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Quakex64

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Everything posted by Quakex64

  1. can there be something so that if I or anyone want to share non in game pictures in a gallery that you have a separate gallery for this? I posted pictures in a gallery but it was removed because there is nothing saying that it has to be of in game pictures.... yeah there is the gallery guidelines saying this but how am I to read that if I have been here this long and never noticed them TL:DR can there be a separate gallery for file updates? for example, if I were working on a Tahoe and had everything figured out but wanted an opinion on where to place lights, but I may not want to post 12 pictures in the post talking about it and the model is not ready for actual in game testing. [ALBUM OF PICTURES IN PROGRESS ZMODELER OR OPENIV HERE] there people can see and then suggest on what they think the ideal light setup is. and perhaps maybe spot a bug, maybe Ive placed a fender to far low.
  2. well this is what I was looking for.... I meant the my EUP dev files which we could edit ourselves:
  3. can we still use the old my eup files if we want to edit and make our own versions??? ive read pretty much everything, maybe overlooked it, but I cant find where to get files for our own editing like the my eup before
  4. someone else was doing a "mobile command center" but it never worked out right, I hope this is still a work in progress as you seem very skilled in modeling
  5. I am actually somewhat excited for this, especially since I live in Florida and see FHP vehicles mostly everyday... cant wait. @xAzDKr you do know its only a username, right?
  6. Since the release of templated cars by Theo, I have been inspired to do a pack of normal cars decked out in LAPD style fashion... Alot of these cars are your normal everyday vehicles that have been templated by Theo.. I enjoy LSPDFR so much that I thought, I'll make some police vehicles for my own use, but hey someone else might use them.. Yes, some of these are completely fictional (fake/.made up)and again,m some are actual police vehicles some departments actually have, but why cant I have a little fun here and there.. some pictures: http://imgur.com/a/fkhKL I am not completely done yet as I have a few more to do but I'll get there EDIT: Author is Thero and vehicles can be found here: https://www.gta5-mods.com/vehicles/air-port-service-and-service-vehicles-template-pack
  7. the exe is in the proper root folder. the path in the ini is also correct because I put it in there manually, and everytime I select that same directory, it comes up as "exe could not be found, please blah blah blah" I even checked and verified game cache via steam and all files validated.
  8. the newest scripthook here: http://www.dev-c.com/gtav/scripthookv/ the newest RAGE pluginhook https://ragepluginhook.net/Downloads.aspx latest RAGE native UI https://github.com/alexguirre/RAGENativeUI/releases newest scripthook.net (it was updated) https://github.com/crosire/scripthookvdotnet/releases happy updating
  9. Absolutely amazing mods made an equally amazing guy... Cant wait what you do with police radio and keep up the amazing work!
  10. @PNWParksFan I hope for everyones sanity youre still in production with this...
  11. Arrest Manager, Traffic Policer, Assorted Callouts, and LSPDFR+ have all been updated to support RPH 47
  12. did you change anything in terms of mods? added a car? changed versions of plugins (like traffic policer/arrest manger/callouts/EUP)? updated ragehook? updated gta 5? you have a ragehook log for Master Albo to try and figure out what happened?
  13. but does 1.5.0 read and use the transport regions? you said that was your issue, along with the textures and map..
  14. update checker 4.2 will not recognize my game directory despite it being saved and correct in the settings file created after a scan of somekind... the tool just sits in the background waiting for me to select my directory, I do and it keeps asking for the directory until I force close it.
  15. sorry for screaming, just ALOT of people come on here screaming and shouting that the mods dont work anymore and what they should do.... they HAVE to be patient for the authors to update them.. the authors have lives and the updates aint gonna come right away... Patience is a virtue.
  16. like the default granger, charger, stainer model changes or default textures on modded cars? could try this: https://www.gta5-mods.com/vehicles/911-collection-los-angeles-2k-textures
  17. if youre into that creepy kinda stuff, sure it would
  18. It'll work absolutely fine once you read the readme thats provided... its called 'readme' for a reason...do what it says or your game will never work correctly

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