Everything posted by ziipzaaapM16A4
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Search Vehicle Plugin
You all have the same issue your game stucks trying to get the CurrentTaskStatus but this does never change. You guys should update the RAGEPluginHook to the newest version
- 72 comments
- 6 reviews
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Search Vehicle Plugin
Can you post your Console log and your ini settings? Please put it in a Spoiler! Otherwise i need to delete it. actually not. this plugin is for people that dont like the way beloijo and albo ist dooing their way. More Immersive. you and... (read below) ... you seams to have the same issue Make a video please and upload it somewhere. maybe i am able the get more information. but it seams that there is an error with the percentage placing. it will not start when it does not get the first percentage from the Start Function. I need your console log aswell. and at wich cars did you tried it? Can you post your Console log and your ini settings? Please put it in a Spoiler! Otherwise i need to delete it.
- 72 comments
- 6 reviews
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Search Vehicle Plugin
Hahaha. Listen... The Frisking (Press and Hold Q) and Placing in the Vehicle(press and hold E nearby YOUR car) are features from LSPDFR. Making the Lightbar flashing Independently is a feature from ELS but not every vehicle mod uses the Secondarylights and Warnlights like LT.Caine made the mod for. Yes i can set them up Independently. I have the ELS express mode Disabled and by pressing "K" you can toggle Secondarylights and by pressing "L" you can toggle the Warnlights. If that was not what you meant just PM me.
- 72 comments
- 6 reviews
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LSPDFR 0.4 - Official Discussion Topic
i think i found a bug No other LSPDFR API plugins installed by pressing "U" on the keyboard the game shows me this at the position of my suspect i am searching for.
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Search Vehicle Plugin
Thank you very much. ^^ would you please write this in the Review section of this plugin. so the page has some reviews. the ini is currently not controlling this situation. but i will add a fix for this in the new Version coming soon.
- 72 comments
- 6 reviews
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Search Vehicle Plugin
- 72 comments
- 6 reviews
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6.jpg
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[Solved] detecting door type
My Fault. I just checked it again. when i checked it the last time i tough that if for Example: backseat doors 3 and 4 do not exist the game would stack the array like that 0(driver), 1(passenger), 2(hood), 3(trunk) but they don't if backseat doors 3 and 4 do not exist the game just leave the array like that 0(driver), 1(passenger), 4(hood), 5(trunk) ok that changes everything. thanks
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[Solved] detecting door type
Hello Community, i tried to figure out how to detect door types (is it a passenger door or a trunk or a hood) but i cant figure out wich door is from which type since cars can have a different number of doors. for Example: Gruppe 6 vans have 1,2,3,4 passenger doors and number 5 is the hood. but a car with only 2 passenger doors and 1 trunk or hood, that means the index of these doors is variating from vehicle to vehicle. even if i detect the passenger seats i cannot see if the vehicle have just a tunk or just a hood or both or none. (2²) so how can i detect the doortype? @LMS Your M-key Menu is able to open and close specific doors. How do you detect the doors?
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Search Vehicle Plugin
- 72 comments
- 6 reviews
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Search Vehicle Plugin
- 72 comments
- 6 reviews
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Search Vehicle Plugin
- 72 comments
- 6 reviews
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[SOLVED] using Taskinvoker but can't use other commands at the same time
Solution Thanks to @TheUniT who is helping me this whole week with my development problems, he just tried to put the Progressbar in a new GameFiber just as @LMS said: That Solution worked perfectly fine. internal static void ProgressBarLoop() { GameFiber.StartNew(delegate { while (CurrentlyRunning) { timerBarPool.Draw(); GameFiber.Yield(); } }); } Thank you guy's
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[SOLVED] using Taskinvoker but can't use other commands at the same time
@LMS yes it does. i just checked it. I am currently doing the enter vehicle part in a new GameFiber. but i get the same result. GameFiber.StartNew(delegate { Game.LocalPlayer.Character.Tasks.EnterVehicle(searchedCar, -1, EnterVehicleFlags.DoNotEnter).WaitForCompletion(); }); the game is not able to execute: timerBarPool.Draw(); everytime i execute EnterVehicle with .WaitForCompletion(); the timerBarPool disapear until the task is done.
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[SOLVED] using Taskinvoker but can't use other commands at the same time
Hello Community, i got here a little problem. Because i use a Progressbar (Called "timerBarPool"), i have to refresh it often. (timer bar pool from RAGENativUI. scroll down to see why i used RAGEnativUI) Now i want to use a Task from Taskinvoker: Game.LocalPlayer.Character.Tasks.EnterVehicle(searchedCar, -1, EnterVehicleFlags.DoNotEnter); But because this is not everything i wrote in this script the Game just Aborts the ongoing Task because of the next command. So i need to use " .WaitForCompletion(); " : Game.LocalPlayer.Character.Tasks.EnterVehicle(searchedCar, -1, EnterVehicleFlags.DoNotEnter).WaitForCompletion(); now my script waits until the task is completed, wich is what it should do but... not what i wanted. because of the ".WaitForCompletion();" Argument my ProgressBar disappears. Why? Well it can't refresh. So i decided to use a while that will execute the commands i need until he is finished with the Task: var taskProgress = Game.LocalPlayer.Character.Tasks.EnterVehicle(searchedCar, -1, EnterVehicleFlags.DoNotEnter).Status; while (taskProgress == TaskStatus.Preparing) { taskProgress = Game.LocalPlayer.Character.Tasks.CurrentTaskStatus; Game.DisplaySubtitle(Game.LocalPlayer.Character.Tasks.CurrentTaskStatus.ToString()); timerBarPool.Draw(); GameFiber.Yield(); } But even tho that "CurrentTaskStatus" is always on "Preparing" wich i totally cant understand, it loops in the while because the "CurrentTaskStatus" is not changing. So i tried this: I added var taskProgress = Game.LocalPlayer.Character.Tasks.EnterVehicle(searchedCar, -1, EnterVehicleFlags.DoNotEnter).Status; while (taskProgress == TaskStatus.Preparing) { Game.LocalPlayer.Character.Tasks.EnterVehicle(searchedCar, -1, EnterVehicleFlags.DoNotEnter); // HERE IS WHAT I CHANCED taskProgress = Game.LocalPlayer.Character.Tasks.CurrentTaskStatus; Game.DisplaySubtitle(Game.LocalPlayer.Character.Tasks.CurrentTaskStatus.ToString()); timerBarPool.Draw(); GameFiber.Yield(); } so now my Player just stays in the first Taskframe because it executes the Task every time and that means it restarts. So this is my summary: - i cant do little things while the task is working -> WaitForCompletion. - i cant execute some other command because that will abort the task. And - I cant tell him if my task is ongoing that it just keep going. Conclusion: I cant do anything...? PS: Yes. i could use the LSPDFR Progressbar and add a timout. But due to a lack of documentation i have no idea how to use the LSPD_First_Response.Engine.UI.TimerBarBase If you know how to use BarTimerBar and TimerBarBase you would realy help me.
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Search Vehicle Plugin
- 74,675 downloads
- Version 2.8.0.1
Search Vehicle Plugin for LSPDFR Copyright (C) 2020 ziipzaaapM16A4. All rights reserved. Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited. PLEASE DO NOT POST A NEGATIVE REVIEW WITHOUT ADDRESSING THE ISSUE AS A COMMENT ON THIS PAGE. FOR ANY SUPPORT RELATED ISSUES, PLEASE POST A COMMENT ON THIS PAGE. Join our Discord ---> here Need Help? Open a support ticket ---> here (discord support channel link) Want Early Access? Become a Patreon! ---> here Feature/Function: Search a vehicle (if open) to find any contraband. The contraband you will find are extra similar to the LSPDFR suspect frisk results. The plugin can search almost every vehicle properly. In First Person Mode: You are actually able to look into car. While searching the vehicle, any contraband you have found will be removed. Searching a police vehicle will give you Armor at Trunk How to Use: Don't forget to go On Duty. Press and Hold "U" on Keyboard. Installation: Paste everything in your Grand Theft Auto V folder. Except the READ_ME. Requirements: LSPD First Response.dll RagePluginHook.dll - Version 1.78.1267.16039 => Fixed CurrentTaskStatus RAGENativeUI.dll Known Issue: - Smaller Trucks can't be searched. - Due to probably a bug in the RAGEPluginHook i cant properly detect if the doors are locked or not. For Future: - a relation in contraband's will be added between the vehicle and the pullover ped. Credits: Thanks to @TheUniT who helped me a lot.- 72 comments
- 6 reviews
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Notification images
Thanks dude. i searched really long for the path of UI Elements (Plugin Development Reasons)
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[Suggestion] when unarmed aiming button plays intimidation action
when our Charakter is unarmed and presses the right mouse button he will intimidate instead of getting ready for fist fight. Imagine you're pressing the right mouse button to aim unarmed at a suspect: and instead of this ... ... this will happen I think this just looks quiet better.
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Guide to Creating a Callouts Plugin [LSPDFR+RPH]
as you showed us PursuitinProgrss.cs is located in Callouts. so youre code cannot find PursuitinProgrss.cs. private static void RegisterCallouts() { Functions.RegisterCallout(typeof(PursuitinProgress)); } because of the missing information that PursuitinProgrss.cs is located in Callouts. so your code should look like this. private static void RegisterCallouts() { Functions.RegisterCallout(typeof(Callouts.PursuitinProgress)); } that fixes my error. i hope it fixes yours
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LCPDFR - Polish Translation, Spolszczenie
- 3 comments
- 1 review
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[11/29/16] GTAIV Patch 8 Notes (PC Only)
Somewhere he is right. We cant have Mods AND play the Game. What the f*** is wrong with you Rockstar? Always this shitty fight about mods in games. GTA IV is already nothing you have to care about. Why you can not leave us a game that we like because we have developed it with you?
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Marked & Unmarked
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House Fire at Frankfort Ave and Feldspar street in Algonquin
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[11/29/16] GTAIV Patch 8 Notes (PC Only)
Whats your problem guys? I still play GTA IV LCPDFR. And i am happy about a update. Newbies can now play in the Multiplayer too. Rockstart removed the Social club login requirement
- vdH PoliceHelper