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Running from a pull over.

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Do suspects run from you when you attempt to pull them over with a random variable, or do they just get spooked and you treat it as a running suspect?

because in 0.2 it'd be nice to get a red blip when they try run, kicking off an official pursuit instead of it being something you've got to roleplay.

If i'm completely wrong let me know haha, thanks for reading.  

Could you explain this slightly more?

The blips on the suspects don't seem to show up when they flee from a traffic stop as of now, but you're still able to call in backup under the Pursuit option and have them join the chase.

As the gentlemen above have stated, when the driver fails to yield, go to the backup menu (B) and see if it's showing "Pursuit" or just "Code 3" or "Code 2".  If it shows "Pursuit" in the backup menu then it's an official chase.  Call in back up and go get 'em!

One thing I notice is that they can be a bit harder to chase since there is no blip, but if you call in a LSPD chopper, then they will illuminate the location of the offender.

Good luck,

DrDetroit

  • Author

As the gentlemen above have stated, when the driver fails to yield, go to the backup menu (B) and see if it's showing "Pursuit" or just "Code 3" or "Code 2".  If it shows "Pursuit" in the backup menu then it's an official chase.  Call in back up and go get 'em!

One thing I notice is that they can be a bit harder to chase since there is no blip, but if you call in a LSPD chopper, then they will illuminate the location of the offender.

Good luck,

DrDetroit

Thank you, and iansonwheels for the info, think this will be fixed in 0.2? that's if it's even a bug, which i'm guessing it is haha.

Thank you, and iansonwheels for the info, think this will be fixed in 0.2? that's if it's even a bug, which i'm guessing it is haha.

Blips are nice, but I personally like having to keep eyeballs on the target, instead of the mini map.  Makes things a bit more intense that way.

I think I read somewhere they'll add blips...but I could be wrong.

  • Author

Blips are nice, but I personally like having to keep eyeballs on the target, instead of the mini map.  Makes things a bit more intense that way.

I think I read somewhere they'll add blips...but I could be wrong.

I agree with the intense part, but that's only if it's blips or no blips, because it's more of a bug at the moment haha.

But all I heard is there's blips for your units.

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