meta and everything spawns normally. Personally I love the car and the steady burn. However, one thing I've noticed is that the turn signals don't work when the brake lights or tail lights are on.
  4. Totally agree on ATU's post about traffic stop backup. It feels weird when I have to arrest the suspect. I should be the secondary, not primary. I feel like if something could be done about that, it'd be cool. Also, if it turns into a pursuit, the officer likes to start shooting at the evading vehicle, usually causing havoc throughout Los Santos.
  5. Love the fact that there's a toggle between British and American English in the ini! Makes it more immersive! Excellent work!
  6. I just looked it up and apparently they use different templates. Here's the template of his car. I think it'd also be nice if you do a lore-friendly version with the same design, maybe for a small Department such as Del Perro, Grapeseed or something like that.
  7. I personally love the design, I think it'd be great if you do one for F5544's Charger model, unless they use the same template?
  8. These are some nice skins! If I may suggest, can you do some fictional skins for lore-friendly municipal PDs? Such as Del Perro, Paleto Bay, etc. I feel like that's something that's lacking here.
  9. Would be nice if you included the license plates.
  10. I remember that Fartknockr was able to swap wheels with cars in the same slot. You might wanna ask him how he did that if you're interested. http://www.lcpdfr.com/gallery/image/54135-lspd-traffic-block/
  11. Personally I think the current one looks fine, but I wouldn't mind the PPV rims either.
  12. Yes, technically. If it's being replaced in multiple .rpf's, say in both patchdayng2 and patchdayng4, usually you just pick the latest one which would be patchdayng4 and just overwrite the one in there.
  13. If you're on a computer, click on the image and it should open up a tab with a larger version of the picture. If you still can't read it, it's basically saying Yellow part - "Brake lights need to be in this part." Green part - "Remove the light up to brake lights. And then set this to turn on at night with the headlights. Blue part - "remove this light up part" Orange part - "Set this to on with headlights same as the trunk light outlined in green." Basically the trunk lights (green part) should be on along with the orange part at night when the headlights are turned on, and the brake lights should only be the yellow parts.
  14. I like it a lot and the voice acting is actually a really neat idea. However I feel like the perimeter is way too small and if possible should be extended down the road, but then I understand with the way GTA 5 peds/cars spawn and act, so.. Anyway I feel like the Captain is way out in the open, should be somewhere further away from the entrance maybe with a table to show that it's a mobile command center or something. Anyways I can see that a lot of effort has been put in there and I'm looking forward to it!
  15. Is it possible to remove the coronas for the brakelights? I feel like it doesn't quite fit and is rather distracting because of its brightness.
  16. Yep, I noticed that too. Those parking lights are extremely irritating me. Also when in first person it seems like sometimes we have some issues with clipping through the roof. Like if you look up you can see the sky and half of the roof is invisible.
  17. Do you mean like it's too bright no matter if the lights are turned on or not or it's too bright only when you turn on the emergency lights?
  18. Looking good! How's the rear/tail lights coming along?
  19. Use the Simple Trainer. It has the option to wash your car.
  20. It looks very nice! It drives just fine so far so no major complaints, really looking forward to the updates! One question though, I'm not an expert in firetrucks but when I google LAFD Seagrave or LAFD ladder, the front of the vehicle looks different than yours?
  21. Mitchell posted a gallery image in GTA V Galleries

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