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RoegonTV

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File Comments posted by RoegonTV

  1. On 3/21/2019 at 3:42 PM, Officer K Slimm said:

    question can I replace the color like red white and blue on the open iv and how do I install it on open iv

     

     

    This model has to be put on a vehicle using a program like ZModeler 3. In that program you'll be able to map any part of the lights to any color.

  2. Whelen Liberty

    7,644    29

    On 1/13/2018 at 6:43 AM, JoelC said:

    Anyone know howto make the glass transparent?

     

    On 1/13/2018 at 7:24 AM, Getduckt said:

    Its really Big for me how can i make it smaller? its even Bigger than my car

     

    7 hours ago, MrMan104 said:

    alright then.... okay... just i would start with a different lightbar to be honest

    i cant even figure this out

     

    This lightbar is just a model. If you don't know how to assign a transparent glass, or scale a model, you should go look around for some tutorials in basic Zmodeler before you blame the lightbar.

  3. Whelen Liberty

    7,644    29

    14 hours ago, TickleMyElmo said:

    its nice but very unfinished , which normally might be fine but hard get things done when we all tend to be busy these days but still need to fix this before we can even use it  in our games.. but again its nice just update it with the finished version would be cool .. like emis, and so on, also maybe two takedowns .. not a huge fan of it on a single side

     

    still good job

     

    I work a full time job with a crazy schedule. My work is not unfinished, it is not converted, but that isn't my job. I don't have to convert things. I also don't have / can't afford zmodeler right now.

  4. SAHP CVPI

       2,352    24

    23 hours ago, Nissekula said:

    Can i use x64e instead of any patchday. that would fit me better.....

     

    The patchdays are really easy to do, just put it in the latest one and it will be the one vehicle that shows up. The latest patchday always supercedes any other vehicles of the same name.

  5. SAHP CVPI

       2,352    24

    3 hours ago, Officermiggs11 said:

    I added multiple liveries in the slots but when I spawn the car I cant change liveries, it says value is -1. Any Help?

     

    Hmm, the ytd came with 4 liveries in it. I am not sure?

     

    Make sure they are still named cvpi_sign_#

  6. SAHP CVPI

       2,352    24

    5 minutes ago, rymo said:

    i see. is there a universe carvariations file (only one) for all police cars, which fixes that for all cars at once? I mean: ONE single carvar file, which u put in ONE single place, which is filled with all info? is that possible? thx for ur answer

     

    No, unfortunately. But you can basically create one by adding a section for all of the police cars in the latest one

  7. SAHP CVPI

       2,352    24

    14 minutes ago, rymo said:

    Hi, the last update was the biker stuff. My latest Folder in the dlcpacks folder is: patchday12ng. So i put 5 replacement cars in there -INCLUDING YOURS-, without replacing anything. They all work in the game, they show up perfectly. My problem is, all the lights flash somewhere else, but not in the right place. I need that to be fixed for: police, police2, police3, sheriff, sheriff2. Is there a universe carvar, or do i have to add different carvars? what do i have to do, to fix it? Could u send me links, what i need, to show the lights for these 5 cars correctly? ..nice cars with shitty lights is very annoying )

     

    Thx!!!!1

    The latest you can find.

     

    You have to be sure to replace the carcols carefully, and make sure the carvariations tells them to use the right siren settings.

     

    Carvariations also work like the patchdays, if you add a section for police in the latest carvariations, it overrides previous versions.

     

  8. SAHP CVPI

       2,352    24

    4 minutes ago, Suffolk County Skin Co said:

    Yes, but the carcols from the mod I want to use goes in the same location as your carcols

     

    Ah I understand.

     

    In my carcols I made a new custom siren setting with id = 14 (default goes up to 13). So you just need to copy my siren setting, paste it at the bottom of your modded one's siren settings and make sure you change (id value="14") to some other number not used. And the carvariations has to set police4 to use the same id

  9. SAHP CVPI

       2,352    24

    5 minutes ago, Suffolk County Skin Co said:

    What if I want to put a coronas mod in? How do I make that work with your carcols?

     

    In this particular model, I have hidden the coronas down below the car because there was no effective way to use them, so editing coronas will not affect this specific car.

  10. 2 hours ago, SerekgPL said:

    Back indicators are in wrong place.

    I do not believe they are. This car uses the outer brake lights as the turn signals, which is what every FPI I have ever seen uses. Only the civilian model uses one of the white lights on the boot as an indicator.

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