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Stealth22

Friends of LSPDFR
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  1.    Skydrohz reacted to a file: Traffic Control
  2.    Michael21107 reacted to a file: Traffic Control
  3.    Michael21107 reacted to a file: ALPR+
  4.    Michael21107 reacted to a file: Stealth.Common
  5.    Michael21107 reacted to a post in a topic: [REL] Code 3 Callouts
  6.    Michael21107 reacted to a file: Code 3 Callouts
  7.    manevro reacted to a file: ALPR+
  8.    Floppy P3nguin reacted to a file: ALPR+
  9.    Floppy P3nguin reacted to a file: Code 3 Callouts
  10. Michael21107 started following Stealth22
  11. TheTLeague started following Stealth22
  12. johanneswold3 started following Stealth22
  13. zeth started following Stealth22
  14. jason101 started following Stealth22
  15. marlon244 started following Stealth22
  16. MattyIsBall started following Stealth22
  17. EvanGaming2022 started following Stealth22
  18. SimB started following Stealth22
  19. SheriffDP started following Stealth22
  20. Please be advised, this plugin is now open source.
  21. Please be advised, this plugin is now open source.
  22. Please be advised, this plugin is now open source.
  23. Due to a lack of time and inclination on my part, I have decided to make all of my LSPDFR projects open source under the GPL, effective immediately. Most of them probably don't work that well anymore, and I simply don't have the time to develop or maintain them any longer. This will also serve as my defacto "retirement" from LSPDFR development. I may decide to pick things up again in the future, who knows. But for now, this is my way of giving back to the community, and possibly inspiring or helping other people who are trying to learn software development. The code is old, and was written when I was still new to LSPDFR/GTA programming. It could probably use some refactoring, but again, I have no time to do any of that. Feel free to submit a pull request with any suggested improvements, and I will look at the PR's as time allows. If there is enough activity on trying to move the project forward, I can explore doing releases in the future, and crediting any contributors. Feel free to use this repo as a resource to learn from and improve your programming skills. This goes without saying, but this code is provided with no warranty, and I accept no liability for anything. 😛 Lastly, I would just like to say...there are a lot of people to thank for my time in the LSPDFR community, and I apologize if I miss any names, but you all know who you are. - @Sam @LMS @Cyan @MulleDK19 You guys laid the foundation for all GTA and RPH development, and for that, the community owes you a debt of gratitude! - @Jeff Favignano @FinKone You two are the ones who got me interested in GTA development to begin with! (Yes Jeff, I blame you for the countless hours I've spent debugging my code! 😛) - @Jeff Favignano @Polecat324 @Bayareabuggs @Zachary Houseknecht Thanks for all the inspiration, and for all the times you guys graciously tested my plugins for me! - @Albo1125 What can I say about Albo? NOTHING! Just kidding, Albo...you came to me when you first started learning the ropes, and you grew into a fantastic dev (*sniff* They grow up so fast...) - @PNWParksFan You know why...keeps giving me work to do on my code... *grumble* #InsideJoke - @LukeD @alexguirre @Fiskey111 @PNWParksFan For the countless times you bailed me out of difficult coding situations (and Luke, for showing me that C# is better than VB!) - @khorio All of the explosions and other shenanigans you pulled for our countless entertainment - @PeterU For all the work you did in trying to help me maintain my plugins! - @ToastinYou Eh, you didn't do anything. I just wanted to find a reason to give you a shout-out. *snicker* Thanks all, and enjoy the code! Or what's left of the working parts of it...? https://github.com/Stealth22PD/code-3-callouts https://github.com/Stealth22PD/alpr-plus https://github.com/Stealth22PD/keep-calm https://github.com/Stealth22PD/traffic-control https://github.com/Stealth22PD/stealth-common
  24.    Stealth22 reacted to a comment on a file: Traffic Control
  25. I just uploaded a new version, but it's pending review by LCPDFR staff. It should be available soon. That is correct. 0.62 only. Other plugin authors should be updating their plugins; the cause of the performance issues in newer versions is well documented, and patching plugins for it is relatively simple.
  26. Crap, sorry about that, guys. I'll have to issue another update to fix that.
  27. Coming Soon™ to an lcpdfr.com page near you...
  28. I wouldn't say completely dead...perhaps quite close to it though, lol. Perhaps I should actually update my plugins...
  29. Apologies for the late reply, but I need more information before I can help you. Seeing that it's been a while since you posted, if you see this again, copy and paste the contents of your RagePluginHook.log file into pastebin.com, and post the pastebin link here. Thanks
  30. It is most certainly not "dead". The current version is working fine; I just haven't had time to look at making updates/new features. And actually, there is a newer version available to beta testers, but I've had a lot on my plate lately, so it's been low on the priority list.
  31. Why? Why, you ask? Perhaps it's to make the gaming experience better for the entire community, or maybe he's just doing it out of the kindness of his heart. Regardless, his plugin will add functionality that Traffic Policer does not offer, and makes the game better for everyone. With all due respect, your comment sounds disrespectful, and completely disregards the time and effort that goes into software development. But as khorio said, feel free to not use it, if it's not up to your satisfaction. I mean, it's free, after all...
  32. Thank you for reporting this...there is definitely some weirdness going on. Last night, it was working when I started, then after a while it seemed to stop playing the sound, and it would play it intermittently, only for some vehicles. I'm going to try and fix this, because that's definitely annoying. And I didn't even make any major changes, so I'm not sure what's causing it. I don't know how that got missed in testing!!

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