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GabLeGamer

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  1. I figured your native tongue wasn't english, glad to help.
  2. Hi @LowRid3RI just downloaded your update and tried it out. I got the hit and run call in Braddock Pass (near the tunnel in Sandy) and I loved it. The scene is amazing. There are however a lot of text mistakes while talking to the witnesses, some phrases don't make sense, almost feels like you started writing something, then changed your mind but didn't delete the beginning of the sentence. #1: (victim) Player says: How do you know. Have you already talked to involved people? Should be: How do you know? Have you already talked to the people involved? Cop answers: Unfortunately not. I took care about getting EMS and the fire team here. Should be: Unfortunately not. I called it in to EMS and Fire department first. #2 (witness 1) Witness says: I was driving on the second lane at suddenly the guy on the first one pulled over.I reacted and flipped the car. Should Be: I was driving in the right lane and suddenly, the guy on my left swerved into my lane. I tried to avoid him but overcorrected and flipped the car. Officer says: Did the person set the indicator, or did he just pull to your side? Should be: Did he use his indicator? Or did he just merge into your lane? Witness says: No. He just pulled to my lane without any notice. Should be: No, He just merged into my lane without notice. Witness says: Thanks for your info. Maybe San Andreas Highway Patrol will contact you again. Should be the Officer who says that, and should be: Thanks for the information, we will contact you again if we need anything else. #3 (witness 2) Officer says: Hi SAHP. Are you the second involved person of this crash? Question doesn't really make sense, she wouldn't know if she's second, third or what ever, should be: Hi SAHP, Where you involved in this crash? Witness says: Hi yes, I was driving behind the car that flipped. (that line is fine) Officer says: So can you describe the situation that caused this accident? Should be: Can you tell me what you saw? Witness says: Sure, A vehicle pulled into the guys car with any notice.. One happened to the other and BAAM. Should be: Sure, A vehicle swerved and hit the guy's car without notice. They hit each other and that guy lost control and his car flipped. The rest is fine, except at the end, you switched witness for officer again, like in #2, Witness says: Thanks for your time, if you need anything then contact SAHP. Should be Officer that says: Thanks for your time, if you remember anything else, please contact the SAHP. Also, the text disappears really fast. I don't know if you have a way to make it visible on screen longer? Give people time to read it. Hope this helps
  3. There's no way to do it that looks good. Not with carcols. I tried amping it WAYYY up, it reflected off the buildings, but it looked bad on the ground. I tried going half&half on this file. If your car is a mix of ELS lights and Rotators, you can get a ELS light amplifier and it makes it a little better.
  4. Did you set the right sirensetting in the carvariation.meta? it has to be 13 for rotators.
  5. Mes skins n'ont rien à voir avec les gyrophares, mais quand les gyro restent allumés, c'est parce que tu n'as pas installé le VCF à la bonne place. C'est un fichier .XML qui doit aller dans Grand Theft Auto V\ELS\pack_default et il vient normalement avec le pack de véhicule que tu as téléchargé. Pour des tutos, vas faire un tour sur ma chaine Youtube: si tu regardes dans la description du vidéo, j'ai mis des annotation pour pouvoir sauter au sujet qui t'intéresse.
  6. So... this happened during my livestream tonight... I was wondering why I was asked to respond Code 3 to a dead animal on the street... until I got to the scene.... I'm not sure this was intended.... funny as hell though!
  7. Good morning y'all! I've been searching the website for this all morning and it's driving me nuts, the search function on this website is so bad... I remember seeing a comment on one of the more recent callout packs saying that that particular pack has made the train stop dead in it's tracks but I can't remember what pack it was and I would REALLY rather not delete one callout pack at a time until I find the right one if I can avoid it. Today I've gone through most of the newer uploads and read all the comments and can't find it. Anyone know which pack makes the train stall in Davis and not move? Happened last night during my livestream:
  8. it's SHERIFF ... and will the trainer colour matter? the livery covers the entire car. I'll check it out when i get a minute.
  9. Sorry for the thread ressurection, but this is the only topic that came up in my search... would the reflective livery cause the car to not shine as much? Like the regular reflections off the paint from ambiant lighting seems dull. See the image below, the taurus has reflective livery and the charger doesn't... see how the paint naturally reflects the light on the charger, like a real car's clearcoat would, but the taurus is bland. Or did I fuck somehting else up?
    10/10 been waiting 3 years for this, THANK YOU.
  10. edit the file with OPENIV and look for ASEA2, EMPEROR3, RANCHERXL2, SADLER2 and MESA2 and just delete them or replace them with another car. Make sure you back up your file first if you're not sure what you're doing. When deleting, you have to take out the entire code "paragraph" for that vehicle: <Item> <Name>asea2</Name> <Variations type="NULL"/> </Item> each vehicle appears more than once in the file.
  11. THANK YOU! I've been asking for this for about 2 years now! It used to be part of another mod that doesn't work anymore and I've been waiting for it ever since. THANK YOU THANK YOU THANK YOU Now if only someone could get working on the "abandon pursuit" addon where you press X (changeable in the INI) while in a pursuit to call out over the speakerphone to try and get the driver to give up.... WINK WINK.
  12. PostFX needs to be at ultra. Also try to get a Radiance mod (either RadianceV or my own mid-level radiance)
  13. i've been getting an issue since the last GTA update. Some cars act as if the VCF was not properly installed yet I haven't changed any of them and they all worked fine before the update. And it only affects a couple of cars too, some of them still work fine and like I said, I have made no changes to the VCFs at all, and I use an old backed up carvariation.meta that I haven't made changes either. The ELS panel has some white on it, which usually indicates a problem with the VCF, and the vehicle has some lights that stay on even when you turn off lights and sirens...
  14. Aiight, still trying to find which of my callout packs is the cullprit then...
  15. the Alien sighting, is that the one with Terminator looking for Sarah Connor? I've been going through all my callout packs to figure out which one does it and it's the only one that could be linked with it. Anyways if it is, that call just ruined my livestream, the guy appeared and started running and I couldn't move or do anything, even teleporting away didn't fix it.
  16. parce que t'essaie d'installer le skin sur un véhicule qui n'utilise pas le même template que le miens. j'ai un autre pack un peu plus vieux qui utilise un template différent... essaie ça pour voir. https://www.lcpdfr.com/downloads/gta5mods/vehiclestextures/16896-spvm-4k-skin-pack-for-bradms-lspd-vehicle-pack/
  17. There's a bunch of vehicles in your popgroups.ymt that don't exist in the game files, like the dominator7, dingo2, uranus2 or the ballers2 (allthough that last one might just be a typo from baller2) Is there a reason for that? Like preparing for future updates?
  18. This only changes the vehicles that spawn ambiantly in the world... you use Simple Trainer (might have the option in other trainers) to spawn the snow. There's no activation, you install it and it works.
  19. I could, but then 90% of callouts would crash the game when it tries to spawn a ped that's not A-listed.
  20. I've had to remove the mod after testing it out. Keep getting one-shot, instantly killed, peds never miss. One time I was even hiding behind the patrol car and the bullet shot me through the car and one-shot me.
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