Everything posted by XTREMEHEAT
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LSPDFR+ EUP Fire Truck/Firefighter
Can you tell me which file you're looking at and which directory its under? (I'm assuming you're using EUP custom configurations...)
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LSPDFR+ EUP Fire Truck/Firefighter
I think it is called LSFD.
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Devin Plays XScanner audio files
Love this, I noticed the improved audio right away. Am looking forward to any more creative updates you may have in the future!
- 28 comments
- 5 reviews
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Main.DisableMultiplayerMap and on duty uniform customization
Guys, I can't see my character when going on duty with mp maps disabled. I know that police station interiors won't work in general and that's fine. But should my character also disappear during the on duty uniform selection? I'd like to at least see and play around with the clothing selection and department choice.
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Deadly Weapons
Thanks for replying, it was more of a funny thing for me than it is a nuisance.. but thanks for clarifying, much appreciated.
- 625 comments
- 55 reviews
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Deadly Weapons
- 625 comments
- 55 reviews
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LSPDFR 0.4.9 with NVE updates + texture loss
Hi, I'm not sure if this is the right place to ask this but is there some sort of memory leak issue with LSPDFR 0.4.9? As soon as I go on duty, my textures and map starts disappearing despite having preload all models set to false ever since LSPDFR 0.4. I am also using NVE, but never had texture loss before except after the new LSPDFR and NVE updates. NVE by itself is fine, but as soon as LSPDFR kicks in, the map starts disappearing. I have a few add on cars but all are low poly and I have the proper gameconfig, heap adjuster, etc. Literally no other changes were made to my mod setup which I have been using for a year plus now. Apologies if this is not the right place to ask this... My system is running a 2080 (8 GB) with 32 GB RAM and SSD; video memory was never an issue before...
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[ELS] National Park Service Pack (U.S. Park Ranger)
I'm a sucker for the tail light strobe effect. I'm definitely going to download this when the pack is completed.
- 48 comments
- 12 reviews
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More dramatic Pullovers
I see; Thank you, now I understand what to do. I appreciate the help.
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More dramatic Pullovers
How do these two lines work? I just copy paste them into the lspdfr ini? And does this force all traffic stops to be a resistant suspect or just some?
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LSPDFR crashes when I spawn certain units or EMS
The idea is actually to delete the vehicle entries that you do not actually have installed in the game. You do not need to remove the actual xml files. Go through agency_eupfr and the backup_eupfr files and delete the vehicles that are not actually installed in your game. No need to go through the ragehook log, just only through the xml files that define the agency and vehicle lists. Check the following files: agency_addons, agency_eupfr, backup_eupfr, and duty_selection_eupfr.
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Crash Help
I think I figured out what your issue is cause I just had the same issue now. I am using Ultimate Backup and my default regions xml file, lists the same zone multiple times within one region. This was the case for multiple regions where one zone was redundantly specified right after each other. Check if this is the case with yours. I inferred it was ultimate backup since the very last message right before your and my crash is: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED
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LSPDFR crashes when I spawn certain units or EMS
Hmm ok, for starters, I would check the xml files under Grand Theft Auto V\LSPDFR\data folder, I think you probably over wrote some xml files there when installing another mod that modifies spawn uniforms and vehicles. Those xml files in the mentioned directory are the stock configuration that LSPDFR uses if there are no other mods that customize it such as Ultimate Backup, or EUP configs for LSPDFR and so on. If there xml files within the custom folder in the above directory, check those as well. If you are using Ultimate Backup configurations, I would check those xml files under Grand Theft Auto V\plugins\LSPDFR\UltimateBackup. Let me know...
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LSPDFR crashes when I spawn certain units or EMS
Were you crashing from the start as well? Can you check those xmls and see the vehicles that are assigned? Ensure that all the vehicles actually exist in your game; if not, remove them. Which EMS mod are you using, is it PNWPark's?
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LSPDFR crashes when I spawn certain units or EMS
You have a lot of invalid vehicle models being assigned to the units somehow. Which XML files are you using?
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GrammarPolice
- 1,347 comments
- 82 reviews
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Failed to find outfit "X"
Hi guys, I always see error messages along the lines of: GetOutfitVariation: Failed to find outfit lspd_class_c It is not limited to "lspd_class_c" variation, many other variations would also pop up like this. Thing is though, I do have all such variations defined via the default EUP xml configurations and outfit xml files in the custom folder. I think, not sure, but I think I also used to see this warning before I started using EUP. Any ideas?
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GrammarPolice
Anyone know why the following two actions do not work? Is it Rich Police Enhancement that's at fault or is it Grammar Police? [3/21/2021 3:12:36 AM.201] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/RichsPoliceEnhancements.dll [3/21/2021 3:12:36 AM.242] LSPD First Response: GrammarPolice failed to load action from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\disablepriorityradiotraffic.xml: Object reference not set to an instance of an object. [3/21/2021 3:12:36 AM.242] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/RichsPoliceEnhancements.dll [3/21/2021 3:12:36 AM.273] LSPD First Response: GrammarPolice failed to load action from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\enablepriorityradiotraffic.xml: Object reference not set to an instance of an object.
- 1,347 comments
- 82 reviews
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FireyCallouts
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EUPFR Policing Redefined Configurations
Thanks man; I was looking for a way to convert my EUP configs to UB compatible ones and you did it for us! Will you be posting a 9.3 version for the one released recently?
- 358 comments
- 17 reviews
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[ELS] LAPD FPIS Mini-Pack
- 92 comments
- 20 reviews
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EUPFR Basic Configurations
Hmm, yeah i figured so, I also reached out on their discord and they said there isn't any easy way to convert between the two...so that's a shame.
- 262 comments
- 20 reviews
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EUPFR Basic Configurations
This is a helpful video for sure, before I start doing this, I wanted to confirm if the comp, prop, texture IDs etc in the EUPFR Basic Configuration XML files for LSPDFR custom also corresponds to the UB one? for example, if I use texture=5 in the custom LSPDFR EUP config XML, would that also be 5 in the UB or do they identify them differently? Just to be clearer, I do not use EUP menu, I am simply using the custom backup configs of this mod page which adds those custom XML files into the custom folder of LSPDFR so I am trying to get those XML files ported into UB.
- 262 comments
- 20 reviews
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EUPFR Basic Configurations
Great question, I myself want to use my custom EUP configs with UB, but it's hell to reconfigure all the XML files for UB especially when they do not follow the same exact style of identifying props etc as EUP does..
- 262 comments
- 20 reviews
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EUP walkie talkie
Is there a way to get emissive texture on that screen so that it can light up? I've seen some EUP paramedics have lit up walkies on their uniforms...