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Straysify

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Everything posted by Straysify

  1. Can you post, in a spoiler, your RagePluginHook log file?
  2. Can you post, in a spoiler, the entire log?
  3. The location was intended, but I'm not sure why it breaks backup spawns. Are you sure it's my plugin? I'll take a look at it when I get home tomorrow, given I have spare time. Make sure you have removed the old SpeedRadar.dll from your \Plugins folder. Edit: Issue has been fixed in the latest patch.
  4. Latest version has been uploaded.
  5. Can you post, in a spoiler, the RagePluginHook log file from your Grand Theft Auto V directory?
  6. Planning on releasing the update today or tomorrow, given nothing major comes up.
  7. I'm working on updating whenever I get free time. I haven't done anything with GTA in a while, so its not exactly a fast process.
  8. Any additions to the API coming with this? ;)
  9. I'd be more than happy to help. Haven't had many ideas for projects lately, so I've been a little bored of modding(main reason for my inactivity). Need something to keep me busy, haha.
  10. On vacation for a couple weeks.
  11. You're using version 0.5?
  12. Just fixed and uploaded. Thanks for reporting this, never got noticed in testing.
  13. Just uploaded version 0.5. Added a config option to change how far the bait car spawns.Added a config option to change the max speed of the driver that brings you the bait car.Fixed some crashes related to force cleanup.Peds located near the player no longer steal the bait car as if they haven't seen you.The bait car is now repaired when it arrives, because the aggressiveness of GTA V's AI drivers.Removed the old menu, and replaced it with a new one that fits in with the in-game menus.Because of the new menu system, there is no longer an unlimited amount of vehicles allowed on the list. There are only 8 slots to change.
  14. Tomorrow: 0.5: ====== - Added a config option to change how far the bait car spawns. - Added a config option to change the max speed of the driver that brings you the bait car. - Fixed some crashes related to force cleanup. - Peds located near the player no longer steal the bait car as if they haven't seen you. - The bait car is now repaired when it arrives, because the aggressiveness of GTA V's AI drivers. - Removed the old menu, and replaced it with a new one that fits in with the in-game menus. - Because of the new menu system, there is no longer an unlimited amount of vehicles allowed on the list. There are only 8 slots to change.
  15. Can you post(in a spoiler) your RagePluginHook.log?
  16. To get started, you'll want to learn how to program using C#. Once you've learned this, you'll use the LSPDFR API and RAGE Plugin Hook to create the callouts. The RAGE Plugin Hook comes with some example projects for you to better understand some of the things you can do. There are plenty of examples in the API Development section and the github, and also some threads with some great tips. Once you've learned C#, if you need help or want me to go further into detail, just send me a private message. :)
  17. Redistributing LCPDFR without permission is forbidden, as far as I know. I'd contact either Sam or LMS about this, just to be safe.
  18. Uploaded 0.4.0. Here's the changelog: Added list of default controls to the readmeAdded an explanation of how to use the mod to the readmeBaitCar rar files now contain the version of RAGE Plugin Hook they're built againstUpdated to RAGE Plugin Hook 0.22Fixed an issue where multiple bait cars could be active at once, confusing the AIFixed an issue where force cleanup would display the "Park the bait car in a sutable location" textFixed animals being used as suspectsSuspects now walk to the bait car, rather than run.Minor performance improvements
  19. This is a bug, and I'll get it fixed before I release 0.4.0.
  20. I can't seem to upload a new version right now, which is probably related to the maintenance being done on the downloads section. Once it is done, I'll upload a new version. Until then, here's the changelog: - Added list of default controls to the readme - Updated to RAGE Plugin Hook 0.22 - Fixed an issue where multiple bait cars could be active at once, confusing the AI. - Fixed an issue where force cleanup would display the "Park the bait car in a sutable location" text. - Added an explanation of how to use the mod to the readme - Minor performance improvements - BaitCar rar files now contain the version of RAGE Plugin Hook they're built against. - Suspects now walk to the bait car, rather than run. - Fixed animals being used as suspects

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