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Aurora11

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Everything posted by Aurora11

  1. I tried lots of cars that looks like that (like TheHurk's cars) but still couldn't find them fit on the car properly :/
  2. Apologize for my lack of knowledge but could I ask the link perhaps? :( I searched it on google but couldn't find any :/
  3. Looking forward to it :)))))) I really like your mods
  4. Thank you very much fren It's lovely and wonderful skin
  5. I had this bug with World of Variety installed. Try uninstalling it and have a look again. I'm not exactly sure which thing causes this issue though, might be combattasks.ymt if you ask my best guess.
  6. So you couldn't make these skins for free cars right? You had to do them for paid cars...
  7. Open it's carvariations.meta and replace it with this; <Item> <modelName>firetruk</modelName> <colors> <Item> <indices content="char_array"> 134 134 0 156 </indices> <liveries> <Item value="true" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> <Item> <indices content="char_array"> 134 134 0 156 </indices> <liveries> <Item value="false" /> <Item value="true" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> <Item> <indices content="char_array"> 134 134 0 156 </indices> <liveries> <Item value="false" /> <Item value="false" /> <Item value="true" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> <Item> <indices content="char_array"> 134 134 0 156 </indices> <liveries> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="true" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> </colors> <kits> <Item>0_default_modkit</Item> </kits> <windowsWithExposedEdges /> <plateProbabilities> <Probabilities> <Item> <Name>Standard White</Name> <Value value="100" /> </Item> </Probabilities> </plateProbabilities> <lightSettings value="1" /> <sirenSettings value="1" /> </Item> It's not perfect but it gets the siren lights working properly.
  8. Thank you so much for the answer. Of course I'm in no rush, just wanted to do a suggestion. By the by, I forgot to mention "file name" when I was saying ELS Compatibility. I was confused there for a moment, apologies for the confusion. What I meant by there is some authors don't include the ELS compatibility in the file name, they only do so inside the mod page where the "File Information" section located. So what I was thinking is, of course I don't know much about coding but it was just a thought, if it would be possible to include File Information section to search filters maybe, then we would be able to choose ELS or Non-ELS filters. But of course I don't know much about coding unfotunately but I'm in no rush either :)
  9. It would be nice to have ELS and Non-ELS filters in the search options. Since some authors don't state the ELS compatibility, it's being harder to find especially Non-ELS ones and many ELS ones cluttering the search results.
  10. mods\update\update.rpf\x64\data You can also use Ctrl+F3 to search for the file you want in OpenIV as well :)
  11. Is it possible to include all other yft ytd files into single yft? Like how other vehicles are? I'm very confused with this vehicle :/
  12. @DANZ Would it be possible to make an LAPD livery too when you have free time? This is the most beautiful and realistic FPIS I seen and would love to use it in game with LAPD packs for RDE
  13. Good car but I wish there was really LAPD skin included as well. Also missing carvariations too. Good car but incomplete state Sad
  14. Damn it's a wonderful car. Anyone knows is there a retexture of this vehicle for LAPD? Preferably Supervisor variant (not necessary, can add the supervisor myself too)
  15. Car is wonderful but my pushbar is chrome
  16. I am trying to use new sirens however I think they are outdated maybe and they are not working in game. I have found some siren hash list documents but I believe they are outdated as well. I extracted vehicles.awc and searched the hashtags but they don't exist. If anyone knows the latest version's siren hash list could you please share with me. Thanks a lot in advance.
  17. Thank you for your answer. However I believe those hashtags are outdated. I extracted vehicles.awc and searched them but the hashtags don't exist. I think rockstar changed the hashtags in one of the recent updates :( I would normally check them myself but there are over 500 audios in vehicles.awc and since some of the sirens are less than 1 second I can easily miss them :/
  18. @GravelRoadCop Mod is purrfect but I think shitstar changed the names of thos sirens and now yours not working since they are replacing wrong names
  19. @ShotsFired932 It's really wonderful and very realistic. By the by may I ask which files are changed? I'm using other sound mods to change some sirens so I don't want to accidenteally overwrite them
  20. I made the carvariations.meta for this. Left and right headlight have different variants (stock-xenon) and high beams not illuminating the road. I believe they need to be fixed through carcols.ymt, I don't know how. w1lco hopefully uploads his working carcols.ymt as well Installation: Since it's the latest patch with carvariations.meta in it, I use mpheist3 folder. mods\update\x64\dlcpacks\mpheist3\common\data Open the carvariations.meta with Notepad++. (Regular Notepad or OpenIV's edi feature can do fine as well). Enter these right below the <variationData> <Item> <modelName>firetruk</modelName> <colors> <Item> <indices content="char_array"> 134 134 0 156 </indices> <liveries> <Item value="true" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> <Item> <indices content="char_array"> 134 134 0 156 </indices> <liveries> <Item value="false" /> <Item value="true" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> <Item> <indices content="char_array"> 134 134 0 156 </indices> <liveries> <Item value="false" /> <Item value="false" /> <Item value="true" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> <Item> <indices content="char_array"> 134 134 0 156 </indices> <liveries> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="true" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> </colors> <kits> <Item>0_default_modkit</Item> </kits> <windowsWithExposedEdges /> <plateProbabilities> <Probabilities> <Item> <Name>Standard White</Name> <Value value="100" /> </Item> </Probabilities> </plateProbabilities> <lightSettings value="1" /> <sirenSettings value="1" /> </Item>
  21. You don't need author's permission to upload a meta. Only need if you are using their assets (like livery, model and such). If it's alright, can you please upload the meta files? I don't really mind the custom pattern or such but we really need the properly fitted lights Thanks in advance.
  22. Thank you so much for amazing instructions. May I ask by the way, who did the flashing headlight&taillights? I really want to look at it and add those settings to my addon cars
  23. Thank you so much Can't believe I played this game for years and never find or noticed that place haha
  24. Also I want to say, the arjent lights at the top not spawning at all. Is there any way to make the car spawn with spesified extras? Like anything in carvartions.meta or something like that? I really liked the car itself but spawning without any extras killing it for me
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