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Braveheart's Policing Script [23/11/2012: 2.0 BETA released!]

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  • Braveheart
    Braveheart

    Looking at Friday 10th August for the release.

  • Showcase Video is here

  • 2.3 should fix any issues with locations not showing up.  There was also an issue in the previous version where resist arrest would prevent or sometimes crash when LCPDFR arresting, this has been fixe

This looks great!

WIll there be a highlighted route/waypoint in the minimap to the callouts? I'm not good with street names :happy:

Edited by Officer Doom

[img]http://www.lcpdfr.com/cops/forum/crimestats/user/29217/sig.jpg[/img]

  • Author

It'll be released today, I would give it until around 2200 GMT+1 at the earliest. I'm still doing some final touch ups and adjustments.

This looks great!

WIll there be a highlighted route/waypoint in the minimap to the callouts? I'm not good with street names :happy:

Not be default, no. I find it more realistic to have an idea of where the incident is taking place as opposed to a direct path to follow straight to it. Of course, if you want to hit pause and set a marker, that's your prerogative.

Edited by Braveheart

Serving Police Scotland PC.

Creator of Braveheart's Policing Script.

It'll be released today, I would give it until around 2200 GMT+1 at the earliest. I'm still doing some final touch ups and adjustments.

Not be default, no. I find it more realistic to have an idea of where the incident is taking place as opposed to a direct path to follow straight to it. Of course, if you want to hit pause and set a marker, that's your prerogative.

As long as theres a blimp in the map, I should be fine!

Thanks for the fast response

Can't wait for the release!

Edited by Officer Doom

[img]http://www.lcpdfr.com/cops/forum/crimestats/user/29217/sig.jpg[/img]

It'll be released today, I would give it until around 2200 GMT+1 at the earliest. I'm still doing some final touch ups and adjustments.

Not be default, no. I find it more realistic to have an idea of where the incident is taking place as opposed to a direct path to follow straight to it. Of course, if you want to hit pause and set a marker, that's your prerogative.

Looking forward to it Braveheart! Thats in what... about 2-3 hours?

Looking forward to it Braveheart! Thats in what... about 2-3 hours?

He said:

It'll be released today, I would give it until around 2200 GMT+1 at the earliest. I'm still doing some final touch ups and adjustments.

use this to convert the time: http://wwp.greenwich.../gmt-converter/

Also, (im watching the vid of gameplay from it) when you are in pursuit of a stolen vehicle or something, will you have LCPDFR interrogation? as in can you call for backup or a helicopter?

Edited by Officer Doom

[img]http://www.lcpdfr.com/cops/forum/crimestats/user/29217/sig.jpg[/img]

Can't wait! Going to be awesome!

[color=#FF0000][b][size=6]GTA IV RCMP CLAN[/size][/b][/color] Commissioner, Creator, Founder and Online Staff Sergeant Major for the clan Clan Website: gta-rcmpclan.ca Clan YouTube: www.youtube.com/xxrangerscopexx1 [i][b][color=#FF0000]JOIN THE ROYAL CANADIAN MOUNTED POLICE CLAN TODAY[/color][/b][/i]

He said:

use this to convert the time: http://wwp.greenwich.../gmt-converter/

Also, (im watching the vid of gameplay from it) when you are in pursuit of a stolen vehicle or something, will you have LCPDFR interrogation? as in can you call for backup or a helicopter?

Yes, although I did not show it in the video, once in pursuit of a car you can call for backup

Is there going to be a way to force calls?

if you read above, he said down the road it might be, but right now he wants as real of a feel as possible.. so you might get a flurry of calls, or have a large gap.. it all depends! But ATM if you wish to "force a call" just press Shift+Del and then Alt+Del

Hope I helped!

[color=#0000ff]Tester for Braveheart's Polciing Script & Abraxas: [/color][color=#0000ff] [/color]Abraxas's Mods Policing Script [u][color=#ee82ee]GTACore[/color][/u]: http://www.gtacore.com/index.php?app=referrals&reff=35 [img]http://i50.tinypic.com/xogwsz.gif[/img] [spoiler] [sharedmedia=downloads:files:2876] [sharedmedia=downloads:files:2430] [sharedmedia=downloads:files:2267] [/spoiler]

Yes, although I did not show it in the video, once in pursuit of a car you can call for backup

if you read above, he said down the road it might be, but right now he wants as real of a feel as possible.. so you might get a flurry of calls, or have a large gap.. it all depends! But ATM if you wish to "force a call" just press Shift+Del and then Alt+Del

Hope I helped!

Yup...thanks! :thumbsup:

Edited by Officer Doom

[img]http://www.lcpdfr.com/cops/forum/crimestats/user/29217/sig.jpg[/img]

  • Author

Like Visi said there is no option to force a call, I'm reluctant to add one too. SHIFT+DEL and ALT+DEL will not force a call, they have no bearing on how the incidents are created except from removing them completely or just the markers.

I still have a few things I want to script before release; they shan't take long.

Edited by Braveheart

Serving Police Scotland PC.

Creator of Braveheart's Policing Script.

Gotta say, great work mate...

Would be fantastic to see your mod integrated in lcpdfr to make the entire mod more comprehensive. but anywho, looks good.

Watching the showcase i must say that the arrest scenario could have been less stressing though, seems you have to do too much of an effort for the person to comply, real life, a gun to the face normally does the trick ;)

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