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Jevik

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  1.    KLE0 reacted to a post in a topic: Sentinel's Showroom
  2. It's unlikely. But open to suggestions
  3. Ooooh. I've been wanting to find a Caprice model to work with. Looking very nice
  4.    SGT.Dillehay reacted to a post in a topic: Cannot install sheriff cars
  5.    Matthew686 reacted to a post in a topic: Cannot install sheriff cars
  6. Go to mods/update/update.rpf/common/data and look at the load order of the folders in the dlclist.xml. copy and paste the text from that file here. Some car packs add folders to the dlc list. Alternatively, albo has a OIV installed modding pack you can place all your cars into if nothing else works
  7. I'm just saying that the base policet has 4 files to overwrite. Policet.ytf, policet_hi.ytf a .ytd and +hi.ytd. it looks to me like the van isn't fully installed. The policet_hi is what the game renders when you are close to it. I think that file may be the issue. The sirens messed up could be from renaming the car, which IDK if you did that. Or it could be from using a different carcols or vehicles meta than the van needs.
  8. Does your new van have all 4 files installed?
  9. Dove into paint.net a bit deeper and came up with this livery. Inspired in part by my home towns Sheriff dept. Equipped with a Code 3 Defender lightbar, as I could not find any RX2700's. Looks pretty sweet at night, but has trouble showing up in the day.
  10. CVPI is nearing completion, as well as the FPIS. The tahoe needs the new skin, and I have to dial in the colors a little better, specifically the yellow on the sides and rear is too pale, and the pink front lights need more red. I also spent a lot of time getting a Code 3 Defender set up for the sheriff side of things.
  11. SP Marked 2018 charger is just about done. And has a lore friendly livery.
  12. Kinda looks like you linked the laptop to the els arrowboard? Looks amazing though. Getting excited for this
  13.    chadc78 reacted to a post in a topic: Whelen Edge Sheriff pack [WIP]
  14. You probably have "cops don't dispatch" or "cops ignore player" enabled in a trainer. Disable those
  15. Hmm would also make the vehicles meta easier.
  16.    Reddington reacted to a post in a topic: Sentinel's Showroom
  17. Jevik started following Jevik's Showroom
  18. So instead of making new thread for everything I'll simply update this one from now on. I'm currently working on a statewide NY pack and It's going to be a long process. As I'm sure some people are very picky when it comes to state "replicas" the interiors of the vehicles will be purely fictional. The exterior I will be trying my best to capture the essence of the car. That being said I do have some work to share, along with a video. All cars in the NY pack will be fully reflective from the windows down, on the sides and rear. Planned vehicles. FBI - Slicktop State trooper 18Charger FBI2 - Slicktop State trooper Tahoe PoliceOld1 - State Trooper CVE CVPI PoliceOld2 - State Trooper CVE Explorer Police1 - NYC style Impala Police2 - NYC style 18 Charger Police3 - NYC style FPIS Police4 - NYC style Slicktop FPIS Sheriff - Undecided on which county exactly. 14 Charger Sheriff2 - 14 Tahoe SP1 - State police marked CVPI SP2 - State police Marked 14Charger SP3 - State police Marked Explorer SP4 - State police Marked Tahoe SP5 - State police Marked 18Charger Policet - State Police Chevy Express Transport van More may show up, specifically in the Sheriff and city slots but this is the plan for right now.
  19.    Cyan reacted to a post in a topic: Sentinel's Showroom
  20. if he attached the dot emissives to spell out the words you can't change it. Otherwise the message would be in a texture inside the vehicles ytd.
  21.    Sentinel55 reacted to a post in a topic: Sentinel's Showroom
  22. I didn't know that was possible. That looks amazing
  23.    Reyrey reacted to a post in a topic: Car replacement
  24. Looking very good. Keep up the good work. How much is left to go?

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