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Does one set of callouts cancel out the others?


RyWilson

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hey i have been wondering whether the callouts mess with each other? currently all i have is wouters and the vp callouts. for the first time ever the vp callouts are giving me kidnappings and attempted murder which is awesome. but i wanna try the others out. anybody else using all of them?

Edited by jg45042

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There should be absolutely no interference between API plugins regarding callouts. Each one of the callouts an API plugin adds is handled by the Callout Manager within LCPDFR. The callouts from LCPDFR are built on the same base class as the plugin callouts are, so they're all dealt with in the exact same way.

 

As for vpCallouts, this does NOT use the Callout Manager as it is not an API plugin, but a third party script. The way in which it selects a callout is entirely independent of LCPDFR and the API plugins.

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