Everything posted by PNWParksFan
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[REL] Coastal Callouts Discussion Thread
Of course you can!
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Coastal Callouts
I have added this feature to the next version. The update is currently undergoing beta testing, and will be released in early February.
- 496 comments
- 33 reviews
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[REL] Coastal Callouts Discussion Thread
cgtruck
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Stuck on loading screen, when Costal callouts is downloaded
Please post to the Coastal Callouts support thread, and fill out the support template there.
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Coastal Callouts SUPPORT Thread
Post all of the requested log files.
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[Tutorial] How to Take Better Screenshots in GTA 5
Yeah the OpenIV screenshots are lazy and bug me for sure.
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[Tutorial] How to Take Better Screenshots in GTA 5
Learning to take good screenshots is definitely something that can help a dev promote their work. But TBH sometimes we know how but just don't have time for it 😛 That said, all my screenshots on my downloads are beaaaaaauuuuutiful 😉
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[REL] Coastal Callouts Discussion Thread
Coastal Callouts 1.2 is currently in Beta for members of the Parks Benefactor Program, and will be released to the public in February. There will be a lot of updates based on feedback and support requests for the current public release. Some highlights include: Improved map files to give a better experience when mp maps aren't loaded, and to hopefully eliminate an issue with some maps not spawning correctly Updated Coast Guard station in Los Santos to add better fences (now the gates slide open as you approach, much easier to drive through) New and improved flags and flagpoles at all stations Much-requested "Coastal Callouts Only mode" option which will randomly start calls from Coastal Callouts while preventing callouts from other packs from loading Improved spawning of the helicopter hoist to reduce the glitched hoist effect that sometimes happens Added option in coastal vehicle spawn menu to spawn the vehicle in your current position (instead of in air/water for helis/boats) Improved controls, especially for player using controllers, when staging and dropping cargo barrels from the planes Fixed bug where the "loading coastal models" step during startup would fail on some systems Improved help prompts throughout the mod, and added better key icons to help prompts where possible Improved instructions in heli rescue training callout Added "place grabbed ped in vehicle" keybinding to INI Added support for the newly updated Spotlight mod for several boats Added new Bell 412 helicopter
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Coastal Callouts SUPPORT Thread
@Touring you need to update LML.
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Coastal Callouts SUPPORT Thread
Are you sure you're using the right keys? It's the + and - on the numpad, not on the main keyboard.
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Coastal Callouts SUPPORT Thread
This is due to a bug in a recent update to LML. Please download the latest version and it should be fixed. The keys are on the numpad, not the regular number keys at the top of the keyboard. Are you sure you're using the right keys? Which callouts? Some of them only spawn under certain conditions. I have no idea what you mean. What things are spawned twice? When? This is the keys list: https://docs.microsoft.com/en-us/dotnet/api/system.windows.forms.keys?view=netframework-4.8 The key codes woud be PageUp and PageDown I don't use STP personally. It shouldn't be an issue to have it loaded, but I would strongly recommend not using STP to grab peds in the water or on boats. From what I've heard from other players it can cause glitches.
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Coastal Callouts
You can't have it both ways. I created the higher and lower resolution textures to improve performance. If your PC can't handle "high" texture quality, you have to live with the lower quality textures. The reason you can barely get 60 FPS with all your mods is because the rest of them aren't optimized like that.
- 496 comments
- 33 reviews
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Coastal Callouts SUPPORT Thread
You can change the HoistUpKey and HoistDownKey in the INI. Regarding the zlib error, please post your vfs.log.
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Custom Backup
It's likely not compatible. I have not continued development for LSPDFR 0.4, and it may conflict with newer versions of ParksTools.
- 378 comments
- 23 reviews
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Coastal Callouts SUPPORT Thread
I checked and realized this wasn't set up correctly for the INI. I have updated it in the code, which will be included in the next update. Thanks for the heads up.
- 2018 F-150 XLT
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Coastal Callouts
- 496 comments
- 33 reviews
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Coastal Callouts SUPPORT Thread
Hmm. I may have forgotten to make this configurable in the INI. I Will check and get back to you. Even with the new version i uploaded above, it still crashes for you with other plugins loaded? Are you sure? If so, please send me a new copy of your ragepluginhook.log with the new version of Coastal installed and the other plugins loaded. Are you using the +/- keys on the numpad? The keys are + and - on the numpad, not _ and = on the main keyboard. Did you try the new version I posted above? Please try that, and if it still crashes, upload your ragepluginhook.log.
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Better EMS
- 781 comments
- 85 reviews
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Coastal Callouts SUPPORT Thread
For everyone who has had the "Unable to load Coastal Callouts model configuration" error, please try the attached version of the Coastal plugin. This goes in your GTAV/Plugins/LSPDFR folder. @Marcus2448 @Tine Blake @kkkkkkkkkkk @EthanM CoastalCallouts-1.1-bugfix-test.zip
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Coastal Callouts SUPPORT Thread
This is a known issue and I am working on a fix. You mean the station itself was in the air? Try toggling it with these commands: TogglePaletoStation false TogglePaletoStation true This is unrelated to Coastal Callouts. Try reinstalling dinput?
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[WIP, REL] Better EMS
You are missing RageNativeUI 1.6.3 in your GTA V folder.
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Coastal Callouts
- 496 comments
- 33 reviews
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Coastal Callouts SUPPORT Thread
OK yes, this is the same issue. I will post an update soon.
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Coastal Callouts SUPPORT Thread
Please post your ragepluginhook.log. I believe this is related to a known issue that I will have a fix for soon.