Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

[WIP] [REL] Custom Backup by Location

Featured Replies

  • Author
1 hour ago, frailcolin said:

I don't think you added Chumash to the list included in the mod. I found North Chumash but when I was in Chumash proper I couldn't get backup to arrive. I checked a few times but I don't think it's there so I was able to use the debug option to view the zone data and found it's called "CHU" which works. Just a heads up.

Huh, I guess that got left out by the script I used to generate the zone list. I'll look into it. Glad you got it to work! That is what the zone info debug option is there for :)

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

  • 4 weeks later...
  • Replies 229
  • Views 29.8k
  • Created
  • Last Reply

Top Posters In This Topic

Most Popular Posts

  • PNWParksFan
    PNWParksFan

    Big progress today! I got the vehicle customization working, including livery support and functional enabling/disabling of vehicle extras (which is broken in LSPDFR's backup.xml). I also just got colo

  • PNWParksFan
    PNWParksFan

    Possibly, we'll see. There's a standing offer that if any other developer wants to take that on, I'll support their efforts. 

  • PNWParksFan
    PNWParksFan

    Got the basics working. I'll also add a submenu and option to place additional backup types on the submenu. As an example, I added a police bike option so you could specifically call one when desired:

Posted Images

I press 'B' and nothing happens, 'B' hasn't been changed from the ini file, LSPDFR's standard now only open with numpad "." (which is what I wanted), but the custom menu never opens. CustomBackup.xml is correctly named and hasn't been edited. If I set the "CustomBackupMenuKey" to something invalid, It does notify me that the key is invalid.

  • Author
1 hour ago, BSIncorporated said:

I press 'B' and nothing happens, 'B' hasn't been changed from the ini file, LSPDFR's standard now only open with numpad "." (which is what I wanted), but the custom menu never opens. CustomBackup.xml is correctly named and hasn't been edited. If I set the "CustomBackupMenuKey" to something invalid, It does notify me that the key is invalid.

Please check the troubleshooting/support section of the documentation PDF. Upload your XML file, Ragepluginhook.log file, and INI file. 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

1 minute ago, PNWParksFan said:

Please check the troubleshooting/support section of the documentation PDF. Upload your XML file, Ragepluginhook.log file, and INI file. 

I named the CustomBackup file "CustomBackup.xml" it worked once I just put "CustomBackup". My bad lol. Thanks for the quick response.

Edited by BSIncorporated

  • Author
12 minutes ago, BSIncorporated said:

I named the CustomBackup file "CustomBackup.xml" it worked once I just put "CustomBackup". My bad lol. Thanks for the quick response.

It sounds like you have file extensions hidden. If you turn file extensions on, then you'll see that it was named CustomBackup.xml all along, and by renaming it you had it under CustomBackup.xml.xml! It's very annoying that Windows defaults to hiding the file extension. 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

I need some help with my custombackup.xml, ive been trying to get it to work but its being pretty stubborn with me. so I need some help

 

Spoiler

<CustomBackup>
  <NooseAir>
    <BackupRegion nickname="Fort Zancudo">
      <BackupAreas>
        <Area>ARMYB</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle>lazer</Vehicle>
          <Vehicle>hydra</Vehicle>
        </Vehicles>
        <Peds>
          <Ped comp_tasks="1" comp_decals="0" helmet="true">s_m_y_pilot_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Noose HQ">
      <BackupAreas>
        <Area>Noose</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle>nooseannihilator</Vehicle>
        </Vehicles>
        <Peds>
          <Ped comp_tasks="1" comp_decals="0" helmet="true">s_m_y_pilot_01</Ped>
        </Peds>
        <NumPeds min="2" max="4" />
      </VehicleSet>
    </BackupRegion>
  </NooseAir>
  <LocalAir>
    <BackupRegion nickname="Fort Zancudo">
      <BackupAreas>
        <Area>ARMYB</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle>annihilator</Vehicle>
          <Vehicle>buzzard2</Vehicle>
          <Vehicle>savage</Vehicle>
        </Vehicles>
        <Peds>
          <Ped comp_tasks="1" comp_decals="0" helmet="true">s_m_y_pilot_01</Ped>
        </Peds>
        <NumPeds min="2" max="4" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Parks">
      <BackupAreas>
        <Area>CANNY</Area>
        <Area>MTChil</Area>
        <Area>CMSW</Area>
        <Area>SANCHIA</Area>
        <Area>LAct</Area>
        <Area>Tatamo</Area>
        <Area>CCreak</Area>
        <Area>MTGordo</Area>
        <Area>MTJose</Area>
        <Area>PalFor</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle>annihilator</Vehicle>
          <Vehicle>sheriffmav</Vehicle>
        </Vehicles>
        <Peds>
          <Ped comp_tasks="1" comp_decals="0" helmet="true">s_m_y_pilot_01</Ped>
        </Peds>
        <NumPeds min="3" max="8" />
      </VehicleSet>
    </BackupRegion>
  </LocalAir>
  <LocalPatrol>
    <BackupRegion nickname="Parks">
      <BackupAreas>
        <Area>CANNY</Area>
        <Area>MTChil</Area>
        <Area>CMSW</Area>
        <Area>SANCHIA</Area>
        <Area>LAct</Area>
        <Area>Tatamo</Area>
        <Area>CCreak</Area>
        <Area>MTGordo</Area>
        <Area>MTJose</Area>
        <Area>PalFor</Area>
      </BackupAreas>
      <VehicleSet chance="70">
        <Vehicles>
          <Vehicle chance="5">pranger</Vehicle>
      <Vehicle chance="15">pranger2</Vehicle>
      <Vehicle chance="5">pranger3</Vehicle>
      <Vehicle chance="15">pranger4</Vehicle>
      <Vehicle chance="10">pranger5</Vehicle>
      <Vehicle chance="10">pranger6</Vehicle>
      <Vehicle chance="10">pranger7</Vehicle>
      <Vehicle chance="5">pranger8</Vehicle>
        <Vehicle chance="12">pranger9</Vehicle>
      <Vehicle chance="13">prangeratv</Vehicle>
        </Vehicles>
        <Peds>
          <Ped chance="70" prop_head="0">s_m_y_ranger_01</Ped>
          <Ped chance="30" comp_hair="2">s_f_y_ranger_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
      <VehicleSet chance="30">
        <Vehicles>
          <Vehicle chance="80">sheriff2</Vehicle>
          <Vehicle chance="20" color="#331F18">fbi2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped chance="70">s_m_y_sheriff_01</Ped>
          <Ped chance="30">s_f_y_sheriff_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Fort Zancudo">
      <BackupAreas>
        <Area>ARMYB</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle chance="25">crusader</Vehicle>
          <Vehicle chance="25" color="#2B4222">crusader2</Vehicle>
          <Vehicle chance="20" color="#2B4222">fbi2</Vehicle>
          <Vehicle chance="10">mesa3</Vehicle>
          <Vehicle chance="10">insurgent</Vehicle>
          <Vehicle chance="10">insurgent2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped>csb_ramp_marine</Ped>
          <Ped>s_m_m_marine_01</Ped>
          <Ped>s_m_y_marine_01</Ped>
          <Ped>s_m_y_marine_03</Ped>
        </Peds>
        <NumPeds min="4" max="8" />
        <Weapons>
          <Weapon chance="100">WEAPON_CARBINERIFLE</Weapon>
        </Weapons>
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Airport">
      <BackupAreas>
        <Area>AirP</Area>
      </BackupAreas>
      <VehicleSet chance="50">
        <Vehicles>
          <Vehicle chance="40">noose</Vehicle>
          <Vehicle chance="40">noose2</Vehicle>
          <Vehicle chance="20" color="White">fbi2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped>s_m_m_ciasec_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
      <VehicleSet chance="50">
        <Vehicles>
          <!-- you can replace these with the custom airport police models you have installed -->
          <Vehicle chance="10">police5</Vehicle>
          <Vehicle chance="30">police3</Vehicle>
          <Vehicle chance="60">police</Vehicle>
        </Vehicles>
        <Peds>
          <Ped chance="70">s_m_y_cop_01</Ped>
          <Ped chance="30">s_f_y_cop_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Ports">
      <BackupAreas>
        <Area>Elysian</Area>
        <Area>ZP_ORT</Area>
        <Area>Terminal</Area>
      </BackupAreas>
      <VehicleSet chance="50">
        <Vehicles>
          <Vehicle chance="40">noose3</Vehicle>
          <Vehicle chance="40">noose4</Vehicle>
      <Vehicle chance="15">ngranger</Vehicle>
          <Vehicle chance="5" color="White">fbi2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped>s_m_m_chemsec_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
      <VehicleSet chance="50">
        <Vehicles>
          <!-- you can replace these with the custom port police models you have installed -->
          <Vehicle chance="10">police5</Vehicle>
          <Vehicle chance="30">police3</Vehicle>
          <Vehicle chance="60">police</Vehicle>
        </Vehicles>
        <Peds>
          <Ped chance="70">s_m_y_cop_01</Ped>
          <Ped chance="30">s_f_y_cop_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="NOOSE HQ">
      <BackupAreas>
        <Area>Noose</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle chance="35">noose</Vehicle>
          <Vehicle chance="35">noose2</Vehicle>
      <Vehicle chance="20">ngranger2</Vehicle>
          <Vehicle chance="10" color="White">fbi2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped>s_m_m_ciasec_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="High Crime Areas">
      <BackupAreas>
        <Area>STRAW</Area>
        <Area>Davis</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
           <Vehicle chance="10" extra_1="false" extra_2="false">police</Vehicle>
       <Vehicle chance="15" color="black" extra_5="false" extra_6="false" extra_7="false" livery="false">police5</Vehicle>
          <Vehicle chance="10" color="black" extra_1="false">police4</Vehicle>
      <Vehicle chance="20" color="black" extra_1="false">cvpi</Vehicle>
      <Vehicle chance="20" color="black" extra_1="false">cvpi2</Vehicle>
      <Vehicle chance="10" color="black" extra_1="false">cvpi3</Vehicle>
      <Vehicle chance="15" color="black" extra_1="false">cross</Vehicle>
        </Vehicles>
        <Peds>
          <Ped comp_accessories="3">s_m_y_cop_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Counties">
      <BackupAreas>
        <Area>BlaineCounty</Area>
        <Area>LosSantosCounty</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle chance="30">sheriff</Vehicle>
          <Vehicle chance="30">sheriff2</Vehicle>
          <Vehicle chance="30">sheriff3</Vehicle>
          <Vehicle chance="10" color="#331F18">fbi2</Vehicle>
          <Vehicle chance="10" color="#331F18">police4</Vehicle>
        </Vehicles>
        <Peds>
          <Ped chance="70">s_m_y_sheriff_01</Ped>
          <Ped chance="30">s_f_y_sheriff_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Los Santos City">
      <BackupAreas>
      <Area>LosSantos</Area>
      </BackupAreas>
            <VehicleSet>
                <Vehicles>
                    <Vehicle chance="15">police</Vehicle>
                    <Vehicle chance="15">pballer</Vehicle>
                    <Vehicle chance="15">police2</Vehicle>
                    <Vehicle chance="25">police3</Vehicle>
                    <Vehicle chance="15">police5</Vehicle>
                    <Vehicle chance="15">police8</Vehicle>                
                </Vehicles>
                <Peds>
                    <Ped chance="70">s_m_y_cop_01</Ped>
                          <Ped chance="30">s_f_y_cop_01</Ped>
                </Peds>
                <NumPeds min="1" max="2" />
            </VehicleSet>
    </BackupRegion>
   <BackupRegion nickname="Blaine County">
      <BackupAreas>
      <Area>BlaineCounty</Area>
      </BackupAreas>
            <VehicleSet>
                <Vehicles>
                    <Vehicle chance="30">bsheriff</Vehicle>
                    <Vehicle chance="10">bsheriff3</Vehicle>
                    <Vehicle chance="20">bsheriff4</Vehicle>
                    <Vehicle chance="20">sheriff</Vehicle>
                    <Vehicle chance="20">sheriff2</Vehicle>        
                </Vehicles>
                <Peds>
                    <Ped chance="30">s_m_y_sheriff_01</Ped>
                          <Ped chance="30">s_f_y_sheriff_01</Ped>
                    <Ped chance="40">s_m_y_sheriff_02</Ped>
                </Peds>
                <NumPeds min="1" max="2" />
            </VehicleSet>
    </BackupRegion>
  </LocalPatrol>
  <LocalSWAT>
  <BackupRegion nickname="Blaine County">
      <BackupAreas>
      <Area>BlaineCounty</Area>
      </BackupAreas>
            <VehicleSet>
                <Vehicles>
                    <Vehicle chance="25">bsheriff2</Vehicle>
                    <Vehicle chance="30">bsheriff5</Vehicle>
                    <Vehicle chance="30">ram</Vehicle>            
                    <Vehicle chance="15">sheriff2</Vehicle>                    
                </Vehicles>
                <Peds>
                    <Ped chance="30">s_m_y_sheriff_01</Ped>
                          <Ped chance="30">s_f_y_sheriff_01</Ped>
                      <Ped chance="40">s_m_y_sheriff_02</Ped>
                </Peds>
                <NumPeds min="1" max="2" />
            </VehicleSet>
    </BackupRegion>
  </LocalSWAT>
  <StatePatrol>
  <BackupRegion nickname="Los Santos City">
      <BackupAreas>
      <Area>LosSantos</Area>
      </BackupAreas>
            <VehicleSet>
                <Vehicles>
                    <Vehicle>cvpi</Vehicle>
                    <Vehicle>cvpi2</Vehicle>
                    <Vehicle>cvpi3</Vehicle>
                    <Vehicle>polfugitive</Vehicle>
                </Vehicles>
                <Peds>
                    <Ped comp_shirt="1" comp_decals="1" comp_pants="1" helmet="False">s_m_y_hwaycop_01</Ped>
                </Peds>
                <NumPeds min="1" max="2" />
            </VehicleSet>
            <VehicleSet>
                <Vehicles>
                    <Vehicle>trooper</Vehicle>
                    <Vehicle>trooper2</Vehicle>
                    <Vehicle>trooper3</Vehicle>
                </Vehicles>
                <Peds>
                    <Ped RandomizeProps="True">s_m_y_bctrooper_01</Ped>
                </Peds>
                <NumPeds min="1" max="2" />
            </VehicleSet>
            <VehicleSet>
                <Vehicles>
                    <Vehicle>policeb</Vehicle>
                </Vehicles>
                <Peds>
                    <Ped comp_shirt="1" comp_decals="1" comp_pants="0" prop_head="0" helmet="True">s_m_y_hwaycop_01</Ped>
                </Peds>
                <NumPeds min="1" max="1" />
            </VehicleSet>
            <VehicleSet>
                <Vehicles>
                    <Vehicle>hwaycar</Vehicle>
                    <Vehicle>hwaycar2</Vehicle>
                    <Vehicle>hwaycar3</Vehicle>
                    <Vehicle>cross2</Vehicle>
                </Vehicles>
                <Peds>
                    <Ped comp_shirt="1" comp_decals="1" comp_pants="1" prop_head="0" helmet="False">s_m_y_hwaycop_01</Ped>
                </Peds>
                <NumPeds min="1" max="1" />
            </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Blaine County">
      <BackupAreas>
      <Area>BlaineCounty</Area>
      </BackupAreas>
            <VehicleSet>
                <Vehicles>
                    <Vehicle>cvpi</Vehicle>
                    <Vehicle>cvpi2</Vehicle>
                    <Vehicle>cvpi3</Vehicle>
                    <Vehicle>polfugitive</Vehicle>
                </Vehicles>
                <Peds>
                    <Ped comp_shirt="1" comp_decals="1" comp_pants="1" helmet="False">s_m_y_hwaycop_01</Ped>
                </Peds>
                <NumPeds min="1" max="2" />
            </VehicleSet>
            <VehicleSet>
                <Vehicles>
                    <Vehicle>trooper</Vehicle>
                    <Vehicle>trooper2</Vehicle>
                    <Vehicle>trooper3</Vehicle>
                </Vehicles>
                <Peds>
                    <Ped RandomizeProps="True">s_m_y_bctrooper_01</Ped>
                </Peds>
                <NumPeds min="1" max="2" />
            </VehicleSet>
            <VehicleSet>
                <Vehicles>
                    <Vehicle>policeb</Vehicle>
                    <Vehicle>atv</Vehicle>
                </Vehicles>
                <Peds>
                    <Ped comp_shirt="1" comp_decals="1" comp_pants="0" prop_head="0" helmet="True">s_m_y_hwaycop_01</Ped>
                </Peds>
                <NumPeds min="1" max="1" />
            </VehicleSet>
            <VehicleSet>
                <Vehicles>
                    <Vehicle>hwaycar</Vehicle>
                    <Vehicle>hwaycar2</Vehicle>
                    <Vehicle>hwaycar3</Vehicle>
                    <Vehicle>cross2</Vehicle>
                </Vehicles>
                <Peds>
                    <Ped comp_shirt="1" comp_decals="1" comp_pants="1" prop_head="0" helmet="False">s_m_y_hwaycop_01</Ped>
                </Peds>
                <NumPeds min="1" max="1" />
            </VehicleSet>
    </BackupRegion>    
  </StatePatrol>
  <NooseSWAT>
    <BackupRegion nickname="Blaine County">
      <BackupAreas>
      <Area>BlaineCounty</Area>
      </BackupAreas>
            <VehicleSet>
                <Vehicles>
                    <Vehicle chance="20">binsurgent</Vehicle>
                    <Vehicle chance="16">briot</Vehicle>
                    <Vehicle chance="16">riot</Vehicle>
                    <Vehicle chance="16">nooseriot</Vehicle>
                    <Vehicle chance="16">policeinsurgent</Vehicle>            
                    <Vehicle chance="16">fbi2</Vehicle>                    
                </Vehicles>
                <Peds>
                    <Ped prop_head="0">s_m_y_swat_01</Ped>
                </Peds>
                <NumPeds min="1" max="2" />
            </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="NOOSE HQ">
      <BackupAreas>
        <Area>Noose</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle chance="50">nooseriot</Vehicle>
          <Vehicle chance="50" color="Black">fbi2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped prop_head="0">s_m_y_swat_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Fort Zancudo">
      <BackupAreas>
        <Area>ARMYB</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle>rhino</Vehicle>
        </Vehicles>
        <Peds>
          <Ped>csb_ramp_marine</Ped>
          <Ped>s_m_m_marine_01</Ped>
          <Ped>s_m_y_marine_01</Ped>
          <Ped>s_m_y_marine_03</Ped>
        </Peds>
        <NumPeds min="1" max="1" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Ports">
      <BackupAreas>
        <Area>AirP</Area>
        <Area>Elysian</Area>
        <Area>ZP_ORT</Area>
        <Area>Terminal</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle chance="10">noose</Vehicle>
          <Vehicle chance="10">noose2</Vehicle>
      <Vehicle chance="10">ngranger2</Vehicle>
          <Vehicle chance="10">noose3</Vehicle>
          <Vehicle chance="10">noose4</Vehicle>
      <Vehicle chance="10">ngranger</Vehicle>
          <Vehicle chance="20">nooseriot</Vehicle>
          <Vehicle  chance="20" color="Black">fbi2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped prop_head="0">s_m_y_swat_01</Ped>
        </Peds>
        <NumPeds min="4" max="8" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Everywhere">
      <BackupAreas>
        <Area>_ALL_</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle chance="20" color="Black" minr="800" maxr="1500">riot</Vehicle>
          <Vehicle chance="60" extra_1="true" color="Black" minr="300" maxr="500">fbi2</Vehicle>
          <Vehicle chance="20" extra_1="true" color="Black" minr="300" maxr="500">fbi</Vehicle>
        </Vehicles>
        <Peds>
          <Ped prop_head="0">s_m_y_swat_01</Ped>
        </Peds>
        <Weapons>
          <Weapon chance="100">WEAPON_CARBINERIFLE</Weapon>
          <Weapon chance="10">WEAPON_HEAVYSNIPER</Weapon>
          <Weapon chance="10">WEAPON_SMOKEGRENADE</Weapon>
          <Weapon chance="10">WEAPON_ASSAULTSHOTGUN</Weapon>
        </Weapons>
        <NumPeds min="6" max="8" />
      </VehicleSet>
    </BackupRegion>
  </NooseSWAT>-->
</CustomBackup>

Just found it is actually not the custombackup file, but i still dont know what it is.

 

 

I think custombackup needs to be updated.

Edited by Vnom

On 5/19/2016 at 5:36 PM, PNWParksFan said:

Since this thing is acting weird, I can only type in the "quote box". Sorry haha. Anyways, I was wondering if I could completely disable all of the standard features and just use the custom ones without ever seeing the original ones.

Edited by BSIncorporated

  • Author
9 minutes ago, BSIncorporated said:

 

What do you mean by disable all of the "standard" features?

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

  • Author
2 hours ago, BSIncorporated said:

I mean remove "LocalPatrol", "LocalAir", etc. from the menu completely so I can use custom ones, or will they have to be in additional options?

Oh I see what you mean. Currently I don't have plans to make those removable. 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

  • Author
10 minutes ago, BSIncorporated said:

Would adding the fire department be a possibility?

I don't think there's a way without recreating the entire firefighting AI. I'll look into it and see, but I haven't found a way so far. 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

4 minutes ago, PNWParksFan said:

I don't think there's a way without recreating the entire firefighting AI. I'll look into it and see, but I haven't found a way so far. 

Alright, awesome, this mod is pretty impressive and your support on the forum is really good as well. Thanks.

2 hours ago, PNWParksFan said:

I don't think there's a way without recreating the entire firefighting AI. I'll look into it and see, but I haven't found a way so far. 

It'd be a great addition to the EMS script if it ever happened.

  • Author
2 minutes ago, The Loot said:

It'd be a great addition to the EMS script if it ever happened.

My EMS plugin will be integrated with Custom Backup. I'm not planning to implement any firefighting capabilities at this time though. If anybody can identify a simple method to make firefighters actually fight nearby fires, let me know and I'll look into integrating it. 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

I'm havin a bit of trouble. Seems that it loads up fine, but when I actually get in game, I can't get the backup menu to load (hitting B or DPadUp does nothing). I disabled the LSPDFR default backup menu and replaced the Point At key in the online menu, but nothing.

EDIT: After looking through it, it seems that RageNativeUI.dll is not the correct version. I have 1.4, which from what I understand is newer than what this script uses. Is that the issue?   Tried to downgrade, no luck.

Rage Plugin Hook Log:

Spoiler

[25-May-16 20:40:38.335] Started new log on 25-May-16 20:40:38.335
[25-May-16 20:40:38.336] ====================================================================================================
[25-May-16 20:40:38.328] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[25-May-16 20:40:38.337] Log verbosity: Verbose
[25-May-16 20:40:38.338] Initializing input system
[25-May-16 20:40:38.342] Initializing game console
[25-May-16 20:40:38.348] Console key has been set to F4 (key code: 115)
[25-May-16 20:40:38.402] Initializing console variable "SkipGameIntro".
[25-May-16 20:40:38.402] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[25-May-16 20:40:38.406] Read value: <null>
[25-May-16 20:40:38.406] Initializing console variable "DisableRenderVersionText".
[25-May-16 20:40:38.406] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[25-May-16 20:40:38.412] Read value: False
[25-May-16 20:40:38.413] Setting value of console variable "DisableRenderVersionText" to stored value.
[25-May-16 20:40:38.413] Initializing console variable "ConsoleKey".
[25-May-16 20:40:38.413] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[25-May-16 20:40:38.414] Read value: F4
[25-May-16 20:40:38.414] Setting value of console variable "ConsoleKey" to stored value.
[25-May-16 20:40:38.414] Console key has been set to F4 (key code: 115)
[25-May-16 20:40:38.414] Initializing console variable "PluginTimeoutThreshold".
[25-May-16 20:40:38.415] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[25-May-16 20:40:38.415] Read value: 10000
[25-May-16 20:40:38.415] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[25-May-16 20:40:38.415] Initializing console variable "AlwaysShowConsoleOutput".
[25-May-16 20:40:38.415] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[25-May-16 20:40:38.416] Read value: <null>
[25-May-16 20:40:38.416] Initializing console variable "StartWithDeveloperModeEnabledId".
[25-May-16 20:40:38.416] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[25-May-16 20:40:38.416] Read value: <null>
[25-May-16 20:40:38.416] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[25-May-16 20:40:38.417] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[25-May-16 20:40:38.417] Read value: <null>
[25-May-16 20:40:38.417] Initializing console variable "ShowOnScreenWarnings".
[25-May-16 20:40:38.418] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[25-May-16 20:40:38.418] Read value: <null>
[25-May-16 20:40:38.419] Console initialized
[25-May-16 20:40:38.419] Initializing forms manager
[25-May-16 20:40:38.422] Version: RAGE Plugin Hook v0.38.886.6940 PUBLIC ALPHA for Grand Theft Auto V
[25-May-16 20:40:38.429] ================ RAGE Plugin Hook ================
[25-May-16 20:40:38.434] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[25-May-16 20:40:38.435] Command line option -enableCounterMeasuresAgainstOnlineVehicleRemoval is specified; enabling counter measures against removal of online vehicles in singleplayer.
[25-May-16 20:40:38.438] Checking game support
[25-May-16 20:40:38.538] Product name: Grand Theft Auto V
[25-May-16 20:40:38.539] Product version: 1.0.678.1
[25-May-16 20:40:38.539] Is steam version: True
[25-May-16 20:40:38.540] Initializing DirectX
[25-May-16 20:40:38.543] Initializing Direct3D
[25-May-16 20:40:38.543] Loading C:\Windows\system32\d3d11.dll
[25-May-16 20:40:38.543] Loaded at 0x7FF8EE0C0000
[25-May-16 20:40:38.544] D3D11CreateDeviceAndSwapChain at 0x7FF8EE0DA190
[25-May-16 20:40:38.544] Creating Direct3D 11 device and swap chain
[25-May-16 20:40:38.554] Swap Chain created: 0x2069A92A990
[25-May-16 20:40:38.554] Swap Chain VTable: 0x2069A92A990
[25-May-16 20:40:38.555] Swap Chain VTable_2: 0x7FF8EDEE2D58
[25-May-16 20:40:38.555] 0x5756550333FDE5E9;0x5741564155415441;0xEC8148D9246C8D48
[25-May-16 20:40:38.556] D3D11Present: 0x7FF8EDE811A0
[25-May-16 20:40:38.556] D3D11ResizeBuffers: 0x7FF8EDE99750
[25-May-16 20:40:38.556] D3D11ResizeTarget: 0x7FF8EDED2350
[25-May-16 20:40:38.556] D3D11SetFullscreenState: 0x7FF8EDE993C0
[25-May-16 20:40:38.563] Direct3D initialized
[25-May-16 20:40:38.564] Initialized DirectX
[25-May-16 20:40:38.564] Direct3D watcher thread spawned
[25-May-16 20:40:39.525] Getting device
[25-May-16 20:40:39.525] Retrieved device
[25-May-16 20:40:39.525] Creating wrapper
[25-May-16 20:40:39.596] Wrapper created
[25-May-16 20:40:39.602] Effect created
[25-May-16 20:40:39.603] Creating buffer
[25-May-16 20:40:39.603] Created buffer
[25-May-16 20:40:39.603] Creating blend state
[25-May-16 20:40:39.604] Created blend state
[25-May-16 20:40:39.604] Done with creation
[25-May-16 20:40:39.640] Initializing texture system.
[25-May-16 20:40:39.641] Initializing texture system; phase 1
[25-May-16 20:40:39.641] Initializing texture system; phase 2
[25-May-16 20:40:39.649] Initializing texture system; phase 3
[25-May-16 20:40:39.650] Initializing texture system; phase 4
[25-May-16 20:40:39.662] Initializing texture system; phase 5
[25-May-16 20:40:39.664] Initializing texture system; phase 6
[25-May-16 20:40:39.665] Initializing texture system; phase 7
[25-May-16 20:40:39.668] Initializing texture system; phase 8
[25-May-16 20:40:39.670] Initializing texture system; phase 9
[25-May-16 20:40:39.671] Initializing texture system; phase 10
[25-May-16 20:40:39.675] Initializing texture system; phase 11
[25-May-16 20:40:39.675] Initializing texture system; phase 12
[25-May-16 20:40:39.678] Initializing texture system; phase 13
[25-May-16 20:40:39.678] Initializing texture system; phase 14
[25-May-16 20:40:43.565] Direct3D watcher thread ended
[25-May-16 20:41:10.981] Initializing game support
[25-May-16 20:41:11.878] Compatibility level: 0
[25-May-16 20:41:11.879] Supported version detected
[25-May-16 20:41:11.879] ==================================================
[25-May-16 20:41:12.130] Patched IsDebuggerPresent
[25-May-16 20:41:12.381] Waiting for game initialization
[25-May-16 20:41:12.732] Initializing hook
[25-May-16 20:41:12.984] Completing interoperability
[25-May-16 20:41:12.985] Initialization code 1.
[25-May-16 20:41:12.985] Initialization code 2.
[25-May-16 20:41:12.985] Initialization code 3.
[25-May-16 20:41:12.996] 1 Address: 0x00007FF78AF71C70
[25-May-16 20:41:12.996] Calling func 1
[25-May-16 20:41:13.018] 2 Address: 0x00007FF78BA268F6
[25-May-16 20:41:13.019] 3 Address: 0x00007FF78A5A5D3E
[25-May-16 20:41:13.055] Address: 0x00007FF78BA26894
[25-May-16 20:41:13.055] Unknown var: 0x00007FF78C8F1D80
[25-May-16 20:41:13.056] Initialization code 4.
[25-May-16 20:41:13.057] Completing interoperability, phase 1
[25-May-16 20:41:13.057] Completing interoperability, phase 2
[25-May-16 20:41:13.057] Completing interoperability, phase 3
[25-May-16 20:41:13.058] Completing interoperability, phase 4
[25-May-16 20:41:13.058] Completing interoperability, phase 5
[25-May-16 20:41:13.058] Completing interoperability, phase 6
[25-May-16 20:41:13.058] Completing interoperability, phase 7
[25-May-16 20:41:34.357] Initializing console variable "TimeScale".
[25-May-16 20:41:34.358] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[25-May-16 20:41:34.359] Read value: <null>
[25-May-16 20:41:38.814] <UNLOADED PLUGIN>: Initializing input system
[25-May-16 20:41:38.816] <UNLOADED PLUGIN>: Initializing game console
[25-May-16 20:41:38.819] <UNLOADED PLUGIN>: Initializing forms manager
[25-May-16 20:41:41.081] <UNLOADED PLUGIN>: Initializing input system
[25-May-16 20:41:41.084] <UNLOADED PLUGIN>: Initializing game console
[25-May-16 20:41:41.086] <UNLOADED PLUGIN>: Initializing forms manager
[25-May-16 20:41:43.418] <UNLOADED PLUGIN>: Initializing input system
[25-May-16 20:41:43.420] <UNLOADED PLUGIN>: Initializing game console
[25-May-16 20:41:43.423] <UNLOADED PLUGIN>: Initializing forms manager
[25-May-16 20:41:45.724] <UNLOADED PLUGIN>: Initializing input system
[25-May-16 20:41:45.727] <UNLOADED PLUGIN>: Initializing game console
[25-May-16 20:41:45.729] <UNLOADED PLUGIN>: Initializing forms manager
[25-May-16 20:41:46.390] ---------------------------------------------------------------------
[25-May-16 20:41:46.390] LSPD FIRST RESPONSE
[25-May-16 20:41:46.390] Version 0.3.1
[25-May-16 20:41:46.390] A G17 Media Modification
[25-May-16 20:41:46.390] - Developed by LMS & Sam
[25-May-16 20:41:46.390] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[25-May-16 20:41:46.390] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[25-May-16 20:41:46.390] ---------------------------------------------------------------------
[25-May-16 20:41:46.390] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[25-May-16 20:41:46.390] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[25-May-16 20:41:46.686] 
[25-May-16 20:41:46.865] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[25-May-16 20:41:46.865] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[25-May-16 20:41:46.868] Callouts: 250
[25-May-16 20:41:46.920] Traffic Control: [Traffic Control] v1.0.1.0 Loaded
[25-May-16 20:41:47.457] [TRACE] Thread CopManager #1 initialized
[25-May-16 20:42:00.887] 
[25-May-16 20:42:00.888] INIT
[25-May-16 20:42:00.910] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[25-May-16 20:42:00.918] LSPD First Response: Arrest Manager, Version=6.0.1.0, Culture=neutral, PublicKeyToken=null
[25-May-16 20:42:00.928] LSPD First Response: CustomBackupLocations, Version=2.2.1.0, Culture=neutral, PublicKeyToken=null
[25-May-16 20:42:00.930] LSPD First Response: PoliceRadio, Version=0.50.3.0, Culture=neutral, PublicKeyToken=null
[25-May-16 20:42:00.932] LSPD First Response: Traffic Policer, Version=6.9.1.1, Culture=neutral, PublicKeyToken=null
[25-May-16 20:42:00.935] LSPD First Response: Creating plugin: ????????????????????????????????????????
[25-May-16 20:42:01.034] LSPD First Response: Creating plugin: h
[25-May-16 20:42:01.034] LSPD First Response: Creating plugin: PoliceRadio.Main
[25-May-16 20:42:01.105] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[25-May-16 20:42:01.161] LSPD First Response: Creating Traffic Policer.Main.
[25-May-16 20:42:01.163] LSPD First Response: Done with Traffic Policer.Main.
[25-May-16 20:42:01.164] LSPD First Response: Arrest Manager 6.0.1.0, developed by Albo1125, loaded successfully!
[25-May-16 20:42:01.165] LSPD First Response: Please go on duty to start Arrest Manager.
[25-May-16 20:42:01.178] LSPD First Response: "ragepluginhook.exe" version matches: True
[25-May-16 20:42:01.179] LSPD First Response: "Plugins\LSPD First Response.dll" version matches: True
[25-May-16 20:42:01.179] LSPD First Response: "RageNativeUI.dll" version matches: False
[25-May-16 20:42:01.180] LSPD First Response: "ParksTools.dll" version matches: True
[25-May-16 20:42:01.181] LSPD First Response: Dependency versions do not match expected values!
[25-May-16 20:42:01.190] LSPD First Response: Loading Custom Backup Options
[25-May-16 20:42:01.193] LSPD First Response: Got settings: True
True
True
ARRIVAL
DPadUp
None
True
False
250
RANDOM
WEAPON_PISTOL
250
30
B
None
True
[25-May-16 20:42:01.193] LSPD First Response: Loaded Custom Backup Locations plugin
[25-May-16 20:42:01.196] LSPD First Response: Police Radio Loaded
[25-May-16 20:42:01.197] LSPD First Response: Traffic Policer 6.9.1.1, developed by Albo1125, has been initialised.
[25-May-16 20:42:01.197] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[25-May-16 20:42:01.198] LSPD First Response: We have 1 callouts registered
[25-May-16 20:42:01.198] LSPD First Response: CalloutManager initialized
[25-May-16 20:42:01.200] [TRACE] WorldEventManager: Allowing up to 2 events
[25-May-16 20:42:01.203] LSPD First Response: In traffic policer duty event handler: True
[25-May-16 20:42:01.215] LSPD First Response: Albo1125.Common.dll 5.5.3.0 starting standard dependency check for Traffic Policer
[25-May-16 20:42:01.242] LSPD First Response: GAME VERSION: 1.0.678.1
[25-May-16 20:42:01.250] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.38
[25-May-16 20:42:01.251] LSPD First Response: Dependency check for Traffic Policer successful.
[25-May-16 20:42:01.255] LSPD First Response: Traffic Policer is not in beta.
[25-May-16 20:42:01.262] LSPD First Response: Traffic Policer.Mainloop started
[25-May-16 20:42:01.266] LSPD First Response: Albo1125.Common.dll 5.5.3.0 starting standard dependency check for Arrest Manager
[25-May-16 20:42:01.267] LSPD First Response: GAME VERSION: 1.0.678.1
[25-May-16 20:42:01.269] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.38
[25-May-16 20:42:01.269] LSPD First Response: Dependency check for Arrest Manager successful.
[25-May-16 20:42:01.280] LSPD First Response: Going on duty with custom backup menu
[25-May-16 20:42:01.393] LSPD First Response: Loading backup region Fort Zancudo
[25-May-16 20:42:01.450] LSPD First Response: Found min peds: 1
[25-May-16 20:42:01.450] LSPD First Response: Found max peds: 2
[25-May-16 20:42:01.468] LSPD First Response: Parsed tasks to TASKS
[25-May-16 20:42:01.468] LSPD First Response: Parsed comp 1 to 1
[25-May-16 20:42:01.472] LSPD First Response: Parsed decals to DECALS
[25-May-16 20:42:01.472] LSPD First Response: Parsed comp 0 to 0
[25-May-16 20:42:01.474] LSPD First Response: Finished loading backup region Fort Zancudo
[25-May-16 20:42:01.474] LSPD First Response: Loading backup region Noose HQ
[25-May-16 20:42:01.474] LSPD First Response: Found min peds: 2
[25-May-16 20:42:01.475] LSPD First Response: Found max peds: 4
[25-May-16 20:42:01.475] LSPD First Response: Parsed tasks to TASKS
[25-May-16 20:42:01.476] LSPD First Response: Parsed comp 1 to 1
[25-May-16 20:42:01.476] LSPD First Response: Parsed decals to DECALS
[25-May-16 20:42:01.476] LSPD First Response: Parsed comp 0 to 0
[25-May-16 20:42:01.477] LSPD First Response: Finished loading backup region Noose HQ
[25-May-16 20:42:01.477] LSPD First Response: Loading backup region Fort Zancudo
[25-May-16 20:42:01.478] LSPD First Response: Found min peds: 2
[25-May-16 20:42:01.478] LSPD First Response: Found max peds: 4
[25-May-16 20:42:01.478] LSPD First Response: Parsed tasks to TASKS
[25-May-16 20:42:01.479] LSPD First Response: Parsed comp 1 to 1
[25-May-16 20:42:01.479] LSPD First Response: Parsed decals to DECALS
[25-May-16 20:42:01.479] LSPD First Response: Parsed comp 0 to 0
[25-May-16 20:42:01.480] LSPD First Response: Finished loading backup region Fort Zancudo
[25-May-16 20:42:01.480] LSPD First Response: Loading backup region Parks
[25-May-16 20:42:01.480] LSPD First Response: Found min peds: 3
[25-May-16 20:42:01.481] LSPD First Response: Found max peds: 8
[25-May-16 20:42:01.482] LSPD First Response: Parsed tasks to TASKS
[25-May-16 20:42:01.482] LSPD First Response: Parsed comp 1 to 1
[25-May-16 20:42:01.483] LSPD First Response: Parsed decals to DECALS
[25-May-16 20:42:01.483] LSPD First Response: Parsed comp 0 to 0
[25-May-16 20:42:01.483] LSPD First Response: Finished loading backup region Parks
[25-May-16 20:42:01.484] LSPD First Response: Loading backup region Parks
[25-May-16 20:42:01.484] LSPD First Response: Found vehicle set chance: 70
[25-May-16 20:42:01.484] LSPD First Response: Found min peds: 1
[25-May-16 20:42:01.485] LSPD First Response: Found max peds: 2
[25-May-16 20:42:01.485] LSPD First Response: Found chance: 80
[25-May-16 20:42:01.485] LSPD First Response: Found chance: 20
[25-May-16 20:42:01.488] LSPD First Response: Found chance: 70
[25-May-16 20:42:01.489] LSPD First Response: Found chance: 30
[25-May-16 20:42:01.489] LSPD First Response: Parsed hair to HAIR
[25-May-16 20:42:01.489] LSPD First Response: Parsed comp 2 to 2
[25-May-16 20:42:01.490] LSPD First Response: Found vehicle set chance: 30
[25-May-16 20:42:01.490] LSPD First Response: Found min peds: 1
[25-May-16 20:42:01.490] LSPD First Response: Found max peds: 2
[25-May-16 20:42:01.491] LSPD First Response: Found chance: 80
[25-May-16 20:42:01.491] LSPD First Response: Found chance: 20
[25-May-16 20:42:01.492] LSPD First Response: Found chance: 70
[25-May-16 20:42:01.492] LSPD First Response: Found chance: 30
[25-May-16 20:42:01.492] LSPD First Response: Finished loading backup region Parks
[25-May-16 20:42:01.493] LSPD First Response: Loading backup region Fort Zancudo
[25-May-16 20:42:01.493] LSPD First Response: Found min peds: 4
[25-May-16 20:42:01.494] LSPD First Response: Found max peds: 8
[25-May-16 20:42:01.494] LSPD First Response: Found chance: 40
[25-May-16 20:42:01.495] LSPD First Response: Found chance: 20
[25-May-16 20:42:01.495] LSPD First Response: Found chance: 20
[25-May-16 20:42:01.495] LSPD First Response: Found chance: 20
[25-May-16 20:42:01.495] LSPD First Response: Found chance of weapon: 100
[25-May-16 20:42:01.496] LSPD First Response: Finished loading backup region Fort Zancudo
[25-May-16 20:42:01.497] LSPD First Response: Loading backup region Airport
[25-May-16 20:42:01.497] LSPD First Response: Found vehicle set chance: 50
[25-May-16 20:42:01.498] LSPD First Response: Found min peds: 1
[25-May-16 20:42:01.498] LSPD First Response: Found max peds: 2
[25-May-16 20:42:01.499] LSPD First Response: Found chance: 40
[25-May-16 20:42:01.499] LSPD First Response: Found chance: 40
[25-May-16 20:42:01.500] LSPD First Response: Found chance: 20
[25-May-16 20:42:01.518] LSPD First Response: Found vehicle set chance: 50
[25-May-16 20:42:01.518] LSPD First Response: Found min peds: 1
[25-May-16 20:42:01.519] LSPD First Response: Found max peds: 2
[25-May-16 20:42:01.519] LSPD First Response: Found chance: 10
[25-May-16 20:42:01.520] LSPD First Response: Found chance: 30
[25-May-16 20:42:01.520] LSPD First Response: Found chance: 60
[25-May-16 20:42:01.521] LSPD First Response: Found chance: 70
[25-May-16 20:42:01.521] LSPD First Response: Found chance: 30
[25-May-16 20:42:01.521] LSPD First Response: Finished loading backup region Airport
[25-May-16 20:42:01.522] LSPD First Response: Loading backup region Ports
[25-May-16 20:42:01.522] LSPD First Response: Found vehicle set chance: 50
[25-May-16 20:42:01.522] LSPD First Response: Found min peds: 1
[25-May-16 20:42:01.523] LSPD First Response: Found max peds: 2
[25-May-16 20:42:01.523] LSPD First Response: Found chance: 40
[25-May-16 20:42:01.523] LSPD First Response: Found chance: 40
[25-May-16 20:42:01.524] LSPD First Response: Found chance: 20
[25-May-16 20:42:01.524] LSPD First Response: Found vehicle set chance: 50
[25-May-16 20:42:01.524] LSPD First Response: Found min peds: 1
[25-May-16 20:42:01.525] LSPD First Response: Found max peds: 2
[25-May-16 20:42:01.525] LSPD First Response: Found chance: 10
[25-May-16 20:42:01.525] LSPD First Response: Found chance: 30
[25-May-16 20:42:01.525] LSPD First Response: Found chance: 60
[25-May-16 20:42:01.526] LSPD First Response: Found chance: 70
[25-May-16 20:42:01.526] LSPD First Response: Found chance: 30
[25-May-16 20:42:01.527] LSPD First Response: Finished loading backup region Ports
[25-May-16 20:42:01.527] LSPD First Response: Loading backup region NOOSE HQ
[25-May-16 20:42:01.527] LSPD First Response: Found min peds: 1
[25-May-16 20:42:01.528] LSPD First Response: Found max peds: 2
[25-May-16 20:42:01.528] LSPD First Response: Found chance: 35
[25-May-16 20:42:01.528] LSPD First Response: Found chance: 35
[25-May-16 20:42:01.529] LSPD First Response: Found chance: 30
[25-May-16 20:42:01.529] LSPD First Response: Finished loading backup region NOOSE HQ
[25-May-16 20:42:01.529] LSPD First Response: Loading backup region High Crime Areas
[25-May-16 20:42:01.530] LSPD First Response: Found min peds: 1
[25-May-16 20:42:01.530] LSPD First Response: Found max peds: 2
[25-May-16 20:42:01.531] LSPD First Response: Found chance: 50
[25-May-16 20:42:01.532] LSPD First Response: Found chance: 20
[25-May-16 20:42:01.532] LSPD First Response: Found chance: 30
[25-May-16 20:42:01.533] LSPD First Response: Parsed accessories to ACCESSORIES
[25-May-16 20:42:01.533] LSPD First Response: Parsed comp 3 to 3
[25-May-16 20:42:01.533] LSPD First Response: Finished loading backup region High Crime Areas
[25-May-16 20:42:01.534] LSPD First Response: Loading backup region Counties
[25-May-16 20:42:01.534] LSPD First Response: Found min peds: 1
[25-May-16 20:42:01.534] LSPD First Response: Found max peds: 2
[25-May-16 20:42:01.535] LSPD First Response: Found chance: 30
[25-May-16 20:42:01.535] LSPD First Response: Found chance: 30
[25-May-16 20:42:01.535] LSPD First Response: Found chance: 30
[25-May-16 20:42:01.535] LSPD First Response: Found chance: 10
[25-May-16 20:42:01.536] LSPD First Response: Found chance: 10
[25-May-16 20:42:01.537] LSPD First Response: Found chance: 70
[25-May-16 20:42:01.537] LSPD First Response: Found chance: 30
[25-May-16 20:42:01.537] LSPD First Response: Finished loading backup region Counties
[25-May-16 20:42:01.538] LSPD First Response: Loading backup region Everywhere
[25-May-16 20:42:01.538] ForceDuty: Exception has been thrown by the target of an invocation.
[25-May-16 20:42:01.581] [TRACE] Thread Ambient #1 initialized
[25-May-16 20:42:01.621] [TRACE] Thread ArrestManager #1 initialized
[25-May-16 20:42:01.679] LSPD First Response: Albo1125.Common 5.5.3.0, developed by Albo1125. Checking for Arrest Manager updates.
[25-May-16 20:42:01.683] LSPD First Response: Not checking for Arrest Manager updates, 4.
[25-May-16 20:42:01.683] LSPD First Response: Albo1125.Common 5.5.3.0, developed by Albo1125. Checking for Traffic Policer updates.
[25-May-16 20:42:01.688] LSPD First Response: Not checking for Traffic Policer updates, 4.
[25-May-16 20:42:01.729] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.38
[25-May-16 20:42:01.733] ______________________________________________________________________________________________
[25-May-16 20:42:01.733] [Loaded Police Radio 0.50 - Intended use RagePluginHook 0.37+]
[25-May-16 20:42:01.733] [Created by : FinKone]
[25-May-16 20:42:01.733] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[25-May-16 20:42:01.733] 
[25-May-16 20:42:01.733] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[25-May-16 20:42:01.735] Audio loaded...
[25-May-16 20:42:01.771] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1081
[25-May-16 20:42:01.796] [TRACE] Thread WorldEventManager #1 initialized
[25-May-16 20:42:01.797] [TRACE] Thread PlayerChaseManager #1 initialized
[25-May-16 20:42:01.805] [TRACE] Thread TrafficControl #1 initialized
[25-May-16 20:42:01.808] LSPD First Response: Checking Albo1125.Common for updates.
[25-May-16 20:42:01.809] LSPD First Response: Traffic Policer, developed by Albo1125, has been loaded successfully!
[25-May-16 20:42:01.811] LSPD First Response: Loading Traffic Policer settings...
[25-May-16 20:42:01.853] LSPD First Response: Traffic Policer Officer Name overridden.
[25-May-16 20:42:01.855] LSPD First Response: Registering callout ?????????????????????????????????????????
[25-May-16 20:42:01.856] LSPD First Response: Registering callout ?????????????????????????????????????????
[25-May-16 20:42:01.856] LSPD First Response: Registering callout ?????????????????????????????????????????
[25-May-16 20:42:01.857] LSPD First Response: Registering callout ?????????????????????????????????????????
[25-May-16 20:42:01.857] LSPD First Response: Registering callout ?????????????????????????????????????????
[25-May-16 20:42:01.858] LSPD First Response: Registering callout ?????????????????????????????????????????
[25-May-16 20:42:01.858] LSPD First Response: Registering callout ?????????????????????????????????????????
[25-May-16 20:42:01.866] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[25-May-16 20:42:01.883] LSPD First Response: Traffic Policer Speed Checker started.
[25-May-16 20:42:02.805] LSPD First Response: Albo1125.Common is up to date.
[25-May-16 20:42:03.246] LSPD First Response: Transportregion info:
[25-May-16 20:42:03.249] LSPD First Response: Zonename: East VinewoodModels: S_M_Y_COP_010x15f8700dPOLICE4Veh info: 02, 3, 4
[25-May-16 20:42:03.249] LSPD First Response: Zonename: West VinewoodModels: 0x15f8700dS_M_Y_COP_01POLICETVeh info: 0
[25-May-16 20:42:03.250] LSPD First Response: Zonename: Sandy ShoresModels: 0x4161d042S_M_Y_SHERIFF_01SHERIFF2Veh info: -12, 3, 4
[25-May-16 20:42:03.250] LSPD First Response: Zonename: Sandy ShoresModels: S_M_Y_SHERIFF_010x4161d042SHERIFFVeh info: -1
[25-May-16 20:42:03.263] LSPD First Response: Transport Vehicle attempted set to: POLICET
[25-May-16 20:42:03.263] LSPD First Response: Spawning & Checking Transport Vehicle
[25-May-16 20:42:03.264] LSPD First Response: Adding transport vehicle to list: POLICET
[25-May-16 20:42:03.266] LSPD First Response: Transport Vehicle attempted set to: POLICE
[25-May-16 20:42:03.267] LSPD First Response: Spawning & Checking Transport Vehicle
[25-May-16 20:42:03.646] LSPD First Response: Adding transport vehicle to list: POLICE
[25-May-16 20:42:03.646] LSPD First Response: Transport Vehicle attempted set to: POLICE2
[25-May-16 20:42:03.647] LSPD First Response: Spawning & Checking Transport Vehicle
[25-May-16 20:42:04.079] LSPD First Response: Adding transport vehicle to list: POLICE2
[25-May-16 20:42:04.080] LSPD First Response: Transport Vehicle attempted set to: SHERIFF2
[25-May-16 20:42:04.080] LSPD First Response: Spawning & Checking Transport Vehicle
[25-May-16 20:42:04.081] LSPD First Response: Adding transport vehicle to list: SHERIFF2
[25-May-16 20:42:04.081] LSPD First Response: Transport Vehicle attempted set to: SHERIFF
[25-May-16 20:42:04.081] LSPD First Response: Spawning & Checking Transport Vehicle
[25-May-16 20:42:04.082] LSPD First Response: Adding transport vehicle to list: SHERIFF
[25-May-16 20:42:04.083] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[25-May-16 20:42:04.091] Police Station Jail blips created.
[25-May-16 20:42:15.391] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_CALAFIA_WAY
[25-May-16 20:42:15.426] X:535.25 Y:4259 Z:52.09375
[25-May-16 20:42:15.458] [TRACE] Requested backup StatePatrol in BlaineCounty
[25-May-16 20:42:15.458] [TRACE] Creating unit StateUnit
[25-May-16 20:42:15.468] [TRACE] Created police4
[25-May-16 20:42:15.683] [TRACE] New cop created s_m_y_hwaycop_01
[25-May-16 20:42:15.690] s_m_y_hwaycop_01_white_full_02
[25-May-16 20:42:15.690] s_m_y_hwaycop_01_white_full_01
[25-May-16 20:42:15.706] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[25-May-16 20:42:16.009] setting up new cop: null
[25-May-16 20:42:22.969] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[25-May-16 20:42:25.876] Arrived
[25-May-16 20:46:40.924] [TRACE] It has been 279.7261766 seconds since the last callout
[25-May-16 20:46:40.929] LSPD First Response: Creating ?????????????????????????????????????????
[25-May-16 20:46:40.935] [TRACE] Callout created:  #1
[25-May-16 20:46:40.936] LSPD First Response: TrafficPolicer.DriverUnderTheInfluence
[25-May-16 20:46:40.980] [TRACE] Thread ZoomThread #1 initialized
[25-May-16 20:46:41.112] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SEAVIEW_RD
[25-May-16 20:46:43.679] 3
[25-May-16 20:46:43.692] Removing options for Menu
[25-May-16 20:46:43.695] [TRACE] Preloading 0xdc586841
[25-May-16 20:46:43.695] [TRACE] Preloading PROP_ECOLA_CAN
[25-May-16 20:46:43.695] [TRACE] Preloading PROP_DONUT_02
[25-May-16 20:46:43.695] [TRACE] Preloading PROP_CANDY_PQS
[25-May-16 20:46:43.697] 2
[25-May-16 20:46:43.697] Removing options for Menu
[25-May-16 20:46:50.976] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded
[25-May-16 20:46:50.979] [TRACE] Instance cleaned (ZoomThread #1)
[25-May-16 20:46:50.982] [TRACE] Thread ZoomThread #1 has been shut down
[25-May-16 20:46:55.961] setting up new cop: null
[25-May-16 20:46:55.962] [TRACE] New ped recognized as cop
 

Custom Backup XML:

Spoiler

<CustomBackup>
  <NooseAir>
    <BackupRegion nickname="Fort Zancudo">
      <BackupAreas>
        <Area>ARMYB</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle>valkyrie</Vehicle>
          <Vehicle>valkyrie2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped comp_tasks="1" comp_decals="0" helmet="true">s_m_y_pilot_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Noose HQ">
      <BackupAreas>
        <Area>Noose</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle>nooseannihilator</Vehicle>
          <Vehicle>buzzard2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped comp_tasks="1" comp_decals="0" helmet="true">s_m_y_pilot_01</Ped>
        </Peds>
        <NumPeds min="2" max="4" />
      </VehicleSet>
    </BackupRegion>
  </NooseAir>
  <LocalAir>
    <BackupRegion nickname="Fort Zancudo">
      <BackupAreas>
        <Area>ARMYB</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle>armyannihilator</Vehicle>
          <Vehicle>buzzard2</Vehicle>
          <Vehicle>valkyrie2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped comp_tasks="1" comp_decals="0" helmet="true">s_m_y_pilot_01</Ped>
        </Peds>
        <NumPeds min="2" max="4" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Parks">
      <BackupAreas>
        <Area>CANNY</Area>
        <Area>MTChil</Area>
        <Area>CMSW</Area>
        <Area>SANCHIA</Area>
        <Area>LAct</Area>
        <Area>Tatamo</Area>
        <Area>CCreak</Area>
        <Area>MTGordo</Area>
        <Area>MTJose</Area>
        <Area>PalFor</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle>sheriffmav</Vehicle>
        </Vehicles>
        <Peds>
          <Ped comp_tasks="1" comp_decals="0" helmet="true">s_m_y_pilot_01</Ped>
        </Peds>
        <NumPeds min="3" max="8" />
      </VehicleSet>
    </BackupRegion>
  </LocalAir>
  <LocalPatrol>
    <BackupRegion nickname="Parks">
      <BackupAreas>
        <Area>CANNY</Area>
        <Area>MTChil</Area>
        <Area>CMSW</Area>
        <Area>SANCHIA</Area>
        <Area>LAct</Area>
        <Area>Tatamo</Area>
        <Area>CCreak</Area>
        <Area>MTGordo</Area>
        <Area>MTJose</Area>
        <Area>PalFor</Area>
      </BackupAreas>
      <VehicleSet chance="70">
        <Vehicles>
          <Vehicle chance="80">pranger</Vehicle>
          <Vehicle chance="20" color="#2B4A21">fbi2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped chance="70" prop_head="0">s_m_y_ranger_01</Ped>
          <Ped chance="30" comp_hair="2">s_f_y_ranger_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
      <VehicleSet chance="30">
        <Vehicles>
          <Vehicle chance="80">sheriff2</Vehicle>
          <Vehicle chance="20" color="#331F18">fbi2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped chance="70">s_m_y_sheriff_01</Ped>
          <Ped chance="30">s_f_y_sheriff_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Fort Zancudo">
      <BackupAreas>
        <Area>ARMYB</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle chance="40" color="#2B4222">fbi2</Vehicle>
          <Vehicle chance="20">mesa3</Vehicle>
          <Vehicle chance="20">insurgent</Vehicle>
          <Vehicle chance="20">insurgent2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped>csb_ramp_marine</Ped>
          <Ped>s_m_m_marine_01</Ped>
          <Ped>s_m_y_marine_01</Ped>
          <Ped>s_m_y_marine_03</Ped>
        </Peds>
        <NumPeds min="4" max="8" />
        <Weapons>
          <Weapon chance="100">WEAPON_CARBINERIFLE</Weapon>
        </Weapons>
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Airport">
      <BackupAreas>
        <Area>AirP</Area>
      </BackupAreas>
      <VehicleSet chance="50">
        <Vehicles>
          <Vehicle chance="40">noose</Vehicle>
          <Vehicle chance="40">noose2</Vehicle>
          <Vehicle chance="20" color="White">fbi2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped>s_m_m_ciasec_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
      <VehicleSet chance="50">
        <Vehicles>
          <!-- you can replace these with the custom airport police models you have installed -->
          <Vehicle chance="10">police5</Vehicle>
          <Vehicle chance="30">police3</Vehicle>
          <Vehicle chance="60">police</Vehicle>
        </Vehicles>
        <Peds>
          <Ped chance="70">s_m_y_cop_01</Ped>
          <Ped chance="30">s_f_y_cop_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Ports">
      <BackupAreas>
        <Area>Elysian</Area>
        <Area>ZP_ORT</Area>
        <Area>Terminal</Area>
      </BackupAreas>
      <VehicleSet chance="50">
        <Vehicles>
          <Vehicle chance="40">noose3</Vehicle>
          <Vehicle chance="40">noose4</Vehicle>
          <Vehicle chance="20" color="White">fbi2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped>s_m_m_chemsec_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
      <VehicleSet chance="50">
        <Vehicles>
          <!-- you can replace these with the custom port police models you have installed -->
          <Vehicle chance="10">police5</Vehicle>
          <Vehicle chance="30">police3</Vehicle>
          <Vehicle chance="60">police</Vehicle>
        </Vehicles>
        <Peds>
          <Ped chance="70">s_m_y_cop_01</Ped>
          <Ped chance="30">s_f_y_cop_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="NOOSE HQ">
      <BackupAreas>
        <Area>Noose</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle chance="35">noose</Vehicle>
          <Vehicle chance="35">noose2</Vehicle>
          <Vehicle chance="30" color="White">fbi2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped>s_m_m_ciasec_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="High Crime Areas">
      <BackupAreas>
        <Area>STRAW</Area>
        <Area>Davis</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle chance="50" extra_1="false" extra_2="false">police</Vehicle>
          <Vehicle chance="20">police5</Vehicle>
          <Vehicle chance="30" color="black" extra_1="false">police4</Vehicle>
        </Vehicles>
        <Peds>
          <Ped comp_accessories="3">s_m_y_cop_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Counties">
      <BackupAreas>
        <Area>BlaineCounty</Area>
        <Area>LosSantosCounty</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle chance="30">sheriff</Vehicle>
          <Vehicle chance="30">sheriff2</Vehicle>
          <Vehicle chance="30">sheriff3</Vehicle>
          <Vehicle chance="10" color="#331F18">fbi2</Vehicle>
          <Vehicle chance="10" color="#331F18">police4</Vehicle>
        </Vehicles>
        <Peds>
          <Ped chance="70">s_m_y_sheriff_01</Ped>
          <Ped chance="30">s_f_y_sheriff_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
    </BackupRegion>
  </LocalPatrol>
  <LocalSWAT>
    
  </LocalSWAT>
  <StatePatrol>
    <BackupRegion nickname="Everywhere">
      <BackupAreas>
        <Area>_ALL_</Area>
      </BackupAreas>
        <VehicleSet>
            <Vehicles>
                <Vehicle chance="50">hwaycar</Vehicle>
                <Vehicle chance="25">hwaycar2</Vehicle>
                <Vehicle chance="25">hwaycar3</Vehicle>
            </Vehicles>
            <Peds>
                <Ped chance="80" comp_shirt="1" comp_decals="1" comp_pants="1" helmet="False">s_m_y_hwaycop_01</Ped>
                <Ped chance="20" helmet="False">s_f_y_hwaycop_01</Ped>
            </Peds>
        </VehicleSet>    
        <VehicleSet>
            <Vehicles>
                <Vehicle>policeb</Vehicle>
            </Vehicles>
                <Peds>
                    <Ped comp_shirt="1" comp_decals="1" comp_pants="0" prop_head="0" helmet="True">s_m_y_hwaycop_01</Ped>
                </Peds>
                <NumPeds min="1" max="1" />
            </VehicleSet>
    </BackupRegion>
  </StatePatrol>
  <NooseSWAT>
    <BackupRegion nickname="NOOSE HQ">
      <BackupAreas>
        <Area>Noose</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle chance="50">nooseriot</Vehicle>
          <Vehicle chance="50" color="Black">fbi2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped prop_head="0">s_m_y_swat_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Fort Zancudo">
      <BackupAreas>
        <Area>ARMYB</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle>rhino</Vehicle>
        </Vehicles>
        <Peds>
          <Ped>csb_ramp_marine</Ped>
          <Ped>s_m_m_marine_01</Ped>
          <Ped>s_m_y_marine_01</Ped>
          <Ped>s_m_y_marine_03</Ped>
        </Peds>
        <NumPeds min="1" max="1" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Ports">
      <BackupAreas>
        <Area>AirP</Area>
        <Area>Elysian</Area>
        <Area>ZP_ORT</Area>
        <Area>Terminal</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle chance="10">noose</Vehicle>
          <Vehicle chance="20">noose2</Vehicle>
          <Vehicle chance="10">noose3</Vehicle>
          <Vehicle chance="20">noose4</Vehicle>
          <Vehicle chance="20">nooseriot</Vehicle>
          <Vehicle  chance="20" color="Black">fbi2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped prop_head="0">s_m_y_swat_01</Ped>
        </Peds>
        <NumPeds min="4" max="8" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Everywhere">
      <BackupAreas>
        <Area>_ALL_</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle chance="20" color="Black" minr="800" maxr="1500">riot</Vehicle>
          <Vehicle chance="60" extra_1="true" color="Black" minr="300" maxr="500">fbi2</Vehicle>
          <Vehicle chance="20" extra_1="true" color="Black" minr="300" maxr="500">fbi</Vehicle>
        </Vehicles>
        <Peds>
          <Ped prop_head="0">s_m_y_swat_01</Ped>
        </Peds>
        <Weapons>
          <Weapon chance="100">WEAPON_CARBINERIFLE</Weapon>
          <Weapon chance="10">WEAPON_HEAVYSNIPER</Weapon>
          <Weapon chance="10">WEAPON_SMOKEGRENADE</Weapon>
          <Weapon chance="10">WEAPON_ASSAULTSHOTGUN</Weapon>
        </Weapons>
        <NumPeds min="6" max="8" />
      </VehicleSet>
    </BackupRegion>
  </NooseSWAT>-->
</CustomBackup>

 

Edited by spreilly

My System:

 

Intel i7-2600k | ASUS P67 Sabertooth | NVIDIA GTX 560ti | Corsair 750W PSU | Corsair Vengeance 8GB | Lamptron Fan-Atic

 

  • Author
1 hour ago, spreilly said:

I'm havin a bit of trouble. Seems that it loads up fine, but when I actually get in game, I can't get the backup menu to load (hitting B or DPadUp does nothing). I disabled the LSPDFR default backup menu and replaced the Point At key in the online menu, but nothing.

EDIT: After looking through it, it seems that RageNativeUI.dll is not the correct version. I have 1.4, which from what I understand is newer than what this script uses. Is that the issue?   Tried to downgrade, no luck.

Rage Plugin Hook Log:

  Hide contents

[25-May-16 20:40:38.335] Started new log on 25-May-16 20:40:38.335
[25-May-16 20:40:38.336] ====================================================================================================
[25-May-16 20:40:38.328] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[25-May-16 20:40:38.337] Log verbosity: Verbose
[25-May-16 20:40:38.338] Initializing input system
[25-May-16 20:40:38.342] Initializing game console
[25-May-16 20:40:38.348] Console key has been set to F4 (key code: 115)
[25-May-16 20:40:38.402] Initializing console variable "SkipGameIntro".
[25-May-16 20:40:38.402] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[25-May-16 20:40:38.406] Read value: <null>
[25-May-16 20:40:38.406] Initializing console variable "DisableRenderVersionText".
[25-May-16 20:40:38.406] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[25-May-16 20:40:38.412] Read value: False
[25-May-16 20:40:38.413] Setting value of console variable "DisableRenderVersionText" to stored value.
[25-May-16 20:40:38.413] Initializing console variable "ConsoleKey".
[25-May-16 20:40:38.413] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[25-May-16 20:40:38.414] Read value: F4
[25-May-16 20:40:38.414] Setting value of console variable "ConsoleKey" to stored value.
[25-May-16 20:40:38.414] Console key has been set to F4 (key code: 115)
[25-May-16 20:40:38.414] Initializing console variable "PluginTimeoutThreshold".
[25-May-16 20:40:38.415] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[25-May-16 20:40:38.415] Read value: 10000
[25-May-16 20:40:38.415] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[25-May-16 20:40:38.415] Initializing console variable "AlwaysShowConsoleOutput".
[25-May-16 20:40:38.415] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[25-May-16 20:40:38.416] Read value: <null>
[25-May-16 20:40:38.416] Initializing console variable "StartWithDeveloperModeEnabledId".
[25-May-16 20:40:38.416] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[25-May-16 20:40:38.416] Read value: <null>
[25-May-16 20:40:38.416] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[25-May-16 20:40:38.417] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[25-May-16 20:40:38.417] Read value: <null>
[25-May-16 20:40:38.417] Initializing console variable "ShowOnScreenWarnings".
[25-May-16 20:40:38.418] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[25-May-16 20:40:38.418] Read value: <null>
[25-May-16 20:40:38.419] Console initialized
[25-May-16 20:40:38.419] Initializing forms manager
[25-May-16 20:40:38.422] Version: RAGE Plugin Hook v0.38.886.6940 PUBLIC ALPHA for Grand Theft Auto V
[25-May-16 20:40:38.429] ================ RAGE Plugin Hook ================
[25-May-16 20:40:38.434] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[25-May-16 20:40:38.435] Command line option -enableCounterMeasuresAgainstOnlineVehicleRemoval is specified; enabling counter measures against removal of online vehicles in singleplayer.
[25-May-16 20:40:38.438] Checking game support
[25-May-16 20:40:38.538] Product name: Grand Theft Auto V
[25-May-16 20:40:38.539] Product version: 1.0.678.1
[25-May-16 20:40:38.539] Is steam version: True
[25-May-16 20:40:38.540] Initializing DirectX
[25-May-16 20:40:38.543] Initializing Direct3D
[25-May-16 20:40:38.543] Loading C:\Windows\system32\d3d11.dll
[25-May-16 20:40:38.543] Loaded at 0x7FF8EE0C0000
[25-May-16 20:40:38.544] D3D11CreateDeviceAndSwapChain at 0x7FF8EE0DA190
[25-May-16 20:40:38.544] Creating Direct3D 11 device and swap chain
[25-May-16 20:40:38.554] Swap Chain created: 0x2069A92A990
[25-May-16 20:40:38.554] Swap Chain VTable: 0x2069A92A990
[25-May-16 20:40:38.555] Swap Chain VTable_2: 0x7FF8EDEE2D58
[25-May-16 20:40:38.555] 0x5756550333FDE5E9;0x5741564155415441;0xEC8148D9246C8D48
[25-May-16 20:40:38.556] D3D11Present: 0x7FF8EDE811A0
[25-May-16 20:40:38.556] D3D11ResizeBuffers: 0x7FF8EDE99750
[25-May-16 20:40:38.556] D3D11ResizeTarget: 0x7FF8EDED2350
[25-May-16 20:40:38.556] D3D11SetFullscreenState: 0x7FF8EDE993C0
[25-May-16 20:40:38.563] Direct3D initialized
[25-May-16 20:40:38.564] Initialized DirectX
[25-May-16 20:40:38.564] Direct3D watcher thread spawned
[25-May-16 20:40:39.525] Getting device
[25-May-16 20:40:39.525] Retrieved device
[25-May-16 20:40:39.525] Creating wrapper
[25-May-16 20:40:39.596] Wrapper created
[25-May-16 20:40:39.602] Effect created
[25-May-16 20:40:39.603] Creating buffer
[25-May-16 20:40:39.603] Created buffer
[25-May-16 20:40:39.603] Creating blend state
[25-May-16 20:40:39.604] Created blend state
[25-May-16 20:40:39.604] Done with creation
[25-May-16 20:40:39.640] Initializing texture system.
[25-May-16 20:40:39.641] Initializing texture system; phase 1
[25-May-16 20:40:39.641] Initializing texture system; phase 2
[25-May-16 20:40:39.649] Initializing texture system; phase 3
[25-May-16 20:40:39.650] Initializing texture system; phase 4
[25-May-16 20:40:39.662] Initializing texture system; phase 5
[25-May-16 20:40:39.664] Initializing texture system; phase 6
[25-May-16 20:40:39.665] Initializing texture system; phase 7
[25-May-16 20:40:39.668] Initializing texture system; phase 8
[25-May-16 20:40:39.670] Initializing texture system; phase 9
[25-May-16 20:40:39.671] Initializing texture system; phase 10
[25-May-16 20:40:39.675] Initializing texture system; phase 11
[25-May-16 20:40:39.675] Initializing texture system; phase 12
[25-May-16 20:40:39.678] Initializing texture system; phase 13
[25-May-16 20:40:39.678] Initializing texture system; phase 14
[25-May-16 20:40:43.565] Direct3D watcher thread ended
[25-May-16 20:41:10.981] Initializing game support
[25-May-16 20:41:11.878] Compatibility level: 0
[25-May-16 20:41:11.879] Supported version detected
[25-May-16 20:41:11.879] ==================================================
[25-May-16 20:41:12.130] Patched IsDebuggerPresent
[25-May-16 20:41:12.381] Waiting for game initialization
[25-May-16 20:41:12.732] Initializing hook
[25-May-16 20:41:12.984] Completing interoperability
[25-May-16 20:41:12.985] Initialization code 1.
[25-May-16 20:41:12.985] Initialization code 2.
[25-May-16 20:41:12.985] Initialization code 3.
[25-May-16 20:41:12.996] 1 Address: 0x00007FF78AF71C70
[25-May-16 20:41:12.996] Calling func 1
[25-May-16 20:41:13.018] 2 Address: 0x00007FF78BA268F6
[25-May-16 20:41:13.019] 3 Address: 0x00007FF78A5A5D3E
[25-May-16 20:41:13.055] Address: 0x00007FF78BA26894
[25-May-16 20:41:13.055] Unknown var: 0x00007FF78C8F1D80
[25-May-16 20:41:13.056] Initialization code 4.
[25-May-16 20:41:13.057] Completing interoperability, phase 1
[25-May-16 20:41:13.057] Completing interoperability, phase 2
[25-May-16 20:41:13.057] Completing interoperability, phase 3
[25-May-16 20:41:13.058] Completing interoperability, phase 4
[25-May-16 20:41:13.058] Completing interoperability, phase 5
[25-May-16 20:41:13.058] Completing interoperability, phase 6
[25-May-16 20:41:13.058] Completing interoperability, phase 7
[25-May-16 20:41:34.357] Initializing console variable "TimeScale".
[25-May-16 20:41:34.358] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[25-May-16 20:41:34.359] Read value: <null>
[25-May-16 20:41:38.814] <UNLOADED PLUGIN>: Initializing input system
[25-May-16 20:41:38.816] <UNLOADED PLUGIN>: Initializing game console
[25-May-16 20:41:38.819] <UNLOADED PLUGIN>: Initializing forms manager
[25-May-16 20:41:41.081] <UNLOADED PLUGIN>: Initializing input system
[25-May-16 20:41:41.084] <UNLOADED PLUGIN>: Initializing game console
[25-May-16 20:41:41.086] <UNLOADED PLUGIN>: Initializing forms manager
[25-May-16 20:41:43.418] <UNLOADED PLUGIN>: Initializing input system
[25-May-16 20:41:43.420] <UNLOADED PLUGIN>: Initializing game console
[25-May-16 20:41:43.423] <UNLOADED PLUGIN>: Initializing forms manager
[25-May-16 20:41:45.724] <UNLOADED PLUGIN>: Initializing input system
[25-May-16 20:41:45.727] <UNLOADED PLUGIN>: Initializing game console
[25-May-16 20:41:45.729] <UNLOADED PLUGIN>: Initializing forms manager
[25-May-16 20:41:46.390] ---------------------------------------------------------------------
[25-May-16 20:41:46.390] LSPD FIRST RESPONSE
[25-May-16 20:41:46.390] Version 0.3.1
[25-May-16 20:41:46.390] A G17 Media Modification
[25-May-16 20:41:46.390] - Developed by LMS & Sam
[25-May-16 20:41:46.390] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[25-May-16 20:41:46.390] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[25-May-16 20:41:46.390] ---------------------------------------------------------------------
[25-May-16 20:41:46.390] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[25-May-16 20:41:46.390] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[25-May-16 20:41:46.686] 
[25-May-16 20:41:46.865] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[25-May-16 20:41:46.865] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[25-May-16 20:41:46.868] Callouts: 250
[25-May-16 20:41:46.920] Traffic Control: [Traffic Control] v1.0.1.0 Loaded
[25-May-16 20:41:47.457] [TRACE] Thread CopManager #1 initialized
[25-May-16 20:42:00.887] 
[25-May-16 20:42:00.888] INIT
[25-May-16 20:42:00.910] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[25-May-16 20:42:00.918] LSPD First Response: Arrest Manager, Version=6.0.1.0, Culture=neutral, PublicKeyToken=null
[25-May-16 20:42:00.928] LSPD First Response: CustomBackupLocations, Version=2.2.1.0, Culture=neutral, PublicKeyToken=null
[25-May-16 20:42:00.930] LSPD First Response: PoliceRadio, Version=0.50.3.0, Culture=neutral, PublicKeyToken=null
[25-May-16 20:42:00.932] LSPD First Response: Traffic Policer, Version=6.9.1.1, Culture=neutral, PublicKeyToken=null
[25-May-16 20:42:00.935] LSPD First Response: Creating plugin: ????????????????????????????????????????
[25-May-16 20:42:01.034] LSPD First Response: Creating plugin: h
[25-May-16 20:42:01.034] LSPD First Response: Creating plugin: PoliceRadio.Main
[25-May-16 20:42:01.105] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[25-May-16 20:42:01.161] LSPD First Response: Creating Traffic Policer.Main.
[25-May-16 20:42:01.163] LSPD First Response: Done with Traffic Policer.Main.
[25-May-16 20:42:01.164] LSPD First Response: Arrest Manager 6.0.1.0, developed by Albo1125, loaded successfully!
[25-May-16 20:42:01.165] LSPD First Response: Please go on duty to start Arrest Manager.
[25-May-16 20:42:01.178] LSPD First Response: "ragepluginhook.exe" version matches: True
[25-May-16 20:42:01.179] LSPD First Response: "Plugins\LSPD First Response.dll" version matches: True
[25-May-16 20:42:01.179] LSPD First Response: "RageNativeUI.dll" version matches: False
[25-May-16 20:42:01.180] LSPD First Response: "ParksTools.dll" version matches: True
[25-May-16 20:42:01.181] LSPD First Response: Dependency versions do not match expected values!
[25-May-16 20:42:01.190] LSPD First Response: Loading Custom Backup Options
[25-May-16 20:42:01.193] LSPD First Response: Got settings: True
True
True
ARRIVAL
DPadUp
None
True
False
250
RANDOM
WEAPON_PISTOL
250
30
B
None
True
[25-May-16 20:42:01.193] LSPD First Response: Loaded Custom Backup Locations plugin
[25-May-16 20:42:01.196] LSPD First Response: Police Radio Loaded
[25-May-16 20:42:01.197] LSPD First Response: Traffic Policer 6.9.1.1, developed by Albo1125, has been initialised.
[25-May-16 20:42:01.197] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[25-May-16 20:42:01.198] LSPD First Response: We have 1 callouts registered
[25-May-16 20:42:01.198] LSPD First Response: CalloutManager initialized
[25-May-16 20:42:01.200] [TRACE] WorldEventManager: Allowing up to 2 events
[25-May-16 20:42:01.203] LSPD First Response: In traffic policer duty event handler: True
[25-May-16 20:42:01.215] LSPD First Response: Albo1125.Common.dll 5.5.3.0 starting standard dependency check for Traffic Policer
[25-May-16 20:42:01.242] LSPD First Response: GAME VERSION: 1.0.678.1
[25-May-16 20:42:01.250] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.38
[25-May-16 20:42:01.251] LSPD First Response: Dependency check for Traffic Policer successful.
[25-May-16 20:42:01.255] LSPD First Response: Traffic Policer is not in beta.
[25-May-16 20:42:01.262] LSPD First Response: Traffic Policer.Mainloop started
[25-May-16 20:42:01.266] LSPD First Response: Albo1125.Common.dll 5.5.3.0 starting standard dependency check for Arrest Manager
[25-May-16 20:42:01.267] LSPD First Response: GAME VERSION: 1.0.678.1
[25-May-16 20:42:01.269] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.38
[25-May-16 20:42:01.269] LSPD First Response: Dependency check for Arrest Manager successful.
[25-May-16 20:42:01.280] LSPD First Response: Going on duty with custom backup menu
[25-May-16 20:42:01.393] LSPD First Response: Loading backup region Fort Zancudo
[25-May-16 20:42:01.450] LSPD First Response: Found min peds: 1
[25-May-16 20:42:01.450] LSPD First Response: Found max peds: 2
[25-May-16 20:42:01.468] LSPD First Response: Parsed tasks to TASKS
[25-May-16 20:42:01.468] LSPD First Response: Parsed comp 1 to 1
[25-May-16 20:42:01.472] LSPD First Response: Parsed decals to DECALS
[25-May-16 20:42:01.472] LSPD First Response: Parsed comp 0 to 0
[25-May-16 20:42:01.474] LSPD First Response: Finished loading backup region Fort Zancudo
[25-May-16 20:42:01.474] LSPD First Response: Loading backup region Noose HQ
[25-May-16 20:42:01.474] LSPD First Response: Found min peds: 2
[25-May-16 20:42:01.475] LSPD First Response: Found max peds: 4
[25-May-16 20:42:01.475] LSPD First Response: Parsed tasks to TASKS
[25-May-16 20:42:01.476] LSPD First Response: Parsed comp 1 to 1
[25-May-16 20:42:01.476] LSPD First Response: Parsed decals to DECALS
[25-May-16 20:42:01.476] LSPD First Response: Parsed comp 0 to 0
[25-May-16 20:42:01.477] LSPD First Response: Finished loading backup region Noose HQ
[25-May-16 20:42:01.477] LSPD First Response: Loading backup region Fort Zancudo
[25-May-16 20:42:01.478] LSPD First Response: Found min peds: 2
[25-May-16 20:42:01.478] LSPD First Response: Found max peds: 4
[25-May-16 20:42:01.478] LSPD First Response: Parsed tasks to TASKS
[25-May-16 20:42:01.479] LSPD First Response: Parsed comp 1 to 1
[25-May-16 20:42:01.479] LSPD First Response: Parsed decals to DECALS
[25-May-16 20:42:01.479] LSPD First Response: Parsed comp 0 to 0
[25-May-16 20:42:01.480] LSPD First Response: Finished loading backup region Fort Zancudo
[25-May-16 20:42:01.480] LSPD First Response: Loading backup region Parks
[25-May-16 20:42:01.480] LSPD First Response: Found min peds: 3
[25-May-16 20:42:01.481] LSPD First Response: Found max peds: 8
[25-May-16 20:42:01.482] LSPD First Response: Parsed tasks to TASKS
[25-May-16 20:42:01.482] LSPD First Response: Parsed comp 1 to 1
[25-May-16 20:42:01.483] LSPD First Response: Parsed decals to DECALS
[25-May-16 20:42:01.483] LSPD First Response: Parsed comp 0 to 0
[25-May-16 20:42:01.483] LSPD First Response: Finished loading backup region Parks
[25-May-16 20:42:01.484] LSPD First Response: Loading backup region Parks
[25-May-16 20:42:01.484] LSPD First Response: Found vehicle set chance: 70
[25-May-16 20:42:01.484] LSPD First Response: Found min peds: 1
[25-May-16 20:42:01.485] LSPD First Response: Found max peds: 2
[25-May-16 20:42:01.485] LSPD First Response: Found chance: 80
[25-May-16 20:42:01.485] LSPD First Response: Found chance: 20
[25-May-16 20:42:01.488] LSPD First Response: Found chance: 70
[25-May-16 20:42:01.489] LSPD First Response: Found chance: 30
[25-May-16 20:42:01.489] LSPD First Response: Parsed hair to HAIR
[25-May-16 20:42:01.489] LSPD First Response: Parsed comp 2 to 2
[25-May-16 20:42:01.490] LSPD First Response: Found vehicle set chance: 30
[25-May-16 20:42:01.490] LSPD First Response: Found min peds: 1
[25-May-16 20:42:01.490] LSPD First Response: Found max peds: 2
[25-May-16 20:42:01.491] LSPD First Response: Found chance: 80
[25-May-16 20:42:01.491] LSPD First Response: Found chance: 20
[25-May-16 20:42:01.492] LSPD First Response: Found chance: 70
[25-May-16 20:42:01.492] LSPD First Response: Found chance: 30
[25-May-16 20:42:01.492] LSPD First Response: Finished loading backup region Parks
[25-May-16 20:42:01.493] LSPD First Response: Loading backup region Fort Zancudo
[25-May-16 20:42:01.493] LSPD First Response: Found min peds: 4
[25-May-16 20:42:01.494] LSPD First Response: Found max peds: 8
[25-May-16 20:42:01.494] LSPD First Response: Found chance: 40
[25-May-16 20:42:01.495] LSPD First Response: Found chance: 20
[25-May-16 20:42:01.495] LSPD First Response: Found chance: 20
[25-May-16 20:42:01.495] LSPD First Response: Found chance: 20
[25-May-16 20:42:01.495] LSPD First Response: Found chance of weapon: 100
[25-May-16 20:42:01.496] LSPD First Response: Finished loading backup region Fort Zancudo
[25-May-16 20:42:01.497] LSPD First Response: Loading backup region Airport
[25-May-16 20:42:01.497] LSPD First Response: Found vehicle set chance: 50
[25-May-16 20:42:01.498] LSPD First Response: Found min peds: 1
[25-May-16 20:42:01.498] LSPD First Response: Found max peds: 2
[25-May-16 20:42:01.499] LSPD First Response: Found chance: 40
[25-May-16 20:42:01.499] LSPD First Response: Found chance: 40
[25-May-16 20:42:01.500] LSPD First Response: Found chance: 20
[25-May-16 20:42:01.518] LSPD First Response: Found vehicle set chance: 50
[25-May-16 20:42:01.518] LSPD First Response: Found min peds: 1
[25-May-16 20:42:01.519] LSPD First Response: Found max peds: 2
[25-May-16 20:42:01.519] LSPD First Response: Found chance: 10
[25-May-16 20:42:01.520] LSPD First Response: Found chance: 30
[25-May-16 20:42:01.520] LSPD First Response: Found chance: 60
[25-May-16 20:42:01.521] LSPD First Response: Found chance: 70
[25-May-16 20:42:01.521] LSPD First Response: Found chance: 30
[25-May-16 20:42:01.521] LSPD First Response: Finished loading backup region Airport
[25-May-16 20:42:01.522] LSPD First Response: Loading backup region Ports
[25-May-16 20:42:01.522] LSPD First Response: Found vehicle set chance: 50
[25-May-16 20:42:01.522] LSPD First Response: Found min peds: 1
[25-May-16 20:42:01.523] LSPD First Response: Found max peds: 2
[25-May-16 20:42:01.523] LSPD First Response: Found chance: 40
[25-May-16 20:42:01.523] LSPD First Response: Found chance: 40
[25-May-16 20:42:01.524] LSPD First Response: Found chance: 20
[25-May-16 20:42:01.524] LSPD First Response: Found vehicle set chance: 50
[25-May-16 20:42:01.524] LSPD First Response: Found min peds: 1
[25-May-16 20:42:01.525] LSPD First Response: Found max peds: 2
[25-May-16 20:42:01.525] LSPD First Response: Found chance: 10
[25-May-16 20:42:01.525] LSPD First Response: Found chance: 30
[25-May-16 20:42:01.525] LSPD First Response: Found chance: 60
[25-May-16 20:42:01.526] LSPD First Response: Found chance: 70
[25-May-16 20:42:01.526] LSPD First Response: Found chance: 30
[25-May-16 20:42:01.527] LSPD First Response: Finished loading backup region Ports
[25-May-16 20:42:01.527] LSPD First Response: Loading backup region NOOSE HQ
[25-May-16 20:42:01.527] LSPD First Response: Found min peds: 1
[25-May-16 20:42:01.528] LSPD First Response: Found max peds: 2
[25-May-16 20:42:01.528] LSPD First Response: Found chance: 35
[25-May-16 20:42:01.528] LSPD First Response: Found chance: 35
[25-May-16 20:42:01.529] LSPD First Response: Found chance: 30
[25-May-16 20:42:01.529] LSPD First Response: Finished loading backup region NOOSE HQ
[25-May-16 20:42:01.529] LSPD First Response: Loading backup region High Crime Areas
[25-May-16 20:42:01.530] LSPD First Response: Found min peds: 1
[25-May-16 20:42:01.530] LSPD First Response: Found max peds: 2
[25-May-16 20:42:01.531] LSPD First Response: Found chance: 50
[25-May-16 20:42:01.532] LSPD First Response: Found chance: 20
[25-May-16 20:42:01.532] LSPD First Response: Found chance: 30
[25-May-16 20:42:01.533] LSPD First Response: Parsed accessories to ACCESSORIES
[25-May-16 20:42:01.533] LSPD First Response: Parsed comp 3 to 3
[25-May-16 20:42:01.533] LSPD First Response: Finished loading backup region High Crime Areas
[25-May-16 20:42:01.534] LSPD First Response: Loading backup region Counties
[25-May-16 20:42:01.534] LSPD First Response: Found min peds: 1
[25-May-16 20:42:01.534] LSPD First Response: Found max peds: 2
[25-May-16 20:42:01.535] LSPD First Response: Found chance: 30
[25-May-16 20:42:01.535] LSPD First Response: Found chance: 30
[25-May-16 20:42:01.535] LSPD First Response: Found chance: 30
[25-May-16 20:42:01.535] LSPD First Response: Found chance: 10
[25-May-16 20:42:01.536] LSPD First Response: Found chance: 10
[25-May-16 20:42:01.537] LSPD First Response: Found chance: 70
[25-May-16 20:42:01.537] LSPD First Response: Found chance: 30
[25-May-16 20:42:01.537] LSPD First Response: Finished loading backup region Counties
[25-May-16 20:42:01.538] LSPD First Response: Loading backup region Everywhere
[25-May-16 20:42:01.538] ForceDuty: Exception has been thrown by the target of an invocation.
[25-May-16 20:42:01.581] [TRACE] Thread Ambient #1 initialized
[25-May-16 20:42:01.621] [TRACE] Thread ArrestManager #1 initialized
[25-May-16 20:42:01.679] LSPD First Response: Albo1125.Common 5.5.3.0, developed by Albo1125. Checking for Arrest Manager updates.
[25-May-16 20:42:01.683] LSPD First Response: Not checking for Arrest Manager updates, 4.
[25-May-16 20:42:01.683] LSPD First Response: Albo1125.Common 5.5.3.0, developed by Albo1125. Checking for Traffic Policer updates.
[25-May-16 20:42:01.688] LSPD First Response: Not checking for Traffic Policer updates, 4.
[25-May-16 20:42:01.729] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.38
[25-May-16 20:42:01.733] ______________________________________________________________________________________________
[25-May-16 20:42:01.733] [Loaded Police Radio 0.50 - Intended use RagePluginHook 0.37+]
[25-May-16 20:42:01.733] [Created by : FinKone]
[25-May-16 20:42:01.733] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[25-May-16 20:42:01.733] 
[25-May-16 20:42:01.733] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[25-May-16 20:42:01.735] Audio loaded...
[25-May-16 20:42:01.771] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1081
[25-May-16 20:42:01.796] [TRACE] Thread WorldEventManager #1 initialized
[25-May-16 20:42:01.797] [TRACE] Thread PlayerChaseManager #1 initialized
[25-May-16 20:42:01.805] [TRACE] Thread TrafficControl #1 initialized
[25-May-16 20:42:01.808] LSPD First Response: Checking Albo1125.Common for updates.
[25-May-16 20:42:01.809] LSPD First Response: Traffic Policer, developed by Albo1125, has been loaded successfully!
[25-May-16 20:42:01.811] LSPD First Response: Loading Traffic Policer settings...
[25-May-16 20:42:01.853] LSPD First Response: Traffic Policer Officer Name overridden.
[25-May-16 20:42:01.855] LSPD First Response: Registering callout ?????????????????????????????????????????
[25-May-16 20:42:01.856] LSPD First Response: Registering callout ?????????????????????????????????????????
[25-May-16 20:42:01.856] LSPD First Response: Registering callout ?????????????????????????????????????????
[25-May-16 20:42:01.857] LSPD First Response: Registering callout ?????????????????????????????????????????
[25-May-16 20:42:01.857] LSPD First Response: Registering callout ?????????????????????????????????????????
[25-May-16 20:42:01.858] LSPD First Response: Registering callout ?????????????????????????????????????????
[25-May-16 20:42:01.858] LSPD First Response: Registering callout ?????????????????????????????????????????
[25-May-16 20:42:01.866] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[25-May-16 20:42:01.883] LSPD First Response: Traffic Policer Speed Checker started.
[25-May-16 20:42:02.805] LSPD First Response: Albo1125.Common is up to date.
[25-May-16 20:42:03.246] LSPD First Response: Transportregion info:
[25-May-16 20:42:03.249] LSPD First Response: Zonename: East VinewoodModels: S_M_Y_COP_010x15f8700dPOLICE4Veh info: 02, 3, 4
[25-May-16 20:42:03.249] LSPD First Response: Zonename: West VinewoodModels: 0x15f8700dS_M_Y_COP_01POLICETVeh info: 0
[25-May-16 20:42:03.250] LSPD First Response: Zonename: Sandy ShoresModels: 0x4161d042S_M_Y_SHERIFF_01SHERIFF2Veh info: -12, 3, 4
[25-May-16 20:42:03.250] LSPD First Response: Zonename: Sandy ShoresModels: S_M_Y_SHERIFF_010x4161d042SHERIFFVeh info: -1
[25-May-16 20:42:03.263] LSPD First Response: Transport Vehicle attempted set to: POLICET
[25-May-16 20:42:03.263] LSPD First Response: Spawning & Checking Transport Vehicle
[25-May-16 20:42:03.264] LSPD First Response: Adding transport vehicle to list: POLICET
[25-May-16 20:42:03.266] LSPD First Response: Transport Vehicle attempted set to: POLICE
[25-May-16 20:42:03.267] LSPD First Response: Spawning & Checking Transport Vehicle
[25-May-16 20:42:03.646] LSPD First Response: Adding transport vehicle to list: POLICE
[25-May-16 20:42:03.646] LSPD First Response: Transport Vehicle attempted set to: POLICE2
[25-May-16 20:42:03.647] LSPD First Response: Spawning & Checking Transport Vehicle
[25-May-16 20:42:04.079] LSPD First Response: Adding transport vehicle to list: POLICE2
[25-May-16 20:42:04.080] LSPD First Response: Transport Vehicle attempted set to: SHERIFF2
[25-May-16 20:42:04.080] LSPD First Response: Spawning & Checking Transport Vehicle
[25-May-16 20:42:04.081] LSPD First Response: Adding transport vehicle to list: SHERIFF2
[25-May-16 20:42:04.081] LSPD First Response: Transport Vehicle attempted set to: SHERIFF
[25-May-16 20:42:04.081] LSPD First Response: Spawning & Checking Transport Vehicle
[25-May-16 20:42:04.082] LSPD First Response: Adding transport vehicle to list: SHERIFF
[25-May-16 20:42:04.083] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[25-May-16 20:42:04.091] Police Station Jail blips created.
[25-May-16 20:42:15.391] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_CALAFIA_WAY
[25-May-16 20:42:15.426] X:535.25 Y:4259 Z:52.09375
[25-May-16 20:42:15.458] [TRACE] Requested backup StatePatrol in BlaineCounty
[25-May-16 20:42:15.458] [TRACE] Creating unit StateUnit
[25-May-16 20:42:15.468] [TRACE] Created police4
[25-May-16 20:42:15.683] [TRACE] New cop created s_m_y_hwaycop_01
[25-May-16 20:42:15.690] s_m_y_hwaycop_01_white_full_02
[25-May-16 20:42:15.690] s_m_y_hwaycop_01_white_full_01
[25-May-16 20:42:15.706] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[25-May-16 20:42:16.009] setting up new cop: null
[25-May-16 20:42:22.969] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[25-May-16 20:42:25.876] Arrived
[25-May-16 20:46:40.924] [TRACE] It has been 279.7261766 seconds since the last callout
[25-May-16 20:46:40.929] LSPD First Response: Creating ?????????????????????????????????????????
[25-May-16 20:46:40.935] [TRACE] Callout created:  #1
[25-May-16 20:46:40.936] LSPD First Response: TrafficPolicer.DriverUnderTheInfluence
[25-May-16 20:46:40.980] [TRACE] Thread ZoomThread #1 initialized
[25-May-16 20:46:41.112] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SEAVIEW_RD
[25-May-16 20:46:43.679] 3
[25-May-16 20:46:43.692] Removing options for Menu
[25-May-16 20:46:43.695] [TRACE] Preloading 0xdc586841
[25-May-16 20:46:43.695] [TRACE] Preloading PROP_ECOLA_CAN
[25-May-16 20:46:43.695] [TRACE] Preloading PROP_DONUT_02
[25-May-16 20:46:43.695] [TRACE] Preloading PROP_CANDY_PQS
[25-May-16 20:46:43.697] 2
[25-May-16 20:46:43.697] Removing options for Menu
[25-May-16 20:46:50.976] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded
[25-May-16 20:46:50.979] [TRACE] Instance cleaned (ZoomThread #1)
[25-May-16 20:46:50.982] [TRACE] Thread ZoomThread #1 has been shut down
[25-May-16 20:46:55.961] setting up new cop: null
[25-May-16 20:46:55.962] [TRACE] New ped recognized as cop
 

Custom Backup XML:

  Hide contents

<CustomBackup>
  <NooseAir>
    <BackupRegion nickname="Fort Zancudo">
      <BackupAreas>
        <Area>ARMYB</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle>valkyrie</Vehicle>
          <Vehicle>valkyrie2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped comp_tasks="1" comp_decals="0" helmet="true">s_m_y_pilot_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Noose HQ">
      <BackupAreas>
        <Area>Noose</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle>nooseannihilator</Vehicle>
          <Vehicle>buzzard2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped comp_tasks="1" comp_decals="0" helmet="true">s_m_y_pilot_01</Ped>
        </Peds>
        <NumPeds min="2" max="4" />
      </VehicleSet>
    </BackupRegion>
  </NooseAir>
  <LocalAir>
    <BackupRegion nickname="Fort Zancudo">
      <BackupAreas>
        <Area>ARMYB</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle>armyannihilator</Vehicle>
          <Vehicle>buzzard2</Vehicle>
          <Vehicle>valkyrie2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped comp_tasks="1" comp_decals="0" helmet="true">s_m_y_pilot_01</Ped>
        </Peds>
        <NumPeds min="2" max="4" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Parks">
      <BackupAreas>
        <Area>CANNY</Area>
        <Area>MTChil</Area>
        <Area>CMSW</Area>
        <Area>SANCHIA</Area>
        <Area>LAct</Area>
        <Area>Tatamo</Area>
        <Area>CCreak</Area>
        <Area>MTGordo</Area>
        <Area>MTJose</Area>
        <Area>PalFor</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle>sheriffmav</Vehicle>
        </Vehicles>
        <Peds>
          <Ped comp_tasks="1" comp_decals="0" helmet="true">s_m_y_pilot_01</Ped>
        </Peds>
        <NumPeds min="3" max="8" />
      </VehicleSet>
    </BackupRegion>
  </LocalAir>
  <LocalPatrol>
    <BackupRegion nickname="Parks">
      <BackupAreas>
        <Area>CANNY</Area>
        <Area>MTChil</Area>
        <Area>CMSW</Area>
        <Area>SANCHIA</Area>
        <Area>LAct</Area>
        <Area>Tatamo</Area>
        <Area>CCreak</Area>
        <Area>MTGordo</Area>
        <Area>MTJose</Area>
        <Area>PalFor</Area>
      </BackupAreas>
      <VehicleSet chance="70">
        <Vehicles>
          <Vehicle chance="80">pranger</Vehicle>
          <Vehicle chance="20" color="#2B4A21">fbi2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped chance="70" prop_head="0">s_m_y_ranger_01</Ped>
          <Ped chance="30" comp_hair="2">s_f_y_ranger_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
      <VehicleSet chance="30">
        <Vehicles>
          <Vehicle chance="80">sheriff2</Vehicle>
          <Vehicle chance="20" color="#331F18">fbi2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped chance="70">s_m_y_sheriff_01</Ped>
          <Ped chance="30">s_f_y_sheriff_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Fort Zancudo">
      <BackupAreas>
        <Area>ARMYB</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle chance="40" color="#2B4222">fbi2</Vehicle>
          <Vehicle chance="20">mesa3</Vehicle>
          <Vehicle chance="20">insurgent</Vehicle>
          <Vehicle chance="20">insurgent2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped>csb_ramp_marine</Ped>
          <Ped>s_m_m_marine_01</Ped>
          <Ped>s_m_y_marine_01</Ped>
          <Ped>s_m_y_marine_03</Ped>
        </Peds>
        <NumPeds min="4" max="8" />
        <Weapons>
          <Weapon chance="100">WEAPON_CARBINERIFLE</Weapon>
        </Weapons>
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Airport">
      <BackupAreas>
        <Area>AirP</Area>
      </BackupAreas>
      <VehicleSet chance="50">
        <Vehicles>
          <Vehicle chance="40">noose</Vehicle>
          <Vehicle chance="40">noose2</Vehicle>
          <Vehicle chance="20" color="White">fbi2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped>s_m_m_ciasec_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
      <VehicleSet chance="50">
        <Vehicles>
          <!-- you can replace these with the custom airport police models you have installed -->
          <Vehicle chance="10">police5</Vehicle>
          <Vehicle chance="30">police3</Vehicle>
          <Vehicle chance="60">police</Vehicle>
        </Vehicles>
        <Peds>
          <Ped chance="70">s_m_y_cop_01</Ped>
          <Ped chance="30">s_f_y_cop_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Ports">
      <BackupAreas>
        <Area>Elysian</Area>
        <Area>ZP_ORT</Area>
        <Area>Terminal</Area>
      </BackupAreas>
      <VehicleSet chance="50">
        <Vehicles>
          <Vehicle chance="40">noose3</Vehicle>
          <Vehicle chance="40">noose4</Vehicle>
          <Vehicle chance="20" color="White">fbi2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped>s_m_m_chemsec_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
      <VehicleSet chance="50">
        <Vehicles>
          <!-- you can replace these with the custom port police models you have installed -->
          <Vehicle chance="10">police5</Vehicle>
          <Vehicle chance="30">police3</Vehicle>
          <Vehicle chance="60">police</Vehicle>
        </Vehicles>
        <Peds>
          <Ped chance="70">s_m_y_cop_01</Ped>
          <Ped chance="30">s_f_y_cop_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="NOOSE HQ">
      <BackupAreas>
        <Area>Noose</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle chance="35">noose</Vehicle>
          <Vehicle chance="35">noose2</Vehicle>
          <Vehicle chance="30" color="White">fbi2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped>s_m_m_ciasec_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="High Crime Areas">
      <BackupAreas>
        <Area>STRAW</Area>
        <Area>Davis</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle chance="50" extra_1="false" extra_2="false">police</Vehicle>
          <Vehicle chance="20">police5</Vehicle>
          <Vehicle chance="30" color="black" extra_1="false">police4</Vehicle>
        </Vehicles>
        <Peds>
          <Ped comp_accessories="3">s_m_y_cop_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Counties">
      <BackupAreas>
        <Area>BlaineCounty</Area>
        <Area>LosSantosCounty</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle chance="30">sheriff</Vehicle>
          <Vehicle chance="30">sheriff2</Vehicle>
          <Vehicle chance="30">sheriff3</Vehicle>
          <Vehicle chance="10" color="#331F18">fbi2</Vehicle>
          <Vehicle chance="10" color="#331F18">police4</Vehicle>
        </Vehicles>
        <Peds>
          <Ped chance="70">s_m_y_sheriff_01</Ped>
          <Ped chance="30">s_f_y_sheriff_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
    </BackupRegion>
  </LocalPatrol>
  <LocalSWAT>
    
  </LocalSWAT>
  <StatePatrol>
    <BackupRegion nickname="Everywhere">
      <BackupAreas>
        <Area>_ALL_</Area>
      </BackupAreas>
        <VehicleSet>
            <Vehicles>
                <Vehicle chance="50">hwaycar</Vehicle>
                <Vehicle chance="25">hwaycar2</Vehicle>
                <Vehicle chance="25">hwaycar3</Vehicle>
            </Vehicles>
            <Peds>
                <Ped chance="80" comp_shirt="1" comp_decals="1" comp_pants="1" helmet="False">s_m_y_hwaycop_01</Ped>
                <Ped chance="20" helmet="False">s_f_y_hwaycop_01</Ped>
            </Peds>
        </VehicleSet>    
        <VehicleSet>
            <Vehicles>
                <Vehicle>policeb</Vehicle>
            </Vehicles>
                <Peds>
                    <Ped comp_shirt="1" comp_decals="1" comp_pants="0" prop_head="0" helmet="True">s_m_y_hwaycop_01</Ped>
                </Peds>
                <NumPeds min="1" max="1" />
            </VehicleSet>
    </BackupRegion>
  </StatePatrol>
  <NooseSWAT>
    <BackupRegion nickname="NOOSE HQ">
      <BackupAreas>
        <Area>Noose</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle chance="50">nooseriot</Vehicle>
          <Vehicle chance="50" color="Black">fbi2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped prop_head="0">s_m_y_swat_01</Ped>
        </Peds>
        <NumPeds min="1" max="2" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Fort Zancudo">
      <BackupAreas>
        <Area>ARMYB</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle>rhino</Vehicle>
        </Vehicles>
        <Peds>
          <Ped>csb_ramp_marine</Ped>
          <Ped>s_m_m_marine_01</Ped>
          <Ped>s_m_y_marine_01</Ped>
          <Ped>s_m_y_marine_03</Ped>
        </Peds>
        <NumPeds min="1" max="1" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Ports">
      <BackupAreas>
        <Area>AirP</Area>
        <Area>Elysian</Area>
        <Area>ZP_ORT</Area>
        <Area>Terminal</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle chance="10">noose</Vehicle>
          <Vehicle chance="20">noose2</Vehicle>
          <Vehicle chance="10">noose3</Vehicle>
          <Vehicle chance="20">noose4</Vehicle>
          <Vehicle chance="20">nooseriot</Vehicle>
          <Vehicle  chance="20" color="Black">fbi2</Vehicle>
        </Vehicles>
        <Peds>
          <Ped prop_head="0">s_m_y_swat_01</Ped>
        </Peds>
        <NumPeds min="4" max="8" />
      </VehicleSet>
    </BackupRegion>
    <BackupRegion nickname="Everywhere">
      <BackupAreas>
        <Area>_ALL_</Area>
      </BackupAreas>
      <VehicleSet>
        <Vehicles>
          <Vehicle chance="20" color="Black" minr="800" maxr="1500">riot</Vehicle>
          <Vehicle chance="60" extra_1="true" color="Black" minr="300" maxr="500">fbi2</Vehicle>
          <Vehicle chance="20" extra_1="true" color="Black" minr="300" maxr="500">fbi</Vehicle>
        </Vehicles>
        <Peds>
          <Ped prop_head="0">s_m_y_swat_01</Ped>
        </Peds>
        <Weapons>
          <Weapon chance="100">WEAPON_CARBINERIFLE</Weapon>
          <Weapon chance="10">WEAPON_HEAVYSNIPER</Weapon>
          <Weapon chance="10">WEAPON_SMOKEGRENADE</Weapon>
          <Weapon chance="10">WEAPON_ASSAULTSHOTGUN</Weapon>
        </Weapons>
        <NumPeds min="6" max="8" />
      </VehicleSet>
    </BackupRegion>
  </NooseSWAT>-->
</CustomBackup>

 

Looks like you have an unneeded --> after </NooseSWAT>. Try taking that out. 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

Did it, but no change.

 

Also, would it be possible to add North Yankton compatibility?

Edited by spreilly

My System:

 

Intel i7-2600k | ASUS P67 Sabertooth | NVIDIA GTX 560ti | Corsair 750W PSU | Corsair Vengeance 8GB | Lamptron Fan-Atic

 

5 minutes ago, spreilly said:

Did it, but no change.

 

Also, would it be possible to add North Yankton compatibility?

I had it working without the two for a bit, then when I reloaded it it wouldn't work again. As of right now I can only use it if it's the only script.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

Similar Content

Recently Browsing 0

  • No registered users viewing this page.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.