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vdH PoliceHelper 1.2.0 beta

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  • OK. New and hopefully last closed beta is available for testers... and anyone with leaked mod ;) Link in game. Many parts of code were redone. After long long tests I've managed to make thieves dri

  • Thank you for all kind words. I really appreciate it.   It will be released quite soon. There is only one world event left (but complicated) and some tweaks to make. Script is not filled with bugs,

  • OK, this time I fucked up link in my post. This shout be ok. That flu is killing me. http://www.youtube.com/watch?v=BMSFAXhKeEk

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No no. I'm not talking about PoliceHelper. I understand that you installed it. Problem is that it's very probable that you didn't install the latest ScripthookDotNet (1.7.1.7) that is required to run new PoliceHelper. ScriptHookDotNet.log is in your main gta directory, not scripts directory and it should have version in one of first lines.

this is really awesome feels like what being a real police officer would be and how unexpected the events are....i was thinking about this would it be possible to add police traffic stops all over the city and not just that one road like just spawning the cop with the car pulled over all over liberty city to add more a real feel and feel as not just you doing traffic stop is that possible?

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this is the one im talking about...having this spawned throught random places in the city would be really awesome and being able to assist in traffic stops

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ok i fixed my problem what about the world and traffic events what do you have tro do to activate them?



SORRY IF I WAS RUDE BUT THANK YOU, I SOMETIMES GET CONFUSED WITH THE SCRIPTHOOKS, sorry for caps too

Amazing work Abraxas, thanks for all the effort you put into this. This has made playing LCPDFR feel like a NY based Southland episode, and the paramedics and firefighters are actually capable of doing their jobs now :D

tinkering in GTA since 2012

Found Bug: When doing bait car drives around and gets to hideout eventually but than disappears.

 

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Post edited to remove the all caps, it's really unnecessary. -JAM.

 

 

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Why it's taking forever for me for a world event to happen, I been waiting for a shooting or a vehicle on fire buts it's taking forever I don't know what's causing this. I also lowered the secs to get those events happen faster but nothing help please....

My PROFILE

  • Author

World events are random are an not marked by blip immediately. Sometimes you just miss them. Also some of them are more rare than others. Arsons occur usually at night and in bad neighbourhood. Same with shooting. If you want full spectrum of events go to Bohan at night :D Also you will not be bothered by tourist requesting photo of you in Bohan as there are no tourist there. 



Found Bug: When doing bait car drives around and gets to hideout eventually but than disappears.

 

MODERATOR NOTICE
Post edited to remove the all caps, it's really unnecessary. -JAM.

I need more details on this one. So he gets to hide out and what disappears. Car, bad guys, thief? Can you send me your vdh_Errors.log?

Why it's taking forever for me for a world event to happen, I been waiting for a shooting or a vehicle on fire buts it's taking forever I don't know what's causing this. I also lowered the secs to get those events happen faster but nothing help please....

 

Vehicle on fire is common.... but you need to pay really close attention. I for one have not noticed any in game yet and the cars just keeps exploding...

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  • Author

Oh sh.. I just checked and it is too common.It is common like drunk people. That will be changed in next version for sure :D
Rare are robbery, shooting and criminal damage.

Great job, Abraxas! Thanks for making guys in vehicles available for pullover, since that was the annoying thing about vehicle calls in Policing. When it comes to events, if they don't happen in front of me, or nearby enough to hear, I just ignore them until I think I'd be aware.

 

One thing, though. Just for RP sake, I'd like to be able to call for EMS even if the person is already dead, and assuming they will make a futile attempt to revive, call METT when they're done. Right now it just gives me the message to call METT.

 

 

Edited by The Loot

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