The newest addition to the CHP fleet.
- Accurate lighting
- The front and rear of the lightbar can be controlled independently, resulting in 11 different modes.
- Accurate Equipment
- Animated parts (antenna, keys, exhaust)
- Reflective decals
- And a lot of useless little details no one will ever notice
SAN ANDREAS MEGA PACK
Hey everybody.I want to introduce you to a new Mega Pack.This time its different.Im not doing this on my own.Its a collaboration with @Jedahdiah.Im happy to announce that @Sinnisa and @harrison90 are doing our textures.Without them it would be much harder.Please go and check their work out.Our goal is to create a Pack with different Departments/Setups.For now there will be these Districts/Areas/Types.
-Sandy Shores PD
-Paleto Bay PD
-Los Santos PD
-Port Authority/Airport PD
We dont know how many Models we gonna do but me and @Jedahdiah are sure that this is going to be big.In this topic we gonna update you with Screenshots,Ideas and much more.Stay tune and have a nice day.More to be announced soon.
To give an update. I've been working on the interior of the Caprice while @OfficerFive0 works on the taillights (Thanks again and I'm blessed). While I had some time I updated the Valor Pack CVPI to the new base while working on the base (Such as corner lamps). And possibly other past bases (Taurus).
So I wanted to convert a Pierce Firetruck to GTA for some future projects. After not find one to convert, I though about making one myself, and by god is it looking good. here are some screens so far. BTW EVERYTHING has been scratch made by me in ZMod, Yes that's right Zmod. It will also have a working water cannon
I have no release date currently but I do plane to make an ELS and maybe a Non-ELS
You know, when we first started making LSPDFR, the whole process was pretty much one big roller-coaster that didn't have any brakes: there were the obvious highs when we'd finally add in something cool, but the low points were pretty hard as well - the amount of work that went into simply researching how things worked really took its toll as well. And, of course, while this was all going on there just simply wasn't any stopping, we were a couple of (somewhat) real people who essentially lived in Los Santos for just about all of 2015, spending month after month pushing forward and trying to come up with things that everyone here would like to see.
So, of course, the grind and the pace of everything simply just wasn't sustainable and after 0.3, it's no secret that while the numbers and everything for our site are still on the up, month after month, things did slow down quite substantially for the actual mod itself. But, we can tell you, this wasn't all bad news - it's afforded us the opportunity to take a step back and really look at the mod and figure out where we want to go next with it. While our approach before was all about cramming as much new stuff as we could into a couple of months of development, we've now been able to look back at many of the original ideas and concepts that we had for LSPDFR and build on them. Of course, with that being said, there's still a lot of new stuff crammed into 0.4!
With 0.4, we've taken the time to fix a couple of those "how the hell didn't they add this yet" moments :)
Aside from the cool little additions like this, though, the major theme of 0.4 is Character. Ever since seeing the character system for GTA Online, it was always our goal to implement something similar in LSPDFR. There's just something that much more personal and immersive about playing a game with your own character, and the possibilities that it offers are staggering too. And yes, while mods like EUP are fantastic (and awesomely compatible with 0.4!), they still feel somewhat separate or distant. With 0.4, this separation is gone.
No, these shots aren't taken from GTA Online. This is our own, fully-featured, LSPDFR Character Creator.
Of course, we'll talk more about the new Character features in LSPDFR 0.4 later. The Character Creator menu shown above is obviously only one part of what's new in this regard, although hopefully it emphasizes the effort that we've gone to. Thanks to some of the new additions like this, much of 0.4 actually looks and feels like an entirely new mod altogether.
Officer Ronson and his clones obviously couldn't make it to the flashlight party.