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Zegabidor

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  1. Hey everyone ! I’m looking for some good graphics mods for my LSPDFR setup that won’t absolutely destroy my FPS. I’ve already tried VisualV + ReShade, and I even added NVE Lite on top of that. The graphics looked pretty good, but honestly, the performance hit just wasn’t worth it for me. There are also tons of different graphics mods out there, but I’m having a hard time understanding what each one actually does, which ones are compatible with each other, and how much of an impact they have on performance. For example, ENB : what exactly is it? I’ve seen it mentioned in several places, but I still don’t really understand what it does or how to install it. So I guess my main question is: What graphics mods would you recommend for LSPDFR? Preferably free ones, but I’m also open to paid mods if there’s a really noticeable difference. Here are my specs in case that helps: Intel Core i7-13620H 32GB DDR5 RAM NVIDIA RTX 4060 Laptop GPU MSI Cyborg 15 A13V Thanks in advance to everyone who took the time to read all of this and give me some advice! 🙏
  2. Not sure if this is the right spot, but… I’m working with the Policing Redefined API (mostly for backups), and I was wondering: is there a way to access and use the units defined in SpecialUnits.xml in my code? That includes the default ones like Police Bike, First Responder, etc., but also any custom units players have added.
  3.    M1ax reacted to a post in a topic: New plugin - Vault Script Dispatch
  4. And do they work with AI-generated speech synthesis feedback (like NPCAI), or is it just for processing the request?
  5. Hey everyone, I'm not 100% sure this is the right place to ask, but I couldn't really figure out where else to post this, so here goes (hopefully someone sees it 😄). I've started working on a project, kind of going in blind, that's loosely inspired by NPCAI for those of you who know it. The main focus, though, is dispatch. The idea is that you'll be able to have actual conversations with dispatch and make real-time requests. Think of something like Grammar Police, but instead of just detecting keywords and triggering a predefined action, your request would be processed by an AI that understands what you're asking and generates a proper response. The plan is to keep it fairly straightforward by using the PolicingRedefined API, CommonDataFramework, and the game's main database (I totally forgot what it's called 😅). The main reason I'm posting is to get your thoughts. First of all, do you think this is actually feasible? And second, do you have any ideas or suggestions? I'm developing this solo, so I'd really love to hear perspectives from the community that I might not have thought about. One last thing: I haven't really checked whether any existing plugins already do something similar. If you know of any, I'd really appreciate the heads-up. Feel free to check out my Discord if you're interested: https://discord.gg/C2DR5QrHCy Thanks in advance!
  6. Logan Smith Finished responding to a [SC] Blocking Traffic in Hawick, Spanish Avenue
  7. Logan Smith Responded to a [SC] Blocking Traffic in Hawick, Meteor Street
  8. Logan Smith Finished responding to a [686] Offensive Weapon Reported in Hawick, Hawick Avenue
  9. Logan Smith Was killed in Hawick, Hawick Avenue
  10. Logan Smith Responded to a [686] Offensive Weapon Reported in Downtown Vinewood, Vinewood Boulevard
  11. Logan Smith Finished responding to a [686] Suspected Stalker in Downtown Vinewood, Clinton Avenue
  12. Logan Smith Responded to a [686] Suspected Stalker in Hawick, Elgin Avenue
  13. Logan Smith Performed a traffic stop on a Stone Silver Habanero with registration 02DHA070 in Hawick, Hawick Avenue
  14. Logan Smith Reported a PC148 in Downtown Vinewood, Meteor Street
  15. Logan Smith Performed a traffic stop on a Steel Gray Sentinel XS with registration 80OOR228 in Downtown Vinewood, Vinewood Boulevard
  16. Logan Smith Arrested Chloe Sock in Downtown Vinewood, Power Street
  17. Logan Smith Responded to a [SC] Vandalizing in Downtown Vinewood, Elgin Avenue
  18. Logan Smith Finished responding to a [686] Alleyway Robbery in Downtown Vinewood, Clinton Avenue
  19. Logan Smith Responded to a [686] Alleyway Robbery in Downtown Vinewood, Meteor Street
  20. Logan Smith Performed a traffic stop on a Formula Red Intruder with registration 60BZH066 in Downtown Vinewood, Vinewood Boulevard
  21. Logan Smith Finished responding to a [686] Vehicle On Sidewalk in Downtown Vinewood, Meteor Street
  22. Logan Smith Responded to a [686] Vehicle On Sidewalk in Downtown Vinewood, Elgin Avenue
  23. Logan Smith Finished responding to a [686] Stolen Pedal Bike in Ron Alt. Wind Farm
  24. Logan Smith Arrested Laura Anderson in Ron Alt. Wind Farm
  25. Logan Smith Performed a traffic stop on a Hunter Green Fixter with registration 01BDE011 in Ron Alt. Wind Farm
  26. Callouts are not being detected by the plugin
  27. Okay, thanks ! I'll try this, and if it doesn't work, I can try without manual transmission ? (only with the steering whell)
  28.    Zegabidor reacted to a post in a topic: GTA V with steering wheel ?
  29. Hey, I was wondering if it’s possible to make LSPDFR more realistic by using a steering wheel on GTA V? And if so, how would you set that up? Thanks in advance for your replies!
  30.    Zegabidor reacted to a comment on a file: PIS: Persistent Identity System
  31.    OfficerAlexis reacted to a comment on a file: PIS: Persistent Identity System
  32.    Zegabidor reacted to a comment on a file: PIS: Persistent Identity System
  33.    IzzyMichiel reacted to a comment on a file: PIS: Persistent Identity System
  34. I’d like to make a small suggestion about this plugin, because I think it has a lot of potential. First of all, the idea sounds great. I tested it in-game (even if probably not long enough to really see the full results), but I still had a few ideas. Some of them are probably impossible, and I don’t know anything about creating plugins, so just a heads up — some of these ideas might not be doable. Add a system to track down a suspect through a vehicle, but also through a weapon found on a suspect (which happens pretty often after a shootout). With something like this, we could really take calls further, like tracking weapon suppliers or stolen vehicles. Add a warrant system to search for a suspect by name, but also by license plate. The suspect would then spawn on the map if they weren’t already there, and other officers could locate them and send a radio message to report their position. I probably have more ideas, but I think that’s already more than enough for now. I really hope at least some of these ideas could be possible!
  35.    Zegabidor reacted to a comment on a file: Project: Plain View
  36.    malikhagen reacted to a comment on a file: PIS: Persistent Identity System
  37. Is there future compatibility with External Police Computer? And is it really "inconvenient" to use both?
  38. Yeah, I'm reinstalling everything. I'll find the plugin causing this. I'll post here when I find it (or not).
  39. No, still no solution. I have no way to access the settings. It seems to be one of the plugins causing this, but I can't figure out which one...
  40. When I launch RPH and press the gear to launch the settings, either RPH closes and nothing appears, no settings, or a blank page with just "settings" at the top appears for a few seconds before disappearing. This is a rather annoying problem, because I don't have access to any RPH settings. Can anyone help me ?
  41. Zegabidor changed their profile photo
  42. Zegabidor joined the community
  43. I installed reshade, but I learned that the key to open it is home. However, this key opens the Rockstar Social Club overlay, so I can't open reshade to put it on lspdfr. I already tried changing the key in reshade.ini but it doesn't work (I tried F2). Can someone help me??

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