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BadMusician

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  1. Michael21107 started following BadMusician
  2. Frothymouthwater started following BadMusician
  3. Follow us on Twitter @agncmod to read more about the development process! https://twitter.com/agncmod
  4. Agency Development Blog #3. Meet the main character. https://agencymod.com/articles/16-showcase-3-meet-the-main-character/
  5. Agency Development Blog #2. Stealth Mechanics. https://agencymod.com/articles/13-showcase-2-stealth-mechanics/
  6.    SrLuK reacted to a file: Disarm
  7.    EmoteFroggy reacted to a post in a topic: [WIP] Traffic Stop Backup
  8. Hello everyone! You might know me from a couple of plugins I shared for LSPDFR. Thanks to you, my creations were very warmly welcomed by LSPDFR community. I immediately thought to myself: "I wanna do something bigger than just miscellaneous plugins and private mods". And here we are. I'm extremely proud to share with you my biggest project yet. This is Agency. Agency is a modification for Grand Theft Auto V with its own storyline focused on stealth. Agency is heavily inspired by Hitman. While we share a common theme, Agency is different. I can't tell you much about the mod now. We are in the early stages of development. One thing I can certainly tell you is that you will not be disappointed. Our team has recently started a Development Blog which you can follow on our website. You can read more about the idea behind Agency in our first blog post. I will post on this topic once new blog posts come out. If you have any questions, feel free to drop a comment. We will do our best to reply without revealing any of the cool details we prepared for our future posts 🙂
  9.    BadMusician reacted to a comment on a file: Disarm
  10.    BadMusician reacted to a comment on a file: Disarm
  11. No, this is a standalone plugin which can't interact with LSPDFR Read and follow the instructions carefully. I can assure you it does work
  12.    BadMusician reacted to a review on a file: Disarm
  13.    BadMusician reacted to a review on a file: Disarm
  14.    AllIsVanity reacted to a post in a topic: [WIP] Traffic Stop Backup
  15. Introduction Hey! In this thread, I'm going to show you my newest project, the Traffic Stop Backup LSPDFR plugin. This plugin adds a unique callout, which allows you to respond to a traffic stop as a backup unit. There are four major features planned for the plugin, two of which are already in active stages of development. Major Features Every traffic stop's outcome is unpredictable. There are more than 25 ways the callout can go. They are all carefully designed, balanced and randomized. Complete customization. You can edit each variation of the callout in respective .xml files. You can tailor each location and setup to your own liking. Community-driven. With Traffic Stop Backup Creator you can easily create your own variations for the mod. Create Packs with different Setups, save, share, have fun. Request backup for your own traffic stops. Units will respond as backup and assist you with the traffic stop accordingly. Development The plugin is in active development. Right now I'm ironing out and perfecting the most crucial part of the mod, which is the callout. I am very happy with the results, and I can't wait for the release! Note that if you have any questions, ideas or suggestions, feel free to make a post here and I will do my best to respond. Screenshots Creator Showcase Testing and Early Access The plugin is in active development right now. Testing and Early Access is expected to start in January 2021 on my Patreon page.
  16. Marzia Bachelli     Responded to a Traffic Stop Backup in Paleto Bay, Procopio Dr
  17. Marzia Bachelli     Finished responding to a Traffic Stop Backup in Paleto Bay, Procopio Dr
  18. Marzia Bachelli     Responded to a Traffic Stop Backup in Paleto Bay, Procopio Dr
  19. Marzia Bachelli     Finished responding to a Traffic Stop Backup in Paleto Bay, Procopio Dr
  20. Marzia Bachelli     Responded to a Traffic Stop Backup in Paleto Bay, Procopio Dr
  21. Marzia Bachelli     Finished responding to a Traffic Stop Backup in Paleto Bay, Procopio Dr
  22. Marzia Bachelli     Responded to a Traffic Stop Backup in Paleto Bay, Paleto Blvd
  23. Marzia Bachelli     Went on-duty at Paleto Bay Sheriff Station in Mission Row, Atlee St
  24. Bad Musician     Finished responding to a Traffic Stop Backup in Chiliad Wilderness, Great Ocean Hwy
  25. Bad Musician     Arrested Lucas Diaz in Chiliad Wilderness, Great Ocean Hwy
  26. Bad Musician     Responded to a Traffic Stop Backup in Chiliad Wilderness, Great Ocean Hwy
  27. Bad Musician     Finished responding to a Traffic Stop Backup in Chiliad Wilderness, Great Ocean Hwy
  28. Bad Musician     Responded to a Traffic Stop Backup in Paleto Forest, Great Ocean Hwy
  29. Bad Musician     Finished responding to a Traffic Stop Backup in Paleto Forest, Great Ocean Hwy
  30. Bad Musician     Responded to a Traffic Stop Backup in Chiliad Wilderness, Great Ocean Hwy
  31. Bad Musician     Finished responding to a Traffic Stop Backup in Chiliad Wilderness, Great Ocean Hwy
  32. Bad Musician     Responded to a Traffic Stop Backup in North Chumash, Great Ocean Hwy
  33. Bad Musician     Finished responding to a Traffic Stop Backup in Terminal, Buccaneer Way
  34. Bad Musician     Responded to a Traffic Stop Backup in Terminal, Buccaneer Way
  35. Bad Musician     Responded to a Traffic Stop Backup in Paleto Bay, Paleto Blvd
  36. I was also trying to make a peaceful arrest with suspect immediately surrendering. Can you explain some more, what exactly does Functions.StartPedArrestPed do? Weird behavior of Functions.StartPedArrestPed:
  37.    Austinhunter406 reacted to a file: Disarm
  38. janthex started following BadMusician
  39.    alrightdude reacted to a post in a topic: [WIP] Project EMS - Play as a paramedic
  40.    alrightdude reacted to a post in a topic: [WIP] Project EMS - Play as a paramedic
  41.    BadMusician reacted to a review on a file: Disarm
  42.    BadMusician reacted to a comment on a file: Disarm
  43.    Slushy reacted to a comment on a file: Disarm
  44.    BadMusician reacted to a post in a topic: [WIP] Project EMS - Play as a paramedic
  45.    Thomas12345 reacted to a post in a topic: [WIP] Project EMS - Play as a paramedic
  46.    8TNein reacted to a post in a topic: [WIP] Project EMS - Play as a paramedic
  47.    djtmac24 reacted to a comment on a file: Disarm
  48. Update #2. Going on Duty + EUP Compatibility Demo
  49. Thank you so much! I'm working on quite a massive project right now!
  50.    BadMusician reacted to a comment on a file: Disarm
  51. Thank you! I'm really glad you like it!
  52.    BadMusician reacted to a comment on a file: Disarm
  53.    BadMusician reacted to a post in a topic: [WIP] Project EMS - Play as a paramedic
  54. Hello guys! I am very excited to start this blog about my first big long-term GTA V related project. I call it Project EMS. The name is subject to change. Essentially, this is a RageHook plugin that allows you for a complete role play of paramedics and EMS. The work has just been started three days ago so I don't have much stuff to show you. Soon I will start making posts about the development process in this topic. Follow the topic if you are interested! __________________________________________________________________ Currently in development: Keybindings and Configuration files Plans for near future: Audio Engine ___________________________________________________________________ 🛈The section above will be updated as time goes on. You are welcome to discuss, ask questions and suggest ideas! This plugin is in very early development stages so your ideas may have a great influence on the end result. Development Blog: Update #1: Hospital, Wardrobe, and Garage Update #2. Going on Duty + EUP Compatibility Demo
  55. As for now, Peds drop their weapon if they are damaged in their arm. So I would Imagine they do drop the gun when tased in the arm. In the future I may add the rule that no matter where they get tased, they always drop the weapon
  56. I don't know how the other one was coded, but I have reasons to believe that my version is much more performance-efficient. I also do not use ScriphookV.NET myself so I wasn't aware of this script while developing my plugin 🙂

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