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TheLoneRanger

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  1.    TheLoneRanger reacted to a post in a topic: ELS Lore Friendly Vehicles
  2. Would you compromise for DLS? If so, here's a megapack with a bunch of configs for lore-friendly vehicles, couple of links are dead but the best ones are still there! EDIT: DLS is NOT compatible with ELS and is an alternative. If you wish to stick to ELS, disregard or just keep this in mind 🙂
  3.    SenatorB reacted to a post in a topic: Best Sheriff and LSPD car packs?
  4.    NightYield reacted to a comment on a file: Traffic Block
  5. Sounds great! I'll see if I can integrate it and other mods for my own personal use but I would definitely love to see it in a future update.
  6.    TheLoneRanger reacted to a comment on a file: EUPFR Policing Redefined Configurations
  7. Is it possible that we are gonna also see AllenKennedy's LSPD Tried & Tested Pack integrated in a future update? 😁
  8.    Asm424 reacted to a comment on a file: [ELS] BlueGhost's Unmarked Pack
  9. Hey man you ever found a fix for this?
  10. What are your ELS settings? My lights spin far too fast and too far, its kinda distracting. Many thanks.
  11. Open agency_eup.txt in Grand Theft Auto V\lspdfr\data\custom, find the Blaine County Sheriff's Office agency section, and replace these lines with the ones following it: <TextureDictionary>rde_bcso</TextureDictionary> <TextureName>rde_bcso</TextureName> with <TextureDictionary>dia_police</TextureDictionary> <TextureName>dia_police</TextureName>
  12. Hey, love the mini-pack! I've noticed a minor bug, the front windshield is not destructible from the outside, however, if you shoot from within the car it is damaged and can be further damaged even when outside the car. I don't know if this is a limitation or what not but I thought I'd just give a heads-up.
  13. Ah damn, might see soon and try the previous versions just in case but hopefully you'll update this once 9.0 is released! Keep up the good work! ^^^ sorry for the muddled up things, kinda bugged out haha
  14. Can you add the option for a modifier key for the barriers please? (If it's not much of an inconvenience haha)
  15. Any reason my badge appears like this? Rather than (from the photos displayed above) My first thoughts is that I am using the 9.0 version of EUP (through beta) but can anyone else help?
  16.    florivld reacted to a post in a topic: Best Sheriff and LSPD car packs?
  17.    detMaxPayne reacted to a comment on a file: EUP VEST&EARPIECE
  18. Can someone make a guide for the mpclothes method? I can't seem to understand it. EDIT: Figured it out. From mpclothes mod page on GTA5Mods: 1.Paste mpclothes folder to mods\update\x64\dlcpacks 2.Open dlclist.meta in mods\update\update.rpf\common\data 3.Add dlcpacks:/mpclothes/ entry 4.Add your clothing models to the folders, following the same naming conventions as in the example. To add glasses and hats, make a folder mp_m_freemode_01_p_mp_m_clothes_01 or mp_f_freemode_01_p_mp_f_clothes_01 and paste the files there. Paste the clothes/vests into the clothes folder already created within. Create the new folders mentioned above for props e.g. hats, glasses and then paste those items in. Make sure dlcpacks:/mpclothes/ is within dlclist.meta Launch up and you're good to go! EDIT 2: Images below of main folder and what's contained in the clothes and props folder respectively
  19.    TheLoneRanger reacted to a comment on a file: LSPD Livery
  20.    salord reacted to a review on a file: LAPD bage (EUP) mp_m and mp_f
  21.    salord reacted to a comment on a file: LAPD bage (EUP) mp_m and mp_f
  22. legend, been waiting for years for something like this
  23.    teha112 reacted to a post in a topic: Best Sheriff and LSPD car packs?
  24. I know this sounds basic, but you must HOLD E to put them back from what I've played. If this doesn't work, I'd recommend reinstalling LSPDFR.

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